diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/310AofA.vert')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/310AofA.vert | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/310AofA.vert b/3rdparty/bgfx/3rdparty/glslang/Test/310AofA.vert deleted file mode 100644 index fba29772577..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/310AofA.vert +++ /dev/null @@ -1,121 +0,0 @@ -#version 310 es - -// Check name mangling of functions with parameters that are multi-dimensional arrays. - -#define NX 2 -#define NY 3 -#define NZ 4 -void f(bool a, float b, uint[4] c, int[NY][NX] d) { -} - -void main() { - int[NY][NX] d; - f(false, 12.1, uint[NZ](uint(0),uint(1),uint(1),uint(2)), d); -} - -buffer b {
- float u[]; // ERROR
- vec4 v[];
-} name[3]; -
-uniform ub {
- float u;
- vec4 v[]; // ERROR
-} uname[3]; - -buffer b2 {
- float u;
- vec4 v[][]; // ERROR
-} name2[3]; - -buffer b3 {
- float u;
- vec4 v[][7];
-} name3[3]; - -// General arrays of arrays -
-float[4][5][6] many[1][2][3];
-
-float gu[][7]; // ERROR, size required
-float g4[4][7];
-float g5[5][7];
-
-float[4][7] foo(float a[5][7])
-{
- float r[7];
- r = a[2];
- float[](a[0], a[1], r, a[3]); // ERROR, too few dims
- float[4][7][4](a[0], a[1], r, a[3]); // ERROR, too many dims
- return float[4][7](a[0], a[1], r, a[3]);
- return float[][](a[0], a[1], r, a[3]);
- return float[][7](a[0], a[1], a[2], a[3]);
-}
-
-void bar(float[5][7]) {}
-
-void foo2()
-{
- {
- float gu[3][4][2];
-
- gu[2][4][1] = 4.0; // ERROR, overflow
- }
- vec4 ca4[3][2] = vec4[][](vec4[2](vec4(0.0), vec4(1.0)),
- vec4[2](vec4(0.0), vec4(1.0)),
- vec4[2](vec4(0.0), vec4(1.0)));
- vec4 caim[][2] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)));
- vec4 caim2[][] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)));
- vec4 caim3[3][] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)),
- vec4[2](vec4(4.0), vec4(2.0)));
-
- g4 = foo(g5);
- g5 = g4; // ERROR, wrong types
- gu = g4; // ERROR, not yet sized
-
- foo(gu); // ERROR, not yet sized
- bar(g5);
-
- if (foo(g5) == g4)
- ;
- if (foo(g5) == g5) // ERROR, different types
- ;
-
- float u[5][7];
- u[5][2] = 5.0; // ERROR
- foo(u);
-
- vec4 badAss[3];
- name[1].v[-1]; // ERROR
- name[1].v[1] = vec4(4.3);
- name[1].v = badAss; // ERROR, bad assignemnt
-
- name3[0].v[1].length(); // 7
- name3[0].v.length(); // run time
-}
-
-struct badS {
- int sa[]; // ERROR
- int a[][]; // ERROR
- int b[][2]; // ERROR
- int c[2][]; // ERROR
- int d[][4]; // ERROR
-};
-
-in float inArray[2][3]; // ERROR
-out float outArray[2][3]; // ERROR
-
-uniform ubaa {
- int a;
-} ubaaname[2][3]; // ERROR
-
-vec3 func(in mat3[2] x[3])
-{
- mat3 a0 = x[2][1];
- return a0[2];
-}
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