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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out143
1 files changed, 0 insertions, 143 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out
deleted file mode 100644
index afd0370d072..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out
+++ /dev/null
@@ -1,143 +0,0 @@
-cppNest.vert
-ERROR: 0:144: '#elif' : #elif after #else
-ERROR: 0:152: '#else' : #else after #else
-ERROR: 0:161: '#elif' : #elif after #else
-ERROR: 0:169: '#else' : #else after #else
-ERROR: 0:177: 'macro expansion' : End of input in macro FUNC
-ERROR: 0:178: '' : compilation terminated
-ERROR: 6 compilation errors. No code generated.
-
-
-Shader version: 110
-ERROR: node is still EOpNull!
-0:5 Sequence
-0:5 move second child to first child ( temp float)
-0:5 'sum' ( global float)
-0:5 Constant:
-0:5 0.000000
-0:7 Function Definition: main( ( global void)
-0:7 Function Parameters:
-0:12 Sequence
-0:12 add second child into first child ( temp float)
-0:12 'sum' ( global float)
-0:12 Constant:
-0:12 1.000000
-0:21 add second child into first child ( temp float)
-0:21 'sum' ( global float)
-0:21 Constant:
-0:21 300.000000
-0:61 add second child into first child ( temp float)
-0:61 'sum' ( global float)
-0:61 Constant:
-0:61 600000.000000
-0:65 add second child into first child ( temp float)
-0:65 'sum' ( global float)
-0:65 Constant:
-0:65 80000000.000000
-0:69 add second child into first child ( temp float)
-0:69 'sum' ( global float)
-0:69 Constant:
-0:69 900000000.000000
-0:76 add second child into first child ( temp float)
-0:76 'sum' ( global float)
-0:76 Constant:
-0:76 7000000.000000
-0:86 move second child to first child ( temp 4-component vector of float)
-0:86 'gl_Position' ( gl_Position 4-component vector of float Position)
-0:86 Construct vec4 ( temp 4-component vector of float)
-0:86 'sum' ( global float)
-0:103 Sequence
-0:103 move second child to first child ( temp int)
-0:103 'selected4' ( global int)
-0:103 Constant:
-0:103 4 (const int)
-0:115 Sequence
-0:115 move second child to first child ( temp int)
-0:115 'selected2' ( global int)
-0:115 Constant:
-0:115 2 (const int)
-0:133 Sequence
-0:133 move second child to first child ( temp int)
-0:133 'selected3' ( global int)
-0:133 Constant:
-0:133 3 (const int)
-0:175 Function Definition: foo985( ( global void)
-0:175 Function Parameters:
-0:175 Sequence
-0:175 add ( temp int)
-0:175 Constant:
-0:175 2 (const int)
-0:175 Comma ( temp int)
-0:175 Constant:
-0:175 3 (const int)
-0:175 Constant:
-0:175 4 (const int)
-0:? Linker Objects
-0:? 'sum' ( global float)
-0:? 'selected4' ( global int)
-0:? 'selected2' ( global int)
-0:? 'selected3' ( global int)
-
-
-Linked vertex stage:
-
-
-Shader version: 110
-ERROR: node is still EOpNull!
-0:5 Sequence
-0:5 move second child to first child ( temp float)
-0:5 'sum' ( global float)
-0:5 Constant:
-0:5 0.000000
-0:7 Function Definition: main( ( global void)
-0:7 Function Parameters:
-0:12 Sequence
-0:12 add second child into first child ( temp float)
-0:12 'sum' ( global float)
-0:12 Constant:
-0:12 1.000000
-0:21 add second child into first child ( temp float)
-0:21 'sum' ( global float)
-0:21 Constant:
-0:21 300.000000
-0:61 add second child into first child ( temp float)
-0:61 'sum' ( global float)
-0:61 Constant:
-0:61 600000.000000
-0:65 add second child into first child ( temp float)
-0:65 'sum' ( global float)
-0:65 Constant:
-0:65 80000000.000000
-0:69 add second child into first child ( temp float)
-0:69 'sum' ( global float)
-0:69 Constant:
-0:69 900000000.000000
-0:76 add second child into first child ( temp float)
-0:76 'sum' ( global float)
-0:76 Constant:
-0:76 7000000.000000
-0:86 move second child to first child ( temp 4-component vector of float)
-0:86 'gl_Position' ( gl_Position 4-component vector of float Position)
-0:86 Construct vec4 ( temp 4-component vector of float)
-0:86 'sum' ( global float)
-0:103 Sequence
-0:103 move second child to first child ( temp int)
-0:103 'selected4' ( global int)
-0:103 Constant:
-0:103 4 (const int)
-0:115 Sequence
-0:115 move second child to first child ( temp int)
-0:115 'selected2' ( global int)
-0:115 Constant:
-0:115 2 (const int)
-0:133 Sequence
-0:133 move second child to first child ( temp int)
-0:133 'selected3' ( global int)
-0:133 Constant:
-0:133 3 (const int)
-0:? Linker Objects
-0:? 'sum' ( global float)
-0:? 'selected4' ( global int)
-0:? 'selected2' ( global int)
-0:? 'selected3' ( global int)
-