diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/atomic_uint.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/atomic_uint.frag.out | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/atomic_uint.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/atomic_uint.frag.out deleted file mode 100644 index c705a063e86..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/atomic_uint.frag.out +++ /dev/null @@ -1,107 +0,0 @@ -atomic_uint.frag -ERROR: 0:10: 'atomic_uint' : samplers and atomic_uints cannot be output parameters -ERROR: 0:12: 'return' : type does not match, or is not convertible to, the function's return type -ERROR: 0:18: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: non_uniform_counter -ERROR: 0:23: 'binding' : atomic_uint binding is too large; see gl_MaxAtomicCounterBindings -ERROR: 0:28: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'layout( binding=0 offset=0) uniform atomic_uint' and a right operand of type 'layout( binding=0 offset=0) uniform atomic_uint' (or there is no acceptable conversion) -ERROR: 0:29: '-' : wrong operand type no operation '-' exists that takes an operand of type layout( binding=0 offset=0) uniform atomic_uint (or there is no acceptable conversion) -ERROR: 0:31: '[]' : scalar integer expression required -ERROR: 0:34: 'assign' : l-value required "counter" (can't modify a uniform) -ERROR: 0:34: 'assign' : cannot convert from ' const int' to 'layout( binding=0 offset=0) uniform atomic_uint' -ERROR: 0:37: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: acin -ERROR: 0:38: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: acg -ERROR: 0:47: 'offset' : atomic counters sharing the same offset: 12 -ERROR: 0:48: 'binding' : atomic_uint binding is too large; see gl_MaxAtomicCounterBindings -ERROR: 13 compilation errors. No code generated. - - -Shader version: 420 -ERROR: node is still EOpNull! -0:5 Function Definition: func(au1; ( global uint) -0:5 Function Parameters: -0:5 'c' ( in atomic_uint) -0:7 Sequence -0:7 Branch: Return with expression -0:7 AtomicCounterIncrement ( global uint) -0:7 'c' ( in atomic_uint) -0:10 Function Definition: func2(au1; ( global uint) -0:10 Function Parameters: -0:10 'c' ( out atomic_uint) -0:12 Sequence -0:12 Branch: Return with expression -0:12 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:13 Branch: Return with expression -0:13 AtomicCounter ( global uint) -0:13 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:16 Function Definition: main( ( global void) -0:16 Function Parameters: -0:? Sequence -0:19 Sequence -0:19 move second child to first child ( temp uint) -0:19 'val' ( temp uint) -0:19 AtomicCounter ( global uint) -0:19 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:20 AtomicCounterDecrement ( global uint) -0:20 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:26 Function Definition: opac( ( global void) -0:26 Function Parameters: -0:28 Sequence -0:28 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:29 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:31 indirect index ( temp int) -0:31 'a' ( temp 3-element array of int) -0:31 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:32 direct index (layout( binding=1 offset=3) temp atomic_uint) -0:32 'countArr' (layout( binding=1 offset=3) uniform 4-element array of atomic_uint) -0:32 Constant: -0:32 2 (const int) -0:33 indirect index (layout( binding=1 offset=3) temp atomic_uint) -0:33 'countArr' (layout( binding=1 offset=3) uniform 4-element array of atomic_uint) -0:33 'i' ( uniform int) -0:34 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:? Linker Objects -0:? 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:? 'countArr' (layout( binding=1 offset=3) uniform 4-element array of atomic_uint) -0:? 'i' ( uniform int) -0:? 'acin' ( smooth in atomic_uint) -0:? 'acg' ( global atomic_uint) -0:? 'aNoBind' ( uniform atomic_uint) -0:? 'aOffset' (layout( binding=0 offset=32) uniform atomic_uint) -0:? 'bar3' (layout( binding=0 offset=4) uniform atomic_uint) -0:? 'ac' (layout( binding=0 offset=8) uniform 3-element array of atomic_uint) -0:? 'ad' (layout( binding=0 offset=20) uniform atomic_uint) -0:? 'bar4' (layout( offset=8) uniform atomic_uint) -0:? 'overlap' (layout( binding=0 offset=12) uniform atomic_uint) -0:? 'bigBind' (layout( binding=20) uniform atomic_uint) - - -Linked fragment stage: - - -Shader version: 420 -ERROR: node is still EOpNull! -0:16 Function Definition: main( ( global void) -0:16 Function Parameters: -0:? Sequence -0:19 Sequence -0:19 move second child to first child ( temp uint) -0:19 'val' ( temp uint) -0:19 AtomicCounter ( global uint) -0:19 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:20 AtomicCounterDecrement ( global uint) -0:20 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:? Linker Objects -0:? 'counter' (layout( binding=0 offset=0) uniform atomic_uint) -0:? 'countArr' (layout( binding=1 offset=3) uniform 4-element array of atomic_uint) -0:? 'i' ( uniform int) -0:? 'acin' ( smooth in atomic_uint) -0:? 'acg' ( global atomic_uint) -0:? 'aNoBind' ( uniform atomic_uint) -0:? 'aOffset' (layout( binding=0 offset=32) uniform atomic_uint) -0:? 'bar3' (layout( binding=0 offset=4) uniform atomic_uint) -0:? 'ac' (layout( binding=0 offset=8) uniform 3-element array of atomic_uint) -0:? 'ad' (layout( binding=0 offset=20) uniform atomic_uint) -0:? 'bar4' (layout( offset=8) uniform atomic_uint) -0:? 'overlap' (layout( binding=0 offset=12) uniform atomic_uint) -0:? 'bigBind' (layout( binding=20) uniform atomic_uint) - |