diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out deleted file mode 100644 index afd0370d072..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out +++ /dev/null @@ -1,143 +0,0 @@ -cppNest.vert -ERROR: 0:144: '#elif' : #elif after #else -ERROR: 0:152: '#else' : #else after #else -ERROR: 0:161: '#elif' : #elif after #else -ERROR: 0:169: '#else' : #else after #else -ERROR: 0:177: 'macro expansion' : End of input in macro FUNC -ERROR: 0:178: '' : compilation terminated -ERROR: 6 compilation errors. No code generated. - - -Shader version: 110 -ERROR: node is still EOpNull! -0:5 Sequence -0:5 move second child to first child ( temp float) -0:5 'sum' ( global float) -0:5 Constant: -0:5 0.000000 -0:7 Function Definition: main( ( global void) -0:7 Function Parameters: -0:12 Sequence -0:12 add second child into first child ( temp float) -0:12 'sum' ( global float) -0:12 Constant: -0:12 1.000000 -0:21 add second child into first child ( temp float) -0:21 'sum' ( global float) -0:21 Constant: -0:21 300.000000 -0:61 add second child into first child ( temp float) -0:61 'sum' ( global float) -0:61 Constant: -0:61 600000.000000 -0:65 add second child into first child ( temp float) -0:65 'sum' ( global float) -0:65 Constant: -0:65 80000000.000000 -0:69 add second child into first child ( temp float) -0:69 'sum' ( global float) -0:69 Constant: -0:69 900000000.000000 -0:76 add second child into first child ( temp float) -0:76 'sum' ( global float) -0:76 Constant: -0:76 7000000.000000 -0:86 move second child to first child ( temp 4-component vector of float) -0:86 'gl_Position' ( gl_Position 4-component vector of float Position) -0:86 Construct vec4 ( temp 4-component vector of float) -0:86 'sum' ( global float) -0:103 Sequence -0:103 move second child to first child ( temp int) -0:103 'selected4' ( global int) -0:103 Constant: -0:103 4 (const int) -0:115 Sequence -0:115 move second child to first child ( temp int) -0:115 'selected2' ( global int) -0:115 Constant: -0:115 2 (const int) -0:133 Sequence -0:133 move second child to first child ( temp int) -0:133 'selected3' ( global int) -0:133 Constant: -0:133 3 (const int) -0:175 Function Definition: foo985( ( global void) -0:175 Function Parameters: -0:175 Sequence -0:175 add ( temp int) -0:175 Constant: -0:175 2 (const int) -0:175 Comma ( temp int) -0:175 Constant: -0:175 3 (const int) -0:175 Constant: -0:175 4 (const int) -0:? Linker Objects -0:? 'sum' ( global float) -0:? 'selected4' ( global int) -0:? 'selected2' ( global int) -0:? 'selected3' ( global int) - - -Linked vertex stage: - - -Shader version: 110 -ERROR: node is still EOpNull! -0:5 Sequence -0:5 move second child to first child ( temp float) -0:5 'sum' ( global float) -0:5 Constant: -0:5 0.000000 -0:7 Function Definition: main( ( global void) -0:7 Function Parameters: -0:12 Sequence -0:12 add second child into first child ( temp float) -0:12 'sum' ( global float) -0:12 Constant: -0:12 1.000000 -0:21 add second child into first child ( temp float) -0:21 'sum' ( global float) -0:21 Constant: -0:21 300.000000 -0:61 add second child into first child ( temp float) -0:61 'sum' ( global float) -0:61 Constant: -0:61 600000.000000 -0:65 add second child into first child ( temp float) -0:65 'sum' ( global float) -0:65 Constant: -0:65 80000000.000000 -0:69 add second child into first child ( temp float) -0:69 'sum' ( global float) -0:69 Constant: -0:69 900000000.000000 -0:76 add second child into first child ( temp float) -0:76 'sum' ( global float) -0:76 Constant: -0:76 7000000.000000 -0:86 move second child to first child ( temp 4-component vector of float) -0:86 'gl_Position' ( gl_Position 4-component vector of float Position) -0:86 Construct vec4 ( temp 4-component vector of float) -0:86 'sum' ( global float) -0:103 Sequence -0:103 move second child to first child ( temp int) -0:103 'selected4' ( global int) -0:103 Constant: -0:103 4 (const int) -0:115 Sequence -0:115 move second child to first child ( temp int) -0:115 'selected2' ( global int) -0:115 Constant: -0:115 2 (const int) -0:133 Sequence -0:133 move second child to first child ( temp int) -0:133 'selected3' ( global int) -0:133 Constant: -0:133 3 (const int) -0:? Linker Objects -0:? 'sum' ( global float) -0:? 'selected4' ( global int) -0:? 'selected2' ( global int) -0:? 'selected3' ( global int) - |