diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out | 124 |
1 files changed, 62 insertions, 62 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out index a2311d5a80c..07944de8fae 100644 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/420.comp.out @@ -8,57 +8,57 @@ Shader version: 420 Requested GL_ARB_compute_shader local_size = (2, 4, 6) ERROR: node is still EOpNull! -0:11 Function Definition: main( (global void) +0:11 Function Definition: main( ( global void) 0:11 Function Parameters: 0:13 Sequence -0:13 move second child to first child (temp 3-component vector of float) -0:13 'sfoo' (shared 3-component vector of float) +0:13 move second child to first child ( temp 3-component vector of float) +0:13 'sfoo' ( shared 3-component vector of float) 0:13 Constant: 0:13 2.000000 0:13 4.000000 0:13 6.000000 -0:14 add second child into first child (temp 3-component vector of float) -0:14 'sfoo' (shared 3-component vector of float) -0:14 Convert uint to float (temp 3-component vector of float) -0:14 add (temp 3-component vector of uint) -0:14 add (temp 3-component vector of uint) -0:14 add (temp 3-component vector of uint) -0:14 add (temp 3-component vector of uint) +0:14 add second child into first child ( temp 3-component vector of float) +0:14 'sfoo' ( shared 3-component vector of float) +0:14 Convert uint to float ( temp 3-component vector of float) +0:14 add ( temp 3-component vector of uint) +0:14 add ( temp 3-component vector of uint) +0:14 add ( temp 3-component vector of uint) +0:14 add ( temp 3-component vector of uint) 0:14 Constant: 0:14 2 (const uint) 0:14 4 (const uint) 0:14 6 (const uint) -0:14 'gl_NumWorkGroups' (in 3-component vector of uint NumWorkGroups) -0:14 'gl_WorkGroupID' (in 3-component vector of uint WorkGroupID) -0:14 'gl_LocalInvocationID' (in 3-component vector of uint LocalInvocationID) -0:14 'gl_GlobalInvocationID' (in 3-component vector of uint GlobalInvocationID) -0:15 vector scale second child into first child (temp 3-component vector of float) -0:15 'sfoo' (shared 3-component vector of float) -0:15 Convert uint to float (temp float) -0:15 'gl_LocalInvocationIndex' (in uint LocalInvocationIndex) -0:16 add second child into first child (temp 3-component vector of float) -0:16 'sfoo' (shared 3-component vector of float) +0:14 'gl_NumWorkGroups' ( in 3-component vector of uint NumWorkGroups) +0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) +0:14 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) +0:14 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID) +0:15 vector scale second child into first child ( temp 3-component vector of float) +0:15 'sfoo' ( shared 3-component vector of float) +0:15 Convert uint to float ( temp float) +0:15 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex) +0:16 add second child into first child ( temp 3-component vector of float) +0:16 'sfoo' ( shared 3-component vector of float) 0:16 Constant: 0:16 66559.000000 0:16 66559.000000 0:16 65599.000000 -0:17 vector scale second child into first child (temp 3-component vector of float) -0:17 'sfoo' (shared 3-component vector of float) +0:17 vector scale second child into first child ( temp 3-component vector of float) +0:17 'sfoo' ( shared 3-component vector of float) 0:17 Constant: 0:17 1057.000000 -0:23 Barrier (global void) -0:24 MemoryBarrier (global void) -0:25 MemoryBarrierAtomicCounter (global void) -0:26 MemoryBarrierBuffer (global void) -0:27 MemoryBarrierImage (global void) -0:28 MemoryBarrierShared (global void) -0:29 GroupMemoryBarrier (global void) +0:23 Barrier ( global void) +0:24 MemoryBarrier ( global void) +0:25 MemoryBarrierAtomicCounter ( global void) +0:26 MemoryBarrierBuffer ( global void) +0:27 MemoryBarrierImage ( global void) +0:28 MemoryBarrierShared ( global void) +0:29 GroupMemoryBarrier ( global void) 0:? Linker Objects -0:? 'gl_WorkGroupSize' (const 3-component vector of uint WorkGroupSize) +0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 2 (const uint) 0:? 4 (const uint) 0:? 6 (const uint) -0:? 'sfoo' (shared 3-component vector of float) +0:? 'sfoo' ( shared 3-component vector of float) Linked compute stage: @@ -68,55 +68,55 @@ Shader version: 420 Requested GL_ARB_compute_shader local_size = (2, 4, 6) ERROR: node is still EOpNull! -0:11 Function Definition: main( (global void) +0:11 Function Definition: main( ( global void) 0:11 Function Parameters: 0:13 Sequence -0:13 move second child to first child (temp 3-component vector of float) -0:13 'sfoo' (shared 3-component vector of float) +0:13 move second child to first child ( temp 3-component vector of float) +0:13 'sfoo' ( shared 3-component vector of float) 0:13 Constant: 0:13 2.000000 0:13 4.000000 0:13 6.000000 -0:14 add second child into first child (temp 3-component vector of float) -0:14 'sfoo' (shared 3-component vector of float) -0:14 Convert uint to float (temp 3-component vector of float) -0:14 add (temp 3-component vector of uint) -0:14 add (temp 3-component vector of uint) -0:14 add (temp 3-component vector of uint) -0:14 add (temp 3-component vector of uint) +0:14 add second child into first child ( temp 3-component vector of float) +0:14 'sfoo' ( shared 3-component vector of float) +0:14 Convert uint to float ( temp 3-component vector of float) +0:14 add ( temp 3-component vector of uint) +0:14 add ( temp 3-component vector of uint) +0:14 add ( temp 3-component vector of uint) +0:14 add ( temp 3-component vector of uint) 0:14 Constant: 0:14 2 (const uint) 0:14 4 (const uint) 0:14 6 (const uint) -0:14 'gl_NumWorkGroups' (in 3-component vector of uint NumWorkGroups) -0:14 'gl_WorkGroupID' (in 3-component vector of uint WorkGroupID) -0:14 'gl_LocalInvocationID' (in 3-component vector of uint LocalInvocationID) -0:14 'gl_GlobalInvocationID' (in 3-component vector of uint GlobalInvocationID) -0:15 vector scale second child into first child (temp 3-component vector of float) -0:15 'sfoo' (shared 3-component vector of float) -0:15 Convert uint to float (temp float) -0:15 'gl_LocalInvocationIndex' (in uint LocalInvocationIndex) -0:16 add second child into first child (temp 3-component vector of float) -0:16 'sfoo' (shared 3-component vector of float) +0:14 'gl_NumWorkGroups' ( in 3-component vector of uint NumWorkGroups) +0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) +0:14 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) +0:14 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID) +0:15 vector scale second child into first child ( temp 3-component vector of float) +0:15 'sfoo' ( shared 3-component vector of float) +0:15 Convert uint to float ( temp float) +0:15 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex) +0:16 add second child into first child ( temp 3-component vector of float) +0:16 'sfoo' ( shared 3-component vector of float) 0:16 Constant: 0:16 66559.000000 0:16 66559.000000 0:16 65599.000000 -0:17 vector scale second child into first child (temp 3-component vector of float) -0:17 'sfoo' (shared 3-component vector of float) +0:17 vector scale second child into first child ( temp 3-component vector of float) +0:17 'sfoo' ( shared 3-component vector of float) 0:17 Constant: 0:17 1057.000000 -0:23 Barrier (global void) -0:24 MemoryBarrier (global void) -0:25 MemoryBarrierAtomicCounter (global void) -0:26 MemoryBarrierBuffer (global void) -0:27 MemoryBarrierImage (global void) -0:28 MemoryBarrierShared (global void) -0:29 GroupMemoryBarrier (global void) +0:23 Barrier ( global void) +0:24 MemoryBarrier ( global void) +0:25 MemoryBarrierAtomicCounter ( global void) +0:26 MemoryBarrierBuffer ( global void) +0:27 MemoryBarrierImage ( global void) +0:28 MemoryBarrierShared ( global void) +0:29 GroupMemoryBarrier ( global void) 0:? Linker Objects -0:? 'gl_WorkGroupSize' (const 3-component vector of uint WorkGroupSize) +0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 2 (const uint) 0:? 4 (const uint) 0:? 6 (const uint) -0:? 'sfoo' (shared 3-component vector of float) +0:? 'sfoo' ( shared 3-component vector of float) |