diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glsl_parser_extras.cpp | 57 |
1 files changed, 29 insertions, 28 deletions
diff --git a/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glsl_parser_extras.cpp b/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glsl_parser_extras.cpp index 47411852989..b759ead6d6d 100644 --- a/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glsl_parser_extras.cpp +++ b/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glsl_parser_extras.cpp @@ -516,34 +516,35 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { /* ARB extensions go here, sorted alphabetically. */ - EXT(ARB_arrays_of_arrays, true, false, ARB_arrays_of_arrays), - EXT(ARB_compute_shader, true, false, ARB_compute_shader), - EXT(ARB_conservative_depth, true, false, ARB_conservative_depth), - EXT(ARB_derivative_control, true, false, ARB_derivative_control), - EXT(ARB_draw_buffers, true, false, dummy_true), - EXT(ARB_draw_instanced, true, false, ARB_draw_instanced), - EXT(ARB_explicit_attrib_location, true, false, ARB_explicit_attrib_location), - EXT(ARB_explicit_uniform_location, true, false, ARB_explicit_uniform_location), - EXT(ARB_fragment_coord_conventions, true, false, ARB_fragment_coord_conventions), - EXT(ARB_fragment_layer_viewport, true, false, ARB_fragment_layer_viewport), - EXT(ARB_gpu_shader5, true, false, ARB_gpu_shader5), - EXT(ARB_sample_shading, true, false, ARB_sample_shading), - EXT(ARB_separate_shader_objects, true, false, dummy_true), - EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters), - EXT(ARB_shader_bit_encoding, true, false, ARB_shader_bit_encoding), - EXT(ARB_shader_image_load_store, true, false, ARB_shader_image_load_store), - EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export), - EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod), - EXT(ARB_shading_language_420pack, true, false, ARB_shading_language_420pack), - EXT(ARB_shading_language_packing, true, false, ARB_shading_language_packing), - EXT(ARB_texture_cube_map_array, true, false, ARB_texture_cube_map_array), - EXT(ARB_texture_gather, true, false, ARB_texture_gather), - EXT(ARB_texture_multisample, true, false, ARB_texture_multisample), - EXT(ARB_texture_query_levels, true, false, ARB_texture_query_levels), - EXT(ARB_texture_query_lod, true, false, ARB_texture_query_lod), - EXT(ARB_texture_rectangle, true, false, dummy_true), - EXT(ARB_uniform_buffer_object, true, false, ARB_uniform_buffer_object), - EXT(ARB_viewport_array, true, false, ARB_viewport_array), + EXT(ARB_arrays_of_arrays, true, false, ARB_arrays_of_arrays), + EXT(ARB_compute_shader, true, false, ARB_compute_shader), + EXT(ARB_conservative_depth, true, false, ARB_conservative_depth), + EXT(ARB_derivative_control, true, false, ARB_derivative_control), + EXT(ARB_draw_buffers, true, false, dummy_true), + EXT(ARB_draw_instanced, true, false, ARB_draw_instanced), + EXT(ARB_explicit_attrib_location, true, false, ARB_explicit_attrib_location), + EXT(ARB_explicit_uniform_location, true, false, ARB_explicit_uniform_location), + EXT(ARB_fragment_coord_conventions, true, false, ARB_fragment_coord_conventions), + EXT(ARB_fragment_layer_viewport, true, false, ARB_fragment_layer_viewport), + EXT(ARB_gpu_shader5, true, false, ARB_gpu_shader5), + EXT(ARB_sample_shading, true, false, ARB_sample_shading), + EXT(ARB_separate_shader_objects, true, false, dummy_true), + EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters), + EXT(ARB_shader_bit_encoding, true, false, ARB_shader_bit_encoding), + EXT(ARB_shader_image_load_store, true, false, ARB_shader_image_load_store), + EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export), + EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod), + EXT(ARB_shader_viewport_layer_array, true, false, ARB_shader_viewport_layer_array), + EXT(ARB_shading_language_420pack, true, false, ARB_shading_language_420pack), + EXT(ARB_shading_language_packing, true, false, ARB_shading_language_packing), + EXT(ARB_texture_cube_map_array, true, false, ARB_texture_cube_map_array), + EXT(ARB_texture_gather, true, false, ARB_texture_gather), + EXT(ARB_texture_multisample, true, false, ARB_texture_multisample), + EXT(ARB_texture_query_levels, true, false, ARB_texture_query_levels), + EXT(ARB_texture_query_lod, true, false, ARB_texture_query_lod), + EXT(ARB_texture_rectangle, true, false, dummy_true), + EXT(ARB_uniform_buffer_object, true, false, ARB_uniform_buffer_object), + EXT(ARB_viewport_array, true, false, ARB_viewport_array), /* KHR extensions go here, sorted alphabetically. */ |