diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310.inheritMemory.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310.inheritMemory.frag.out | 221 |
1 files changed, 0 insertions, 221 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310.inheritMemory.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310.inheritMemory.frag.out deleted file mode 100644 index 6d5528b2e77..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/310.inheritMemory.frag.out +++ /dev/null @@ -1,221 +0,0 @@ -310.inheritMemory.frag -Shader version: 310 -0:? Sequence -0:18 Function Definition: non_ro_fun(f1[10]; ( global void) -0:18 Function Parameters: -0:18 'buff' ( in 10-element array of mediump float) -0:19 Function Definition: non_ro_funf(f1; ( global void) -0:19 Function Parameters: -0:19 'el' ( in mediump float) -0:20 Function Definition: non_ro_funS(struct-S-f1[10]1; ( global void) -0:20 Function Parameters: -0:20 's' ( in structure{ global 10-element array of mediump float buff}) -0:24 Function Definition: main( ( global void) -0:24 Function Parameters: -0:? Sequence -0:28 Function Call: non_ro_fun(f1[10]; ( global void) -0:28 buff: direct index for structure ( global 10-element array of mediump float) -0:28 's' ( temp structure{ global 10-element array of mediump float buff}) -0:28 Constant: -0:28 0 (const int) -0:29 Function Call: non_ro_funf(f1; ( global void) -0:29 direct index ( temp mediump float) -0:29 buff: direct index for structure ( global 10-element array of mediump float) -0:29 's' ( temp structure{ global 10-element array of mediump float buff}) -0:29 Constant: -0:29 0 (const int) -0:29 Constant: -0:29 3 (const int) -0:30 Function Call: non_ro_funS(struct-S-f1[10]1; ( global void) -0:30 's' ( temp structure{ global 10-element array of mediump float buff}) -0:32 Function Call: non_ro_fun(f1[10]; ( global void) -0:32 buff: direct index for structure (layout( column_major std430 offset=0) buffer 10-element array of mediump float) -0:32 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:32 Constant: -0:32 0 (const int) -0:33 Function Call: non_ro_fun(f1[10]; ( global void) -0:33 buff: direct index for structure ( global 10-element array of mediump float) -0:33 s: direct index for structure (layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff}) -0:33 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:33 Constant: -0:33 1 (const int) -0:33 Constant: -0:33 0 (const int) -0:34 Function Call: non_ro_funf(f1; ( global void) -0:34 direct index (layout( column_major std430 offset=0) temp mediump float) -0:34 buff: direct index for structure (layout( column_major std430 offset=0) buffer 10-element array of mediump float) -0:34 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:34 Constant: -0:34 0 (const int) -0:34 Constant: -0:34 3 (const int) -0:35 Function Call: non_ro_funf(f1; ( global void) -0:35 direct index ( temp mediump float) -0:35 buff: direct index for structure ( global 10-element array of mediump float) -0:35 s: direct index for structure (layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff}) -0:35 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:35 Constant: -0:35 1 (const int) -0:35 Constant: -0:35 0 (const int) -0:35 Constant: -0:35 3 (const int) -0:36 Function Call: non_ro_funS(struct-S-f1[10]1; ( global void) -0:36 s: direct index for structure (layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff}) -0:36 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:36 Constant: -0:36 1 (const int) -0:38 Function Call: non_ro_fun(f1[10]; ( global void) -0:38 buff_ro: direct index for structure (layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float) -0:38 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:38 Constant: -0:38 0 (const int) -0:39 Function Call: non_ro_fun(f1[10]; ( global void) -0:39 buff: direct index for structure ( readonly global 10-element array of mediump float) -0:39 s_ro: direct index for structure (layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff}) -0:39 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:39 Constant: -0:39 1 (const int) -0:39 Constant: -0:39 0 (const int) -0:40 Function Call: non_ro_funf(f1; ( global void) -0:40 direct index (layout( column_major std430 offset=0) readonly temp mediump float) -0:40 buff_ro: direct index for structure (layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float) -0:40 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:40 Constant: -0:40 0 (const int) -0:40 Constant: -0:40 3 (const int) -0:41 Function Call: non_ro_funf(f1; ( global void) -0:41 direct index ( readonly temp mediump float) -0:41 buff: direct index for structure ( readonly global 10-element array of mediump float) -0:41 s_ro: direct index for structure (layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff}) -0:41 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:41 Constant: -0:41 1 (const int) -0:41 Constant: -0:41 0 (const int) -0:41 Constant: -0:41 3 (const int) -0:42 Function Call: non_ro_funS(struct-S-f1[10]1; ( global void) -0:42 s_ro: direct index for structure (layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff}) -0:42 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:42 Constant: -0:42 1 (const int) -0:? Linker Objects -0:? 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:? 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:? 'fragColor' ( out mediump 4-component vector of float) - - -Linked fragment stage: - - -Shader version: 310 -0:? Sequence -0:18 Function Definition: non_ro_fun(f1[10]; ( global void) -0:18 Function Parameters: -0:18 'buff' ( in 10-element array of mediump float) -0:19 Function Definition: non_ro_funf(f1; ( global void) -0:19 Function Parameters: -0:19 'el' ( in mediump float) -0:20 Function Definition: non_ro_funS(struct-S-f1[10]1; ( global void) -0:20 Function Parameters: -0:20 's' ( in structure{ global 10-element array of mediump float buff}) -0:24 Function Definition: main( ( global void) -0:24 Function Parameters: -0:? Sequence -0:28 Function Call: non_ro_fun(f1[10]; ( global void) -0:28 buff: direct index for structure ( global 10-element array of mediump float) -0:28 's' ( temp structure{ global 10-element array of mediump float buff}) -0:28 Constant: -0:28 0 (const int) -0:29 Function Call: non_ro_funf(f1; ( global void) -0:29 direct index ( temp mediump float) -0:29 buff: direct index for structure ( global 10-element array of mediump float) -0:29 's' ( temp structure{ global 10-element array of mediump float buff}) -0:29 Constant: -0:29 0 (const int) -0:29 Constant: -0:29 3 (const int) -0:30 Function Call: non_ro_funS(struct-S-f1[10]1; ( global void) -0:30 's' ( temp structure{ global 10-element array of mediump float buff}) -0:32 Function Call: non_ro_fun(f1[10]; ( global void) -0:32 buff: direct index for structure (layout( column_major std430 offset=0) buffer 10-element array of mediump float) -0:32 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:32 Constant: -0:32 0 (const int) -0:33 Function Call: non_ro_fun(f1[10]; ( global void) -0:33 buff: direct index for structure ( global 10-element array of mediump float) -0:33 s: direct index for structure (layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff}) -0:33 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:33 Constant: -0:33 1 (const int) -0:33 Constant: -0:33 0 (const int) -0:34 Function Call: non_ro_funf(f1; ( global void) -0:34 direct index (layout( column_major std430 offset=0) temp mediump float) -0:34 buff: direct index for structure (layout( column_major std430 offset=0) buffer 10-element array of mediump float) -0:34 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:34 Constant: -0:34 0 (const int) -0:34 Constant: -0:34 3 (const int) -0:35 Function Call: non_ro_funf(f1; ( global void) -0:35 direct index ( temp mediump float) -0:35 buff: direct index for structure ( global 10-element array of mediump float) -0:35 s: direct index for structure (layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff}) -0:35 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:35 Constant: -0:35 1 (const int) -0:35 Constant: -0:35 0 (const int) -0:35 Constant: -0:35 3 (const int) -0:36 Function Call: non_ro_funS(struct-S-f1[10]1; ( global void) -0:36 s: direct index for structure (layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff}) -0:36 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:36 Constant: -0:36 1 (const int) -0:38 Function Call: non_ro_fun(f1[10]; ( global void) -0:38 buff_ro: direct index for structure (layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float) -0:38 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:38 Constant: -0:38 0 (const int) -0:39 Function Call: non_ro_fun(f1[10]; ( global void) -0:39 buff: direct index for structure ( readonly global 10-element array of mediump float) -0:39 s_ro: direct index for structure (layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff}) -0:39 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:39 Constant: -0:39 1 (const int) -0:39 Constant: -0:39 0 (const int) -0:40 Function Call: non_ro_funf(f1; ( global void) -0:40 direct index (layout( column_major std430 offset=0) readonly temp mediump float) -0:40 buff_ro: direct index for structure (layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float) -0:40 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:40 Constant: -0:40 0 (const int) -0:40 Constant: -0:40 3 (const int) -0:41 Function Call: non_ro_funf(f1; ( global void) -0:41 direct index ( readonly temp mediump float) -0:41 buff: direct index for structure ( readonly global 10-element array of mediump float) -0:41 s_ro: direct index for structure (layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff}) -0:41 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:41 Constant: -0:41 1 (const int) -0:41 Constant: -0:41 0 (const int) -0:41 Constant: -0:41 3 (const int) -0:42 Function Call: non_ro_funS(struct-S-f1[10]1; ( global void) -0:42 s_ro: direct index for structure (layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff}) -0:42 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:42 Constant: -0:42 1 (const int) -0:? Linker Objects -0:? 'ro_buffer' (layout( binding=2 column_major std430) readonly buffer block{layout( column_major std430 offset=0) readonly buffer 10-element array of mediump float buff_ro, layout( column_major std430 offset=40) readonly buffer structure{ global 10-element array of mediump float buff} s_ro}) -0:? 'non_ro_buffer' (layout( binding=2 column_major std430) buffer block{layout( column_major std430 offset=0) buffer 10-element array of mediump float buff, layout( column_major std430 offset=40) buffer structure{ global 10-element array of mediump float buff} s}) -0:? 'fragColor' ( out mediump 4-component vector of float) - |