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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out124
1 files changed, 62 insertions, 62 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out
index a2311d5a80c..07944de8fae 100644
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out
@@ -8,57 +8,57 @@ Shader version: 420
Requested GL_ARB_compute_shader
local_size = (2, 4, 6)
ERROR: node is still EOpNull!
-0:11 Function Definition: main( (global void)
+0:11 Function Definition: main( ( global void)
0:11 Function Parameters:
0:13 Sequence
-0:13 move second child to first child (temp 3-component vector of float)
-0:13 'sfoo' (shared 3-component vector of float)
+0:13 move second child to first child ( temp 3-component vector of float)
+0:13 'sfoo' ( shared 3-component vector of float)
0:13 Constant:
0:13 2.000000
0:13 4.000000
0:13 6.000000
-0:14 add second child into first child (temp 3-component vector of float)
-0:14 'sfoo' (shared 3-component vector of float)
-0:14 Convert uint to float (temp 3-component vector of float)
-0:14 add (temp 3-component vector of uint)
-0:14 add (temp 3-component vector of uint)
-0:14 add (temp 3-component vector of uint)
-0:14 add (temp 3-component vector of uint)
+0:14 add second child into first child ( temp 3-component vector of float)
+0:14 'sfoo' ( shared 3-component vector of float)
+0:14 Convert uint to float ( temp 3-component vector of float)
+0:14 add ( temp 3-component vector of uint)
+0:14 add ( temp 3-component vector of uint)
+0:14 add ( temp 3-component vector of uint)
+0:14 add ( temp 3-component vector of uint)
0:14 Constant:
0:14 2 (const uint)
0:14 4 (const uint)
0:14 6 (const uint)
-0:14 'gl_NumWorkGroups' (in 3-component vector of uint NumWorkGroups)
-0:14 'gl_WorkGroupID' (in 3-component vector of uint WorkGroupID)
-0:14 'gl_LocalInvocationID' (in 3-component vector of uint LocalInvocationID)
-0:14 'gl_GlobalInvocationID' (in 3-component vector of uint GlobalInvocationID)
-0:15 vector scale second child into first child (temp 3-component vector of float)
-0:15 'sfoo' (shared 3-component vector of float)
-0:15 Convert uint to float (temp float)
-0:15 'gl_LocalInvocationIndex' (in uint LocalInvocationIndex)
-0:16 add second child into first child (temp 3-component vector of float)
-0:16 'sfoo' (shared 3-component vector of float)
+0:14 'gl_NumWorkGroups' ( in 3-component vector of uint NumWorkGroups)
+0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
+0:14 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
+0:14 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID)
+0:15 vector scale second child into first child ( temp 3-component vector of float)
+0:15 'sfoo' ( shared 3-component vector of float)
+0:15 Convert uint to float ( temp float)
+0:15 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
+0:16 add second child into first child ( temp 3-component vector of float)
+0:16 'sfoo' ( shared 3-component vector of float)
0:16 Constant:
0:16 66559.000000
0:16 66559.000000
0:16 65599.000000
-0:17 vector scale second child into first child (temp 3-component vector of float)
-0:17 'sfoo' (shared 3-component vector of float)
+0:17 vector scale second child into first child ( temp 3-component vector of float)
+0:17 'sfoo' ( shared 3-component vector of float)
0:17 Constant:
0:17 1057.000000
-0:23 Barrier (global void)
-0:24 MemoryBarrier (global void)
-0:25 MemoryBarrierAtomicCounter (global void)
-0:26 MemoryBarrierBuffer (global void)
-0:27 MemoryBarrierImage (global void)
-0:28 MemoryBarrierShared (global void)
-0:29 GroupMemoryBarrier (global void)
+0:23 Barrier ( global void)
+0:24 MemoryBarrier ( global void)
+0:25 MemoryBarrierAtomicCounter ( global void)
+0:26 MemoryBarrierBuffer ( global void)
+0:27 MemoryBarrierImage ( global void)
+0:28 MemoryBarrierShared ( global void)
+0:29 GroupMemoryBarrier ( global void)
0:? Linker Objects
-0:? 'gl_WorkGroupSize' (const 3-component vector of uint WorkGroupSize)
+0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
0:? 2 (const uint)
0:? 4 (const uint)
0:? 6 (const uint)
-0:? 'sfoo' (shared 3-component vector of float)
+0:? 'sfoo' ( shared 3-component vector of float)
Linked compute stage:
@@ -68,55 +68,55 @@ Shader version: 420
Requested GL_ARB_compute_shader
local_size = (2, 4, 6)
ERROR: node is still EOpNull!
-0:11 Function Definition: main( (global void)
+0:11 Function Definition: main( ( global void)
0:11 Function Parameters:
0:13 Sequence
-0:13 move second child to first child (temp 3-component vector of float)
-0:13 'sfoo' (shared 3-component vector of float)
+0:13 move second child to first child ( temp 3-component vector of float)
+0:13 'sfoo' ( shared 3-component vector of float)
0:13 Constant:
0:13 2.000000
0:13 4.000000
0:13 6.000000
-0:14 add second child into first child (temp 3-component vector of float)
-0:14 'sfoo' (shared 3-component vector of float)
-0:14 Convert uint to float (temp 3-component vector of float)
-0:14 add (temp 3-component vector of uint)
-0:14 add (temp 3-component vector of uint)
-0:14 add (temp 3-component vector of uint)
-0:14 add (temp 3-component vector of uint)
+0:14 add second child into first child ( temp 3-component vector of float)
+0:14 'sfoo' ( shared 3-component vector of float)
+0:14 Convert uint to float ( temp 3-component vector of float)
+0:14 add ( temp 3-component vector of uint)
+0:14 add ( temp 3-component vector of uint)
+0:14 add ( temp 3-component vector of uint)
+0:14 add ( temp 3-component vector of uint)
0:14 Constant:
0:14 2 (const uint)
0:14 4 (const uint)
0:14 6 (const uint)
-0:14 'gl_NumWorkGroups' (in 3-component vector of uint NumWorkGroups)
-0:14 'gl_WorkGroupID' (in 3-component vector of uint WorkGroupID)
-0:14 'gl_LocalInvocationID' (in 3-component vector of uint LocalInvocationID)
-0:14 'gl_GlobalInvocationID' (in 3-component vector of uint GlobalInvocationID)
-0:15 vector scale second child into first child (temp 3-component vector of float)
-0:15 'sfoo' (shared 3-component vector of float)
-0:15 Convert uint to float (temp float)
-0:15 'gl_LocalInvocationIndex' (in uint LocalInvocationIndex)
-0:16 add second child into first child (temp 3-component vector of float)
-0:16 'sfoo' (shared 3-component vector of float)
+0:14 'gl_NumWorkGroups' ( in 3-component vector of uint NumWorkGroups)
+0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
+0:14 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
+0:14 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID)
+0:15 vector scale second child into first child ( temp 3-component vector of float)
+0:15 'sfoo' ( shared 3-component vector of float)
+0:15 Convert uint to float ( temp float)
+0:15 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
+0:16 add second child into first child ( temp 3-component vector of float)
+0:16 'sfoo' ( shared 3-component vector of float)
0:16 Constant:
0:16 66559.000000
0:16 66559.000000
0:16 65599.000000
-0:17 vector scale second child into first child (temp 3-component vector of float)
-0:17 'sfoo' (shared 3-component vector of float)
+0:17 vector scale second child into first child ( temp 3-component vector of float)
+0:17 'sfoo' ( shared 3-component vector of float)
0:17 Constant:
0:17 1057.000000
-0:23 Barrier (global void)
-0:24 MemoryBarrier (global void)
-0:25 MemoryBarrierAtomicCounter (global void)
-0:26 MemoryBarrierBuffer (global void)
-0:27 MemoryBarrierImage (global void)
-0:28 MemoryBarrierShared (global void)
-0:29 GroupMemoryBarrier (global void)
+0:23 Barrier ( global void)
+0:24 MemoryBarrier ( global void)
+0:25 MemoryBarrierAtomicCounter ( global void)
+0:26 MemoryBarrierBuffer ( global void)
+0:27 MemoryBarrierImage ( global void)
+0:28 MemoryBarrierShared ( global void)
+0:29 GroupMemoryBarrier ( global void)
0:? Linker Objects
-0:? 'gl_WorkGroupSize' (const 3-component vector of uint WorkGroupSize)
+0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
0:? 2 (const uint)
0:? 4 (const uint)
0:? 6 (const uint)
-0:? 'sfoo' (shared 3-component vector of float)
+0:? 'sfoo' ( shared 3-component vector of float)