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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/300layout.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/300layout.frag.out69
1 files changed, 0 insertions, 69 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/300layout.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/300layout.frag.out
deleted file mode 100644
index 3266d9b71d4..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/300layout.frag.out
+++ /dev/null
@@ -1,69 +0,0 @@
-300layout.frag
-ERROR: 0:4: 'location qualifier on input' : not supported in this stage: fragment
-ERROR: 0:4: 'location qualifier on input' : not supported for this version or the enabled extensions
-ERROR: 0:17: 'location' : too large for fragment output
-ERROR: 0:18: 'location' : too large for fragment output
-ERROR: 0:18: 'location' : overlapping use of location 41
-ERROR: 0:19: 'location' : too large for fragment output
-ERROR: 0:19: 'location' : overlapping use of location 40
-ERROR: 7 compilation errors. No code generated.
-
-
-Shader version: 300
-ERROR: node is still EOpNull!
-0:10 Function Definition: main( ( global void)
-0:10 Function Parameters:
-0:12 Sequence
-0:12 move second child to first child ( temp mediump 4-component vector of float)
-0:12 'c' (layout( location=1) out mediump 4-component vector of float)
-0:12 'color' (layout( location=2) smooth in mediump 4-component vector of float)
-0:13 move second child to first child ( temp mediump 4-component vector of float)
-0:13 'p' (layout( location=3) out mediump 4-component vector of float)
-0:13 'pos' ( smooth in mediump 4-component vector of float)
-0:14 move second child to first child ( temp mediump 4-component vector of float)
-0:14 direct index (layout( location=4) temp mediump 4-component vector of float)
-0:14 'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
-0:14 Constant:
-0:14 1 (const int)
-0:14 'pos' ( smooth in mediump 4-component vector of float)
-0:? Linker Objects
-0:? 'pos' ( smooth in mediump 4-component vector of float)
-0:? 'color' (layout( location=2) smooth in mediump 4-component vector of float)
-0:? 'c' (layout( location=1) out mediump 4-component vector of float)
-0:? 'p' (layout( location=3) out mediump 4-component vector of float)
-0:? 'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
-0:? 'ca' (layout( location=40) out 4-element array of mediump float)
-0:? 'cb' (layout( location=41) out 2-element array of mediump float)
-0:? 'cc' (layout( location=39) out 6-element array of mediump float)
-
-
-Linked fragment stage:
-
-
-Shader version: 300
-ERROR: node is still EOpNull!
-0:10 Function Definition: main( ( global void)
-0:10 Function Parameters:
-0:12 Sequence
-0:12 move second child to first child ( temp mediump 4-component vector of float)
-0:12 'c' (layout( location=1) out mediump 4-component vector of float)
-0:12 'color' (layout( location=2) smooth in mediump 4-component vector of float)
-0:13 move second child to first child ( temp mediump 4-component vector of float)
-0:13 'p' (layout( location=3) out mediump 4-component vector of float)
-0:13 'pos' ( smooth in mediump 4-component vector of float)
-0:14 move second child to first child ( temp mediump 4-component vector of float)
-0:14 direct index (layout( location=4) temp mediump 4-component vector of float)
-0:14 'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
-0:14 Constant:
-0:14 1 (const int)
-0:14 'pos' ( smooth in mediump 4-component vector of float)
-0:? Linker Objects
-0:? 'pos' ( smooth in mediump 4-component vector of float)
-0:? 'color' (layout( location=2) smooth in mediump 4-component vector of float)
-0:? 'c' (layout( location=1) out mediump 4-component vector of float)
-0:? 'p' (layout( location=3) out mediump 4-component vector of float)
-0:? 'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
-0:? 'ca' (layout( location=40) out 4-element array of mediump float)
-0:? 'cb' (layout( location=41) out 2-element array of mediump float)
-0:? 'cc' (layout( location=39) out 6-element array of mediump float)
-