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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/400.frag')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/400.frag201
1 files changed, 0 insertions, 201 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/400.frag b/3rdparty/bgfx/3rdparty/glslang/Test/400.frag
deleted file mode 100644
index 039d4809f1c..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/400.frag
+++ /dev/null
@@ -1,201 +0,0 @@
-#version 400 core
-
-in vec2 c2D;
-flat in int i;
-out vec4 outp;
-uniform sampler2D arrayedSampler[5];
-uniform usampler2DRect samp2dr;
-uniform isampler2DArray isamp2DA;
-
-void main()
-{
- vec4 v;
- v = texture(arrayedSampler[i], c2D);
- outp.x = gl_ClipDistance[1];
-
- ivec2 offsets[4];
- const ivec2 constOffsets[4] = ivec2[4](ivec2(1,2), ivec2(3,4), ivec2(15,16), ivec2(-2,0));
- uvec4 uv4 = textureGatherOffsets(samp2dr, c2D, offsets, 2); // ERROR, offsets not constant
- uv4 = textureGatherOffsets(samp2dr, c2D, constOffsets, 2);
- vec4 v4 = textureGather(arrayedSampler[0], c2D);
- ivec4 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 3);
- iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), i); // ERROR, last argument not const
- iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 4); // ERROR, last argument out of range
- iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 1+2);
- iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(i));
-
- vec4 c = gl_FragCoord;
-}
-
-layout(location = 4) in vec4 vl; // ERROR, not supported
-
-#ifdef GL_ARB_separate_shader_objects
-#extension GL_ARB_separate_shader_objects : enable
-#endif
-
-layout(location = 6) in vec4 vl2;
-
-layout(location = 3) uniform vec3 uv3;
-
-layout(location = 5) in vec4 gl_Color; // ERROR, layout
-noperspective in float gl_ClipDistance[4]; // ERROR, can't change qualifier
-
-layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, declared after use
-
-uniform sampler2DRectShadow u2drs;
-
-void foo23()
-{
- const ivec2[3] offsets = ivec2[3](ivec2(1,2), ivec2(3,4), ivec2(15,16));
-
- textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), ivec2(c2D)); // ERROR, offset not constant
- textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), offsets[1]);
- textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), offsets[2]); // ERROR, offset out of range
- textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), ivec2(-10, 20)); // ERROR, offset out of range
-}
-
-patch in vec4 patchIn; // ERROR
-patch out vec4 patchOut; // ERROR
-
-void foo24()
-{
- dvec3 df, di;
- df = modf(dvec3(outp.xyz), di);
-}
-
-in float in1;
-in vec2 in2;
-in vec3 in3;
-in vec4 in4;
-
-void foodc1()
-{
- vec2 v2 = dFdxFine(in2); // ERROR
- vec3 v3 = dFdyCoarse(in3); // ERROR
- vec4 v4 = fwidthCoarse(in4) + fwidthFine(in4); // ERROR
-}
-
-#extension GL_ARB_derivative_control : enable
-
-void foodc2()
-{
- vec2 v2 = dFdxFine(in2);
- vec3 v3 = dFdyCoarse(in3);
- vec4 v4 = fwidthCoarse(in4) + fwidthFine(in4);
-
- uint u1;
- ivec3 i3;
- ivec2 i2;
- v2 = frexp(v2, i2);
- v3 = ldexp(v3, i3);
-
- u1 = packUnorm4x8(v4);
- u1 = packSnorm4x8(v4);
- v4 = unpackUnorm4x8(u1);
- v4 = unpackSnorm4x8(u1);
-
- double d;
- uvec2 u2;
- d = packDouble2x32(u2);
- u2 = unpackDouble2x32(d);
-}
-
-sample in vec4 colorSampIn;
-sample out vec4 colorSampleBad; // ERROR
-noperspective in vec4 colorfsi;
-sample in vec3 sampInArray[4];
-smooth in float scalarIn;
-flat centroid in vec2 colorfc;
-
-struct S {
- float x;
-};
-
-in S s1;
-sample S s2;
-
-void interp()
-{
- interpolateAtCentroid(colorfc);
- interpolateAtCentroid(colorSampIn);
- interpolateAtCentroid(colorfsi);
- interpolateAtCentroid(scalarIn);
- interpolateAtCentroid(sampInArray); // ERROR
- interpolateAtCentroid(sampInArray[2]);
- interpolateAtCentroid(sampInArray[2].xy); // ERROR
-
- interpolateAtSample(sampInArray, 1); // ERROR
- interpolateAtSample(sampInArray[i], 0);
- interpolateAtSample(s1.x, 2);
- interpolateAtSample(scalarIn, 1);
-
- interpolateAtOffset(sampInArray, vec2(0.2)); // ERROR
- interpolateAtOffset(sampInArray[2], vec2(0.2));
- interpolateAtOffset(sampInArray[2].xy, vec2(0.2)); // ERROR, no swizzle
- interpolateAtOffset(scalarIn + scalarIn, vec2(0.2)); // ERROR, no binary ops other than dereference
- interpolateAtOffset(s2.x, vec2(0.2)); // ERROR
-
- float f;
- interpolateAtCentroid(f); // ERROR, not interpolant
- interpolateAtSample(outp, 0); // ERROR, not interpolant
-}
-
-uniform sampler1D samp1D;
-uniform isampler2D isamp2D;
-uniform usampler3D usamp3D;
-uniform samplerCube sampCube;
-uniform isampler1DArray isamp1DA;
-uniform usampler2DArray usamp2DA;
-uniform isamplerCubeArray isampCubeA;
-
-uniform sampler1DShadow samp1Ds;
-uniform sampler2DShadow samp2Ds;
-uniform samplerCubeShadow sampCubes;
-uniform sampler1DArrayShadow samp1DAs;
-uniform sampler2DArrayShadow samp2DAs;
-uniform samplerCubeArrayShadow sampCubeAs;
-
-uniform samplerBuffer sampBuf;
-uniform sampler2DRect sampRect;
-
-void qlod()
-{
- vec2 lod;
- float pf;
- vec2 pf2;
- vec3 pf3;
-
- lod = textureQueryLod(samp1D, pf);
- lod = textureQueryLod(isamp2D, pf2);
- lod = textureQueryLod(usamp3D, pf3);
- lod = textureQueryLod(sampCube, pf3);
- lod = textureQueryLod(isamp1DA, pf);
- lod = textureQueryLod(usamp2DA, pf2);
- lod = textureQueryLod(isampCubeA, pf3);
-
- lod = textureQueryLod(samp1Ds, pf);
- lod = textureQueryLod(samp2Ds, pf2);
- lod = textureQueryLod(sampCubes, pf3);
- lod = textureQueryLod(samp1DAs, pf);
- lod = textureQueryLod(samp2DAs, pf2);
- lod = textureQueryLod(sampCubeAs, pf3);
-
- lod = textureQueryLod(sampBuf, pf); // ERROR
- lod = textureQueryLod(sampRect, pf2); // ERROR
-}
-
-uniform uint uu;
-out uint iout;
-
-void bitwiseConv()
-{
- iout = uu & i;
- iout += uu ^ i;
- iout += i | uu;
-}
-
-subroutine(subT1, subT2);
-subroutine float subT1() { return 1.0; }
-subroutine float subT2() { return 1.0; }
-
-struct SKeyMem { int precise; } KeyMem; // ERROR, keyword can't be a member