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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/430AofA.frag')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/430AofA.frag108
1 files changed, 0 insertions, 108 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/430AofA.frag b/3rdparty/bgfx/3rdparty/glslang/Test/430AofA.frag
deleted file mode 100644
index 54d09230890..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/430AofA.frag
+++ /dev/null
@@ -1,108 +0,0 @@
-#version 430
-
-float[4][5][6] many[1][2][3];
-
-float gu[][7];
-float gimp[][]; // ERROR, implicit inner
-float g4[4][7];
-float g5[5][7];
-
-float[4][7] foo(float a[5][7])
-{
- float r[7];
- r = a[2];
- float[](a[0], a[1], r, a[3]); // ERROR, too few dims
- float[4][7][4](a[0], a[1], r, a[3]); // ERROR, too many dims
- return float[4][7](a[0], a[1], r, a[3]);
- return float[][](a[0], a[1], r, a[3]);
- return float[][7](a[0], a[1], a[2], a[3]);
-}
-
-void bar(float[5][7]) {}
-
-void main()
-{
- {
- float gu[3][4][2];
-
- gu[2][4][1] = 4.0; // ERROR, overflow
- }
- vec4 ca4[3][2] = vec4[][](vec4[2](vec4(0.0), vec4(1.0)),
- vec4[2](vec4(0.0), vec4(1.0)),
- vec4[2](vec4(0.0), vec4(1.0)));
- vec4 caim[][2] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)));
- vec4 caim2[][] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)));
- vec4 caim3[3][] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)));
-
- vec4 a4[3][2] = {vec4[](vec4(0.0), vec4(1.0)),
- vec4[2](vec4(0.0), vec4(1.0)),
- vec4[2](vec4(0.0), vec4(1.0)) };
- vec4 aim[][2] = {vec4[2](vec4(4.0), vec4(2.0)),
- vec4[](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)) };
- vec4 aim2[][] = {vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[](vec4(4.0), vec4(2.0)) };
- vec4 aim3[3][] = {vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)) };
-
- vec4 bad2[3][] = {vec4[2](vec4(4.0), vec4(2.0)), // ERROR
- vec4[3](vec4(4.0), vec4(2.0), vec4(5.0)),
- vec4[2](vec4(4.0), vec4(2.0)) };
-
- vec4 bad3[3][] = {vec4[3](vec4(4.0), vec4(2.0), vec4(5.0)), // ERROR
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)) };
-
- vec4 bad4[4][] = {vec4[2](vec4(4.0), vec4(2.0)), // ERROR
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)) };
-
-
- g4 = foo(g5);
- g5 = g4; // ERROR, wrong types
- gu = g4; // ERROR, not yet sized
-
- foo(gu); // ERROR, not yet sized
- bar(g5);
-
- if (foo(g5) == g4)
- ;
- if (foo(g5) == g5) // ERROR, different types
- ;
-
- float u[][7];
- u[2][2] = 3.0;
- float u[5][7];
- u[5][2] = 5.0; // ERROR
- foo(u);
-}
-
-void foo3()
-{
- float resize1[][5][7];
- resize1.length(); // ERROR
- resize1[1][4][5] = 2.0;
- resize1.length(); // ERROR
- float resize1[3][5][7];
- resize1.length(); // 3 in AST
- resize1[1].length(); // 5 in AST
- resize1[1][1].length(); // 7 in AST
- resize1[1][1][1].length(); // ERROR
-
- float resize2[][5][7];
- float resize2[3][4][7]; // ERROR, inner dim change
-
- float resize3[][5][7];
- float resize3[3][5][9]; // ERROR, inner dim changed
-
- float resize4[][5][7];
- int resize4[3][5][7]; // ERROR, element type
-}