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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310implicitSizeArrayError.vert.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310implicitSizeArrayError.vert.out49
1 files changed, 0 insertions, 49 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310implicitSizeArrayError.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310implicitSizeArrayError.vert.out
deleted file mode 100644
index 6975cde2309..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310implicitSizeArrayError.vert.out
+++ /dev/null
@@ -1,49 +0,0 @@
-310implicitSizeArrayError.vert
-ERROR: 0:3: '' : array size required
-ERROR: 1 compilation errors. No code generated.
-
-
-Shader version: 310
-ERROR: node is still EOpNull!
-0:6 Function Definition: main( ( global void)
-0:6 Function Parameters:
-0:7 Sequence
-0:7 move second child to first child ( temp highp int)
-0:7 'o' (layout( location=0) smooth out highp int)
-0:7 direct index (layout( column_major shared) temp highp int)
-0:7 a: direct index for structure (layout( column_major shared) uniform unsized 3-element array of highp int)
-0:7 'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform unsized 3-element array of highp int a})
-0:7 Constant:
-0:7 0 (const int)
-0:7 Constant:
-0:7 2 (const int)
-0:? Linker Objects
-0:? 'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform unsized 3-element array of highp int a})
-0:? 'o' (layout( location=0) smooth out highp int)
-0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
-0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
-
-
-Linked vertex stage:
-
-
-Shader version: 310
-ERROR: node is still EOpNull!
-0:6 Function Definition: main( ( global void)
-0:6 Function Parameters:
-0:7 Sequence
-0:7 move second child to first child ( temp highp int)
-0:7 'o' (layout( location=0) smooth out highp int)
-0:7 direct index (layout( column_major shared) temp highp int)
-0:7 a: direct index for structure (layout( column_major shared) uniform 3-element array of highp int)
-0:7 'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform 3-element array of highp int a})
-0:7 Constant:
-0:7 0 (const int)
-0:7 Constant:
-0:7 2 (const int)
-0:? Linker Objects
-0:? 'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform 3-element array of highp int a})
-0:? 'o' (layout( location=0) smooth out highp int)
-0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
-0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
-