diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/dxsdk/include/d3d11.h')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/dxsdk/include/d3d11.h | 14596 |
1 files changed, 0 insertions, 14596 deletions
diff --git a/3rdparty/bgfx/3rdparty/dxsdk/include/d3d11.h b/3rdparty/bgfx/3rdparty/dxsdk/include/d3d11.h deleted file mode 100644 index a1824e768f8..00000000000 --- a/3rdparty/bgfx/3rdparty/dxsdk/include/d3d11.h +++ /dev/null @@ -1,14596 +0,0 @@ -/*------------------------------------------------------------------------------------- - * - * Copyright (c) Microsoft Corporation - * - *-------------------------------------------------------------------------------------*/ - - -/* this ALWAYS GENERATED file contains the definitions for the interfaces */ - - - /* File created by MIDL compiler version 8.01.0622 */ -/* @@MIDL_FILE_HEADING( ) */ - - - -/* verify that the <rpcndr.h> version is high enough to compile this file*/ -#ifndef __REQUIRED_RPCNDR_H_VERSION__ -#define __REQUIRED_RPCNDR_H_VERSION__ 500 -#endif - -/* verify that the <rpcsal.h> version is high enough to compile this file*/ -#ifndef __REQUIRED_RPCSAL_H_VERSION__ -#define __REQUIRED_RPCSAL_H_VERSION__ 100 -#endif - -#include "rpc.h" -#include "rpcndr.h" - -#ifndef __RPCNDR_H_VERSION__ -#error this stub requires an updated version of <rpcndr.h> -#endif /* __RPCNDR_H_VERSION__ */ - -#ifndef COM_NO_WINDOWS_H -#include "windows.h" -#include "ole2.h" -#endif /*COM_NO_WINDOWS_H*/ - -#ifndef __d3d11_h__ -#define __d3d11_h__ - -#if defined(_MSC_VER) && (_MSC_VER >= 1020) -#pragma once -#endif - -/* Forward Declarations */ - -#ifndef __ID3D11DeviceChild_FWD_DEFINED__ -#define __ID3D11DeviceChild_FWD_DEFINED__ -typedef interface ID3D11DeviceChild ID3D11DeviceChild; - -#endif /* __ID3D11DeviceChild_FWD_DEFINED__ */ - - -#ifndef __ID3D11DepthStencilState_FWD_DEFINED__ -#define __ID3D11DepthStencilState_FWD_DEFINED__ -typedef interface ID3D11DepthStencilState ID3D11DepthStencilState; - -#endif /* __ID3D11DepthStencilState_FWD_DEFINED__ */ - - -#ifndef __ID3D11BlendState_FWD_DEFINED__ -#define __ID3D11BlendState_FWD_DEFINED__ -typedef interface ID3D11BlendState ID3D11BlendState; - -#endif /* __ID3D11BlendState_FWD_DEFINED__ */ - - -#ifndef __ID3D11RasterizerState_FWD_DEFINED__ -#define __ID3D11RasterizerState_FWD_DEFINED__ -typedef interface ID3D11RasterizerState ID3D11RasterizerState; - -#endif /* __ID3D11RasterizerState_FWD_DEFINED__ */ - - -#ifndef __ID3D11Resource_FWD_DEFINED__ -#define __ID3D11Resource_FWD_DEFINED__ -typedef interface ID3D11Resource ID3D11Resource; - -#endif /* __ID3D11Resource_FWD_DEFINED__ */ - - -#ifndef __ID3D11Buffer_FWD_DEFINED__ -#define __ID3D11Buffer_FWD_DEFINED__ -typedef interface ID3D11Buffer ID3D11Buffer; - -#endif /* __ID3D11Buffer_FWD_DEFINED__ */ - - -#ifndef __ID3D11Texture1D_FWD_DEFINED__ -#define __ID3D11Texture1D_FWD_DEFINED__ -typedef interface ID3D11Texture1D ID3D11Texture1D; - -#endif /* __ID3D11Texture1D_FWD_DEFINED__ */ - - -#ifndef __ID3D11Texture2D_FWD_DEFINED__ -#define __ID3D11Texture2D_FWD_DEFINED__ -typedef interface ID3D11Texture2D ID3D11Texture2D; - -#endif /* __ID3D11Texture2D_FWD_DEFINED__ */ - - -#ifndef __ID3D11Texture3D_FWD_DEFINED__ -#define __ID3D11Texture3D_FWD_DEFINED__ -typedef interface ID3D11Texture3D ID3D11Texture3D; - -#endif /* __ID3D11Texture3D_FWD_DEFINED__ */ - - -#ifndef __ID3D11View_FWD_DEFINED__ -#define __ID3D11View_FWD_DEFINED__ -typedef interface ID3D11View ID3D11View; - -#endif /* __ID3D11View_FWD_DEFINED__ */ - - -#ifndef __ID3D11ShaderResourceView_FWD_DEFINED__ -#define __ID3D11ShaderResourceView_FWD_DEFINED__ -typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView; - -#endif /* __ID3D11ShaderResourceView_FWD_DEFINED__ */ - - -#ifndef __ID3D11RenderTargetView_FWD_DEFINED__ -#define __ID3D11RenderTargetView_FWD_DEFINED__ -typedef interface ID3D11RenderTargetView ID3D11RenderTargetView; - -#endif /* __ID3D11RenderTargetView_FWD_DEFINED__ */ - - -#ifndef __ID3D11DepthStencilView_FWD_DEFINED__ -#define __ID3D11DepthStencilView_FWD_DEFINED__ -typedef interface ID3D11DepthStencilView ID3D11DepthStencilView; - -#endif /* __ID3D11DepthStencilView_FWD_DEFINED__ */ - - -#ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__ -#define __ID3D11UnorderedAccessView_FWD_DEFINED__ -typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView; - -#endif /* __ID3D11UnorderedAccessView_FWD_DEFINED__ */ - - -#ifndef __ID3D11VertexShader_FWD_DEFINED__ -#define __ID3D11VertexShader_FWD_DEFINED__ -typedef interface ID3D11VertexShader ID3D11VertexShader; - -#endif /* __ID3D11VertexShader_FWD_DEFINED__ */ - - -#ifndef __ID3D11HullShader_FWD_DEFINED__ -#define __ID3D11HullShader_FWD_DEFINED__ -typedef interface ID3D11HullShader ID3D11HullShader; - -#endif /* __ID3D11HullShader_FWD_DEFINED__ */ - - -#ifndef __ID3D11DomainShader_FWD_DEFINED__ -#define __ID3D11DomainShader_FWD_DEFINED__ -typedef interface ID3D11DomainShader ID3D11DomainShader; - -#endif /* __ID3D11DomainShader_FWD_DEFINED__ */ - - -#ifndef __ID3D11GeometryShader_FWD_DEFINED__ -#define __ID3D11GeometryShader_FWD_DEFINED__ -typedef interface ID3D11GeometryShader ID3D11GeometryShader; - -#endif /* __ID3D11GeometryShader_FWD_DEFINED__ */ - - -#ifndef __ID3D11PixelShader_FWD_DEFINED__ -#define __ID3D11PixelShader_FWD_DEFINED__ -typedef interface ID3D11PixelShader ID3D11PixelShader; - -#endif /* __ID3D11PixelShader_FWD_DEFINED__ */ - - -#ifndef __ID3D11ComputeShader_FWD_DEFINED__ -#define __ID3D11ComputeShader_FWD_DEFINED__ -typedef interface ID3D11ComputeShader ID3D11ComputeShader; - -#endif /* __ID3D11ComputeShader_FWD_DEFINED__ */ - - -#ifndef __ID3D11InputLayout_FWD_DEFINED__ -#define __ID3D11InputLayout_FWD_DEFINED__ -typedef interface ID3D11InputLayout ID3D11InputLayout; - -#endif /* __ID3D11InputLayout_FWD_DEFINED__ */ - - -#ifndef __ID3D11SamplerState_FWD_DEFINED__ -#define __ID3D11SamplerState_FWD_DEFINED__ -typedef interface ID3D11SamplerState ID3D11SamplerState; - -#endif /* __ID3D11SamplerState_FWD_DEFINED__ */ - - -#ifndef __ID3D11Asynchronous_FWD_DEFINED__ -#define __ID3D11Asynchronous_FWD_DEFINED__ -typedef interface ID3D11Asynchronous ID3D11Asynchronous; - -#endif /* __ID3D11Asynchronous_FWD_DEFINED__ */ - - -#ifndef __ID3D11Query_FWD_DEFINED__ -#define __ID3D11Query_FWD_DEFINED__ -typedef interface ID3D11Query ID3D11Query; - -#endif /* __ID3D11Query_FWD_DEFINED__ */ - - -#ifndef __ID3D11Predicate_FWD_DEFINED__ -#define __ID3D11Predicate_FWD_DEFINED__ -typedef interface ID3D11Predicate ID3D11Predicate; - -#endif /* __ID3D11Predicate_FWD_DEFINED__ */ - - -#ifndef __ID3D11Counter_FWD_DEFINED__ -#define __ID3D11Counter_FWD_DEFINED__ -typedef interface ID3D11Counter ID3D11Counter; - -#endif /* __ID3D11Counter_FWD_DEFINED__ */ - - -#ifndef __ID3D11ClassInstance_FWD_DEFINED__ -#define __ID3D11ClassInstance_FWD_DEFINED__ -typedef interface ID3D11ClassInstance ID3D11ClassInstance; - -#endif /* __ID3D11ClassInstance_FWD_DEFINED__ */ - - -#ifndef __ID3D11ClassLinkage_FWD_DEFINED__ -#define __ID3D11ClassLinkage_FWD_DEFINED__ -typedef interface ID3D11ClassLinkage ID3D11ClassLinkage; - -#endif /* __ID3D11ClassLinkage_FWD_DEFINED__ */ - - -#ifndef __ID3D11CommandList_FWD_DEFINED__ -#define __ID3D11CommandList_FWD_DEFINED__ -typedef interface ID3D11CommandList ID3D11CommandList; - -#endif /* __ID3D11CommandList_FWD_DEFINED__ */ - - -#ifndef __ID3D11DeviceContext_FWD_DEFINED__ -#define __ID3D11DeviceContext_FWD_DEFINED__ -typedef interface ID3D11DeviceContext ID3D11DeviceContext; - -#endif /* __ID3D11DeviceContext_FWD_DEFINED__ */ - - -#ifndef __ID3D11VideoDecoder_FWD_DEFINED__ -#define __ID3D11VideoDecoder_FWD_DEFINED__ -typedef interface ID3D11VideoDecoder ID3D11VideoDecoder; - -#endif /* __ID3D11VideoDecoder_FWD_DEFINED__ */ - - -#ifndef __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ -#define __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ -typedef interface ID3D11VideoProcessorEnumerator ID3D11VideoProcessorEnumerator; - -#endif /* __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ */ - - -#ifndef __ID3D11VideoProcessor_FWD_DEFINED__ -#define __ID3D11VideoProcessor_FWD_DEFINED__ -typedef interface ID3D11VideoProcessor ID3D11VideoProcessor; - -#endif /* __ID3D11VideoProcessor_FWD_DEFINED__ */ - - -#ifndef __ID3D11AuthenticatedChannel_FWD_DEFINED__ -#define __ID3D11AuthenticatedChannel_FWD_DEFINED__ -typedef interface ID3D11AuthenticatedChannel ID3D11AuthenticatedChannel; - -#endif /* __ID3D11AuthenticatedChannel_FWD_DEFINED__ */ - - -#ifndef __ID3D11CryptoSession_FWD_DEFINED__ -#define __ID3D11CryptoSession_FWD_DEFINED__ -typedef interface ID3D11CryptoSession ID3D11CryptoSession; - -#endif /* __ID3D11CryptoSession_FWD_DEFINED__ */ - - -#ifndef __ID3D11VideoDecoderOutputView_FWD_DEFINED__ -#define __ID3D11VideoDecoderOutputView_FWD_DEFINED__ -typedef interface ID3D11VideoDecoderOutputView ID3D11VideoDecoderOutputView; - -#endif /* __ID3D11VideoDecoderOutputView_FWD_DEFINED__ */ - - -#ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__ -#define __ID3D11VideoProcessorInputView_FWD_DEFINED__ -typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView; - -#endif /* __ID3D11VideoProcessorInputView_FWD_DEFINED__ */ - - -#ifndef __ID3D11VideoProcessorOutputView_FWD_DEFINED__ -#define __ID3D11VideoProcessorOutputView_FWD_DEFINED__ -typedef interface ID3D11VideoProcessorOutputView ID3D11VideoProcessorOutputView; - -#endif /* __ID3D11VideoProcessorOutputView_FWD_DEFINED__ */ - - -#ifndef __ID3D11VideoContext_FWD_DEFINED__ -#define __ID3D11VideoContext_FWD_DEFINED__ -typedef interface ID3D11VideoContext ID3D11VideoContext; - -#endif /* __ID3D11VideoContext_FWD_DEFINED__ */ - - -#ifndef __ID3D11VideoDevice_FWD_DEFINED__ -#define __ID3D11VideoDevice_FWD_DEFINED__ -typedef interface ID3D11VideoDevice ID3D11VideoDevice; - -#endif /* __ID3D11VideoDevice_FWD_DEFINED__ */ - - -#ifndef __ID3D11Device_FWD_DEFINED__ -#define __ID3D11Device_FWD_DEFINED__ -typedef interface ID3D11Device ID3D11Device; - -#endif /* __ID3D11Device_FWD_DEFINED__ */ - - -/* header files for imported files */ -#include "oaidl.h" -#include "ocidl.h" -#include "dxgi.h" -#include "d3dcommon.h" - -#ifdef __cplusplus -extern "C"{ -#endif - - -/* interface __MIDL_itf_d3d11_0000_0000 */ -/* [local] */ - -#ifndef _D3D11_CONSTANTS -#define _D3D11_CONSTANTS -#define D3D11_16BIT_INDEX_STRIP_CUT_VALUE ( 0xffff ) - -#define D3D11_32BIT_INDEX_STRIP_CUT_VALUE ( 0xffffffff ) - -#define D3D11_8BIT_INDEX_STRIP_CUT_VALUE ( 0xff ) - -#define D3D11_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT ( 9 ) - -#define D3D11_CLIP_OR_CULL_DISTANCE_COUNT ( 8 ) - -#define D3D11_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT ( 2 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT ( 14 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS ( 4 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT ( 15 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT ( 16 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT ( 15 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST ( 1 ) - -#define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT ( 64 ) - -#define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT ( 1 ) - -#define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST ( 1 ) - -#define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT ( 128 ) - -#define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST ( 1 ) - -#define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT ( 128 ) - -#define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT ( 16 ) - -#define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST ( 1 ) - -#define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT ( 16 ) - -#define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT ( 32 ) - -#define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT ( 4096 ) - -#define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST ( 3 ) - -#define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS ( 3 ) - -#define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX ( 10 ) - -#define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN ( -10 ) - -#define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE ( -8 ) - -#define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE ( 7 ) - -#define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 256 ) - -#define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP ( 64 ) - -#define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 240 ) - -#define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP ( 68 ) - -#define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 224 ) - -#define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP ( 72 ) - -#define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 208 ) - -#define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP ( 76 ) - -#define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 192 ) - -#define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP ( 84 ) - -#define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 176 ) - -#define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP ( 92 ) - -#define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 160 ) - -#define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP ( 100 ) - -#define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 144 ) - -#define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP ( 112 ) - -#define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 128 ) - -#define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP ( 128 ) - -#define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 112 ) - -#define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP ( 144 ) - -#define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 96 ) - -#define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP ( 168 ) - -#define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 80 ) - -#define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP ( 204 ) - -#define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 64 ) - -#define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP ( 256 ) - -#define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 48 ) - -#define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP ( 340 ) - -#define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 32 ) - -#define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP ( 512 ) - -#define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 16 ) - -#define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP ( 768 ) - -#define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION ( 1 ) - -#define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT ( 256 ) - -#define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP ( 768 ) - -#define D3D11_CS_4_X_THREAD_GROUP_MAX_X ( 768 ) - -#define D3D11_CS_4_X_THREAD_GROUP_MAX_Y ( 768 ) - -#define D3D11_CS_4_X_UAV_REGISTER_COUNT ( 1 ) - -#define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION ( 65535 ) - -#define D3D11_CS_TGSM_REGISTER_COUNT ( 8192 ) - -#define D3D11_CS_TGSM_REGISTER_READS_PER_INST ( 1 ) - -#define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_CS_THREADGROUPID_REGISTER_COMPONENTS ( 3 ) - -#define D3D11_CS_THREADGROUPID_REGISTER_COUNT ( 1 ) - -#define D3D11_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT ( 1 ) - -#define D3D11_CS_THREADIDINGROUP_REGISTER_COMPONENTS ( 3 ) - -#define D3D11_CS_THREADIDINGROUP_REGISTER_COUNT ( 1 ) - -#define D3D11_CS_THREADID_REGISTER_COMPONENTS ( 3 ) - -#define D3D11_CS_THREADID_REGISTER_COUNT ( 1 ) - -#define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP ( 1024 ) - -#define D3D11_CS_THREAD_GROUP_MAX_X ( 1024 ) - -#define D3D11_CS_THREAD_GROUP_MAX_Y ( 1024 ) - -#define D3D11_CS_THREAD_GROUP_MAX_Z ( 64 ) - -#define D3D11_CS_THREAD_GROUP_MIN_X ( 1 ) - -#define D3D11_CS_THREAD_GROUP_MIN_Y ( 1 ) - -#define D3D11_CS_THREAD_GROUP_MIN_Z ( 1 ) - -#define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL ( 16384 ) - -#define D3D11_DEFAULT_BLEND_FACTOR_ALPHA ( 1.0f ) -#define D3D11_DEFAULT_BLEND_FACTOR_BLUE ( 1.0f ) -#define D3D11_DEFAULT_BLEND_FACTOR_GREEN ( 1.0f ) -#define D3D11_DEFAULT_BLEND_FACTOR_RED ( 1.0f ) -#define D3D11_DEFAULT_BORDER_COLOR_COMPONENT ( 0.0f ) -#define D3D11_DEFAULT_DEPTH_BIAS ( 0 ) - -#define D3D11_DEFAULT_DEPTH_BIAS_CLAMP ( 0.0f ) -#define D3D11_DEFAULT_MAX_ANISOTROPY ( 16 ) - -#define D3D11_DEFAULT_MIP_LOD_BIAS ( 0.0f ) -#define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX ( 0 ) - -#define D3D11_DEFAULT_SAMPLE_MASK ( 0xffffffff ) - -#define D3D11_DEFAULT_SCISSOR_ENDX ( 0 ) - -#define D3D11_DEFAULT_SCISSOR_ENDY ( 0 ) - -#define D3D11_DEFAULT_SCISSOR_STARTX ( 0 ) - -#define D3D11_DEFAULT_SCISSOR_STARTY ( 0 ) - -#define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS ( 0.0f ) -#define D3D11_DEFAULT_STENCIL_READ_MASK ( 0xff ) - -#define D3D11_DEFAULT_STENCIL_REFERENCE ( 0 ) - -#define D3D11_DEFAULT_STENCIL_WRITE_MASK ( 0xff ) - -#define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX ( 0 ) - -#define D3D11_DEFAULT_VIEWPORT_HEIGHT ( 0 ) - -#define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH ( 0.0f ) -#define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH ( 0.0f ) -#define D3D11_DEFAULT_VIEWPORT_TOPLEFTX ( 0 ) - -#define D3D11_DEFAULT_VIEWPORT_TOPLEFTY ( 0 ) - -#define D3D11_DEFAULT_VIEWPORT_WIDTH ( 0 ) - -#define D3D11_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS ( 3968 ) - -#define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COUNT ( 32 ) - -#define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS ( 3 ) - -#define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT ( 1 ) - -#define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT ( 32 ) - -#define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT ( 1 ) - -#define D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_DS_OUTPUT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_DS_OUTPUT_REGISTER_COUNT ( 32 ) - -#define D3D11_FLOAT16_FUSED_TOLERANCE_IN_ULP ( 0.6 ) -#define D3D11_FLOAT32_MAX ( 3.402823466e+38f ) -#define D3D11_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP ( 0.6f ) -#define D3D11_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR ( 2.4f ) -#define D3D11_FLOAT_TO_SRGB_EXPONENT_NUMERATOR ( 1.0f ) -#define D3D11_FLOAT_TO_SRGB_OFFSET ( 0.055f ) -#define D3D11_FLOAT_TO_SRGB_SCALE_1 ( 12.92f ) -#define D3D11_FLOAT_TO_SRGB_SCALE_2 ( 1.055f ) -#define D3D11_FLOAT_TO_SRGB_THRESHOLD ( 0.0031308f ) -#define D3D11_FTOI_INSTRUCTION_MAX_INPUT ( 2147483647.999f ) -#define D3D11_FTOI_INSTRUCTION_MIN_INPUT ( -2147483648.999f ) -#define D3D11_FTOU_INSTRUCTION_MAX_INPUT ( 4294967295.999f ) -#define D3D11_FTOU_INSTRUCTION_MIN_INPUT ( 0.0f ) -#define D3D11_GS_INPUT_INSTANCE_ID_READS_PER_INST ( 2 ) - -#define D3D11_GS_INPUT_INSTANCE_ID_READ_PORTS ( 1 ) - -#define D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COUNT ( 1 ) - -#define D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_GS_INPUT_PRIM_CONST_REGISTER_COUNT ( 1 ) - -#define D3D11_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_GS_INPUT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_GS_INPUT_REGISTER_COUNT ( 32 ) - -#define D3D11_GS_INPUT_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_GS_INPUT_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_GS_INPUT_REGISTER_VERTICES ( 32 ) - -#define D3D11_GS_MAX_INSTANCE_COUNT ( 32 ) - -#define D3D11_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES ( 1024 ) - -#define D3D11_GS_OUTPUT_ELEMENTS ( 32 ) - -#define D3D11_GS_OUTPUT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_GS_OUTPUT_REGISTER_COUNT ( 32 ) - -#define D3D11_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT ( 32 ) - -#define D3D11_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT ( 32 ) - -#define D3D11_HS_CONTROL_POINT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_HS_CONTROL_POINT_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_HS_CONTROL_POINT_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND ( 0xffffffff ) - -#define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT ( 1 ) - -#define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT ( 1 ) - -#define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT ( 1 ) - -#define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND ( 0xffffffff ) - -#define D3D11_HS_MAXTESSFACTOR_LOWER_BOUND ( 1.0f ) -#define D3D11_HS_MAXTESSFACTOR_UPPER_BOUND ( 64.0f ) -#define D3D11_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS ( 3968 ) - -#define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT ( 1 ) - -#define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT ( 32 ) - -#define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS ( 128 ) - -#define D3D11_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES ( 0 ) - -#define D3D11_IA_DEFAULT_PRIMITIVE_TOPOLOGY ( 0 ) - -#define D3D11_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES ( 0 ) - -#define D3D11_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT ( 1 ) - -#define D3D11_IA_INSTANCE_ID_BIT_COUNT ( 32 ) - -#define D3D11_IA_INTEGER_ARITHMETIC_BIT_COUNT ( 32 ) - -#define D3D11_IA_PATCH_MAX_CONTROL_POINT_COUNT ( 32 ) - -#define D3D11_IA_PRIMITIVE_ID_BIT_COUNT ( 32 ) - -#define D3D11_IA_VERTEX_ID_BIT_COUNT ( 32 ) - -#define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT ( 32 ) - -#define D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS ( 128 ) - -#define D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ( 32 ) - -#define D3D11_INTEGER_DIVIDE_BY_ZERO_QUOTIENT ( 0xffffffff ) - -#define D3D11_INTEGER_DIVIDE_BY_ZERO_REMAINDER ( 0xffffffff ) - -#define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL ( 0xffffffff ) - -#define D3D11_KEEP_UNORDERED_ACCESS_VIEWS ( 0xffffffff ) - -#define D3D11_LINEAR_GAMMA ( 1.0f ) -#define D3D11_MAJOR_VERSION ( 11 ) - -#define D3D11_MAX_BORDER_COLOR_COMPONENT ( 1.0f ) -#define D3D11_MAX_DEPTH ( 1.0f ) -#define D3D11_MAX_MAXANISOTROPY ( 16 ) - -#define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT ( 32 ) - -#define D3D11_MAX_POSITION_VALUE ( 3.402823466e+34f ) -#define D3D11_MAX_TEXTURE_DIMENSION_2_TO_EXP ( 17 ) - -#define D3D11_MINOR_VERSION ( 0 ) - -#define D3D11_MIN_BORDER_COLOR_COMPONENT ( 0.0f ) -#define D3D11_MIN_DEPTH ( 0.0f ) -#define D3D11_MIN_MAXANISOTROPY ( 0 ) - -#define D3D11_MIP_LOD_BIAS_MAX ( 15.99f ) -#define D3D11_MIP_LOD_BIAS_MIN ( -16.0f ) -#define D3D11_MIP_LOD_FRACTIONAL_BIT_COUNT ( 8 ) - -#define D3D11_MIP_LOD_RANGE_BIT_COUNT ( 8 ) - -#define D3D11_MULTISAMPLE_ANTIALIAS_LINE_WIDTH ( 1.4f ) -#define D3D11_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT ( 0 ) - -#define D3D11_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 15 ) - -#define D3D11_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 16 ) - -#define D3D11_PS_CS_UAV_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_PS_CS_UAV_REGISTER_COUNT ( 8 ) - -#define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST ( 1 ) - -#define D3D11_PS_CS_UAV_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_PS_FRONTFACING_DEFAULT_VALUE ( 0xffffffff ) - -#define D3D11_PS_FRONTFACING_FALSE_VALUE ( 0 ) - -#define D3D11_PS_FRONTFACING_TRUE_VALUE ( 0xffffffff ) - -#define D3D11_PS_INPUT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_PS_INPUT_REGISTER_COUNT ( 32 ) - -#define D3D11_PS_INPUT_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_PS_INPUT_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT ( 0.0f ) -#define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT ( 1 ) - -#define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS ( 1 ) - -#define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT ( 1 ) - -#define D3D11_PS_OUTPUT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_PS_OUTPUT_REGISTER_COUNT ( 8 ) - -#define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT ( 0.5f ) -#define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT ( 16 ) - -#define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE ( 4096 ) - -#define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP ( 27 ) - -#define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT ( 4096 ) - -#define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE ( 4096 ) - -#define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ( 32 ) - -#define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP ( 32 ) - -#define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION ( 16384 ) - -#define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT ( 1024 ) - -#define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT ( 4096 ) - -#define D3D11_REQ_MAXANISOTROPY ( 16 ) - -#define D3D11_REQ_MIP_LEVELS ( 15 ) - -#define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES ( 2048 ) - -#define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE ( 4096 ) - -#define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH ( 16384 ) - -#define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM ( 128 ) - -#define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM ( 0.25f ) -#define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM ( 2048 ) - -#define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP ( 20 ) - -#define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE ( 4096 ) - -#define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION ( 2048 ) - -#define D3D11_REQ_TEXTURE1D_U_DIMENSION ( 16384 ) - -#define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION ( 2048 ) - -#define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION ( 16384 ) - -#define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION ( 2048 ) - -#define D3D11_REQ_TEXTURECUBE_DIMENSION ( 16384 ) - -#define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL ( 0 ) - -#define D3D11_SHADER_MAJOR_VERSION ( 5 ) - -#define D3D11_SHADER_MAX_INSTANCES ( 65535 ) - -#define D3D11_SHADER_MAX_INTERFACES ( 253 ) - -#define D3D11_SHADER_MAX_INTERFACE_CALL_SITES ( 4096 ) - -#define D3D11_SHADER_MAX_TYPES ( 65535 ) - -#define D3D11_SHADER_MINOR_VERSION ( 0 ) - -#define D3D11_SHIFT_INSTRUCTION_PAD_VALUE ( 0 ) - -#define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT ( 5 ) - -#define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ( 8 ) - -#define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES ( 2048 ) - -#define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES ( 512 ) - -#define D3D11_SO_BUFFER_SLOT_COUNT ( 4 ) - -#define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP ( 0xffffffff ) - -#define D3D11_SO_NO_RASTERIZED_STREAM ( 0xffffffff ) - -#define D3D11_SO_OUTPUT_COMPONENT_COUNT ( 128 ) - -#define D3D11_SO_STREAM_COUNT ( 4 ) - -#define D3D11_SPEC_DATE_DAY ( 16 ) - -#define D3D11_SPEC_DATE_MONTH ( 05 ) - -#define D3D11_SPEC_DATE_YEAR ( 2011 ) - -#define D3D11_SPEC_VERSION ( 1.07 ) -#define D3D11_SRGB_GAMMA ( 2.2f ) -#define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 ( 12.92f ) -#define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 ( 1.055f ) -#define D3D11_SRGB_TO_FLOAT_EXPONENT ( 2.4f ) -#define D3D11_SRGB_TO_FLOAT_OFFSET ( 0.055f ) -#define D3D11_SRGB_TO_FLOAT_THRESHOLD ( 0.04045f ) -#define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP ( 0.5f ) -#define D3D11_STANDARD_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED ( 64 ) - -#define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE ( 4 ) - -#define D3D11_STANDARD_PIXEL_COMPONENT_COUNT ( 128 ) - -#define D3D11_STANDARD_PIXEL_ELEMENT_COUNT ( 32 ) - -#define D3D11_STANDARD_VECTOR_SIZE ( 4 ) - -#define D3D11_STANDARD_VERTEX_ELEMENT_COUNT ( 32 ) - -#define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT ( 64 ) - -#define D3D11_SUBPIXEL_FRACTIONAL_BIT_COUNT ( 8 ) - -#define D3D11_SUBTEXEL_FRACTIONAL_BIT_COUNT ( 8 ) - -#define D3D11_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR ( 64 ) - -#define D3D11_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR ( 64 ) - -#define D3D11_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR ( 63 ) - -#define D3D11_TESSELLATOR_MAX_TESSELLATION_FACTOR ( 64 ) - -#define D3D11_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR ( 2 ) - -#define D3D11_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR ( 1 ) - -#define D3D11_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR ( 1 ) - -#define D3D11_TEXEL_ADDRESS_RANGE_BIT_COUNT ( 16 ) - -#define D3D11_UNBOUND_MEMORY_ACCESS_RESULT ( 0 ) - -#define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX ( 15 ) - -#define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE ( 16 ) - -#define D3D11_VIEWPORT_BOUNDS_MAX ( 32767 ) - -#define D3D11_VIEWPORT_BOUNDS_MIN ( -32768 ) - -#define D3D11_VS_INPUT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_VS_INPUT_REGISTER_COUNT ( 32 ) - -#define D3D11_VS_INPUT_REGISTER_READS_PER_INST ( 2 ) - -#define D3D11_VS_INPUT_REGISTER_READ_PORTS ( 1 ) - -#define D3D11_VS_OUTPUT_REGISTER_COMPONENTS ( 4 ) - -#define D3D11_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) - -#define D3D11_VS_OUTPUT_REGISTER_COUNT ( 32 ) - -#define D3D11_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT ( 10 ) - -#define D3D11_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ( 25 ) - -#define D3D11_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP ( 25 ) - -#endif -#ifndef _D3D11_1_CONSTANTS -#define _D3D11_1_CONSTANTS -#define D3D11_1_UAV_SLOT_COUNT ( 64 ) - -#endif -#ifndef _D3D11_2_CONSTANTS -#define _D3D11_2_CONSTANTS -#define D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES ( 65536 ) - -#endif -#define _FACD3D11 ( 0x87c ) - -#define _FACD3D11DEBUG ( ( _FACD3D11 + 1 ) ) - -/* Direct3D errors are now found in winerror.h */ -#define MAKE_D3D11_HRESULT( code ) MAKE_HRESULT( 1, _FACD3D11, code ) -#define MAKE_D3D11_STATUS( code ) MAKE_HRESULT( 0, _FACD3D11, code ) -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_DEFAULT {}; -extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT; -extern "C"{ -#endif -typedef -enum D3D11_INPUT_CLASSIFICATION - { - D3D11_INPUT_PER_VERTEX_DATA = 0, - D3D11_INPUT_PER_INSTANCE_DATA = 1 - } D3D11_INPUT_CLASSIFICATION; - -#define D3D11_APPEND_ALIGNED_ELEMENT ( 0xffffffff ) - -typedef struct D3D11_INPUT_ELEMENT_DESC - { - LPCSTR SemanticName; - UINT SemanticIndex; - DXGI_FORMAT Format; - UINT InputSlot; - UINT AlignedByteOffset; - D3D11_INPUT_CLASSIFICATION InputSlotClass; - UINT InstanceDataStepRate; - } D3D11_INPUT_ELEMENT_DESC; - -typedef -enum D3D11_FILL_MODE - { - D3D11_FILL_WIREFRAME = 2, - D3D11_FILL_SOLID = 3 - } D3D11_FILL_MODE; - -typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY; - -typedef D3D_PRIMITIVE D3D11_PRIMITIVE; - -typedef -enum D3D11_CULL_MODE - { - D3D11_CULL_NONE = 1, - D3D11_CULL_FRONT = 2, - D3D11_CULL_BACK = 3 - } D3D11_CULL_MODE; - -typedef struct D3D11_SO_DECLARATION_ENTRY - { - UINT Stream; - LPCSTR SemanticName; - UINT SemanticIndex; - BYTE StartComponent; - BYTE ComponentCount; - BYTE OutputSlot; - } D3D11_SO_DECLARATION_ENTRY; - -typedef struct D3D11_VIEWPORT - { - FLOAT TopLeftX; - FLOAT TopLeftY; - FLOAT Width; - FLOAT Height; - FLOAT MinDepth; - FLOAT MaxDepth; - } D3D11_VIEWPORT; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -inline bool operator==( const D3D11_VIEWPORT& l, const D3D11_VIEWPORT& r ) -{ - return l.TopLeftX == r.TopLeftX && l.TopLeftY == r.TopLeftY && l.Width == r.Width && - l.Height == r.Height && l.MinDepth == r.MinDepth && l.MaxDepth == r.MaxDepth; -} -inline bool operator!=( const D3D11_VIEWPORT& l, const D3D11_VIEWPORT& r ) -{ return !( l == r ); } -extern "C"{ -#endif -typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS - { - UINT VertexCountPerInstance; - UINT InstanceCount; - UINT StartVertexLocation; - UINT StartInstanceLocation; - } D3D11_DRAW_INSTANCED_INDIRECT_ARGS; - -typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS - { - UINT IndexCountPerInstance; - UINT InstanceCount; - UINT StartIndexLocation; - INT BaseVertexLocation; - UINT StartInstanceLocation; - } D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS; - -typedef -enum D3D11_RESOURCE_DIMENSION - { - D3D11_RESOURCE_DIMENSION_UNKNOWN = 0, - D3D11_RESOURCE_DIMENSION_BUFFER = 1, - D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2, - D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3, - D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4 - } D3D11_RESOURCE_DIMENSION; - -typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION; - -typedef -enum D3D11_DSV_DIMENSION - { - D3D11_DSV_DIMENSION_UNKNOWN = 0, - D3D11_DSV_DIMENSION_TEXTURE1D = 1, - D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2, - D3D11_DSV_DIMENSION_TEXTURE2D = 3, - D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4, - D3D11_DSV_DIMENSION_TEXTURE2DMS = 5, - D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 - } D3D11_DSV_DIMENSION; - -typedef -enum D3D11_RTV_DIMENSION - { - D3D11_RTV_DIMENSION_UNKNOWN = 0, - D3D11_RTV_DIMENSION_BUFFER = 1, - D3D11_RTV_DIMENSION_TEXTURE1D = 2, - D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3, - D3D11_RTV_DIMENSION_TEXTURE2D = 4, - D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5, - D3D11_RTV_DIMENSION_TEXTURE2DMS = 6, - D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, - D3D11_RTV_DIMENSION_TEXTURE3D = 8 - } D3D11_RTV_DIMENSION; - -typedef -enum D3D11_UAV_DIMENSION - { - D3D11_UAV_DIMENSION_UNKNOWN = 0, - D3D11_UAV_DIMENSION_BUFFER = 1, - D3D11_UAV_DIMENSION_TEXTURE1D = 2, - D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3, - D3D11_UAV_DIMENSION_TEXTURE2D = 4, - D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5, - D3D11_UAV_DIMENSION_TEXTURE3D = 8 - } D3D11_UAV_DIMENSION; - -typedef -enum D3D11_USAGE - { - D3D11_USAGE_DEFAULT = 0, - D3D11_USAGE_IMMUTABLE = 1, - D3D11_USAGE_DYNAMIC = 2, - D3D11_USAGE_STAGING = 3 - } D3D11_USAGE; - -typedef -enum D3D11_BIND_FLAG - { - D3D11_BIND_VERTEX_BUFFER = 0x1L, - D3D11_BIND_INDEX_BUFFER = 0x2L, - D3D11_BIND_CONSTANT_BUFFER = 0x4L, - D3D11_BIND_SHADER_RESOURCE = 0x8L, - D3D11_BIND_STREAM_OUTPUT = 0x10L, - D3D11_BIND_RENDER_TARGET = 0x20L, - D3D11_BIND_DEPTH_STENCIL = 0x40L, - D3D11_BIND_UNORDERED_ACCESS = 0x80L, - D3D11_BIND_DECODER = 0x200L, - D3D11_BIND_VIDEO_ENCODER = 0x400L - } D3D11_BIND_FLAG; - -typedef -enum D3D11_CPU_ACCESS_FLAG - { - D3D11_CPU_ACCESS_WRITE = 0x10000L, - D3D11_CPU_ACCESS_READ = 0x20000L - } D3D11_CPU_ACCESS_FLAG; - -typedef -enum D3D11_RESOURCE_MISC_FLAG - { - D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1L, - D3D11_RESOURCE_MISC_SHARED = 0x2L, - D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4L, - D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10L, - D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20L, - D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40L, - D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80L, - D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100L, - D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200L, - D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x800L, - D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x1000L, - D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x2000L, - D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x4000L, - D3D11_RESOURCE_MISC_GUARDED = 0x8000L, - D3D11_RESOURCE_MISC_TILE_POOL = 0x20000L, - D3D11_RESOURCE_MISC_TILED = 0x40000L, - D3D11_RESOURCE_MISC_HW_PROTECTED = 0x80000L - } D3D11_RESOURCE_MISC_FLAG; - -typedef -enum D3D11_MAP - { - D3D11_MAP_READ = 1, - D3D11_MAP_WRITE = 2, - D3D11_MAP_READ_WRITE = 3, - D3D11_MAP_WRITE_DISCARD = 4, - D3D11_MAP_WRITE_NO_OVERWRITE = 5 - } D3D11_MAP; - -typedef -enum D3D11_MAP_FLAG - { - D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000L - } D3D11_MAP_FLAG; - -typedef -enum D3D11_RAISE_FLAG - { - D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1L - } D3D11_RAISE_FLAG; - -typedef -enum D3D11_CLEAR_FLAG - { - D3D11_CLEAR_DEPTH = 0x1L, - D3D11_CLEAR_STENCIL = 0x2L - } D3D11_CLEAR_FLAG; - -typedef RECT D3D11_RECT; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_RECT : public D3D11_RECT -{ - CD3D11_RECT() - {} - explicit CD3D11_RECT( const D3D11_RECT& o ) : - D3D11_RECT( o ) - {} - explicit CD3D11_RECT( - LONG Left, - LONG Top, - LONG Right, - LONG Bottom ) - { - left = Left; - top = Top; - right = Right; - bottom = Bottom; - } - ~CD3D11_RECT() {} - operator const D3D11_RECT&() const { return *this; } -}; -inline bool operator==( const D3D11_RECT& l, const D3D11_RECT& r ) -{ - return l.left == r.left && l.top == r.top && - l.right == r.right && l.bottom == r.bottom; -} -inline bool operator!=( const D3D11_RECT& l, const D3D11_RECT& r ) -{ return !( l == r ); } -extern "C"{ -#endif -typedef struct D3D11_BOX - { - UINT left; - UINT top; - UINT front; - UINT right; - UINT bottom; - UINT back; - } D3D11_BOX; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_BOX : public D3D11_BOX -{ - CD3D11_BOX() - {} - explicit CD3D11_BOX( const D3D11_BOX& o ) : - D3D11_BOX( o ) - {} - explicit CD3D11_BOX( - LONG Left, - LONG Top, - LONG Front, - LONG Right, - LONG Bottom, - LONG Back ) - { - left = Left; - top = Top; - front = Front; - right = Right; - bottom = Bottom; - back = Back; - } - ~CD3D11_BOX() {} - operator const D3D11_BOX&() const { return *this; } -}; -inline bool operator==( const D3D11_BOX& l, const D3D11_BOX& r ) -{ - return l.left == r.left && l.top == r.top && l.front == r.front && - l.right == r.right && l.bottom == r.bottom && l.back == r.back; -} -inline bool operator!=( const D3D11_BOX& l, const D3D11_BOX& r ) -{ return !( l == r ); } -extern "C"{ -#endif - - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0000_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0000_v0_0_s_ifspec; - -#ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__ -#define __ID3D11DeviceChild_INTERFACE_DEFINED__ - -/* interface ID3D11DeviceChild */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11DeviceChild; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae") - ID3D11DeviceChild : public IUnknown - { - public: - virtual void STDMETHODCALLTYPE GetDevice( - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetPrivateData( - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData) = 0; - - virtual HRESULT STDMETHODCALLTYPE SetPrivateData( - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData) = 0; - - virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11DeviceChildVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11DeviceChild * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11DeviceChild * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11DeviceChild * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11DeviceChild * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11DeviceChild * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11DeviceChild * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11DeviceChild * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11DeviceChildVtbl; - - interface ID3D11DeviceChild - { - CONST_VTBL struct ID3D11DeviceChildVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11DeviceChild_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11DeviceChild_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11DeviceChild_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0001 */ -/* [local] */ - -typedef -enum D3D11_COMPARISON_FUNC - { - D3D11_COMPARISON_NEVER = 1, - D3D11_COMPARISON_LESS = 2, - D3D11_COMPARISON_EQUAL = 3, - D3D11_COMPARISON_LESS_EQUAL = 4, - D3D11_COMPARISON_GREATER = 5, - D3D11_COMPARISON_NOT_EQUAL = 6, - D3D11_COMPARISON_GREATER_EQUAL = 7, - D3D11_COMPARISON_ALWAYS = 8 - } D3D11_COMPARISON_FUNC; - -typedef -enum D3D11_DEPTH_WRITE_MASK - { - D3D11_DEPTH_WRITE_MASK_ZERO = 0, - D3D11_DEPTH_WRITE_MASK_ALL = 1 - } D3D11_DEPTH_WRITE_MASK; - -typedef -enum D3D11_STENCIL_OP - { - D3D11_STENCIL_OP_KEEP = 1, - D3D11_STENCIL_OP_ZERO = 2, - D3D11_STENCIL_OP_REPLACE = 3, - D3D11_STENCIL_OP_INCR_SAT = 4, - D3D11_STENCIL_OP_DECR_SAT = 5, - D3D11_STENCIL_OP_INVERT = 6, - D3D11_STENCIL_OP_INCR = 7, - D3D11_STENCIL_OP_DECR = 8 - } D3D11_STENCIL_OP; - -typedef struct D3D11_DEPTH_STENCILOP_DESC - { - D3D11_STENCIL_OP StencilFailOp; - D3D11_STENCIL_OP StencilDepthFailOp; - D3D11_STENCIL_OP StencilPassOp; - D3D11_COMPARISON_FUNC StencilFunc; - } D3D11_DEPTH_STENCILOP_DESC; - -typedef struct D3D11_DEPTH_STENCIL_DESC - { - BOOL DepthEnable; - D3D11_DEPTH_WRITE_MASK DepthWriteMask; - D3D11_COMPARISON_FUNC DepthFunc; - BOOL StencilEnable; - UINT8 StencilReadMask; - UINT8 StencilWriteMask; - D3D11_DEPTH_STENCILOP_DESC FrontFace; - D3D11_DEPTH_STENCILOP_DESC BackFace; - } D3D11_DEPTH_STENCIL_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC -{ - CD3D11_DEPTH_STENCIL_DESC() - {} - explicit CD3D11_DEPTH_STENCIL_DESC( const D3D11_DEPTH_STENCIL_DESC& o ) : - D3D11_DEPTH_STENCIL_DESC( o ) - {} - explicit CD3D11_DEPTH_STENCIL_DESC( CD3D11_DEFAULT ) - { - DepthEnable = TRUE; - DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; - DepthFunc = D3D11_COMPARISON_LESS; - StencilEnable = FALSE; - StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK; - StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK; - const D3D11_DEPTH_STENCILOP_DESC defaultStencilOp = - { D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS }; - FrontFace = defaultStencilOp; - BackFace = defaultStencilOp; - } - explicit CD3D11_DEPTH_STENCIL_DESC( - BOOL depthEnable, - D3D11_DEPTH_WRITE_MASK depthWriteMask, - D3D11_COMPARISON_FUNC depthFunc, - BOOL stencilEnable, - UINT8 stencilReadMask, - UINT8 stencilWriteMask, - D3D11_STENCIL_OP frontStencilFailOp, - D3D11_STENCIL_OP frontStencilDepthFailOp, - D3D11_STENCIL_OP frontStencilPassOp, - D3D11_COMPARISON_FUNC frontStencilFunc, - D3D11_STENCIL_OP backStencilFailOp, - D3D11_STENCIL_OP backStencilDepthFailOp, - D3D11_STENCIL_OP backStencilPassOp, - D3D11_COMPARISON_FUNC backStencilFunc ) - { - DepthEnable = depthEnable; - DepthWriteMask = depthWriteMask; - DepthFunc = depthFunc; - StencilEnable = stencilEnable; - StencilReadMask = stencilReadMask; - StencilWriteMask = stencilWriteMask; - FrontFace.StencilFailOp = frontStencilFailOp; - FrontFace.StencilDepthFailOp = frontStencilDepthFailOp; - FrontFace.StencilPassOp = frontStencilPassOp; - FrontFace.StencilFunc = frontStencilFunc; - BackFace.StencilFailOp = backStencilFailOp; - BackFace.StencilDepthFailOp = backStencilDepthFailOp; - BackFace.StencilPassOp = backStencilPassOp; - BackFace.StencilFunc = backStencilFunc; - } - ~CD3D11_DEPTH_STENCIL_DESC() {} - operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0001_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0001_v0_0_s_ifspec; - -#ifndef __ID3D11DepthStencilState_INTERFACE_DEFINED__ -#define __ID3D11DepthStencilState_INTERFACE_DEFINED__ - -/* interface ID3D11DepthStencilState */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11DepthStencilState; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1") - ID3D11DepthStencilState : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_DEPTH_STENCIL_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11DepthStencilStateVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11DepthStencilState * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11DepthStencilState * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11DepthStencilState * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11DepthStencilState * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11DepthStencilState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11DepthStencilState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11DepthStencilState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11DepthStencilState * This, - /* [annotation] */ - _Out_ D3D11_DEPTH_STENCIL_DESC *pDesc); - - END_INTERFACE - } ID3D11DepthStencilStateVtbl; - - interface ID3D11DepthStencilState - { - CONST_VTBL struct ID3D11DepthStencilStateVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11DepthStencilState_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11DepthStencilState_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11DepthStencilState_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11DepthStencilState_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11DepthStencilState_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11DepthStencilState_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11DepthStencilState_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11DepthStencilState_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0002 */ -/* [local] */ - -typedef -enum D3D11_BLEND - { - D3D11_BLEND_ZERO = 1, - D3D11_BLEND_ONE = 2, - D3D11_BLEND_SRC_COLOR = 3, - D3D11_BLEND_INV_SRC_COLOR = 4, - D3D11_BLEND_SRC_ALPHA = 5, - D3D11_BLEND_INV_SRC_ALPHA = 6, - D3D11_BLEND_DEST_ALPHA = 7, - D3D11_BLEND_INV_DEST_ALPHA = 8, - D3D11_BLEND_DEST_COLOR = 9, - D3D11_BLEND_INV_DEST_COLOR = 10, - D3D11_BLEND_SRC_ALPHA_SAT = 11, - D3D11_BLEND_BLEND_FACTOR = 14, - D3D11_BLEND_INV_BLEND_FACTOR = 15, - D3D11_BLEND_SRC1_COLOR = 16, - D3D11_BLEND_INV_SRC1_COLOR = 17, - D3D11_BLEND_SRC1_ALPHA = 18, - D3D11_BLEND_INV_SRC1_ALPHA = 19 - } D3D11_BLEND; - -typedef -enum D3D11_BLEND_OP - { - D3D11_BLEND_OP_ADD = 1, - D3D11_BLEND_OP_SUBTRACT = 2, - D3D11_BLEND_OP_REV_SUBTRACT = 3, - D3D11_BLEND_OP_MIN = 4, - D3D11_BLEND_OP_MAX = 5 - } D3D11_BLEND_OP; - -typedef -enum D3D11_COLOR_WRITE_ENABLE - { - D3D11_COLOR_WRITE_ENABLE_RED = 1, - D3D11_COLOR_WRITE_ENABLE_GREEN = 2, - D3D11_COLOR_WRITE_ENABLE_BLUE = 4, - D3D11_COLOR_WRITE_ENABLE_ALPHA = 8, - D3D11_COLOR_WRITE_ENABLE_ALL = ( ( ( D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN ) | D3D11_COLOR_WRITE_ENABLE_BLUE ) | D3D11_COLOR_WRITE_ENABLE_ALPHA ) - } D3D11_COLOR_WRITE_ENABLE; - -typedef struct D3D11_RENDER_TARGET_BLEND_DESC - { - BOOL BlendEnable; - D3D11_BLEND SrcBlend; - D3D11_BLEND DestBlend; - D3D11_BLEND_OP BlendOp; - D3D11_BLEND SrcBlendAlpha; - D3D11_BLEND DestBlendAlpha; - D3D11_BLEND_OP BlendOpAlpha; - UINT8 RenderTargetWriteMask; - } D3D11_RENDER_TARGET_BLEND_DESC; - -typedef struct D3D11_BLEND_DESC - { - BOOL AlphaToCoverageEnable; - BOOL IndependentBlendEnable; - D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[ 8 ]; - } D3D11_BLEND_DESC; - -/* Note, the array size for RenderTarget[] above is D3D11_SIMULTANEOUS_RENDERTARGET_COUNT. - IDL processing/generation of this header replaces the define; this comment is merely explaining what happened. */ -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC -{ - CD3D11_BLEND_DESC() - {} - explicit CD3D11_BLEND_DESC( const D3D11_BLEND_DESC& o ) : - D3D11_BLEND_DESC( o ) - {} - explicit CD3D11_BLEND_DESC( CD3D11_DEFAULT ) - { - AlphaToCoverageEnable = FALSE; - IndependentBlendEnable = FALSE; - const D3D11_RENDER_TARGET_BLEND_DESC defaultRenderTargetBlendDesc = - { - FALSE, - D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD, - D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD, - D3D11_COLOR_WRITE_ENABLE_ALL, - }; - for (UINT i = 0; i < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++i) - RenderTarget[ i ] = defaultRenderTargetBlendDesc; - } - ~CD3D11_BLEND_DESC() {} - operator const D3D11_BLEND_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0002_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0002_v0_0_s_ifspec; - -#ifndef __ID3D11BlendState_INTERFACE_DEFINED__ -#define __ID3D11BlendState_INTERFACE_DEFINED__ - -/* interface ID3D11BlendState */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11BlendState; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("75b68faa-347d-4159-8f45-a0640f01cd9a") - ID3D11BlendState : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_BLEND_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11BlendStateVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11BlendState * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11BlendState * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11BlendState * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11BlendState * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11BlendState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11BlendState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11BlendState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11BlendState * This, - /* [annotation] */ - _Out_ D3D11_BLEND_DESC *pDesc); - - END_INTERFACE - } ID3D11BlendStateVtbl; - - interface ID3D11BlendState - { - CONST_VTBL struct ID3D11BlendStateVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11BlendState_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11BlendState_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11BlendState_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11BlendState_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11BlendState_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11BlendState_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11BlendState_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11BlendState_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11BlendState_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0003 */ -/* [local] */ - -typedef struct D3D11_RASTERIZER_DESC - { - D3D11_FILL_MODE FillMode; - D3D11_CULL_MODE CullMode; - BOOL FrontCounterClockwise; - INT DepthBias; - FLOAT DepthBiasClamp; - FLOAT SlopeScaledDepthBias; - BOOL DepthClipEnable; - BOOL ScissorEnable; - BOOL MultisampleEnable; - BOOL AntialiasedLineEnable; - } D3D11_RASTERIZER_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC -{ - CD3D11_RASTERIZER_DESC() - {} - explicit CD3D11_RASTERIZER_DESC( const D3D11_RASTERIZER_DESC& o ) : - D3D11_RASTERIZER_DESC( o ) - {} - explicit CD3D11_RASTERIZER_DESC( CD3D11_DEFAULT ) - { - FillMode = D3D11_FILL_SOLID; - CullMode = D3D11_CULL_BACK; - FrontCounterClockwise = FALSE; - DepthBias = D3D11_DEFAULT_DEPTH_BIAS; - DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP; - SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS; - DepthClipEnable = TRUE; - ScissorEnable = FALSE; - MultisampleEnable = FALSE; - AntialiasedLineEnable = FALSE; - } - explicit CD3D11_RASTERIZER_DESC( - D3D11_FILL_MODE fillMode, - D3D11_CULL_MODE cullMode, - BOOL frontCounterClockwise, - INT depthBias, - FLOAT depthBiasClamp, - FLOAT slopeScaledDepthBias, - BOOL depthClipEnable, - BOOL scissorEnable, - BOOL multisampleEnable, - BOOL antialiasedLineEnable ) - { - FillMode = fillMode; - CullMode = cullMode; - FrontCounterClockwise = frontCounterClockwise; - DepthBias = depthBias; - DepthBiasClamp = depthBiasClamp; - SlopeScaledDepthBias = slopeScaledDepthBias; - DepthClipEnable = depthClipEnable; - ScissorEnable = scissorEnable; - MultisampleEnable = multisampleEnable; - AntialiasedLineEnable = antialiasedLineEnable; - } - ~CD3D11_RASTERIZER_DESC() {} - operator const D3D11_RASTERIZER_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0003_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0003_v0_0_s_ifspec; - -#ifndef __ID3D11RasterizerState_INTERFACE_DEFINED__ -#define __ID3D11RasterizerState_INTERFACE_DEFINED__ - -/* interface ID3D11RasterizerState */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11RasterizerState; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7") - ID3D11RasterizerState : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_RASTERIZER_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11RasterizerStateVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11RasterizerState * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11RasterizerState * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11RasterizerState * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11RasterizerState * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11RasterizerState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11RasterizerState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11RasterizerState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11RasterizerState * This, - /* [annotation] */ - _Out_ D3D11_RASTERIZER_DESC *pDesc); - - END_INTERFACE - } ID3D11RasterizerStateVtbl; - - interface ID3D11RasterizerState - { - CONST_VTBL struct ID3D11RasterizerStateVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11RasterizerState_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11RasterizerState_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11RasterizerState_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11RasterizerState_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11RasterizerState_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11RasterizerState_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11RasterizerState_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11RasterizerState_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11RasterizerState_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0004 */ -/* [local] */ - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -inline UINT D3D11CalcSubresource( UINT MipSlice, UINT ArraySlice, UINT MipLevels ) -{ return MipSlice + ArraySlice * MipLevels; } -extern "C"{ -#endif -typedef struct D3D11_SUBRESOURCE_DATA - { - const void *pSysMem; - UINT SysMemPitch; - UINT SysMemSlicePitch; - } D3D11_SUBRESOURCE_DATA; - -typedef struct D3D11_MAPPED_SUBRESOURCE - { - void *pData; - UINT RowPitch; - UINT DepthPitch; - } D3D11_MAPPED_SUBRESOURCE; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0004_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0004_v0_0_s_ifspec; - -#ifndef __ID3D11Resource_INTERFACE_DEFINED__ -#define __ID3D11Resource_INTERFACE_DEFINED__ - -/* interface ID3D11Resource */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Resource; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d") - ID3D11Resource : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetType( - /* [annotation] */ - _Out_ D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0; - - virtual void STDMETHODCALLTYPE SetEvictionPriority( - /* [annotation] */ - _In_ UINT EvictionPriority) = 0; - - virtual UINT STDMETHODCALLTYPE GetEvictionPriority( void) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11ResourceVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Resource * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Resource * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Resource * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Resource * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Resource * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Resource * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Resource * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetType )( - ID3D11Resource * This, - /* [annotation] */ - _Out_ D3D11_RESOURCE_DIMENSION *pResourceDimension); - - void ( STDMETHODCALLTYPE *SetEvictionPriority )( - ID3D11Resource * This, - /* [annotation] */ - _In_ UINT EvictionPriority); - - UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( - ID3D11Resource * This); - - END_INTERFACE - } ID3D11ResourceVtbl; - - interface ID3D11Resource - { - CONST_VTBL struct ID3D11ResourceVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Resource_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Resource_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Resource_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Resource_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Resource_GetType(This,pResourceDimension) \ - ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) - -#define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) \ - ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) - -#define ID3D11Resource_GetEvictionPriority(This) \ - ( (This)->lpVtbl -> GetEvictionPriority(This) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Resource_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0005 */ -/* [local] */ - -typedef struct D3D11_BUFFER_DESC - { - UINT ByteWidth; - D3D11_USAGE Usage; - UINT BindFlags; - UINT CPUAccessFlags; - UINT MiscFlags; - UINT StructureByteStride; - } D3D11_BUFFER_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC -{ - CD3D11_BUFFER_DESC() - {} - explicit CD3D11_BUFFER_DESC( const D3D11_BUFFER_DESC& o ) : - D3D11_BUFFER_DESC( o ) - {} - explicit CD3D11_BUFFER_DESC( - UINT byteWidth, - UINT bindFlags, - D3D11_USAGE usage = D3D11_USAGE_DEFAULT, - UINT cpuaccessFlags = 0, - UINT miscFlags = 0, - UINT structureByteStride = 0 ) - { - ByteWidth = byteWidth; - Usage = usage; - BindFlags = bindFlags; - CPUAccessFlags = cpuaccessFlags ; - MiscFlags = miscFlags; - StructureByteStride = structureByteStride; - } - ~CD3D11_BUFFER_DESC() {} - operator const D3D11_BUFFER_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0005_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0005_v0_0_s_ifspec; - -#ifndef __ID3D11Buffer_INTERFACE_DEFINED__ -#define __ID3D11Buffer_INTERFACE_DEFINED__ - -/* interface ID3D11Buffer */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Buffer; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("48570b85-d1ee-4fcd-a250-eb350722b037") - ID3D11Buffer : public ID3D11Resource - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_BUFFER_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11BufferVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Buffer * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Buffer * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Buffer * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Buffer * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Buffer * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Buffer * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Buffer * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetType )( - ID3D11Buffer * This, - /* [annotation] */ - _Out_ D3D11_RESOURCE_DIMENSION *pResourceDimension); - - void ( STDMETHODCALLTYPE *SetEvictionPriority )( - ID3D11Buffer * This, - /* [annotation] */ - _In_ UINT EvictionPriority); - - UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( - ID3D11Buffer * This); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11Buffer * This, - /* [annotation] */ - _Out_ D3D11_BUFFER_DESC *pDesc); - - END_INTERFACE - } ID3D11BufferVtbl; - - interface ID3D11Buffer - { - CONST_VTBL struct ID3D11BufferVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Buffer_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Buffer_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Buffer_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Buffer_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Buffer_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Buffer_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Buffer_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Buffer_GetType(This,pResourceDimension) \ - ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) - -#define ID3D11Buffer_SetEvictionPriority(This,EvictionPriority) \ - ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) - -#define ID3D11Buffer_GetEvictionPriority(This) \ - ( (This)->lpVtbl -> GetEvictionPriority(This) ) - - -#define ID3D11Buffer_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Buffer_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0006 */ -/* [local] */ - -typedef struct D3D11_TEXTURE1D_DESC - { - UINT Width; - UINT MipLevels; - UINT ArraySize; - DXGI_FORMAT Format; - D3D11_USAGE Usage; - UINT BindFlags; - UINT CPUAccessFlags; - UINT MiscFlags; - } D3D11_TEXTURE1D_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_TEXTURE1D_DESC : public D3D11_TEXTURE1D_DESC -{ - CD3D11_TEXTURE1D_DESC() - {} - explicit CD3D11_TEXTURE1D_DESC( const D3D11_TEXTURE1D_DESC& o ) : - D3D11_TEXTURE1D_DESC( o ) - {} - explicit CD3D11_TEXTURE1D_DESC( - DXGI_FORMAT format, - UINT width, - UINT arraySize = 1, - UINT mipLevels = 0, - UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, - D3D11_USAGE usage = D3D11_USAGE_DEFAULT, - UINT cpuaccessFlags= 0, - UINT miscFlags = 0 ) - { - Width = width; - MipLevels = mipLevels; - ArraySize = arraySize; - Format = format; - Usage = usage; - BindFlags = bindFlags; - CPUAccessFlags = cpuaccessFlags; - MiscFlags = miscFlags; - } - ~CD3D11_TEXTURE1D_DESC() {} - operator const D3D11_TEXTURE1D_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0006_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0006_v0_0_s_ifspec; - -#ifndef __ID3D11Texture1D_INTERFACE_DEFINED__ -#define __ID3D11Texture1D_INTERFACE_DEFINED__ - -/* interface ID3D11Texture1D */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Texture1D; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("f8fb5c27-c6b3-4f75-a4c8-439af2ef564c") - ID3D11Texture1D : public ID3D11Resource - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_TEXTURE1D_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11Texture1DVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Texture1D * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Texture1D * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Texture1D * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Texture1D * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Texture1D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Texture1D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Texture1D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetType )( - ID3D11Texture1D * This, - /* [annotation] */ - _Out_ D3D11_RESOURCE_DIMENSION *pResourceDimension); - - void ( STDMETHODCALLTYPE *SetEvictionPriority )( - ID3D11Texture1D * This, - /* [annotation] */ - _In_ UINT EvictionPriority); - - UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( - ID3D11Texture1D * This); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11Texture1D * This, - /* [annotation] */ - _Out_ D3D11_TEXTURE1D_DESC *pDesc); - - END_INTERFACE - } ID3D11Texture1DVtbl; - - interface ID3D11Texture1D - { - CONST_VTBL struct ID3D11Texture1DVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Texture1D_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Texture1D_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Texture1D_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Texture1D_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Texture1D_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Texture1D_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Texture1D_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Texture1D_GetType(This,pResourceDimension) \ - ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) - -#define ID3D11Texture1D_SetEvictionPriority(This,EvictionPriority) \ - ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) - -#define ID3D11Texture1D_GetEvictionPriority(This) \ - ( (This)->lpVtbl -> GetEvictionPriority(This) ) - - -#define ID3D11Texture1D_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Texture1D_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0007 */ -/* [local] */ - -typedef struct D3D11_TEXTURE2D_DESC - { - UINT Width; - UINT Height; - UINT MipLevels; - UINT ArraySize; - DXGI_FORMAT Format; - DXGI_SAMPLE_DESC SampleDesc; - D3D11_USAGE Usage; - UINT BindFlags; - UINT CPUAccessFlags; - UINT MiscFlags; - } D3D11_TEXTURE2D_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC -{ - CD3D11_TEXTURE2D_DESC() - {} - explicit CD3D11_TEXTURE2D_DESC( const D3D11_TEXTURE2D_DESC& o ) : - D3D11_TEXTURE2D_DESC( o ) - {} - explicit CD3D11_TEXTURE2D_DESC( - DXGI_FORMAT format, - UINT width, - UINT height, - UINT arraySize = 1, - UINT mipLevels = 0, - UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, - D3D11_USAGE usage = D3D11_USAGE_DEFAULT, - UINT cpuaccessFlags = 0, - UINT sampleCount = 1, - UINT sampleQuality = 0, - UINT miscFlags = 0 ) - { - Width = width; - Height = height; - MipLevels = mipLevels; - ArraySize = arraySize; - Format = format; - SampleDesc.Count = sampleCount; - SampleDesc.Quality = sampleQuality; - Usage = usage; - BindFlags = bindFlags; - CPUAccessFlags = cpuaccessFlags; - MiscFlags = miscFlags; - } - ~CD3D11_TEXTURE2D_DESC() {} - operator const D3D11_TEXTURE2D_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0007_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0007_v0_0_s_ifspec; - -#ifndef __ID3D11Texture2D_INTERFACE_DEFINED__ -#define __ID3D11Texture2D_INTERFACE_DEFINED__ - -/* interface ID3D11Texture2D */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Texture2D; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("6f15aaf2-d208-4e89-9ab4-489535d34f9c") - ID3D11Texture2D : public ID3D11Resource - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_TEXTURE2D_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11Texture2DVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Texture2D * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Texture2D * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Texture2D * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Texture2D * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Texture2D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Texture2D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Texture2D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetType )( - ID3D11Texture2D * This, - /* [annotation] */ - _Out_ D3D11_RESOURCE_DIMENSION *pResourceDimension); - - void ( STDMETHODCALLTYPE *SetEvictionPriority )( - ID3D11Texture2D * This, - /* [annotation] */ - _In_ UINT EvictionPriority); - - UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( - ID3D11Texture2D * This); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11Texture2D * This, - /* [annotation] */ - _Out_ D3D11_TEXTURE2D_DESC *pDesc); - - END_INTERFACE - } ID3D11Texture2DVtbl; - - interface ID3D11Texture2D - { - CONST_VTBL struct ID3D11Texture2DVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Texture2D_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Texture2D_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Texture2D_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Texture2D_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Texture2D_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Texture2D_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Texture2D_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Texture2D_GetType(This,pResourceDimension) \ - ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) - -#define ID3D11Texture2D_SetEvictionPriority(This,EvictionPriority) \ - ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) - -#define ID3D11Texture2D_GetEvictionPriority(This) \ - ( (This)->lpVtbl -> GetEvictionPriority(This) ) - - -#define ID3D11Texture2D_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Texture2D_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0008 */ -/* [local] */ - -typedef struct D3D11_TEXTURE3D_DESC - { - UINT Width; - UINT Height; - UINT Depth; - UINT MipLevels; - DXGI_FORMAT Format; - D3D11_USAGE Usage; - UINT BindFlags; - UINT CPUAccessFlags; - UINT MiscFlags; - } D3D11_TEXTURE3D_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_TEXTURE3D_DESC : public D3D11_TEXTURE3D_DESC -{ - CD3D11_TEXTURE3D_DESC() - {} - explicit CD3D11_TEXTURE3D_DESC( const D3D11_TEXTURE3D_DESC& o ) : - D3D11_TEXTURE3D_DESC( o ) - {} - explicit CD3D11_TEXTURE3D_DESC( - DXGI_FORMAT format, - UINT width, - UINT height, - UINT depth, - UINT mipLevels = 0, - UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, - D3D11_USAGE usage = D3D11_USAGE_DEFAULT, - UINT cpuaccessFlags = 0, - UINT miscFlags = 0 ) - { - Width = width; - Height = height; - Depth = depth; - MipLevels = mipLevels; - Format = format; - Usage = usage; - BindFlags = bindFlags; - CPUAccessFlags = cpuaccessFlags; - MiscFlags = miscFlags; - } - ~CD3D11_TEXTURE3D_DESC() {} - operator const D3D11_TEXTURE3D_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0008_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0008_v0_0_s_ifspec; - -#ifndef __ID3D11Texture3D_INTERFACE_DEFINED__ -#define __ID3D11Texture3D_INTERFACE_DEFINED__ - -/* interface ID3D11Texture3D */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Texture3D; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("037e866e-f56d-4357-a8af-9dabbe6e250e") - ID3D11Texture3D : public ID3D11Resource - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_TEXTURE3D_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11Texture3DVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Texture3D * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Texture3D * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Texture3D * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Texture3D * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Texture3D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Texture3D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Texture3D * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetType )( - ID3D11Texture3D * This, - /* [annotation] */ - _Out_ D3D11_RESOURCE_DIMENSION *pResourceDimension); - - void ( STDMETHODCALLTYPE *SetEvictionPriority )( - ID3D11Texture3D * This, - /* [annotation] */ - _In_ UINT EvictionPriority); - - UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( - ID3D11Texture3D * This); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11Texture3D * This, - /* [annotation] */ - _Out_ D3D11_TEXTURE3D_DESC *pDesc); - - END_INTERFACE - } ID3D11Texture3DVtbl; - - interface ID3D11Texture3D - { - CONST_VTBL struct ID3D11Texture3DVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Texture3D_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Texture3D_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Texture3D_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Texture3D_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Texture3D_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Texture3D_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Texture3D_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Texture3D_GetType(This,pResourceDimension) \ - ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) - -#define ID3D11Texture3D_SetEvictionPriority(This,EvictionPriority) \ - ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) - -#define ID3D11Texture3D_GetEvictionPriority(This) \ - ( (This)->lpVtbl -> GetEvictionPriority(This) ) - - -#define ID3D11Texture3D_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Texture3D_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0009 */ -/* [local] */ - -typedef -enum D3D11_TEXTURECUBE_FACE - { - D3D11_TEXTURECUBE_FACE_POSITIVE_X = 0, - D3D11_TEXTURECUBE_FACE_NEGATIVE_X = 1, - D3D11_TEXTURECUBE_FACE_POSITIVE_Y = 2, - D3D11_TEXTURECUBE_FACE_NEGATIVE_Y = 3, - D3D11_TEXTURECUBE_FACE_POSITIVE_Z = 4, - D3D11_TEXTURECUBE_FACE_NEGATIVE_Z = 5 - } D3D11_TEXTURECUBE_FACE; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0009_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0009_v0_0_s_ifspec; - -#ifndef __ID3D11View_INTERFACE_DEFINED__ -#define __ID3D11View_INTERFACE_DEFINED__ - -/* interface ID3D11View */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11View; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1") - ID3D11View : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetResource( - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11ViewVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11View * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11View * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11View * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11View * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11View * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11View * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11View * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetResource )( - ID3D11View * This, - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource); - - END_INTERFACE - } ID3D11ViewVtbl; - - interface ID3D11View - { - CONST_VTBL struct ID3D11ViewVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11View_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11View_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11View_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11View_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11View_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11View_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11View_GetResource(This,ppResource) \ - ( (This)->lpVtbl -> GetResource(This,ppResource) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11View_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0010 */ -/* [local] */ - -typedef struct D3D11_BUFFER_SRV - { - union - { - UINT FirstElement; - UINT ElementOffset; - } ; - union - { - UINT NumElements; - UINT ElementWidth; - } ; - } D3D11_BUFFER_SRV; - -typedef -enum D3D11_BUFFEREX_SRV_FLAG - { - D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1 - } D3D11_BUFFEREX_SRV_FLAG; - -typedef struct D3D11_BUFFEREX_SRV - { - UINT FirstElement; - UINT NumElements; - UINT Flags; - } D3D11_BUFFEREX_SRV; - -typedef struct D3D11_TEX1D_SRV - { - UINT MostDetailedMip; - UINT MipLevels; - } D3D11_TEX1D_SRV; - -typedef struct D3D11_TEX1D_ARRAY_SRV - { - UINT MostDetailedMip; - UINT MipLevels; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX1D_ARRAY_SRV; - -typedef struct D3D11_TEX2D_SRV - { - UINT MostDetailedMip; - UINT MipLevels; - } D3D11_TEX2D_SRV; - -typedef struct D3D11_TEX2D_ARRAY_SRV - { - UINT MostDetailedMip; - UINT MipLevels; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX2D_ARRAY_SRV; - -typedef struct D3D11_TEX3D_SRV - { - UINT MostDetailedMip; - UINT MipLevels; - } D3D11_TEX3D_SRV; - -typedef struct D3D11_TEXCUBE_SRV - { - UINT MostDetailedMip; - UINT MipLevels; - } D3D11_TEXCUBE_SRV; - -typedef struct D3D11_TEXCUBE_ARRAY_SRV - { - UINT MostDetailedMip; - UINT MipLevels; - UINT First2DArrayFace; - UINT NumCubes; - } D3D11_TEXCUBE_ARRAY_SRV; - -typedef struct D3D11_TEX2DMS_SRV - { - UINT UnusedField_NothingToDefine; - } D3D11_TEX2DMS_SRV; - -typedef struct D3D11_TEX2DMS_ARRAY_SRV - { - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX2DMS_ARRAY_SRV; - -typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC - { - DXGI_FORMAT Format; - D3D11_SRV_DIMENSION ViewDimension; - union - { - D3D11_BUFFER_SRV Buffer; - D3D11_TEX1D_SRV Texture1D; - D3D11_TEX1D_ARRAY_SRV Texture1DArray; - D3D11_TEX2D_SRV Texture2D; - D3D11_TEX2D_ARRAY_SRV Texture2DArray; - D3D11_TEX2DMS_SRV Texture2DMS; - D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray; - D3D11_TEX3D_SRV Texture3D; - D3D11_TEXCUBE_SRV TextureCube; - D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray; - D3D11_BUFFEREX_SRV BufferEx; - } ; - } D3D11_SHADER_RESOURCE_VIEW_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC -{ - CD3D11_SHADER_RESOURCE_VIEW_DESC() - {} - explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( const D3D11_SHADER_RESOURCE_VIEW_DESC& o ) : - D3D11_SHADER_RESOURCE_VIEW_DESC( o ) - {} - explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( - D3D11_SRV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mostDetailedMip = 0, // FirstElement for BUFFER - UINT mipLevels = -1, // NumElements for BUFFER - UINT firstArraySlice = 0, // First2DArrayFace for TEXTURECUBEARRAY - UINT arraySize = -1, // NumCubes for TEXTURECUBEARRAY - UINT flags = 0 ) // BUFFEREX only - { - Format = format; - ViewDimension = viewDimension; - switch (viewDimension) - { - case D3D11_SRV_DIMENSION_BUFFER: - Buffer.FirstElement = mostDetailedMip; - Buffer.NumElements = mipLevels; - break; - case D3D11_SRV_DIMENSION_TEXTURE1D: - Texture1D.MostDetailedMip = mostDetailedMip; - Texture1D.MipLevels = mipLevels; - break; - case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: - Texture1DArray.MostDetailedMip = mostDetailedMip; - Texture1DArray.MipLevels = mipLevels; - Texture1DArray.FirstArraySlice = firstArraySlice; - Texture1DArray.ArraySize = arraySize; - break; - case D3D11_SRV_DIMENSION_TEXTURE2D: - Texture2D.MostDetailedMip = mostDetailedMip; - Texture2D.MipLevels = mipLevels; - break; - case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: - Texture2DArray.MostDetailedMip = mostDetailedMip; - Texture2DArray.MipLevels = mipLevels; - Texture2DArray.FirstArraySlice = firstArraySlice; - Texture2DArray.ArraySize = arraySize; - break; - case D3D11_SRV_DIMENSION_TEXTURE2DMS: - break; - case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: - Texture2DMSArray.FirstArraySlice = firstArraySlice; - Texture2DMSArray.ArraySize = arraySize; - break; - case D3D11_SRV_DIMENSION_TEXTURE3D: - Texture3D.MostDetailedMip = mostDetailedMip; - Texture3D.MipLevels = mipLevels; - break; - case D3D11_SRV_DIMENSION_TEXTURECUBE: - TextureCube.MostDetailedMip = mostDetailedMip; - TextureCube.MipLevels = mipLevels; - break; - case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: - TextureCubeArray.MostDetailedMip = mostDetailedMip; - TextureCubeArray.MipLevels = mipLevels; - TextureCubeArray.First2DArrayFace = firstArraySlice; - TextureCubeArray.NumCubes = arraySize; - break; - case D3D11_SRV_DIMENSION_BUFFEREX: - BufferEx.FirstElement = mostDetailedMip; - BufferEx.NumElements = mipLevels; - BufferEx.Flags = flags; - break; - default: break; - } - } - explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( - _In_ ID3D11Buffer*, - DXGI_FORMAT format, - UINT firstElement, - UINT numElements, - UINT flags = 0 ) - { - Format = format; - ViewDimension = D3D11_SRV_DIMENSION_BUFFEREX; - BufferEx.FirstElement = firstElement; - BufferEx.NumElements = numElements; - BufferEx.Flags = flags; - } - explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( - _In_ ID3D11Texture1D* pTex1D, - D3D11_SRV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mostDetailedMip = 0, - UINT mipLevels = -1, - UINT firstArraySlice = 0, - UINT arraySize = -1 ) - { - ViewDimension = viewDimension; - if (DXGI_FORMAT_UNKNOWN == format || -1 == mipLevels || - (-1 == arraySize && D3D11_SRV_DIMENSION_TEXTURE1DARRAY == viewDimension)) - { - D3D11_TEXTURE1D_DESC TexDesc; - pTex1D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip; - if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; - } - Format = format; - switch (viewDimension) - { - case D3D11_SRV_DIMENSION_TEXTURE1D: - Texture1D.MostDetailedMip = mostDetailedMip; - Texture1D.MipLevels = mipLevels; - break; - case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: - Texture1DArray.MostDetailedMip = mostDetailedMip; - Texture1DArray.MipLevels = mipLevels; - Texture1DArray.FirstArraySlice = firstArraySlice; - Texture1DArray.ArraySize = arraySize; - break; - default: break; - } - } - explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( - _In_ ID3D11Texture2D* pTex2D, - D3D11_SRV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mostDetailedMip = 0, - UINT mipLevels = -1, - UINT firstArraySlice = 0, // First2DArrayFace for TEXTURECUBEARRAY - UINT arraySize = -1 ) // NumCubes for TEXTURECUBEARRAY - { - ViewDimension = viewDimension; - if (DXGI_FORMAT_UNKNOWN == format || - (-1 == mipLevels && - D3D11_SRV_DIMENSION_TEXTURE2DMS != viewDimension && - D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY != viewDimension) || - (-1 == arraySize && - (D3D11_SRV_DIMENSION_TEXTURE2DARRAY == viewDimension || - D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY == viewDimension || - D3D11_SRV_DIMENSION_TEXTURECUBEARRAY == viewDimension))) - { - D3D11_TEXTURE2D_DESC TexDesc; - pTex2D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip; - if (-1 == arraySize) - { - arraySize = TexDesc.ArraySize - firstArraySlice; - if (D3D11_SRV_DIMENSION_TEXTURECUBEARRAY == viewDimension) arraySize /= 6; - } - } - Format = format; - switch (viewDimension) - { - case D3D11_SRV_DIMENSION_TEXTURE2D: - Texture2D.MostDetailedMip = mostDetailedMip; - Texture2D.MipLevels = mipLevels; - break; - case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: - Texture2DArray.MostDetailedMip = mostDetailedMip; - Texture2DArray.MipLevels = mipLevels; - Texture2DArray.FirstArraySlice = firstArraySlice; - Texture2DArray.ArraySize = arraySize; - break; - case D3D11_SRV_DIMENSION_TEXTURE2DMS: - break; - case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: - Texture2DMSArray.FirstArraySlice = firstArraySlice; - Texture2DMSArray.ArraySize = arraySize; - break; - case D3D11_SRV_DIMENSION_TEXTURECUBE: - TextureCube.MostDetailedMip = mostDetailedMip; - TextureCube.MipLevels = mipLevels; - break; - case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: - TextureCubeArray.MostDetailedMip = mostDetailedMip; - TextureCubeArray.MipLevels = mipLevels; - TextureCubeArray.First2DArrayFace = firstArraySlice; - TextureCubeArray.NumCubes = arraySize; - break; - default: break; - } - } - explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( - _In_ ID3D11Texture3D* pTex3D, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mostDetailedMip = 0, - UINT mipLevels = -1 ) - { - ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D; - if (DXGI_FORMAT_UNKNOWN == format || -1 == mipLevels) - { - D3D11_TEXTURE3D_DESC TexDesc; - pTex3D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip; - } - Format = format; - Texture3D.MostDetailedMip = mostDetailedMip; - Texture3D.MipLevels = mipLevels; - } - ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {} - operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0010_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0010_v0_0_s_ifspec; - -#ifndef __ID3D11ShaderResourceView_INTERFACE_DEFINED__ -#define __ID3D11ShaderResourceView_INTERFACE_DEFINED__ - -/* interface ID3D11ShaderResourceView */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11ShaderResourceView; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("b0e06fe0-8192-4e1a-b1ca-36d7414710b2") - ID3D11ShaderResourceView : public ID3D11View - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11ShaderResourceViewVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11ShaderResourceView * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11ShaderResourceView * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11ShaderResourceView * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11ShaderResourceView * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11ShaderResourceView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11ShaderResourceView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11ShaderResourceView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetResource )( - ID3D11ShaderResourceView * This, - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11ShaderResourceView * This, - /* [annotation] */ - _Out_ D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc); - - END_INTERFACE - } ID3D11ShaderResourceViewVtbl; - - interface ID3D11ShaderResourceView - { - CONST_VTBL struct ID3D11ShaderResourceViewVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11ShaderResourceView_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11ShaderResourceView_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11ShaderResourceView_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11ShaderResourceView_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11ShaderResourceView_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11ShaderResourceView_GetResource(This,ppResource) \ - ( (This)->lpVtbl -> GetResource(This,ppResource) ) - - -#define ID3D11ShaderResourceView_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11ShaderResourceView_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0011 */ -/* [local] */ - -typedef struct D3D11_BUFFER_RTV - { - union - { - UINT FirstElement; - UINT ElementOffset; - } ; - union - { - UINT NumElements; - UINT ElementWidth; - } ; - } D3D11_BUFFER_RTV; - -typedef struct D3D11_TEX1D_RTV - { - UINT MipSlice; - } D3D11_TEX1D_RTV; - -typedef struct D3D11_TEX1D_ARRAY_RTV - { - UINT MipSlice; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX1D_ARRAY_RTV; - -typedef struct D3D11_TEX2D_RTV - { - UINT MipSlice; - } D3D11_TEX2D_RTV; - -typedef struct D3D11_TEX2DMS_RTV - { - UINT UnusedField_NothingToDefine; - } D3D11_TEX2DMS_RTV; - -typedef struct D3D11_TEX2D_ARRAY_RTV - { - UINT MipSlice; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX2D_ARRAY_RTV; - -typedef struct D3D11_TEX2DMS_ARRAY_RTV - { - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX2DMS_ARRAY_RTV; - -typedef struct D3D11_TEX3D_RTV - { - UINT MipSlice; - UINT FirstWSlice; - UINT WSize; - } D3D11_TEX3D_RTV; - -typedef struct D3D11_RENDER_TARGET_VIEW_DESC - { - DXGI_FORMAT Format; - D3D11_RTV_DIMENSION ViewDimension; - union - { - D3D11_BUFFER_RTV Buffer; - D3D11_TEX1D_RTV Texture1D; - D3D11_TEX1D_ARRAY_RTV Texture1DArray; - D3D11_TEX2D_RTV Texture2D; - D3D11_TEX2D_ARRAY_RTV Texture2DArray; - D3D11_TEX2DMS_RTV Texture2DMS; - D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray; - D3D11_TEX3D_RTV Texture3D; - } ; - } D3D11_RENDER_TARGET_VIEW_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC -{ - CD3D11_RENDER_TARGET_VIEW_DESC() - {} - explicit CD3D11_RENDER_TARGET_VIEW_DESC( const D3D11_RENDER_TARGET_VIEW_DESC& o ) : - D3D11_RENDER_TARGET_VIEW_DESC( o ) - {} - explicit CD3D11_RENDER_TARGET_VIEW_DESC( - D3D11_RTV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, // FirstElement for BUFFER - UINT firstArraySlice = 0, // NumElements for BUFFER, FirstWSlice for TEXTURE3D - UINT arraySize = -1 ) // WSize for TEXTURE3D - { - Format = format; - ViewDimension = viewDimension; - switch (viewDimension) - { - case D3D11_RTV_DIMENSION_BUFFER: - Buffer.FirstElement = mipSlice; - Buffer.NumElements = firstArraySlice; - break; - case D3D11_RTV_DIMENSION_TEXTURE1D: - Texture1D.MipSlice = mipSlice; - break; - case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: - Texture1DArray.MipSlice = mipSlice; - Texture1DArray.FirstArraySlice = firstArraySlice; - Texture1DArray.ArraySize = arraySize; - break; - case D3D11_RTV_DIMENSION_TEXTURE2D: - Texture2D.MipSlice = mipSlice; - break; - case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: - Texture2DArray.MipSlice = mipSlice; - Texture2DArray.FirstArraySlice = firstArraySlice; - Texture2DArray.ArraySize = arraySize; - break; - case D3D11_RTV_DIMENSION_TEXTURE2DMS: - break; - case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: - Texture2DMSArray.FirstArraySlice = firstArraySlice; - Texture2DMSArray.ArraySize = arraySize; - break; - case D3D11_RTV_DIMENSION_TEXTURE3D: - Texture3D.MipSlice = mipSlice; - Texture3D.FirstWSlice = firstArraySlice; - Texture3D.WSize = arraySize; - break; - default: break; - } - } - explicit CD3D11_RENDER_TARGET_VIEW_DESC( - _In_ ID3D11Buffer*, - DXGI_FORMAT format, - UINT firstElement, - UINT numElements ) - { - Format = format; - ViewDimension = D3D11_RTV_DIMENSION_BUFFER; - Buffer.FirstElement = firstElement; - Buffer.NumElements = numElements; - } - explicit CD3D11_RENDER_TARGET_VIEW_DESC( - _In_ ID3D11Texture1D* pTex1D, - D3D11_RTV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstArraySlice = 0, - UINT arraySize = -1 ) - { - ViewDimension = viewDimension; - if (DXGI_FORMAT_UNKNOWN == format || - (-1 == arraySize && D3D11_RTV_DIMENSION_TEXTURE1DARRAY == viewDimension)) - { - D3D11_TEXTURE1D_DESC TexDesc; - pTex1D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; - } - Format = format; - switch (viewDimension) - { - case D3D11_RTV_DIMENSION_TEXTURE1D: - Texture1D.MipSlice = mipSlice; - break; - case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: - Texture1DArray.MipSlice = mipSlice; - Texture1DArray.FirstArraySlice = firstArraySlice; - Texture1DArray.ArraySize = arraySize; - break; - default: break; - } - } - explicit CD3D11_RENDER_TARGET_VIEW_DESC( - _In_ ID3D11Texture2D* pTex2D, - D3D11_RTV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstArraySlice = 0, - UINT arraySize = -1 ) - { - ViewDimension = viewDimension; - if (DXGI_FORMAT_UNKNOWN == format || - (-1 == arraySize && - (D3D11_RTV_DIMENSION_TEXTURE2DARRAY == viewDimension || - D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY == viewDimension))) - { - D3D11_TEXTURE2D_DESC TexDesc; - pTex2D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; - } - Format = format; - switch (viewDimension) - { - case D3D11_RTV_DIMENSION_TEXTURE2D: - Texture2D.MipSlice = mipSlice; - break; - case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: - Texture2DArray.MipSlice = mipSlice; - Texture2DArray.FirstArraySlice = firstArraySlice; - Texture2DArray.ArraySize = arraySize; - break; - case D3D11_RTV_DIMENSION_TEXTURE2DMS: - break; - case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: - Texture2DMSArray.FirstArraySlice = firstArraySlice; - Texture2DMSArray.ArraySize = arraySize; - break; - default: break; - } - } - explicit CD3D11_RENDER_TARGET_VIEW_DESC( - _In_ ID3D11Texture3D* pTex3D, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstWSlice = 0, - UINT wSize = -1 ) - { - ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D; - if (DXGI_FORMAT_UNKNOWN == format || -1 == wSize) - { - D3D11_TEXTURE3D_DESC TexDesc; - pTex3D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == wSize) wSize = TexDesc.Depth - firstWSlice; - } - Format = format; - Texture3D.MipSlice = mipSlice; - Texture3D.FirstWSlice = firstWSlice; - Texture3D.WSize = wSize; - } - ~CD3D11_RENDER_TARGET_VIEW_DESC() {} - operator const D3D11_RENDER_TARGET_VIEW_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0011_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0011_v0_0_s_ifspec; - -#ifndef __ID3D11RenderTargetView_INTERFACE_DEFINED__ -#define __ID3D11RenderTargetView_INTERFACE_DEFINED__ - -/* interface ID3D11RenderTargetView */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11RenderTargetView; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("dfdba067-0b8d-4865-875b-d7b4516cc164") - ID3D11RenderTargetView : public ID3D11View - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_RENDER_TARGET_VIEW_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11RenderTargetViewVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11RenderTargetView * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11RenderTargetView * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11RenderTargetView * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11RenderTargetView * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11RenderTargetView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11RenderTargetView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11RenderTargetView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetResource )( - ID3D11RenderTargetView * This, - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11RenderTargetView * This, - /* [annotation] */ - _Out_ D3D11_RENDER_TARGET_VIEW_DESC *pDesc); - - END_INTERFACE - } ID3D11RenderTargetViewVtbl; - - interface ID3D11RenderTargetView - { - CONST_VTBL struct ID3D11RenderTargetViewVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11RenderTargetView_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11RenderTargetView_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11RenderTargetView_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11RenderTargetView_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11RenderTargetView_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11RenderTargetView_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11RenderTargetView_GetResource(This,ppResource) \ - ( (This)->lpVtbl -> GetResource(This,ppResource) ) - - -#define ID3D11RenderTargetView_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11RenderTargetView_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0012 */ -/* [local] */ - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_VIEWPORT : public D3D11_VIEWPORT -{ - CD3D11_VIEWPORT() - {} - explicit CD3D11_VIEWPORT( const D3D11_VIEWPORT& o ) : - D3D11_VIEWPORT( o ) - {} - explicit CD3D11_VIEWPORT( - FLOAT topLeftX, - FLOAT topLeftY, - FLOAT width, - FLOAT height, - FLOAT minDepth = D3D11_MIN_DEPTH, - FLOAT maxDepth = D3D11_MAX_DEPTH ) - { - TopLeftX = topLeftX; - TopLeftY = topLeftY; - Width = width; - Height = height; - MinDepth = minDepth; - MaxDepth = maxDepth; - } - explicit CD3D11_VIEWPORT( - _In_ ID3D11Buffer*, - _In_ ID3D11RenderTargetView* pRTView, - FLOAT topLeftX = 0.0f, - FLOAT minDepth = D3D11_MIN_DEPTH, - FLOAT maxDepth = D3D11_MAX_DEPTH ) - { - D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; - pRTView->GetDesc( &RTVDesc ); - UINT NumElements = 0; - switch (RTVDesc.ViewDimension) - { - case D3D11_RTV_DIMENSION_BUFFER: - NumElements = RTVDesc.Buffer.NumElements; - break; - default: break; - } - TopLeftX = topLeftX; - TopLeftY = 0.0f; - Width = NumElements - topLeftX; - Height = 1.0f; - MinDepth = minDepth; - MaxDepth = maxDepth; - } - explicit CD3D11_VIEWPORT( - _In_ ID3D11Texture1D* pTex1D, - _In_ ID3D11RenderTargetView* pRTView, - FLOAT topLeftX = 0.0f, - FLOAT minDepth = D3D11_MIN_DEPTH, - FLOAT maxDepth = D3D11_MAX_DEPTH ) - { - D3D11_TEXTURE1D_DESC TexDesc; - pTex1D->GetDesc( &TexDesc ); - D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; - pRTView->GetDesc( &RTVDesc ); - UINT MipSlice = 0; - switch (RTVDesc.ViewDimension) - { - case D3D11_RTV_DIMENSION_TEXTURE1D: - MipSlice = RTVDesc.Texture1D.MipSlice; - break; - case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: - MipSlice = RTVDesc.Texture1DArray.MipSlice; - break; - default: break; - } - const UINT SubResourceWidth = TexDesc.Width / (UINT( 1 ) << MipSlice); - TopLeftX = topLeftX; - TopLeftY = 0.0f; - Width = (SubResourceWidth ? SubResourceWidth : 1) - topLeftX; - Height = 1.0f; - MinDepth = minDepth; - MaxDepth = maxDepth; - } - explicit CD3D11_VIEWPORT( - _In_ ID3D11Texture2D* pTex2D, - _In_ ID3D11RenderTargetView* pRTView, - FLOAT topLeftX = 0.0f, - FLOAT topLeftY = 0.0f, - FLOAT minDepth = D3D11_MIN_DEPTH, - FLOAT maxDepth = D3D11_MAX_DEPTH ) - { - D3D11_TEXTURE2D_DESC TexDesc; - pTex2D->GetDesc( &TexDesc ); - D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; - pRTView->GetDesc( &RTVDesc ); - UINT MipSlice = 0; - switch (RTVDesc.ViewDimension) - { - case D3D11_RTV_DIMENSION_TEXTURE2D: - MipSlice = RTVDesc.Texture2D.MipSlice; - break; - case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: - MipSlice = RTVDesc.Texture2DArray.MipSlice; - break; - case D3D11_RTV_DIMENSION_TEXTURE2DMS: - case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: - break; - default: break; - } - const UINT SubResourceWidth = TexDesc.Width / (UINT( 1 ) << MipSlice); - const UINT SubResourceHeight = TexDesc.Height / (UINT( 1 ) << MipSlice); - TopLeftX = topLeftX; - TopLeftY = topLeftY; - Width = (SubResourceWidth ? SubResourceWidth : 1) - topLeftX; - Height = (SubResourceHeight ? SubResourceHeight : 1) - topLeftY; - MinDepth = minDepth; - MaxDepth = maxDepth; - } - explicit CD3D11_VIEWPORT( - _In_ ID3D11Texture3D* pTex3D, - _In_ ID3D11RenderTargetView* pRTView, - FLOAT topLeftX = 0.0f, - FLOAT topLeftY = 0.0f, - FLOAT minDepth = D3D11_MIN_DEPTH, - FLOAT maxDepth = D3D11_MAX_DEPTH ) - { - D3D11_TEXTURE3D_DESC TexDesc; - pTex3D->GetDesc( &TexDesc ); - D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; - pRTView->GetDesc( &RTVDesc ); - UINT MipSlice = 0; - switch (RTVDesc.ViewDimension) - { - case D3D11_RTV_DIMENSION_TEXTURE3D: - MipSlice = RTVDesc.Texture3D.MipSlice; - break; - default: break; - } - const UINT SubResourceWidth = TexDesc.Width / (UINT( 1 ) << MipSlice); - const UINT SubResourceHeight = TexDesc.Height / (UINT( 1 ) << MipSlice); - TopLeftX = topLeftX; - TopLeftY = topLeftY; - Width = (SubResourceWidth ? SubResourceWidth : 1) - topLeftX; - Height = (SubResourceHeight ? SubResourceHeight : 1) - topLeftY; - MinDepth = minDepth; - MaxDepth = maxDepth; - } - ~CD3D11_VIEWPORT() {} - operator const D3D11_VIEWPORT&() const { return *this; } -}; -extern "C"{ -#endif -typedef struct D3D11_TEX1D_DSV - { - UINT MipSlice; - } D3D11_TEX1D_DSV; - -typedef struct D3D11_TEX1D_ARRAY_DSV - { - UINT MipSlice; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX1D_ARRAY_DSV; - -typedef struct D3D11_TEX2D_DSV - { - UINT MipSlice; - } D3D11_TEX2D_DSV; - -typedef struct D3D11_TEX2D_ARRAY_DSV - { - UINT MipSlice; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX2D_ARRAY_DSV; - -typedef struct D3D11_TEX2DMS_DSV - { - UINT UnusedField_NothingToDefine; - } D3D11_TEX2DMS_DSV; - -typedef struct D3D11_TEX2DMS_ARRAY_DSV - { - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX2DMS_ARRAY_DSV; - -typedef -enum D3D11_DSV_FLAG - { - D3D11_DSV_READ_ONLY_DEPTH = 0x1L, - D3D11_DSV_READ_ONLY_STENCIL = 0x2L - } D3D11_DSV_FLAG; - -typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC - { - DXGI_FORMAT Format; - D3D11_DSV_DIMENSION ViewDimension; - UINT Flags; - union - { - D3D11_TEX1D_DSV Texture1D; - D3D11_TEX1D_ARRAY_DSV Texture1DArray; - D3D11_TEX2D_DSV Texture2D; - D3D11_TEX2D_ARRAY_DSV Texture2DArray; - D3D11_TEX2DMS_DSV Texture2DMS; - D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray; - } ; - } D3D11_DEPTH_STENCIL_VIEW_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_DEPTH_STENCIL_VIEW_DESC : public D3D11_DEPTH_STENCIL_VIEW_DESC -{ - CD3D11_DEPTH_STENCIL_VIEW_DESC() - {} - explicit CD3D11_DEPTH_STENCIL_VIEW_DESC( const D3D11_DEPTH_STENCIL_VIEW_DESC& o ) : - D3D11_DEPTH_STENCIL_VIEW_DESC( o ) - {} - explicit CD3D11_DEPTH_STENCIL_VIEW_DESC( - D3D11_DSV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstArraySlice = 0, - UINT arraySize = -1, - UINT flags = 0 ) - { - Format = format; - ViewDimension = viewDimension; - Flags = flags; - switch (viewDimension) - { - case D3D11_DSV_DIMENSION_TEXTURE1D: - Texture1D.MipSlice = mipSlice; - break; - case D3D11_DSV_DIMENSION_TEXTURE1DARRAY: - Texture1DArray.MipSlice = mipSlice; - Texture1DArray.FirstArraySlice = firstArraySlice; - Texture1DArray.ArraySize = arraySize; - break; - case D3D11_DSV_DIMENSION_TEXTURE2D: - Texture2D.MipSlice = mipSlice; - break; - case D3D11_DSV_DIMENSION_TEXTURE2DARRAY: - Texture2DArray.MipSlice = mipSlice; - Texture2DArray.FirstArraySlice = firstArraySlice; - Texture2DArray.ArraySize = arraySize; - break; - case D3D11_DSV_DIMENSION_TEXTURE2DMS: - break; - case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY: - Texture2DMSArray.FirstArraySlice = firstArraySlice; - Texture2DMSArray.ArraySize = arraySize; - break; - default: break; - } - } - explicit CD3D11_DEPTH_STENCIL_VIEW_DESC( - _In_ ID3D11Texture1D* pTex1D, - D3D11_DSV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstArraySlice = 0, - UINT arraySize = -1, - UINT flags = 0 ) - { - ViewDimension = viewDimension; - Flags = flags; - if (DXGI_FORMAT_UNKNOWN == format || - (-1 == arraySize && D3D11_DSV_DIMENSION_TEXTURE1DARRAY == viewDimension)) - { - D3D11_TEXTURE1D_DESC TexDesc; - pTex1D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; - } - Format = format; - switch (viewDimension) - { - case D3D11_DSV_DIMENSION_TEXTURE1D: - Texture1D.MipSlice = mipSlice; - break; - case D3D11_DSV_DIMENSION_TEXTURE1DARRAY: - Texture1DArray.MipSlice = mipSlice; - Texture1DArray.FirstArraySlice = firstArraySlice; - Texture1DArray.ArraySize = arraySize; - break; - default: break; - } - } - explicit CD3D11_DEPTH_STENCIL_VIEW_DESC( - _In_ ID3D11Texture2D* pTex2D, - D3D11_DSV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstArraySlice = 0, - UINT arraySize = -1, - UINT flags = 0 ) - { - ViewDimension = viewDimension; - Flags = flags; - if (DXGI_FORMAT_UNKNOWN == format || - (-1 == arraySize && - (D3D11_DSV_DIMENSION_TEXTURE2DARRAY == viewDimension || - D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY == viewDimension))) - { - D3D11_TEXTURE2D_DESC TexDesc; - pTex2D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; - } - Format = format; - switch (viewDimension) - { - case D3D11_DSV_DIMENSION_TEXTURE2D: - Texture2D.MipSlice = mipSlice; - break; - case D3D11_DSV_DIMENSION_TEXTURE2DARRAY: - Texture2DArray.MipSlice = mipSlice; - Texture2DArray.FirstArraySlice = firstArraySlice; - Texture2DArray.ArraySize = arraySize; - break; - case D3D11_DSV_DIMENSION_TEXTURE2DMS: - break; - case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY: - Texture2DMSArray.FirstArraySlice = firstArraySlice; - Texture2DMSArray.ArraySize = arraySize; - break; - default: break; - } - } - ~CD3D11_DEPTH_STENCIL_VIEW_DESC() {} - operator const D3D11_DEPTH_STENCIL_VIEW_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0012_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0012_v0_0_s_ifspec; - -#ifndef __ID3D11DepthStencilView_INTERFACE_DEFINED__ -#define __ID3D11DepthStencilView_INTERFACE_DEFINED__ - -/* interface ID3D11DepthStencilView */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11DepthStencilView; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("9fdac92a-1876-48c3-afad-25b94f84a9b6") - ID3D11DepthStencilView : public ID3D11View - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11DepthStencilViewVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11DepthStencilView * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11DepthStencilView * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11DepthStencilView * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11DepthStencilView * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11DepthStencilView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11DepthStencilView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11DepthStencilView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetResource )( - ID3D11DepthStencilView * This, - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11DepthStencilView * This, - /* [annotation] */ - _Out_ D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc); - - END_INTERFACE - } ID3D11DepthStencilViewVtbl; - - interface ID3D11DepthStencilView - { - CONST_VTBL struct ID3D11DepthStencilViewVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11DepthStencilView_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11DepthStencilView_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11DepthStencilView_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11DepthStencilView_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11DepthStencilView_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11DepthStencilView_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11DepthStencilView_GetResource(This,ppResource) \ - ( (This)->lpVtbl -> GetResource(This,ppResource) ) - - -#define ID3D11DepthStencilView_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11DepthStencilView_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0013 */ -/* [local] */ - -typedef -enum D3D11_BUFFER_UAV_FLAG - { - D3D11_BUFFER_UAV_FLAG_RAW = 0x1, - D3D11_BUFFER_UAV_FLAG_APPEND = 0x2, - D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4 - } D3D11_BUFFER_UAV_FLAG; - -typedef struct D3D11_BUFFER_UAV - { - UINT FirstElement; - UINT NumElements; - UINT Flags; - } D3D11_BUFFER_UAV; - -typedef struct D3D11_TEX1D_UAV - { - UINT MipSlice; - } D3D11_TEX1D_UAV; - -typedef struct D3D11_TEX1D_ARRAY_UAV - { - UINT MipSlice; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX1D_ARRAY_UAV; - -typedef struct D3D11_TEX2D_UAV - { - UINT MipSlice; - } D3D11_TEX2D_UAV; - -typedef struct D3D11_TEX2D_ARRAY_UAV - { - UINT MipSlice; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX2D_ARRAY_UAV; - -typedef struct D3D11_TEX3D_UAV - { - UINT MipSlice; - UINT FirstWSlice; - UINT WSize; - } D3D11_TEX3D_UAV; - -typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC - { - DXGI_FORMAT Format; - D3D11_UAV_DIMENSION ViewDimension; - union - { - D3D11_BUFFER_UAV Buffer; - D3D11_TEX1D_UAV Texture1D; - D3D11_TEX1D_ARRAY_UAV Texture1DArray; - D3D11_TEX2D_UAV Texture2D; - D3D11_TEX2D_ARRAY_UAV Texture2DArray; - D3D11_TEX3D_UAV Texture3D; - } ; - } D3D11_UNORDERED_ACCESS_VIEW_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_UNORDERED_ACCESS_VIEW_DESC : public D3D11_UNORDERED_ACCESS_VIEW_DESC -{ - CD3D11_UNORDERED_ACCESS_VIEW_DESC() - {} - explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( const D3D11_UNORDERED_ACCESS_VIEW_DESC& o ) : - D3D11_UNORDERED_ACCESS_VIEW_DESC( o ) - {} - explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( - D3D11_UAV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, // FirstElement for BUFFER - UINT firstArraySlice = 0, // NumElements for BUFFER, FirstWSlice for TEXTURE3D - UINT arraySize = -1, // WSize for TEXTURE3D - UINT flags = 0 ) // BUFFER only - { - Format = format; - ViewDimension = viewDimension; - switch (viewDimension) - { - case D3D11_UAV_DIMENSION_BUFFER: - Buffer.FirstElement = mipSlice; - Buffer.NumElements = firstArraySlice; - Buffer.Flags = flags; - break; - case D3D11_UAV_DIMENSION_TEXTURE1D: - Texture1D.MipSlice = mipSlice; - break; - case D3D11_UAV_DIMENSION_TEXTURE1DARRAY: - Texture1DArray.MipSlice = mipSlice; - Texture1DArray.FirstArraySlice = firstArraySlice; - Texture1DArray.ArraySize = arraySize; - break; - case D3D11_UAV_DIMENSION_TEXTURE2D: - Texture2D.MipSlice = mipSlice; - break; - case D3D11_UAV_DIMENSION_TEXTURE2DARRAY: - Texture2DArray.MipSlice = mipSlice; - Texture2DArray.FirstArraySlice = firstArraySlice; - Texture2DArray.ArraySize = arraySize; - break; - case D3D11_UAV_DIMENSION_TEXTURE3D: - Texture3D.MipSlice = mipSlice; - Texture3D.FirstWSlice = firstArraySlice; - Texture3D.WSize = arraySize; - break; - default: break; - } - } - explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( - _In_ ID3D11Buffer*, - DXGI_FORMAT format, - UINT firstElement, - UINT numElements, - UINT flags = 0 ) - { - Format = format; - ViewDimension = D3D11_UAV_DIMENSION_BUFFER; - Buffer.FirstElement = firstElement; - Buffer.NumElements = numElements; - Buffer.Flags = flags; - } - explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( - _In_ ID3D11Texture1D* pTex1D, - D3D11_UAV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstArraySlice = 0, - UINT arraySize = -1 ) - { - ViewDimension = viewDimension; - if (DXGI_FORMAT_UNKNOWN == format || - (-1 == arraySize && D3D11_UAV_DIMENSION_TEXTURE1DARRAY == viewDimension)) - { - D3D11_TEXTURE1D_DESC TexDesc; - pTex1D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; - } - Format = format; - switch (viewDimension) - { - case D3D11_UAV_DIMENSION_TEXTURE1D: - Texture1D.MipSlice = mipSlice; - break; - case D3D11_UAV_DIMENSION_TEXTURE1DARRAY: - Texture1DArray.MipSlice = mipSlice; - Texture1DArray.FirstArraySlice = firstArraySlice; - Texture1DArray.ArraySize = arraySize; - break; - default: break; - } - } - explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( - _In_ ID3D11Texture2D* pTex2D, - D3D11_UAV_DIMENSION viewDimension, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstArraySlice = 0, - UINT arraySize = -1 ) - { - ViewDimension = viewDimension; - if (DXGI_FORMAT_UNKNOWN == format || - (-1 == arraySize && D3D11_UAV_DIMENSION_TEXTURE2DARRAY == viewDimension)) - { - D3D11_TEXTURE2D_DESC TexDesc; - pTex2D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; - } - Format = format; - switch (viewDimension) - { - case D3D11_UAV_DIMENSION_TEXTURE2D: - Texture2D.MipSlice = mipSlice; - break; - case D3D11_UAV_DIMENSION_TEXTURE2DARRAY: - Texture2DArray.MipSlice = mipSlice; - Texture2DArray.FirstArraySlice = firstArraySlice; - Texture2DArray.ArraySize = arraySize; - break; - default: break; - } - } - explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( - _In_ ID3D11Texture3D* pTex3D, - DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, - UINT mipSlice = 0, - UINT firstWSlice = 0, - UINT wSize = -1 ) - { - ViewDimension = D3D11_UAV_DIMENSION_TEXTURE3D; - if (DXGI_FORMAT_UNKNOWN == format || -1 == wSize) - { - D3D11_TEXTURE3D_DESC TexDesc; - pTex3D->GetDesc( &TexDesc ); - if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; - if (-1 == wSize) wSize = TexDesc.Depth - firstWSlice; - } - Format = format; - Texture3D.MipSlice = mipSlice; - Texture3D.FirstWSlice = firstWSlice; - Texture3D.WSize = wSize; - } - ~CD3D11_UNORDERED_ACCESS_VIEW_DESC() {} - operator const D3D11_UNORDERED_ACCESS_VIEW_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0013_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0013_v0_0_s_ifspec; - -#ifndef __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ -#define __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ - -/* interface ID3D11UnorderedAccessView */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11UnorderedAccessView; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("28acf509-7f5c-48f6-8611-f316010a6380") - ID3D11UnorderedAccessView : public ID3D11View - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11UnorderedAccessViewVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11UnorderedAccessView * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11UnorderedAccessView * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11UnorderedAccessView * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11UnorderedAccessView * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11UnorderedAccessView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11UnorderedAccessView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11UnorderedAccessView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetResource )( - ID3D11UnorderedAccessView * This, - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11UnorderedAccessView * This, - /* [annotation] */ - _Out_ D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc); - - END_INTERFACE - } ID3D11UnorderedAccessViewVtbl; - - interface ID3D11UnorderedAccessView - { - CONST_VTBL struct ID3D11UnorderedAccessViewVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11UnorderedAccessView_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11UnorderedAccessView_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11UnorderedAccessView_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11UnorderedAccessView_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11UnorderedAccessView_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11UnorderedAccessView_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11UnorderedAccessView_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11UnorderedAccessView_GetResource(This,ppResource) \ - ( (This)->lpVtbl -> GetResource(This,ppResource) ) - - -#define ID3D11UnorderedAccessView_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11VertexShader_INTERFACE_DEFINED__ -#define __ID3D11VertexShader_INTERFACE_DEFINED__ - -/* interface ID3D11VertexShader */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VertexShader; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("3b301d64-d678-4289-8897-22f8928b72f3") - ID3D11VertexShader : public ID3D11DeviceChild - { - public: - }; - - -#else /* C style interface */ - - typedef struct ID3D11VertexShaderVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VertexShader * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VertexShader * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VertexShader * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11VertexShader * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11VertexShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VertexShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VertexShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11VertexShaderVtbl; - - interface ID3D11VertexShader - { - CONST_VTBL struct ID3D11VertexShaderVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VertexShader_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VertexShader_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VertexShader_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VertexShader_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11VertexShader_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11VertexShader_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VertexShader_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VertexShader_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11HullShader_INTERFACE_DEFINED__ -#define __ID3D11HullShader_INTERFACE_DEFINED__ - -/* interface ID3D11HullShader */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11HullShader; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("8e5c6061-628a-4c8e-8264-bbe45cb3d5dd") - ID3D11HullShader : public ID3D11DeviceChild - { - public: - }; - - -#else /* C style interface */ - - typedef struct ID3D11HullShaderVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11HullShader * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11HullShader * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11HullShader * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11HullShader * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11HullShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11HullShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11HullShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11HullShaderVtbl; - - interface ID3D11HullShader - { - CONST_VTBL struct ID3D11HullShaderVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11HullShader_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11HullShader_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11HullShader_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11HullShader_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11HullShader_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11HullShader_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11HullShader_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11HullShader_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11DomainShader_INTERFACE_DEFINED__ -#define __ID3D11DomainShader_INTERFACE_DEFINED__ - -/* interface ID3D11DomainShader */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11DomainShader; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("f582c508-0f36-490c-9977-31eece268cfa") - ID3D11DomainShader : public ID3D11DeviceChild - { - public: - }; - - -#else /* C style interface */ - - typedef struct ID3D11DomainShaderVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11DomainShader * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11DomainShader * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11DomainShader * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11DomainShader * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11DomainShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11DomainShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11DomainShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11DomainShaderVtbl; - - interface ID3D11DomainShader - { - CONST_VTBL struct ID3D11DomainShaderVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11DomainShader_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11DomainShader_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11DomainShader_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11DomainShader_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11DomainShader_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11DomainShader_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11DomainShader_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11DomainShader_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11GeometryShader_INTERFACE_DEFINED__ -#define __ID3D11GeometryShader_INTERFACE_DEFINED__ - -/* interface ID3D11GeometryShader */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11GeometryShader; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("38325b96-effb-4022-ba02-2e795b70275c") - ID3D11GeometryShader : public ID3D11DeviceChild - { - public: - }; - - -#else /* C style interface */ - - typedef struct ID3D11GeometryShaderVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11GeometryShader * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11GeometryShader * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11GeometryShader * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11GeometryShader * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11GeometryShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11GeometryShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11GeometryShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11GeometryShaderVtbl; - - interface ID3D11GeometryShader - { - CONST_VTBL struct ID3D11GeometryShaderVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11GeometryShader_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11GeometryShader_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11GeometryShader_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11GeometryShader_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11GeometryShader_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11GeometryShader_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11GeometryShader_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11GeometryShader_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11PixelShader_INTERFACE_DEFINED__ -#define __ID3D11PixelShader_INTERFACE_DEFINED__ - -/* interface ID3D11PixelShader */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11PixelShader; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("ea82e40d-51dc-4f33-93d4-db7c9125ae8c") - ID3D11PixelShader : public ID3D11DeviceChild - { - public: - }; - - -#else /* C style interface */ - - typedef struct ID3D11PixelShaderVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11PixelShader * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11PixelShader * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11PixelShader * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11PixelShader * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11PixelShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11PixelShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11PixelShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11PixelShaderVtbl; - - interface ID3D11PixelShader - { - CONST_VTBL struct ID3D11PixelShaderVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11PixelShader_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11PixelShader_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11PixelShader_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11PixelShader_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11PixelShader_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11PixelShader_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11PixelShader_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11PixelShader_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11ComputeShader_INTERFACE_DEFINED__ -#define __ID3D11ComputeShader_INTERFACE_DEFINED__ - -/* interface ID3D11ComputeShader */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11ComputeShader; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("4f5b196e-c2bd-495e-bd01-1fded38e4969") - ID3D11ComputeShader : public ID3D11DeviceChild - { - public: - }; - - -#else /* C style interface */ - - typedef struct ID3D11ComputeShaderVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11ComputeShader * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11ComputeShader * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11ComputeShader * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11ComputeShader * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11ComputeShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11ComputeShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11ComputeShader * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11ComputeShaderVtbl; - - interface ID3D11ComputeShader - { - CONST_VTBL struct ID3D11ComputeShaderVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11ComputeShader_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11ComputeShader_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11ComputeShader_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11ComputeShader_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11ComputeShader_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11ComputeShader_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11ComputeShader_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11ComputeShader_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11InputLayout_INTERFACE_DEFINED__ -#define __ID3D11InputLayout_INTERFACE_DEFINED__ - -/* interface ID3D11InputLayout */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11InputLayout; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("e4819ddc-4cf0-4025-bd26-5de82a3e07b7") - ID3D11InputLayout : public ID3D11DeviceChild - { - public: - }; - - -#else /* C style interface */ - - typedef struct ID3D11InputLayoutVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11InputLayout * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11InputLayout * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11InputLayout * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11InputLayout * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11InputLayout * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11InputLayout * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11InputLayout * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11InputLayoutVtbl; - - interface ID3D11InputLayout - { - CONST_VTBL struct ID3D11InputLayoutVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11InputLayout_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11InputLayout_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11InputLayout_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11InputLayout_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11InputLayout_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11InputLayout_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11InputLayout_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11InputLayout_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0021 */ -/* [local] */ - -typedef -enum D3D11_FILTER - { - D3D11_FILTER_MIN_MAG_MIP_POINT = 0, - D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, - D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, - D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, - D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, - D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, - D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, - D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15, - D3D11_FILTER_ANISOTROPIC = 0x55, - D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, - D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, - D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, - D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, - D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, - D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, - D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, - D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, - D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5, - D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100, - D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101, - D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104, - D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105, - D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110, - D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111, - D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114, - D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115, - D3D11_FILTER_MINIMUM_ANISOTROPIC = 0x155, - D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180, - D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181, - D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184, - D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185, - D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190, - D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191, - D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194, - D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195, - D3D11_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5 - } D3D11_FILTER; - -typedef -enum D3D11_FILTER_TYPE - { - D3D11_FILTER_TYPE_POINT = 0, - D3D11_FILTER_TYPE_LINEAR = 1 - } D3D11_FILTER_TYPE; - -typedef -enum D3D11_FILTER_REDUCTION_TYPE - { - D3D11_FILTER_REDUCTION_TYPE_STANDARD = 0, - D3D11_FILTER_REDUCTION_TYPE_COMPARISON = 1, - D3D11_FILTER_REDUCTION_TYPE_MINIMUM = 2, - D3D11_FILTER_REDUCTION_TYPE_MAXIMUM = 3 - } D3D11_FILTER_REDUCTION_TYPE; - -#define D3D11_FILTER_REDUCTION_TYPE_MASK ( 0x3 ) - -#define D3D11_FILTER_REDUCTION_TYPE_SHIFT ( 7 ) - -#define D3D11_FILTER_TYPE_MASK ( 0x3 ) - -#define D3D11_MIN_FILTER_SHIFT ( 4 ) - -#define D3D11_MAG_FILTER_SHIFT ( 2 ) - -#define D3D11_MIP_FILTER_SHIFT ( 0 ) - -// D3D11_COMPARISON_FILTERING_BIT is no longer used / meaningless. The D3D11_FILTER_REDUCTION_TYPE enum replaced it. -// Old code that uses D3D11_COMPARISON_FILTERING_BIT and would never use D3D11_FILTER_MINIMUM_* or D3D11_FILTER_MAXIMUM_* -// will still work fine though, so the define is left to avoid breaks. -#define D3D11_COMPARISON_FILTERING_BIT ( 0x80 ) - -#define D3D11_ANISOTROPIC_FILTERING_BIT ( 0x40 ) - -#define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) \ - ( ( D3D11_FILTER ) ( \ - ( ( ( min ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MIN_FILTER_SHIFT ) | \ - ( ( ( mag ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MAG_FILTER_SHIFT ) | \ - ( ( ( mip ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MIP_FILTER_SHIFT ) | \ - ( ( ( reduction ) & D3D11_FILTER_REDUCTION_TYPE_MASK ) << D3D11_FILTER_REDUCTION_TYPE_SHIFT ) ) ) -#define D3D11_ENCODE_ANISOTROPIC_FILTER( reduction ) \ - ( ( D3D11_FILTER ) ( \ - D3D11_ANISOTROPIC_FILTERING_BIT | \ - D3D11_ENCODE_BASIC_FILTER( D3D11_FILTER_TYPE_LINEAR, \ - D3D11_FILTER_TYPE_LINEAR, \ - D3D11_FILTER_TYPE_LINEAR, \ - reduction ) ) ) -#define D3D11_DECODE_MIN_FILTER( d3d11Filter ) \ - ( ( D3D11_FILTER_TYPE ) \ - ( ( ( d3d11Filter ) >> D3D11_MIN_FILTER_SHIFT ) & D3D11_FILTER_TYPE_MASK ) ) -#define D3D11_DECODE_MAG_FILTER( d3d11Filter ) \ - ( ( D3D11_FILTER_TYPE ) \ - ( ( ( d3d11Filter ) >> D3D11_MAG_FILTER_SHIFT ) & D3D11_FILTER_TYPE_MASK ) ) -#define D3D11_DECODE_MIP_FILTER( d3d11Filter ) \ - ( ( D3D11_FILTER_TYPE ) \ - ( ( ( d3d11Filter ) >> D3D11_MIP_FILTER_SHIFT ) & D3D11_FILTER_TYPE_MASK ) ) -#define D3D11_DECODE_FILTER_REDUCTION( d3d11Filter ) \ - ( ( D3D11_FILTER_REDUCTION_TYPE ) \ - ( ( ( d3d11Filter ) >> D3D11_FILTER_REDUCTION_TYPE_SHIFT ) & D3D11_FILTER_REDUCTION_TYPE_MASK ) ) -#define D3D11_DECODE_IS_COMPARISON_FILTER( d3d11Filter ) \ - ( D3D11_DECODE_FILTER_REDUCTION( d3d11Filter ) == D3D11_FILTER_REDUCTION_TYPE_COMPARISON ) -#define D3D11_DECODE_IS_ANISOTROPIC_FILTER( d3d11Filter ) \ - ( ( ( d3d11Filter ) & D3D11_ANISOTROPIC_FILTERING_BIT ) && \ - ( D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER( d3d11Filter ) ) && \ - ( D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER( d3d11Filter ) ) && \ - ( D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER( d3d11Filter ) ) ) -typedef -enum D3D11_TEXTURE_ADDRESS_MODE - { - D3D11_TEXTURE_ADDRESS_WRAP = 1, - D3D11_TEXTURE_ADDRESS_MIRROR = 2, - D3D11_TEXTURE_ADDRESS_CLAMP = 3, - D3D11_TEXTURE_ADDRESS_BORDER = 4, - D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5 - } D3D11_TEXTURE_ADDRESS_MODE; - -typedef struct D3D11_SAMPLER_DESC - { - D3D11_FILTER Filter; - D3D11_TEXTURE_ADDRESS_MODE AddressU; - D3D11_TEXTURE_ADDRESS_MODE AddressV; - D3D11_TEXTURE_ADDRESS_MODE AddressW; - FLOAT MipLODBias; - UINT MaxAnisotropy; - D3D11_COMPARISON_FUNC ComparisonFunc; - FLOAT BorderColor[ 4 ]; - FLOAT MinLOD; - FLOAT MaxLOD; - } D3D11_SAMPLER_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC -{ - CD3D11_SAMPLER_DESC() - {} - explicit CD3D11_SAMPLER_DESC( const D3D11_SAMPLER_DESC& o ) : - D3D11_SAMPLER_DESC( o ) - {} - explicit CD3D11_SAMPLER_DESC( CD3D11_DEFAULT ) - { - Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; - AddressU = D3D11_TEXTURE_ADDRESS_CLAMP; - AddressV = D3D11_TEXTURE_ADDRESS_CLAMP; - AddressW = D3D11_TEXTURE_ADDRESS_CLAMP; - MipLODBias = 0; - MaxAnisotropy = 1; - ComparisonFunc = D3D11_COMPARISON_NEVER; - BorderColor[ 0 ] = 1.0f; - BorderColor[ 1 ] = 1.0f; - BorderColor[ 2 ] = 1.0f; - BorderColor[ 3 ] = 1.0f; - MinLOD = -3.402823466e+38F; // -FLT_MAX - MaxLOD = 3.402823466e+38F; // FLT_MAX - } - explicit CD3D11_SAMPLER_DESC( - D3D11_FILTER filter, - D3D11_TEXTURE_ADDRESS_MODE addressU, - D3D11_TEXTURE_ADDRESS_MODE addressV, - D3D11_TEXTURE_ADDRESS_MODE addressW, - FLOAT mipLODBias, - UINT maxAnisotropy, - D3D11_COMPARISON_FUNC comparisonFunc, - _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA - FLOAT minLOD, - FLOAT maxLOD ) - { - Filter = filter; - AddressU = addressU; - AddressV = addressV; - AddressW = addressW; - MipLODBias = mipLODBias; - MaxAnisotropy = maxAnisotropy; - ComparisonFunc = comparisonFunc; - const float defaultColor[ 4 ] = { 1.0f, 1.0f, 1.0f, 1.0f }; - if (!borderColor) borderColor = defaultColor; - BorderColor[ 0 ] = borderColor[ 0 ]; - BorderColor[ 1 ] = borderColor[ 1 ]; - BorderColor[ 2 ] = borderColor[ 2 ]; - BorderColor[ 3 ] = borderColor[ 3 ]; - MinLOD = minLOD; - MaxLOD = maxLOD; - } - ~CD3D11_SAMPLER_DESC() {} - operator const D3D11_SAMPLER_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0021_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0021_v0_0_s_ifspec; - -#ifndef __ID3D11SamplerState_INTERFACE_DEFINED__ -#define __ID3D11SamplerState_INTERFACE_DEFINED__ - -/* interface ID3D11SamplerState */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11SamplerState; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("da6fea51-564c-4487-9810-f0d0f9b4e3a5") - ID3D11SamplerState : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_SAMPLER_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11SamplerStateVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11SamplerState * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11SamplerState * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11SamplerState * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11SamplerState * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11SamplerState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11SamplerState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11SamplerState * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11SamplerState * This, - /* [annotation] */ - _Out_ D3D11_SAMPLER_DESC *pDesc); - - END_INTERFACE - } ID3D11SamplerStateVtbl; - - interface ID3D11SamplerState - { - CONST_VTBL struct ID3D11SamplerStateVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11SamplerState_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11SamplerState_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11SamplerState_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11SamplerState_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11SamplerState_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11SamplerState_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11SamplerState_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11SamplerState_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11SamplerState_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0022 */ -/* [local] */ - -typedef -enum D3D11_FORMAT_SUPPORT - { - D3D11_FORMAT_SUPPORT_BUFFER = 0x1, - D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2, - D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4, - D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8, - D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10, - D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20, - D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40, - D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80, - D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100, - D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200, - D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400, - D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800, - D3D11_FORMAT_SUPPORT_MIP = 0x1000, - D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000, - D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000, - D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000, - D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, - D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000, - D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000, - D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000, - D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000, - D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000, - D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000, - D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000, - D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000, - D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000, - D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000, - D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x8000000, - D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000, - D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000, - D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000 - } D3D11_FORMAT_SUPPORT; - -typedef -enum D3D11_FORMAT_SUPPORT2 - { - D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1, - D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2, - D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x4, - D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x8, - D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x10, - D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x20, - D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x40, - D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x80, - D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x100, - D3D11_FORMAT_SUPPORT2_TILED = 0x200, - D3D11_FORMAT_SUPPORT2_SHAREABLE = 0x400, - D3D11_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x4000 - } D3D11_FORMAT_SUPPORT2; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0022_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0022_v0_0_s_ifspec; - -#ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__ -#define __ID3D11Asynchronous_INTERFACE_DEFINED__ - -/* interface ID3D11Asynchronous */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Asynchronous; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b") - ID3D11Asynchronous : public ID3D11DeviceChild - { - public: - virtual UINT STDMETHODCALLTYPE GetDataSize( void) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11AsynchronousVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Asynchronous * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Asynchronous * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Asynchronous * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Asynchronous * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Asynchronous * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Asynchronous * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Asynchronous * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - UINT ( STDMETHODCALLTYPE *GetDataSize )( - ID3D11Asynchronous * This); - - END_INTERFACE - } ID3D11AsynchronousVtbl; - - interface ID3D11Asynchronous - { - CONST_VTBL struct ID3D11AsynchronousVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Asynchronous_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Asynchronous_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Asynchronous_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Asynchronous_GetDataSize(This) \ - ( (This)->lpVtbl -> GetDataSize(This) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0023 */ -/* [local] */ - -typedef -enum D3D11_ASYNC_GETDATA_FLAG - { - D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1 - } D3D11_ASYNC_GETDATA_FLAG; - -typedef -enum D3D11_QUERY - { - D3D11_QUERY_EVENT = 0, - D3D11_QUERY_OCCLUSION = ( D3D11_QUERY_EVENT + 1 ) , - D3D11_QUERY_TIMESTAMP = ( D3D11_QUERY_OCCLUSION + 1 ) , - D3D11_QUERY_TIMESTAMP_DISJOINT = ( D3D11_QUERY_TIMESTAMP + 1 ) , - D3D11_QUERY_PIPELINE_STATISTICS = ( D3D11_QUERY_TIMESTAMP_DISJOINT + 1 ) , - D3D11_QUERY_OCCLUSION_PREDICATE = ( D3D11_QUERY_PIPELINE_STATISTICS + 1 ) , - D3D11_QUERY_SO_STATISTICS = ( D3D11_QUERY_OCCLUSION_PREDICATE + 1 ) , - D3D11_QUERY_SO_OVERFLOW_PREDICATE = ( D3D11_QUERY_SO_STATISTICS + 1 ) , - D3D11_QUERY_SO_STATISTICS_STREAM0 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE + 1 ) , - D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = ( D3D11_QUERY_SO_STATISTICS_STREAM0 + 1 ) , - D3D11_QUERY_SO_STATISTICS_STREAM1 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 + 1 ) , - D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = ( D3D11_QUERY_SO_STATISTICS_STREAM1 + 1 ) , - D3D11_QUERY_SO_STATISTICS_STREAM2 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 + 1 ) , - D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = ( D3D11_QUERY_SO_STATISTICS_STREAM2 + 1 ) , - D3D11_QUERY_SO_STATISTICS_STREAM3 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 + 1 ) , - D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = ( D3D11_QUERY_SO_STATISTICS_STREAM3 + 1 ) - } D3D11_QUERY; - -typedef -enum D3D11_QUERY_MISC_FLAG - { - D3D11_QUERY_MISC_PREDICATEHINT = 0x1 - } D3D11_QUERY_MISC_FLAG; - -typedef struct D3D11_QUERY_DESC - { - D3D11_QUERY Query; - UINT MiscFlags; - } D3D11_QUERY_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC -{ - CD3D11_QUERY_DESC() - {} - explicit CD3D11_QUERY_DESC( const D3D11_QUERY_DESC& o ) : - D3D11_QUERY_DESC( o ) - {} - explicit CD3D11_QUERY_DESC( - D3D11_QUERY query, - UINT miscFlags = 0 ) - { - Query = query; - MiscFlags = miscFlags; - } - ~CD3D11_QUERY_DESC() {} - operator const D3D11_QUERY_DESC&() const { return *this; } -}; -extern "C"{ -#endif - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0023_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0023_v0_0_s_ifspec; - -#ifndef __ID3D11Query_INTERFACE_DEFINED__ -#define __ID3D11Query_INTERFACE_DEFINED__ - -/* interface ID3D11Query */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Query; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd") - ID3D11Query : public ID3D11Asynchronous - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_QUERY_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11QueryVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Query * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Query * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Query * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Query * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Query * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Query * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Query * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - UINT ( STDMETHODCALLTYPE *GetDataSize )( - ID3D11Query * This); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11Query * This, - /* [annotation] */ - _Out_ D3D11_QUERY_DESC *pDesc); - - END_INTERFACE - } ID3D11QueryVtbl; - - interface ID3D11Query - { - CONST_VTBL struct ID3D11QueryVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Query_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Query_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Query_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Query_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Query_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Query_GetDataSize(This) \ - ( (This)->lpVtbl -> GetDataSize(This) ) - - -#define ID3D11Query_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Query_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11Predicate_INTERFACE_DEFINED__ -#define __ID3D11Predicate_INTERFACE_DEFINED__ - -/* interface ID3D11Predicate */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Predicate; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("9eb576dd-9f77-4d86-81aa-8bab5fe490e2") - ID3D11Predicate : public ID3D11Query - { - public: - }; - - -#else /* C style interface */ - - typedef struct ID3D11PredicateVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Predicate * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Predicate * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Predicate * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Predicate * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Predicate * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Predicate * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Predicate * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - UINT ( STDMETHODCALLTYPE *GetDataSize )( - ID3D11Predicate * This); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11Predicate * This, - /* [annotation] */ - _Out_ D3D11_QUERY_DESC *pDesc); - - END_INTERFACE - } ID3D11PredicateVtbl; - - interface ID3D11Predicate - { - CONST_VTBL struct ID3D11PredicateVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Predicate_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Predicate_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Predicate_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Predicate_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Predicate_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Predicate_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Predicate_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Predicate_GetDataSize(This) \ - ( (This)->lpVtbl -> GetDataSize(This) ) - - -#define ID3D11Predicate_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Predicate_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0025 */ -/* [local] */ - -typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT - { - UINT64 Frequency; - BOOL Disjoint; - } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT; - -typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS - { - UINT64 IAVertices; - UINT64 IAPrimitives; - UINT64 VSInvocations; - UINT64 GSInvocations; - UINT64 GSPrimitives; - UINT64 CInvocations; - UINT64 CPrimitives; - UINT64 PSInvocations; - UINT64 HSInvocations; - UINT64 DSInvocations; - UINT64 CSInvocations; - } D3D11_QUERY_DATA_PIPELINE_STATISTICS; - -typedef struct D3D11_QUERY_DATA_SO_STATISTICS - { - UINT64 NumPrimitivesWritten; - UINT64 PrimitivesStorageNeeded; - } D3D11_QUERY_DATA_SO_STATISTICS; - -typedef -enum D3D11_COUNTER - { - D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000 - } D3D11_COUNTER; - -typedef -enum D3D11_COUNTER_TYPE - { - D3D11_COUNTER_TYPE_FLOAT32 = 0, - D3D11_COUNTER_TYPE_UINT16 = ( D3D11_COUNTER_TYPE_FLOAT32 + 1 ) , - D3D11_COUNTER_TYPE_UINT32 = ( D3D11_COUNTER_TYPE_UINT16 + 1 ) , - D3D11_COUNTER_TYPE_UINT64 = ( D3D11_COUNTER_TYPE_UINT32 + 1 ) - } D3D11_COUNTER_TYPE; - -typedef struct D3D11_COUNTER_DESC - { - D3D11_COUNTER Counter; - UINT MiscFlags; - } D3D11_COUNTER_DESC; - -#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_COUNTER_DESC : public D3D11_COUNTER_DESC -{ - CD3D11_COUNTER_DESC() - {} - explicit CD3D11_COUNTER_DESC( const D3D11_COUNTER_DESC& o ) : - D3D11_COUNTER_DESC( o ) - {} - explicit CD3D11_COUNTER_DESC( - D3D11_COUNTER counter, - UINT miscFlags = 0 ) - { - Counter = counter; - MiscFlags = miscFlags; - } - ~CD3D11_COUNTER_DESC() {} - operator const D3D11_COUNTER_DESC&() const { return *this; } -}; -extern "C"{ -#endif -typedef struct D3D11_COUNTER_INFO - { - D3D11_COUNTER LastDeviceDependentCounter; - UINT NumSimultaneousCounters; - UINT8 NumDetectableParallelUnits; - } D3D11_COUNTER_INFO; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0025_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0025_v0_0_s_ifspec; - -#ifndef __ID3D11Counter_INTERFACE_DEFINED__ -#define __ID3D11Counter_INTERFACE_DEFINED__ - -/* interface ID3D11Counter */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Counter; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("6e8c49fb-a371-4770-b440-29086022b741") - ID3D11Counter : public ID3D11Asynchronous - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_COUNTER_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11CounterVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Counter * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Counter * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Counter * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11Counter * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Counter * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Counter * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Counter * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - UINT ( STDMETHODCALLTYPE *GetDataSize )( - ID3D11Counter * This); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11Counter * This, - /* [annotation] */ - _Out_ D3D11_COUNTER_DESC *pDesc); - - END_INTERFACE - } ID3D11CounterVtbl; - - interface ID3D11Counter - { - CONST_VTBL struct ID3D11CounterVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Counter_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Counter_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Counter_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Counter_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11Counter_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Counter_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Counter_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11Counter_GetDataSize(This) \ - ( (This)->lpVtbl -> GetDataSize(This) ) - - -#define ID3D11Counter_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Counter_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0026 */ -/* [local] */ - -typedef -enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS - { - D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff, - D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe - } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS; - -typedef -enum D3D11_DEVICE_CONTEXT_TYPE - { - D3D11_DEVICE_CONTEXT_IMMEDIATE = 0, - D3D11_DEVICE_CONTEXT_DEFERRED = ( D3D11_DEVICE_CONTEXT_IMMEDIATE + 1 ) - } D3D11_DEVICE_CONTEXT_TYPE; - -typedef struct D3D11_CLASS_INSTANCE_DESC - { - UINT InstanceId; - UINT InstanceIndex; - UINT TypeId; - UINT ConstantBuffer; - UINT BaseConstantBufferOffset; - UINT BaseTexture; - UINT BaseSampler; - BOOL Created; - } D3D11_CLASS_INSTANCE_DESC; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0026_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0026_v0_0_s_ifspec; - -#ifndef __ID3D11ClassInstance_INTERFACE_DEFINED__ -#define __ID3D11ClassInstance_INTERFACE_DEFINED__ - -/* interface ID3D11ClassInstance */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11ClassInstance; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("a6cd7faa-b0b7-4a2f-9436-8662a65797cb") - ID3D11ClassInstance : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetClassLinkage( - /* [annotation] */ - _Outptr_ ID3D11ClassLinkage **ppLinkage) = 0; - - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_CLASS_INSTANCE_DESC *pDesc) = 0; - - virtual void STDMETHODCALLTYPE GetInstanceName( - /* [annotation] */ - _Out_writes_opt_(*pBufferLength) LPSTR pInstanceName, - /* [annotation] */ - _Inout_ SIZE_T *pBufferLength) = 0; - - virtual void STDMETHODCALLTYPE GetTypeName( - /* [annotation] */ - _Out_writes_opt_(*pBufferLength) LPSTR pTypeName, - /* [annotation] */ - _Inout_ SIZE_T *pBufferLength) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11ClassInstanceVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11ClassInstance * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11ClassInstance * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11ClassInstance * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11ClassInstance * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11ClassInstance * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11ClassInstance * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11ClassInstance * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetClassLinkage )( - ID3D11ClassInstance * This, - /* [annotation] */ - _Outptr_ ID3D11ClassLinkage **ppLinkage); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11ClassInstance * This, - /* [annotation] */ - _Out_ D3D11_CLASS_INSTANCE_DESC *pDesc); - - void ( STDMETHODCALLTYPE *GetInstanceName )( - ID3D11ClassInstance * This, - /* [annotation] */ - _Out_writes_opt_(*pBufferLength) LPSTR pInstanceName, - /* [annotation] */ - _Inout_ SIZE_T *pBufferLength); - - void ( STDMETHODCALLTYPE *GetTypeName )( - ID3D11ClassInstance * This, - /* [annotation] */ - _Out_writes_opt_(*pBufferLength) LPSTR pTypeName, - /* [annotation] */ - _Inout_ SIZE_T *pBufferLength); - - END_INTERFACE - } ID3D11ClassInstanceVtbl; - - interface ID3D11ClassInstance - { - CONST_VTBL struct ID3D11ClassInstanceVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11ClassInstance_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11ClassInstance_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11ClassInstance_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11ClassInstance_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11ClassInstance_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11ClassInstance_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11ClassInstance_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11ClassInstance_GetClassLinkage(This,ppLinkage) \ - ( (This)->lpVtbl -> GetClassLinkage(This,ppLinkage) ) - -#define ID3D11ClassInstance_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#define ID3D11ClassInstance_GetInstanceName(This,pInstanceName,pBufferLength) \ - ( (This)->lpVtbl -> GetInstanceName(This,pInstanceName,pBufferLength) ) - -#define ID3D11ClassInstance_GetTypeName(This,pTypeName,pBufferLength) \ - ( (This)->lpVtbl -> GetTypeName(This,pTypeName,pBufferLength) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11ClassInstance_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11ClassLinkage_INTERFACE_DEFINED__ -#define __ID3D11ClassLinkage_INTERFACE_DEFINED__ - -/* interface ID3D11ClassLinkage */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11ClassLinkage; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("ddf57cba-9543-46e4-a12b-f207a0fe7fed") - ID3D11ClassLinkage : public ID3D11DeviceChild - { - public: - virtual HRESULT STDMETHODCALLTYPE GetClassInstance( - /* [annotation] */ - _In_ LPCSTR pClassInstanceName, - /* [annotation] */ - _In_ UINT InstanceIndex, - /* [annotation] */ - _COM_Outptr_ ID3D11ClassInstance **ppInstance) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateClassInstance( - /* [annotation] */ - _In_ LPCSTR pClassTypeName, - /* [annotation] */ - _In_ UINT ConstantBufferOffset, - /* [annotation] */ - _In_ UINT ConstantVectorOffset, - /* [annotation] */ - _In_ UINT TextureOffset, - /* [annotation] */ - _In_ UINT SamplerOffset, - /* [annotation] */ - _COM_Outptr_ ID3D11ClassInstance **ppInstance) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11ClassLinkageVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11ClassLinkage * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11ClassLinkage * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11ClassLinkage * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11ClassLinkage * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11ClassLinkage * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11ClassLinkage * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11ClassLinkage * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - HRESULT ( STDMETHODCALLTYPE *GetClassInstance )( - ID3D11ClassLinkage * This, - /* [annotation] */ - _In_ LPCSTR pClassInstanceName, - /* [annotation] */ - _In_ UINT InstanceIndex, - /* [annotation] */ - _COM_Outptr_ ID3D11ClassInstance **ppInstance); - - HRESULT ( STDMETHODCALLTYPE *CreateClassInstance )( - ID3D11ClassLinkage * This, - /* [annotation] */ - _In_ LPCSTR pClassTypeName, - /* [annotation] */ - _In_ UINT ConstantBufferOffset, - /* [annotation] */ - _In_ UINT ConstantVectorOffset, - /* [annotation] */ - _In_ UINT TextureOffset, - /* [annotation] */ - _In_ UINT SamplerOffset, - /* [annotation] */ - _COM_Outptr_ ID3D11ClassInstance **ppInstance); - - END_INTERFACE - } ID3D11ClassLinkageVtbl; - - interface ID3D11ClassLinkage - { - CONST_VTBL struct ID3D11ClassLinkageVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11ClassLinkage_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11ClassLinkage_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11ClassLinkage_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11ClassLinkage_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11ClassLinkage_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11ClassLinkage_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11ClassLinkage_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11ClassLinkage_GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) \ - ( (This)->lpVtbl -> GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) ) - -#define ID3D11ClassLinkage_CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) \ - ( (This)->lpVtbl -> CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11ClassLinkage_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11CommandList_INTERFACE_DEFINED__ -#define __ID3D11CommandList_INTERFACE_DEFINED__ - -/* interface ID3D11CommandList */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11CommandList; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("a24bc4d1-769e-43f7-8013-98ff566c18e2") - ID3D11CommandList : public ID3D11DeviceChild - { - public: - virtual UINT STDMETHODCALLTYPE GetContextFlags( void) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11CommandListVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11CommandList * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11CommandList * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11CommandList * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11CommandList * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11CommandList * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11CommandList * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11CommandList * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - UINT ( STDMETHODCALLTYPE *GetContextFlags )( - ID3D11CommandList * This); - - END_INTERFACE - } ID3D11CommandListVtbl; - - interface ID3D11CommandList - { - CONST_VTBL struct ID3D11CommandListVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11CommandList_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11CommandList_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11CommandList_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11CommandList_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11CommandList_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11CommandList_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11CommandList_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11CommandList_GetContextFlags(This) \ - ( (This)->lpVtbl -> GetContextFlags(This) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11CommandList_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0029 */ -/* [local] */ - -typedef -enum D3D11_FEATURE - { - D3D11_FEATURE_THREADING = 0, - D3D11_FEATURE_DOUBLES = ( D3D11_FEATURE_THREADING + 1 ) , - D3D11_FEATURE_FORMAT_SUPPORT = ( D3D11_FEATURE_DOUBLES + 1 ) , - D3D11_FEATURE_FORMAT_SUPPORT2 = ( D3D11_FEATURE_FORMAT_SUPPORT + 1 ) , - D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = ( D3D11_FEATURE_FORMAT_SUPPORT2 + 1 ) , - D3D11_FEATURE_D3D11_OPTIONS = ( D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS + 1 ) , - D3D11_FEATURE_ARCHITECTURE_INFO = ( D3D11_FEATURE_D3D11_OPTIONS + 1 ) , - D3D11_FEATURE_D3D9_OPTIONS = ( D3D11_FEATURE_ARCHITECTURE_INFO + 1 ) , - D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT = ( D3D11_FEATURE_D3D9_OPTIONS + 1 ) , - D3D11_FEATURE_D3D9_SHADOW_SUPPORT = ( D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT + 1 ) , - D3D11_FEATURE_D3D11_OPTIONS1 = ( D3D11_FEATURE_D3D9_SHADOW_SUPPORT + 1 ) , - D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT = ( D3D11_FEATURE_D3D11_OPTIONS1 + 1 ) , - D3D11_FEATURE_MARKER_SUPPORT = ( D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT + 1 ) , - D3D11_FEATURE_D3D9_OPTIONS1 = ( D3D11_FEATURE_MARKER_SUPPORT + 1 ) , - D3D11_FEATURE_D3D11_OPTIONS2 = ( D3D11_FEATURE_D3D9_OPTIONS1 + 1 ) , - D3D11_FEATURE_D3D11_OPTIONS3 = ( D3D11_FEATURE_D3D11_OPTIONS2 + 1 ) , - D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = ( D3D11_FEATURE_D3D11_OPTIONS3 + 1 ) , - D3D11_FEATURE_D3D11_OPTIONS4 = ( D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT + 1 ) , - D3D11_FEATURE_SHADER_CACHE = ( D3D11_FEATURE_D3D11_OPTIONS4 + 1 ) - } D3D11_FEATURE; - -typedef struct D3D11_FEATURE_DATA_THREADING - { - BOOL DriverConcurrentCreates; - BOOL DriverCommandLists; - } D3D11_FEATURE_DATA_THREADING; - -typedef struct D3D11_FEATURE_DATA_DOUBLES - { - BOOL DoublePrecisionFloatShaderOps; - } D3D11_FEATURE_DATA_DOUBLES; - -typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT - { - DXGI_FORMAT InFormat; - UINT OutFormatSupport; - } D3D11_FEATURE_DATA_FORMAT_SUPPORT; - -typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 - { - DXGI_FORMAT InFormat; - UINT OutFormatSupport2; - } D3D11_FEATURE_DATA_FORMAT_SUPPORT2; - -typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS - { - BOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x; - } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS; - -// ============================================================================= -// In the D3D11_FEATURE_DATA_D3D11_OPTIONS struct below, -// the following groupings of capabilities will always be set identically. -// That is, all the BOOLs in a grouping will be TRUE or FALSE together. -// -// Group: DiscardAPIsSeenByDriver, FlagsForUpdateAndCopySeenByDriver -// -// Group: ClearView, CopyWithOverlap, ConstantBufferPartialUpdate -// ConstantBufferOffsetting, MapNoOverwriteOnDynamicConstantBuffer -// -// Group: MapNoOverwriteOnDynamicBufferSRV, -// MultisampleRTVWithForcedSampleCountOne -// -typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS - { - BOOL OutputMergerLogicOp; - BOOL UAVOnlyRenderingForcedSampleCount; - BOOL DiscardAPIsSeenByDriver; - BOOL FlagsForUpdateAndCopySeenByDriver; - BOOL ClearView; - BOOL CopyWithOverlap; - BOOL ConstantBufferPartialUpdate; - BOOL ConstantBufferOffsetting; - BOOL MapNoOverwriteOnDynamicConstantBuffer; - BOOL MapNoOverwriteOnDynamicBufferSRV; - BOOL MultisampleRTVWithForcedSampleCountOne; - BOOL SAD4ShaderInstructions; - BOOL ExtendedDoublesShaderInstructions; - BOOL ExtendedResourceSharing; - } D3D11_FEATURE_DATA_D3D11_OPTIONS; - -typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO - { - BOOL TileBasedDeferredRenderer; - } D3D11_FEATURE_DATA_ARCHITECTURE_INFO; - -typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS - { - BOOL FullNonPow2TextureSupport; - } D3D11_FEATURE_DATA_D3D9_OPTIONS; - -typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT - { - BOOL SupportsDepthAsTextureWithLessEqualComparisonFilter; - } D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT; - -typedef -enum D3D11_SHADER_MIN_PRECISION_SUPPORT - { - D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1, - D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2 - } D3D11_SHADER_MIN_PRECISION_SUPPORT; - -typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT - { - UINT PixelShaderMinPrecision; - UINT AllOtherShaderStagesMinPrecision; - } D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT; - -typedef -enum D3D11_TILED_RESOURCES_TIER - { - D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0, - D3D11_TILED_RESOURCES_TIER_1 = 1, - D3D11_TILED_RESOURCES_TIER_2 = 2, - D3D11_TILED_RESOURCES_TIER_3 = 3 - } D3D11_TILED_RESOURCES_TIER; - -typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 - { - D3D11_TILED_RESOURCES_TIER TiledResourcesTier; - BOOL MinMaxFiltering; - BOOL ClearViewAlsoSupportsDepthOnlyFormats; - BOOL MapOnDefaultBuffers; - } D3D11_FEATURE_DATA_D3D11_OPTIONS1; - -typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT - { - BOOL SimpleInstancingSupported; - } D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT; - -typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT - { - BOOL Profile; - } D3D11_FEATURE_DATA_MARKER_SUPPORT; - -typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1 - { - BOOL FullNonPow2TextureSupported; - BOOL DepthAsTextureWithLessEqualComparisonFilterSupported; - BOOL SimpleInstancingSupported; - BOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported; - } D3D11_FEATURE_DATA_D3D9_OPTIONS1; - -typedef -enum D3D11_CONSERVATIVE_RASTERIZATION_TIER - { - D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0, - D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 1, - D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 2, - D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 3 - } D3D11_CONSERVATIVE_RASTERIZATION_TIER; - -typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 - { - BOOL PSSpecifiedStencilRefSupported; - BOOL TypedUAVLoadAdditionalFormats; - BOOL ROVsSupported; - D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier; - D3D11_TILED_RESOURCES_TIER TiledResourcesTier; - BOOL MapOnDefaultTextures; - BOOL StandardSwizzle; - BOOL UnifiedMemoryArchitecture; - } D3D11_FEATURE_DATA_D3D11_OPTIONS2; - -typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3 - { - BOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer; - } D3D11_FEATURE_DATA_D3D11_OPTIONS3; - -typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT - { - UINT MaxGPUVirtualAddressBitsPerResource; - UINT MaxGPUVirtualAddressBitsPerProcess; - } D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT; - -typedef -enum D3D11_SHADER_CACHE_SUPPORT_FLAGS - { - D3D11_SHADER_CACHE_SUPPORT_NONE = 0, - D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1, - D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2 - } D3D11_SHADER_CACHE_SUPPORT_FLAGS; - -typedef struct D3D11_FEATURE_DATA_SHADER_CACHE - { - UINT SupportFlags; - } D3D11_FEATURE_DATA_SHADER_CACHE; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0029_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0029_v0_0_s_ifspec; - -#ifndef __ID3D11DeviceContext_INTERFACE_DEFINED__ -#define __ID3D11DeviceContext_INTERFACE_DEFINED__ - -/* interface ID3D11DeviceContext */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11DeviceContext; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("c0bfa96c-e089-44fb-8eaf-26f8796190da") - ID3D11DeviceContext : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE VSSetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE PSSetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE PSSetShader( - /* [annotation] */ - _In_opt_ ID3D11PixelShader *pPixelShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE PSSetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE VSSetShader( - /* [annotation] */ - _In_opt_ ID3D11VertexShader *pVertexShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE DrawIndexed( - /* [annotation] */ - _In_ UINT IndexCount, - /* [annotation] */ - _In_ UINT StartIndexLocation, - /* [annotation] */ - _In_ INT BaseVertexLocation) = 0; - - virtual void STDMETHODCALLTYPE Draw( - /* [annotation] */ - _In_ UINT VertexCount, - /* [annotation] */ - _In_ UINT StartVertexLocation) = 0; - - virtual HRESULT STDMETHODCALLTYPE Map( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ UINT Subresource, - /* [annotation] */ - _In_ D3D11_MAP MapType, - /* [annotation] */ - _In_ UINT MapFlags, - /* [annotation] */ - _Out_opt_ D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0; - - virtual void STDMETHODCALLTYPE Unmap( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ UINT Subresource) = 0; - - virtual void STDMETHODCALLTYPE PSSetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE IASetInputLayout( - /* [annotation] */ - _In_opt_ ID3D11InputLayout *pInputLayout) = 0; - - virtual void STDMETHODCALLTYPE IASetVertexBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppVertexBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) const UINT *pStrides, - /* [annotation] */ - _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0; - - virtual void STDMETHODCALLTYPE IASetIndexBuffer( - /* [annotation] */ - _In_opt_ ID3D11Buffer *pIndexBuffer, - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _In_ UINT Offset) = 0; - - virtual void STDMETHODCALLTYPE DrawIndexedInstanced( - /* [annotation] */ - _In_ UINT IndexCountPerInstance, - /* [annotation] */ - _In_ UINT InstanceCount, - /* [annotation] */ - _In_ UINT StartIndexLocation, - /* [annotation] */ - _In_ INT BaseVertexLocation, - /* [annotation] */ - _In_ UINT StartInstanceLocation) = 0; - - virtual void STDMETHODCALLTYPE DrawInstanced( - /* [annotation] */ - _In_ UINT VertexCountPerInstance, - /* [annotation] */ - _In_ UINT InstanceCount, - /* [annotation] */ - _In_ UINT StartVertexLocation, - /* [annotation] */ - _In_ UINT StartInstanceLocation) = 0; - - virtual void STDMETHODCALLTYPE GSSetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE GSSetShader( - /* [annotation] */ - _In_opt_ ID3D11GeometryShader *pShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE IASetPrimitiveTopology( - /* [annotation] */ - _In_ D3D11_PRIMITIVE_TOPOLOGY Topology) = 0; - - virtual void STDMETHODCALLTYPE VSSetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE VSSetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE Begin( - /* [annotation] */ - _In_ ID3D11Asynchronous *pAsync) = 0; - - virtual void STDMETHODCALLTYPE End( - /* [annotation] */ - _In_ ID3D11Asynchronous *pAsync) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetData( - /* [annotation] */ - _In_ ID3D11Asynchronous *pAsync, - /* [annotation] */ - _Out_writes_bytes_opt_( DataSize ) void *pData, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_ UINT GetDataFlags) = 0; - - virtual void STDMETHODCALLTYPE SetPredication( - /* [annotation] */ - _In_opt_ ID3D11Predicate *pPredicate, - /* [annotation] */ - _In_ BOOL PredicateValue) = 0; - - virtual void STDMETHODCALLTYPE GSSetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE GSSetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE OMSetRenderTargets( - /* [annotation] */ - _In_range_( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11RenderTargetView *const *ppRenderTargetViews, - /* [annotation] */ - _In_opt_ ID3D11DepthStencilView *pDepthStencilView) = 0; - - virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews( - /* [annotation] */ - _In_ UINT NumRTVs, - /* [annotation] */ - _In_reads_opt_(NumRTVs) ID3D11RenderTargetView *const *ppRenderTargetViews, - /* [annotation] */ - _In_opt_ ID3D11DepthStencilView *pDepthStencilView, - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - 1 ) UINT UAVStartSlot, - /* [annotation] */ - _In_ UINT NumUAVs, - /* [annotation] */ - _In_reads_opt_(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, - /* [annotation] */ - _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts) = 0; - - virtual void STDMETHODCALLTYPE OMSetBlendState( - /* [annotation] */ - _In_opt_ ID3D11BlendState *pBlendState, - /* [annotation] */ - _In_opt_ const FLOAT BlendFactor[ 4 ], - /* [annotation] */ - _In_ UINT SampleMask) = 0; - - virtual void STDMETHODCALLTYPE OMSetDepthStencilState( - /* [annotation] */ - _In_opt_ ID3D11DepthStencilState *pDepthStencilState, - /* [annotation] */ - _In_ UINT StencilRef) = 0; - - virtual void STDMETHODCALLTYPE SOSetTargets( - /* [annotation] */ - _In_range_( 0, D3D11_SO_BUFFER_SLOT_COUNT) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppSOTargets, - /* [annotation] */ - _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0; - - virtual void STDMETHODCALLTYPE DrawAuto( void) = 0; - - virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect( - /* [annotation] */ - _In_ ID3D11Buffer *pBufferForArgs, - /* [annotation] */ - _In_ UINT AlignedByteOffsetForArgs) = 0; - - virtual void STDMETHODCALLTYPE DrawInstancedIndirect( - /* [annotation] */ - _In_ ID3D11Buffer *pBufferForArgs, - /* [annotation] */ - _In_ UINT AlignedByteOffsetForArgs) = 0; - - virtual void STDMETHODCALLTYPE Dispatch( - /* [annotation] */ - _In_ UINT ThreadGroupCountX, - /* [annotation] */ - _In_ UINT ThreadGroupCountY, - /* [annotation] */ - _In_ UINT ThreadGroupCountZ) = 0; - - virtual void STDMETHODCALLTYPE DispatchIndirect( - /* [annotation] */ - _In_ ID3D11Buffer *pBufferForArgs, - /* [annotation] */ - _In_ UINT AlignedByteOffsetForArgs) = 0; - - virtual void STDMETHODCALLTYPE RSSetState( - /* [annotation] */ - _In_opt_ ID3D11RasterizerState *pRasterizerState) = 0; - - virtual void STDMETHODCALLTYPE RSSetViewports( - /* [annotation] */ - _In_range_(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports, - /* [annotation] */ - _In_reads_opt_(NumViewports) const D3D11_VIEWPORT *pViewports) = 0; - - virtual void STDMETHODCALLTYPE RSSetScissorRects( - /* [annotation] */ - _In_range_(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects, - /* [annotation] */ - _In_reads_opt_(NumRects) const D3D11_RECT *pRects) = 0; - - virtual void STDMETHODCALLTYPE CopySubresourceRegion( - /* [annotation] */ - _In_ ID3D11Resource *pDstResource, - /* [annotation] */ - _In_ UINT DstSubresource, - /* [annotation] */ - _In_ UINT DstX, - /* [annotation] */ - _In_ UINT DstY, - /* [annotation] */ - _In_ UINT DstZ, - /* [annotation] */ - _In_ ID3D11Resource *pSrcResource, - /* [annotation] */ - _In_ UINT SrcSubresource, - /* [annotation] */ - _In_opt_ const D3D11_BOX *pSrcBox) = 0; - - virtual void STDMETHODCALLTYPE CopyResource( - /* [annotation] */ - _In_ ID3D11Resource *pDstResource, - /* [annotation] */ - _In_ ID3D11Resource *pSrcResource) = 0; - - virtual void STDMETHODCALLTYPE UpdateSubresource( - /* [annotation] */ - _In_ ID3D11Resource *pDstResource, - /* [annotation] */ - _In_ UINT DstSubresource, - /* [annotation] */ - _In_opt_ const D3D11_BOX *pDstBox, - /* [annotation] */ - _In_ const void *pSrcData, - /* [annotation] */ - _In_ UINT SrcRowPitch, - /* [annotation] */ - _In_ UINT SrcDepthPitch) = 0; - - virtual void STDMETHODCALLTYPE CopyStructureCount( - /* [annotation] */ - _In_ ID3D11Buffer *pDstBuffer, - /* [annotation] */ - _In_ UINT DstAlignedByteOffset, - /* [annotation] */ - _In_ ID3D11UnorderedAccessView *pSrcView) = 0; - - virtual void STDMETHODCALLTYPE ClearRenderTargetView( - /* [annotation] */ - _In_ ID3D11RenderTargetView *pRenderTargetView, - /* [annotation] */ - _In_ const FLOAT ColorRGBA[ 4 ]) = 0; - - virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint( - /* [annotation] */ - _In_ ID3D11UnorderedAccessView *pUnorderedAccessView, - /* [annotation] */ - _In_ const UINT Values[ 4 ]) = 0; - - virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat( - /* [annotation] */ - _In_ ID3D11UnorderedAccessView *pUnorderedAccessView, - /* [annotation] */ - _In_ const FLOAT Values[ 4 ]) = 0; - - virtual void STDMETHODCALLTYPE ClearDepthStencilView( - /* [annotation] */ - _In_ ID3D11DepthStencilView *pDepthStencilView, - /* [annotation] */ - _In_ UINT ClearFlags, - /* [annotation] */ - _In_ FLOAT Depth, - /* [annotation] */ - _In_ UINT8 Stencil) = 0; - - virtual void STDMETHODCALLTYPE GenerateMips( - /* [annotation] */ - _In_ ID3D11ShaderResourceView *pShaderResourceView) = 0; - - virtual void STDMETHODCALLTYPE SetResourceMinLOD( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - FLOAT MinLOD) = 0; - - virtual FLOAT STDMETHODCALLTYPE GetResourceMinLOD( - /* [annotation] */ - _In_ ID3D11Resource *pResource) = 0; - - virtual void STDMETHODCALLTYPE ResolveSubresource( - /* [annotation] */ - _In_ ID3D11Resource *pDstResource, - /* [annotation] */ - _In_ UINT DstSubresource, - /* [annotation] */ - _In_ ID3D11Resource *pSrcResource, - /* [annotation] */ - _In_ UINT SrcSubresource, - /* [annotation] */ - _In_ DXGI_FORMAT Format) = 0; - - virtual void STDMETHODCALLTYPE ExecuteCommandList( - /* [annotation] */ - _In_ ID3D11CommandList *pCommandList, - BOOL RestoreContextState) = 0; - - virtual void STDMETHODCALLTYPE HSSetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE HSSetShader( - /* [annotation] */ - _In_opt_ ID3D11HullShader *pHullShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE HSSetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE HSSetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE DSSetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE DSSetShader( - /* [annotation] */ - _In_opt_ ID3D11DomainShader *pDomainShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE DSSetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE DSSetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE CSSetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews( - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - StartSlot ) UINT NumUAVs, - /* [annotation] */ - _In_reads_opt_(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, - /* [annotation] */ - _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts) = 0; - - virtual void STDMETHODCALLTYPE CSSetShader( - /* [annotation] */ - _In_opt_ ID3D11ComputeShader *pComputeShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE CSSetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE CSSetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE VSGetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE PSGetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE PSGetShader( - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11PixelShader **ppPixelShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE PSGetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE VSGetShader( - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11VertexShader **ppVertexShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE PSGetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE IAGetInputLayout( - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11InputLayout **ppInputLayout) = 0; - - virtual void STDMETHODCALLTYPE IAGetVertexBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppVertexBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) UINT *pStrides, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) UINT *pOffsets) = 0; - - virtual void STDMETHODCALLTYPE IAGetIndexBuffer( - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11Buffer **pIndexBuffer, - /* [annotation] */ - _Out_opt_ DXGI_FORMAT *Format, - /* [annotation] */ - _Out_opt_ UINT *Offset) = 0; - - virtual void STDMETHODCALLTYPE GSGetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE GSGetShader( - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11GeometryShader **ppGeometryShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology( - /* [annotation] */ - _Out_ D3D11_PRIMITIVE_TOPOLOGY *pTopology) = 0; - - virtual void STDMETHODCALLTYPE VSGetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE VSGetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE GetPredication( - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11Predicate **ppPredicate, - /* [annotation] */ - _Out_opt_ BOOL *pPredicateValue) = 0; - - virtual void STDMETHODCALLTYPE GSGetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE GSGetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE OMGetRenderTargets( - /* [annotation] */ - _In_range_( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11RenderTargetView **ppRenderTargetViews, - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11DepthStencilView **ppDepthStencilView) = 0; - - virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews( - /* [annotation] */ - _In_range_( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumRTVs, - /* [annotation] */ - _Out_writes_opt_(NumRTVs) ID3D11RenderTargetView **ppRenderTargetViews, - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11DepthStencilView **ppDepthStencilView, - /* [annotation] */ - _In_range_( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT UAVStartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - UAVStartSlot ) UINT NumUAVs, - /* [annotation] */ - _Out_writes_opt_(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0; - - virtual void STDMETHODCALLTYPE OMGetBlendState( - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11BlendState **ppBlendState, - /* [annotation] */ - _Out_opt_ FLOAT BlendFactor[ 4 ], - /* [annotation] */ - _Out_opt_ UINT *pSampleMask) = 0; - - virtual void STDMETHODCALLTYPE OMGetDepthStencilState( - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11DepthStencilState **ppDepthStencilState, - /* [annotation] */ - _Out_opt_ UINT *pStencilRef) = 0; - - virtual void STDMETHODCALLTYPE SOGetTargets( - /* [annotation] */ - _In_range_( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppSOTargets) = 0; - - virtual void STDMETHODCALLTYPE RSGetState( - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11RasterizerState **ppRasterizerState) = 0; - - virtual void STDMETHODCALLTYPE RSGetViewports( - /* [annotation] */ - _Inout_ /*_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE )*/ UINT *pNumViewports, - /* [annotation] */ - _Out_writes_opt_(*pNumViewports) D3D11_VIEWPORT *pViewports) = 0; - - virtual void STDMETHODCALLTYPE RSGetScissorRects( - /* [annotation] */ - _Inout_ /*_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE )*/ UINT *pNumRects, - /* [annotation] */ - _Out_writes_opt_(*pNumRects) D3D11_RECT *pRects) = 0; - - virtual void STDMETHODCALLTYPE HSGetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE HSGetShader( - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11HullShader **ppHullShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE HSGetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE HSGetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE DSGetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE DSGetShader( - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11DomainShader **ppDomainShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE DSGetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE DSGetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE CSGetShaderResources( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; - - virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews( - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - StartSlot ) UINT NumUAVs, - /* [annotation] */ - _Out_writes_opt_(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0; - - virtual void STDMETHODCALLTYPE CSGetShader( - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11ComputeShader **ppComputeShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances) = 0; - - virtual void STDMETHODCALLTYPE CSGetSamplers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; - - virtual void STDMETHODCALLTYPE CSGetConstantBuffers( - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; - - virtual void STDMETHODCALLTYPE ClearState( void) = 0; - - virtual void STDMETHODCALLTYPE Flush( void) = 0; - - virtual D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType( void) = 0; - - virtual UINT STDMETHODCALLTYPE GetContextFlags( void) = 0; - - virtual HRESULT STDMETHODCALLTYPE FinishCommandList( - BOOL RestoreDeferredContextState, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11CommandList **ppCommandList) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11DeviceContextVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11DeviceContext * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11DeviceContext * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11DeviceContext * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *VSSetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); - - void ( STDMETHODCALLTYPE *PSSetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *PSSetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11PixelShader *pPixelShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances); - - void ( STDMETHODCALLTYPE *PSSetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers); - - void ( STDMETHODCALLTYPE *VSSetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11VertexShader *pVertexShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances); - - void ( STDMETHODCALLTYPE *DrawIndexed )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ UINT IndexCount, - /* [annotation] */ - _In_ UINT StartIndexLocation, - /* [annotation] */ - _In_ INT BaseVertexLocation); - - void ( STDMETHODCALLTYPE *Draw )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ UINT VertexCount, - /* [annotation] */ - _In_ UINT StartVertexLocation); - - HRESULT ( STDMETHODCALLTYPE *Map )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ UINT Subresource, - /* [annotation] */ - _In_ D3D11_MAP MapType, - /* [annotation] */ - _In_ UINT MapFlags, - /* [annotation] */ - _Out_opt_ D3D11_MAPPED_SUBRESOURCE *pMappedResource); - - void ( STDMETHODCALLTYPE *Unmap )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ UINT Subresource); - - void ( STDMETHODCALLTYPE *PSSetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); - - void ( STDMETHODCALLTYPE *IASetInputLayout )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11InputLayout *pInputLayout); - - void ( STDMETHODCALLTYPE *IASetVertexBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppVertexBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) const UINT *pStrides, - /* [annotation] */ - _In_reads_opt_(NumBuffers) const UINT *pOffsets); - - void ( STDMETHODCALLTYPE *IASetIndexBuffer )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11Buffer *pIndexBuffer, - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _In_ UINT Offset); - - void ( STDMETHODCALLTYPE *DrawIndexedInstanced )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ UINT IndexCountPerInstance, - /* [annotation] */ - _In_ UINT InstanceCount, - /* [annotation] */ - _In_ UINT StartIndexLocation, - /* [annotation] */ - _In_ INT BaseVertexLocation, - /* [annotation] */ - _In_ UINT StartInstanceLocation); - - void ( STDMETHODCALLTYPE *DrawInstanced )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ UINT VertexCountPerInstance, - /* [annotation] */ - _In_ UINT InstanceCount, - /* [annotation] */ - _In_ UINT StartVertexLocation, - /* [annotation] */ - _In_ UINT StartInstanceLocation); - - void ( STDMETHODCALLTYPE *GSSetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); - - void ( STDMETHODCALLTYPE *GSSetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11GeometryShader *pShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances); - - void ( STDMETHODCALLTYPE *IASetPrimitiveTopology )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ D3D11_PRIMITIVE_TOPOLOGY Topology); - - void ( STDMETHODCALLTYPE *VSSetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *VSSetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers); - - void ( STDMETHODCALLTYPE *Begin )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Asynchronous *pAsync); - - void ( STDMETHODCALLTYPE *End )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Asynchronous *pAsync); - - HRESULT ( STDMETHODCALLTYPE *GetData )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Asynchronous *pAsync, - /* [annotation] */ - _Out_writes_bytes_opt_( DataSize ) void *pData, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_ UINT GetDataFlags); - - void ( STDMETHODCALLTYPE *SetPredication )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11Predicate *pPredicate, - /* [annotation] */ - _In_ BOOL PredicateValue); - - void ( STDMETHODCALLTYPE *GSSetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *GSSetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers); - - void ( STDMETHODCALLTYPE *OMSetRenderTargets )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11RenderTargetView *const *ppRenderTargetViews, - /* [annotation] */ - _In_opt_ ID3D11DepthStencilView *pDepthStencilView); - - void ( STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ UINT NumRTVs, - /* [annotation] */ - _In_reads_opt_(NumRTVs) ID3D11RenderTargetView *const *ppRenderTargetViews, - /* [annotation] */ - _In_opt_ ID3D11DepthStencilView *pDepthStencilView, - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - 1 ) UINT UAVStartSlot, - /* [annotation] */ - _In_ UINT NumUAVs, - /* [annotation] */ - _In_reads_opt_(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, - /* [annotation] */ - _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts); - - void ( STDMETHODCALLTYPE *OMSetBlendState )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11BlendState *pBlendState, - /* [annotation] */ - _In_opt_ const FLOAT BlendFactor[ 4 ], - /* [annotation] */ - _In_ UINT SampleMask); - - void ( STDMETHODCALLTYPE *OMSetDepthStencilState )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11DepthStencilState *pDepthStencilState, - /* [annotation] */ - _In_ UINT StencilRef); - - void ( STDMETHODCALLTYPE *SOSetTargets )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_SO_BUFFER_SLOT_COUNT) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppSOTargets, - /* [annotation] */ - _In_reads_opt_(NumBuffers) const UINT *pOffsets); - - void ( STDMETHODCALLTYPE *DrawAuto )( - ID3D11DeviceContext * This); - - void ( STDMETHODCALLTYPE *DrawIndexedInstancedIndirect )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Buffer *pBufferForArgs, - /* [annotation] */ - _In_ UINT AlignedByteOffsetForArgs); - - void ( STDMETHODCALLTYPE *DrawInstancedIndirect )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Buffer *pBufferForArgs, - /* [annotation] */ - _In_ UINT AlignedByteOffsetForArgs); - - void ( STDMETHODCALLTYPE *Dispatch )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ UINT ThreadGroupCountX, - /* [annotation] */ - _In_ UINT ThreadGroupCountY, - /* [annotation] */ - _In_ UINT ThreadGroupCountZ); - - void ( STDMETHODCALLTYPE *DispatchIndirect )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Buffer *pBufferForArgs, - /* [annotation] */ - _In_ UINT AlignedByteOffsetForArgs); - - void ( STDMETHODCALLTYPE *RSSetState )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11RasterizerState *pRasterizerState); - - void ( STDMETHODCALLTYPE *RSSetViewports )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports, - /* [annotation] */ - _In_reads_opt_(NumViewports) const D3D11_VIEWPORT *pViewports); - - void ( STDMETHODCALLTYPE *RSSetScissorRects )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects, - /* [annotation] */ - _In_reads_opt_(NumRects) const D3D11_RECT *pRects); - - void ( STDMETHODCALLTYPE *CopySubresourceRegion )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Resource *pDstResource, - /* [annotation] */ - _In_ UINT DstSubresource, - /* [annotation] */ - _In_ UINT DstX, - /* [annotation] */ - _In_ UINT DstY, - /* [annotation] */ - _In_ UINT DstZ, - /* [annotation] */ - _In_ ID3D11Resource *pSrcResource, - /* [annotation] */ - _In_ UINT SrcSubresource, - /* [annotation] */ - _In_opt_ const D3D11_BOX *pSrcBox); - - void ( STDMETHODCALLTYPE *CopyResource )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Resource *pDstResource, - /* [annotation] */ - _In_ ID3D11Resource *pSrcResource); - - void ( STDMETHODCALLTYPE *UpdateSubresource )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Resource *pDstResource, - /* [annotation] */ - _In_ UINT DstSubresource, - /* [annotation] */ - _In_opt_ const D3D11_BOX *pDstBox, - /* [annotation] */ - _In_ const void *pSrcData, - /* [annotation] */ - _In_ UINT SrcRowPitch, - /* [annotation] */ - _In_ UINT SrcDepthPitch); - - void ( STDMETHODCALLTYPE *CopyStructureCount )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Buffer *pDstBuffer, - /* [annotation] */ - _In_ UINT DstAlignedByteOffset, - /* [annotation] */ - _In_ ID3D11UnorderedAccessView *pSrcView); - - void ( STDMETHODCALLTYPE *ClearRenderTargetView )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11RenderTargetView *pRenderTargetView, - /* [annotation] */ - _In_ const FLOAT ColorRGBA[ 4 ]); - - void ( STDMETHODCALLTYPE *ClearUnorderedAccessViewUint )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11UnorderedAccessView *pUnorderedAccessView, - /* [annotation] */ - _In_ const UINT Values[ 4 ]); - - void ( STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11UnorderedAccessView *pUnorderedAccessView, - /* [annotation] */ - _In_ const FLOAT Values[ 4 ]); - - void ( STDMETHODCALLTYPE *ClearDepthStencilView )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11DepthStencilView *pDepthStencilView, - /* [annotation] */ - _In_ UINT ClearFlags, - /* [annotation] */ - _In_ FLOAT Depth, - /* [annotation] */ - _In_ UINT8 Stencil); - - void ( STDMETHODCALLTYPE *GenerateMips )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11ShaderResourceView *pShaderResourceView); - - void ( STDMETHODCALLTYPE *SetResourceMinLOD )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - FLOAT MinLOD); - - FLOAT ( STDMETHODCALLTYPE *GetResourceMinLOD )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource); - - void ( STDMETHODCALLTYPE *ResolveSubresource )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11Resource *pDstResource, - /* [annotation] */ - _In_ UINT DstSubresource, - /* [annotation] */ - _In_ ID3D11Resource *pSrcResource, - /* [annotation] */ - _In_ UINT SrcSubresource, - /* [annotation] */ - _In_ DXGI_FORMAT Format); - - void ( STDMETHODCALLTYPE *ExecuteCommandList )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_ ID3D11CommandList *pCommandList, - BOOL RestoreContextState); - - void ( STDMETHODCALLTYPE *HSSetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *HSSetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11HullShader *pHullShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances); - - void ( STDMETHODCALLTYPE *HSSetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers); - - void ( STDMETHODCALLTYPE *HSSetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); - - void ( STDMETHODCALLTYPE *DSSetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *DSSetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11DomainShader *pDomainShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances); - - void ( STDMETHODCALLTYPE *DSSetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers); - - void ( STDMETHODCALLTYPE *DSSetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); - - void ( STDMETHODCALLTYPE *CSSetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *CSSetUnorderedAccessViews )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - StartSlot ) UINT NumUAVs, - /* [annotation] */ - _In_reads_opt_(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, - /* [annotation] */ - _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts); - - void ( STDMETHODCALLTYPE *CSSetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_opt_ ID3D11ComputeShader *pComputeShader, - /* [annotation] */ - _In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, - UINT NumClassInstances); - - void ( STDMETHODCALLTYPE *CSSetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers); - - void ( STDMETHODCALLTYPE *CSSetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); - - void ( STDMETHODCALLTYPE *VSGetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers); - - void ( STDMETHODCALLTYPE *PSGetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *PSGetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11PixelShader **ppPixelShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances); - - void ( STDMETHODCALLTYPE *PSGetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers); - - void ( STDMETHODCALLTYPE *VSGetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11VertexShader **ppVertexShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances); - - void ( STDMETHODCALLTYPE *PSGetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers); - - void ( STDMETHODCALLTYPE *IAGetInputLayout )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11InputLayout **ppInputLayout); - - void ( STDMETHODCALLTYPE *IAGetVertexBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppVertexBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) UINT *pStrides, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) UINT *pOffsets); - - void ( STDMETHODCALLTYPE *IAGetIndexBuffer )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11Buffer **pIndexBuffer, - /* [annotation] */ - _Out_opt_ DXGI_FORMAT *Format, - /* [annotation] */ - _Out_opt_ UINT *Offset); - - void ( STDMETHODCALLTYPE *GSGetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers); - - void ( STDMETHODCALLTYPE *GSGetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11GeometryShader **ppGeometryShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances); - - void ( STDMETHODCALLTYPE *IAGetPrimitiveTopology )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Out_ D3D11_PRIMITIVE_TOPOLOGY *pTopology); - - void ( STDMETHODCALLTYPE *VSGetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *VSGetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers); - - void ( STDMETHODCALLTYPE *GetPredication )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11Predicate **ppPredicate, - /* [annotation] */ - _Out_opt_ BOOL *pPredicateValue); - - void ( STDMETHODCALLTYPE *GSGetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *GSGetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers); - - void ( STDMETHODCALLTYPE *OMGetRenderTargets )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11RenderTargetView **ppRenderTargetViews, - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11DepthStencilView **ppDepthStencilView); - - void ( STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumRTVs, - /* [annotation] */ - _Out_writes_opt_(NumRTVs) ID3D11RenderTargetView **ppRenderTargetViews, - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11DepthStencilView **ppDepthStencilView, - /* [annotation] */ - _In_range_( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT UAVStartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - UAVStartSlot ) UINT NumUAVs, - /* [annotation] */ - _Out_writes_opt_(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews); - - void ( STDMETHODCALLTYPE *OMGetBlendState )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11BlendState **ppBlendState, - /* [annotation] */ - _Out_opt_ FLOAT BlendFactor[ 4 ], - /* [annotation] */ - _Out_opt_ UINT *pSampleMask); - - void ( STDMETHODCALLTYPE *OMGetDepthStencilState )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_opt_result_maybenull_ ID3D11DepthStencilState **ppDepthStencilState, - /* [annotation] */ - _Out_opt_ UINT *pStencilRef); - - void ( STDMETHODCALLTYPE *SOGetTargets )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppSOTargets); - - void ( STDMETHODCALLTYPE *RSGetState )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11RasterizerState **ppRasterizerState); - - void ( STDMETHODCALLTYPE *RSGetViewports )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Inout_ /*_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE )*/ UINT *pNumViewports, - /* [annotation] */ - _Out_writes_opt_(*pNumViewports) D3D11_VIEWPORT *pViewports); - - void ( STDMETHODCALLTYPE *RSGetScissorRects )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Inout_ /*_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE )*/ UINT *pNumRects, - /* [annotation] */ - _Out_writes_opt_(*pNumRects) D3D11_RECT *pRects); - - void ( STDMETHODCALLTYPE *HSGetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *HSGetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11HullShader **ppHullShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances); - - void ( STDMETHODCALLTYPE *HSGetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers); - - void ( STDMETHODCALLTYPE *HSGetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers); - - void ( STDMETHODCALLTYPE *DSGetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *DSGetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11DomainShader **ppDomainShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances); - - void ( STDMETHODCALLTYPE *DSGetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers); - - void ( STDMETHODCALLTYPE *DSGetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers); - - void ( STDMETHODCALLTYPE *CSGetShaderResources )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, - /* [annotation] */ - _Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); - - void ( STDMETHODCALLTYPE *CSGetUnorderedAccessViews )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_1_UAV_SLOT_COUNT - StartSlot ) UINT NumUAVs, - /* [annotation] */ - _Out_writes_opt_(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews); - - void ( STDMETHODCALLTYPE *CSGetShader )( - ID3D11DeviceContext * This, - /* [annotation] */ - _Outptr_result_maybenull_ ID3D11ComputeShader **ppComputeShader, - /* [annotation] */ - _Out_writes_opt_(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, - /* [annotation] */ - _Inout_opt_ UINT *pNumClassInstances); - - void ( STDMETHODCALLTYPE *CSGetSamplers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, - /* [annotation] */ - _Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers); - - void ( STDMETHODCALLTYPE *CSGetConstantBuffers )( - ID3D11DeviceContext * This, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, - /* [annotation] */ - _In_range_( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, - /* [annotation] */ - _Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers); - - void ( STDMETHODCALLTYPE *ClearState )( - ID3D11DeviceContext * This); - - void ( STDMETHODCALLTYPE *Flush )( - ID3D11DeviceContext * This); - - D3D11_DEVICE_CONTEXT_TYPE ( STDMETHODCALLTYPE *GetType )( - ID3D11DeviceContext * This); - - UINT ( STDMETHODCALLTYPE *GetContextFlags )( - ID3D11DeviceContext * This); - - HRESULT ( STDMETHODCALLTYPE *FinishCommandList )( - ID3D11DeviceContext * This, - BOOL RestoreDeferredContextState, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11CommandList **ppCommandList); - - END_INTERFACE - } ID3D11DeviceContextVtbl; - - interface ID3D11DeviceContext - { - CONST_VTBL struct ID3D11DeviceContextVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11DeviceContext_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11DeviceContext_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11DeviceContext_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11DeviceContext_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11DeviceContext_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11DeviceContext_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11DeviceContext_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11DeviceContext_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) \ - ( (This)->lpVtbl -> PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) ) - -#define ID3D11DeviceContext_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) \ - ( (This)->lpVtbl -> VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) ) - -#define ID3D11DeviceContext_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) \ - ( (This)->lpVtbl -> DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) ) - -#define ID3D11DeviceContext_Draw(This,VertexCount,StartVertexLocation) \ - ( (This)->lpVtbl -> Draw(This,VertexCount,StartVertexLocation) ) - -#define ID3D11DeviceContext_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) \ - ( (This)->lpVtbl -> Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) ) - -#define ID3D11DeviceContext_Unmap(This,pResource,Subresource) \ - ( (This)->lpVtbl -> Unmap(This,pResource,Subresource) ) - -#define ID3D11DeviceContext_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_IASetInputLayout(This,pInputLayout) \ - ( (This)->lpVtbl -> IASetInputLayout(This,pInputLayout) ) - -#define ID3D11DeviceContext_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) \ - ( (This)->lpVtbl -> IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) ) - -#define ID3D11DeviceContext_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) \ - ( (This)->lpVtbl -> IASetIndexBuffer(This,pIndexBuffer,Format,Offset) ) - -#define ID3D11DeviceContext_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) \ - ( (This)->lpVtbl -> DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) ) - -#define ID3D11DeviceContext_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) \ - ( (This)->lpVtbl -> DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) ) - -#define ID3D11DeviceContext_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) \ - ( (This)->lpVtbl -> GSSetShader(This,pShader,ppClassInstances,NumClassInstances) ) - -#define ID3D11DeviceContext_IASetPrimitiveTopology(This,Topology) \ - ( (This)->lpVtbl -> IASetPrimitiveTopology(This,Topology) ) - -#define ID3D11DeviceContext_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_Begin(This,pAsync) \ - ( (This)->lpVtbl -> Begin(This,pAsync) ) - -#define ID3D11DeviceContext_End(This,pAsync) \ - ( (This)->lpVtbl -> End(This,pAsync) ) - -#define ID3D11DeviceContext_GetData(This,pAsync,pData,DataSize,GetDataFlags) \ - ( (This)->lpVtbl -> GetData(This,pAsync,pData,DataSize,GetDataFlags) ) - -#define ID3D11DeviceContext_SetPredication(This,pPredicate,PredicateValue) \ - ( (This)->lpVtbl -> SetPredication(This,pPredicate,PredicateValue) ) - -#define ID3D11DeviceContext_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) \ - ( (This)->lpVtbl -> OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) ) - -#define ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) \ - ( (This)->lpVtbl -> OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) ) - -#define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) \ - ( (This)->lpVtbl -> OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) ) - -#define ID3D11DeviceContext_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) \ - ( (This)->lpVtbl -> OMSetDepthStencilState(This,pDepthStencilState,StencilRef) ) - -#define ID3D11DeviceContext_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ - ( (This)->lpVtbl -> SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) ) - -#define ID3D11DeviceContext_DrawAuto(This) \ - ( (This)->lpVtbl -> DrawAuto(This) ) - -#define ID3D11DeviceContext_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) \ - ( (This)->lpVtbl -> DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) ) - -#define ID3D11DeviceContext_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) \ - ( (This)->lpVtbl -> DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) ) - -#define ID3D11DeviceContext_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) \ - ( (This)->lpVtbl -> Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) ) - -#define ID3D11DeviceContext_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) \ - ( (This)->lpVtbl -> DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) ) - -#define ID3D11DeviceContext_RSSetState(This,pRasterizerState) \ - ( (This)->lpVtbl -> RSSetState(This,pRasterizerState) ) - -#define ID3D11DeviceContext_RSSetViewports(This,NumViewports,pViewports) \ - ( (This)->lpVtbl -> RSSetViewports(This,NumViewports,pViewports) ) - -#define ID3D11DeviceContext_RSSetScissorRects(This,NumRects,pRects) \ - ( (This)->lpVtbl -> RSSetScissorRects(This,NumRects,pRects) ) - -#define ID3D11DeviceContext_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) \ - ( (This)->lpVtbl -> CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) ) - -#define ID3D11DeviceContext_CopyResource(This,pDstResource,pSrcResource) \ - ( (This)->lpVtbl -> CopyResource(This,pDstResource,pSrcResource) ) - -#define ID3D11DeviceContext_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ - ( (This)->lpVtbl -> UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) - -#define ID3D11DeviceContext_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) \ - ( (This)->lpVtbl -> CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) ) - -#define ID3D11DeviceContext_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) \ - ( (This)->lpVtbl -> ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) ) - -#define ID3D11DeviceContext_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) \ - ( (This)->lpVtbl -> ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) ) - -#define ID3D11DeviceContext_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) \ - ( (This)->lpVtbl -> ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) ) - -#define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) \ - ( (This)->lpVtbl -> ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) ) - -#define ID3D11DeviceContext_GenerateMips(This,pShaderResourceView) \ - ( (This)->lpVtbl -> GenerateMips(This,pShaderResourceView) ) - -#define ID3D11DeviceContext_SetResourceMinLOD(This,pResource,MinLOD) \ - ( (This)->lpVtbl -> SetResourceMinLOD(This,pResource,MinLOD) ) - -#define ID3D11DeviceContext_GetResourceMinLOD(This,pResource) \ - ( (This)->lpVtbl -> GetResourceMinLOD(This,pResource) ) - -#define ID3D11DeviceContext_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) \ - ( (This)->lpVtbl -> ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) ) - -#define ID3D11DeviceContext_ExecuteCommandList(This,pCommandList,RestoreContextState) \ - ( (This)->lpVtbl -> ExecuteCommandList(This,pCommandList,RestoreContextState) ) - -#define ID3D11DeviceContext_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) \ - ( (This)->lpVtbl -> HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) ) - -#define ID3D11DeviceContext_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) \ - ( (This)->lpVtbl -> DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) ) - -#define ID3D11DeviceContext_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) \ - ( (This)->lpVtbl -> CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) ) - -#define ID3D11DeviceContext_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) \ - ( (This)->lpVtbl -> CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) ) - -#define ID3D11DeviceContext_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) \ - ( (This)->lpVtbl -> PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) ) - -#define ID3D11DeviceContext_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) \ - ( (This)->lpVtbl -> VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) ) - -#define ID3D11DeviceContext_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_IAGetInputLayout(This,ppInputLayout) \ - ( (This)->lpVtbl -> IAGetInputLayout(This,ppInputLayout) ) - -#define ID3D11DeviceContext_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) \ - ( (This)->lpVtbl -> IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) ) - -#define ID3D11DeviceContext_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) \ - ( (This)->lpVtbl -> IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) ) - -#define ID3D11DeviceContext_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) \ - ( (This)->lpVtbl -> GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) ) - -#define ID3D11DeviceContext_IAGetPrimitiveTopology(This,pTopology) \ - ( (This)->lpVtbl -> IAGetPrimitiveTopology(This,pTopology) ) - -#define ID3D11DeviceContext_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_GetPredication(This,ppPredicate,pPredicateValue) \ - ( (This)->lpVtbl -> GetPredication(This,ppPredicate,pPredicateValue) ) - -#define ID3D11DeviceContext_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) \ - ( (This)->lpVtbl -> OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) ) - -#define ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) \ - ( (This)->lpVtbl -> OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) ) - -#define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) \ - ( (This)->lpVtbl -> OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) ) - -#define ID3D11DeviceContext_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) \ - ( (This)->lpVtbl -> OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) ) - -#define ID3D11DeviceContext_SOGetTargets(This,NumBuffers,ppSOTargets) \ - ( (This)->lpVtbl -> SOGetTargets(This,NumBuffers,ppSOTargets) ) - -#define ID3D11DeviceContext_RSGetState(This,ppRasterizerState) \ - ( (This)->lpVtbl -> RSGetState(This,ppRasterizerState) ) - -#define ID3D11DeviceContext_RSGetViewports(This,pNumViewports,pViewports) \ - ( (This)->lpVtbl -> RSGetViewports(This,pNumViewports,pViewports) ) - -#define ID3D11DeviceContext_RSGetScissorRects(This,pNumRects,pRects) \ - ( (This)->lpVtbl -> RSGetScissorRects(This,pNumRects,pRects) ) - -#define ID3D11DeviceContext_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) \ - ( (This)->lpVtbl -> HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) ) - -#define ID3D11DeviceContext_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) \ - ( (This)->lpVtbl -> DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) ) - -#define ID3D11DeviceContext_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ - ( (This)->lpVtbl -> CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) - -#define ID3D11DeviceContext_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) \ - ( (This)->lpVtbl -> CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) ) - -#define ID3D11DeviceContext_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) \ - ( (This)->lpVtbl -> CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) ) - -#define ID3D11DeviceContext_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ - ( (This)->lpVtbl -> CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) - -#define ID3D11DeviceContext_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ - ( (This)->lpVtbl -> CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) - -#define ID3D11DeviceContext_ClearState(This) \ - ( (This)->lpVtbl -> ClearState(This) ) - -#define ID3D11DeviceContext_Flush(This) \ - ( (This)->lpVtbl -> Flush(This) ) - -#define ID3D11DeviceContext_GetType(This) \ - ( (This)->lpVtbl -> GetType(This) ) - -#define ID3D11DeviceContext_GetContextFlags(This) \ - ( (This)->lpVtbl -> GetContextFlags(This) ) - -#define ID3D11DeviceContext_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) \ - ( (This)->lpVtbl -> FinishCommandList(This,RestoreDeferredContextState,ppCommandList) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11DeviceContext_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0030 */ -/* [local] */ - -#if !defined( D3D11_VIDEO_NO_HELPERS ) && defined( __cplusplus ) -} -struct CD3D11_VIDEO_DEFAULT {}; -extern const DECLSPEC_SELECTANY CD3D11_VIDEO_DEFAULT D3D11_VIDEO_DEFAULT; -extern "C"{ -#endif - - -#if !defined(APP_DEPRECATED_HRESULT) && !defined(APP_DEPRECATED_HRESULT_TYPEDEF) -#define APP_DEPRECATED_HRESULT_TYPEDEF -typedef HRESULT APP_DEPRECATED_HRESULT; - -#endif -DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_MOCOMP, 0xe6a9f44b, 0x61b0, 0x4563,0x9e,0xa4,0x63,0xd2,0xa3,0xc6,0xfe,0x66); -DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_IDCT, 0xbf22ad00, 0x03ea, 0x4690,0x80,0x77,0x47,0x33,0x46,0x20,0x9b,0x7e); -DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_VLD, 0xee27417f, 0x5e28, 0x4e65,0xbe,0xea,0x1d,0x26,0xb5,0x08,0xad,0xc9); -DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG1_VLD, 0x6f3ec719, 0x3735, 0x42cc,0x80,0x63,0x65,0xcc,0x3c,0xb3,0x66,0x16); -DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2and1_VLD, 0x86695f12, 0x340e, 0x4f04,0x9f,0xd3,0x92,0x53,0xdd,0x32,0x74,0x60); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_MOCOMP_NOFGT, 0x1b81be64, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_MOCOMP_FGT, 0x1b81be65, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_IDCT_NOFGT, 0x1b81be66, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_IDCT_FGT, 0x1b81be67, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_NOFGT, 0x1b81be68, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_FGT, 0x1b81be69, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT, 0xd5f04ff9, 0x3418,0x45d8,0x95,0x61,0x32,0xa7,0x6a,0xae,0x2d,0xdd); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT, 0xd79be8da, 0x0cf1,0x4c81,0xb8,0x2a,0x69,0xa4,0xe2,0x36,0xf4,0x3d); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_STEREO_NOFGT, 0xf9aaccbb, 0xc2b6,0x4cfc,0x87,0x79,0x57,0x07,0xb1,0x76,0x05,0x52); -DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT, 0x705b9d82, 0x76cf,0x49d6,0xb7,0xe6,0xac,0x88,0x72,0xdb,0x01,0x3c); -DEFINE_GUID(D3D11_DECODER_PROFILE_WMV8_POSTPROC, 0x1b81be80, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_WMV8_MOCOMP, 0x1b81be81, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_POSTPROC, 0x1b81be90, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_MOCOMP, 0x1b81be91, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_IDCT, 0x1b81be94, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_POSTPROC, 0x1b81beA0, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_MOCOMP, 0x1b81beA1, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_IDCT, 0x1b81beA2, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_VLD, 0x1b81beA3, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); -DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19); -DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d,0x4eda,0x9a,0xe3,0x9a,0x65,0x35,0x8d,0x8d,0x2e); -DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC, 0xab998b5b, 0x4258,0x44a9,0x9f,0xeb,0x94,0xe5,0x97,0xa6,0xba,0xae); -DEFINE_GUID(D3D11_DECODER_PROFILE_HEVC_VLD_MAIN, 0x5b11d51b, 0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0); -DEFINE_GUID(D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10, 0x107af0e0, 0xef1a,0x4d19,0xab,0xa8,0x67,0xa1,0x63,0x07,0x3d,0x13); -DEFINE_GUID(D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e); -DEFINE_GUID(D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7); -DEFINE_GUID(D3D11_DECODER_PROFILE_VP8_VLD, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7); -typedef struct D3D11_VIDEO_DECODER_DESC - { - GUID Guid; - UINT SampleWidth; - UINT SampleHeight; - DXGI_FORMAT OutputFormat; - } D3D11_VIDEO_DECODER_DESC; - -typedef struct D3D11_VIDEO_DECODER_CONFIG - { - GUID guidConfigBitstreamEncryption; - GUID guidConfigMBcontrolEncryption; - GUID guidConfigResidDiffEncryption; - UINT ConfigBitstreamRaw; - UINT ConfigMBcontrolRasterOrder; - UINT ConfigResidDiffHost; - UINT ConfigSpatialResid8; - UINT ConfigResid8Subtraction; - UINT ConfigSpatialHost8or9Clipping; - UINT ConfigSpatialResidInterleaved; - UINT ConfigIntraResidUnsigned; - UINT ConfigResidDiffAccelerator; - UINT ConfigHostInverseScan; - UINT ConfigSpecificIDCT; - UINT Config4GroupedCoefs; - USHORT ConfigMinRenderTargetBuffCount; - USHORT ConfigDecoderSpecific; - } D3D11_VIDEO_DECODER_CONFIG; - -typedef -enum D3D11_VIDEO_DECODER_BUFFER_TYPE - { - D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0, - D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1, - D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2, - D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3, - D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4, - D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5, - D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6, - D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7, - D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8 - } D3D11_VIDEO_DECODER_BUFFER_TYPE; - -typedef struct _D3D11_AES_CTR_IV - { - UINT64 IV; - UINT64 Count; - } D3D11_AES_CTR_IV; - -typedef struct D3D11_ENCRYPTED_BLOCK_INFO - { - UINT NumEncryptedBytesAtBeginning; - UINT NumBytesInSkipPattern; - UINT NumBytesInEncryptPattern; - } D3D11_ENCRYPTED_BLOCK_INFO; - -typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC - { - D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType; - UINT BufferIndex; - UINT DataOffset; - UINT DataSize; - UINT FirstMBaddress; - UINT NumMBsInBuffer; - UINT Width; - UINT Height; - UINT Stride; - UINT ReservedBits; - /* [annotation] */ - _Field_size_opt_(IVSize) void *pIV; - UINT IVSize; - BOOL PartialEncryption; - D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo; - } D3D11_VIDEO_DECODER_BUFFER_DESC; - -typedef struct D3D11_VIDEO_DECODER_EXTENSION - { - UINT Function; - /* [annotation] */ - _Field_size_(PrivateInputDataSize) void *pPrivateInputData; - UINT PrivateInputDataSize; - /* [annotation] */ - _Field_size_(PrivateOutputDataSize) void *pPrivateOutputData; - UINT PrivateOutputDataSize; - UINT ResourceCount; - /* [annotation] */ - _Field_size_opt_(ResourceCount) ID3D11Resource **ppResourceList; - } D3D11_VIDEO_DECODER_EXTENSION; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0030_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0030_v0_0_s_ifspec; - -#ifndef __ID3D11VideoDecoder_INTERFACE_DEFINED__ -#define __ID3D11VideoDecoder_INTERFACE_DEFINED__ - -/* interface ID3D11VideoDecoder */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VideoDecoder; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("3C9C5B51-995D-48d1-9B8D-FA5CAEDED65C") - ID3D11VideoDecoder : public ID3D11DeviceChild - { - public: - virtual HRESULT STDMETHODCALLTYPE GetCreationParameters( - /* [annotation] */ - _Out_ D3D11_VIDEO_DECODER_DESC *pVideoDesc, - /* [annotation] */ - _Out_ D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetDriverHandle( - /* [annotation] */ - _Out_ HANDLE *pDriverHandle) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11VideoDecoderVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VideoDecoder * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VideoDecoder * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VideoDecoder * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11VideoDecoder * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11VideoDecoder * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VideoDecoder * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VideoDecoder * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - HRESULT ( STDMETHODCALLTYPE *GetCreationParameters )( - ID3D11VideoDecoder * This, - /* [annotation] */ - _Out_ D3D11_VIDEO_DECODER_DESC *pVideoDesc, - /* [annotation] */ - _Out_ D3D11_VIDEO_DECODER_CONFIG *pConfig); - - HRESULT ( STDMETHODCALLTYPE *GetDriverHandle )( - ID3D11VideoDecoder * This, - /* [annotation] */ - _Out_ HANDLE *pDriverHandle); - - END_INTERFACE - } ID3D11VideoDecoderVtbl; - - interface ID3D11VideoDecoder - { - CONST_VTBL struct ID3D11VideoDecoderVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VideoDecoder_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VideoDecoder_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VideoDecoder_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VideoDecoder_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11VideoDecoder_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VideoDecoder_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11VideoDecoder_GetCreationParameters(This,pVideoDesc,pConfig) \ - ( (This)->lpVtbl -> GetCreationParameters(This,pVideoDesc,pConfig) ) - -#define ID3D11VideoDecoder_GetDriverHandle(This,pDriverHandle) \ - ( (This)->lpVtbl -> GetDriverHandle(This,pDriverHandle) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VideoDecoder_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0031 */ -/* [local] */ - -typedef -enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT - { - D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1, - D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2 - } D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT; - -typedef -enum D3D11_VIDEO_PROCESSOR_DEVICE_CAPS - { - D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE = 0x1, - D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC = 0x2, - D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION = 0x4, - D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION = 0x8, - D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE = 0x10 - } D3D11_VIDEO_PROCESSOR_DEVICE_CAPS; - -typedef -enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS - { - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x1, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x2, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x4, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x8, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x10, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x20, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x40, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x80, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x100, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x200, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x400, - D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x800 - } D3D11_VIDEO_PROCESSOR_FEATURE_CAPS; - -typedef -enum D3D11_VIDEO_PROCESSOR_FILTER_CAPS - { - D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS = 0x1, - D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST = 0x2, - D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE = 0x4, - D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION = 0x8, - D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION = 0x10, - D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT = 0x20, - D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING = 0x40, - D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT = 0x80 - } D3D11_VIDEO_PROCESSOR_FILTER_CAPS; - -typedef -enum D3D11_VIDEO_PROCESSOR_FORMAT_CAPS - { - D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED = 0x1, - D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP = 0x2, - D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY = 0x4, - D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED = 0x8 - } D3D11_VIDEO_PROCESSOR_FORMAT_CAPS; - -typedef -enum D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS - { - D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE = 0x1, - D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING = 0x2, - D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT = 0x4, - D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION = 0x8, - D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING = 0x10, - D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION = 0x20, - D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION = 0x40, - D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING = 0x80 - } D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS; - -typedef -enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS - { - D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1, - D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2, - D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4, - D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8, - D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10 - } D3D11_VIDEO_PROCESSOR_STEREO_CAPS; - -typedef struct D3D11_VIDEO_PROCESSOR_CAPS - { - UINT DeviceCaps; - UINT FeatureCaps; - UINT FilterCaps; - UINT InputFormatCaps; - UINT AutoStreamCaps; - UINT StereoCaps; - UINT RateConversionCapsCount; - UINT MaxInputStreams; - UINT MaxStreamStates; - } D3D11_VIDEO_PROCESSOR_CAPS; - -typedef -enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS - { - D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x1, - D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x2, - D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x4, - D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x8, - D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10, - D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20 - } D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS; - -typedef -enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS - { - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x1, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x2, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x4, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x8, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x10, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x20, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x40, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x80, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x100, - D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000 - } D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS; - -typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS - { - UINT PastFrames; - UINT FutureFrames; - UINT ProcessorCaps; - UINT ITelecineCaps; - UINT CustomRateCount; - } D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS; - -typedef -enum D3D11_CONTENT_PROTECTION_CAPS - { - D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x1, - D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x2, - D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x4, - D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x8, - D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x10, - D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x20, - D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x40, - D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x80, - D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x100, - D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x200, - D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x400, - D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x800, - D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x1000, - D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x2000, - D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x4000 - } D3D11_CONTENT_PROTECTION_CAPS; - -DEFINE_GUID(D3D11_CRYPTO_TYPE_AES128_CTR, 0x9b6bd711, 0x4f74, 0x41c9, 0x9e, 0x7b, 0xb, 0xe2, 0xd7, 0xd9, 0x3b, 0x4f ); -DEFINE_GUID(D3D11_DECODER_ENCRYPTION_HW_CENC, 0x89d6ac4f, 0x9f2, 0x4229, 0xb2, 0xcd, 0x37, 0x74, 0xa, 0x6d, 0xfd, 0x81); -DEFINE_GUID(D3D11_KEY_EXCHANGE_HW_PROTECTION, 0xb1170d8a, 0x628d, 0x4da3, 0xad, 0x3b, 0x82, 0xdd, 0xb0, 0x8b, 0x49, 0x70); -typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS - { - UINT Caps; - UINT KeyExchangeTypeCount; - UINT BlockAlignmentSize; - ULONGLONG ProtectedMemorySize; - } D3D11_VIDEO_CONTENT_PROTECTION_CAPS; - -typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE - { - DXGI_RATIONAL CustomRate; - UINT OutputFrames; - BOOL InputInterlaced; - UINT InputFramesOrFields; - } D3D11_VIDEO_PROCESSOR_CUSTOM_RATE; - -typedef -enum D3D11_VIDEO_PROCESSOR_FILTER - { - D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0, - D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1, - D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2, - D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3, - D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4, - D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5, - D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6, - D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7 - } D3D11_VIDEO_PROCESSOR_FILTER; - -typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE - { - int Minimum; - int Maximum; - int Default; - float Multiplier; - } D3D11_VIDEO_PROCESSOR_FILTER_RANGE; - -typedef -enum D3D11_VIDEO_FRAME_FORMAT - { - D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0, - D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1, - D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2 - } D3D11_VIDEO_FRAME_FORMAT; - -typedef -enum D3D11_VIDEO_USAGE - { - D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0, - D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1, - D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2 - } D3D11_VIDEO_USAGE; - -typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC - { - D3D11_VIDEO_FRAME_FORMAT InputFrameFormat; - DXGI_RATIONAL InputFrameRate; - UINT InputWidth; - UINT InputHeight; - DXGI_RATIONAL OutputFrameRate; - UINT OutputWidth; - UINT OutputHeight; - D3D11_VIDEO_USAGE Usage; - } D3D11_VIDEO_PROCESSOR_CONTENT_DESC; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0031_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0031_v0_0_s_ifspec; - -#ifndef __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ -#define __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ - -/* interface ID3D11VideoProcessorEnumerator */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VideoProcessorEnumerator; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("31627037-53AB-4200-9061-05FAA9AB45F9") - ID3D11VideoProcessorEnumerator : public ID3D11DeviceChild - { - public: - virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorContentDesc( - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) = 0; - - virtual HRESULT STDMETHODCALLTYPE CheckVideoProcessorFormat( - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _Out_ UINT *pFlags) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCaps( - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_CAPS *pCaps) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorRateConversionCaps( - /* [annotation] */ - _In_ UINT TypeIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCustomRate( - /* [annotation] */ - _In_ UINT TypeIndex, - /* [annotation] */ - _In_ UINT CustomRateIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorFilterRange( - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11VideoProcessorEnumeratorVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VideoProcessorEnumerator * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VideoProcessorEnumerator * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VideoProcessorEnumerator * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - HRESULT ( STDMETHODCALLTYPE *GetVideoProcessorContentDesc )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc); - - HRESULT ( STDMETHODCALLTYPE *CheckVideoProcessorFormat )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _Out_ UINT *pFlags); - - HRESULT ( STDMETHODCALLTYPE *GetVideoProcessorCaps )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_CAPS *pCaps); - - HRESULT ( STDMETHODCALLTYPE *GetVideoProcessorRateConversionCaps )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _In_ UINT TypeIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps); - - HRESULT ( STDMETHODCALLTYPE *GetVideoProcessorCustomRate )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _In_ UINT TypeIndex, - /* [annotation] */ - _In_ UINT CustomRateIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate); - - HRESULT ( STDMETHODCALLTYPE *GetVideoProcessorFilterRange )( - ID3D11VideoProcessorEnumerator * This, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange); - - END_INTERFACE - } ID3D11VideoProcessorEnumeratorVtbl; - - interface ID3D11VideoProcessorEnumerator - { - CONST_VTBL struct ID3D11VideoProcessorEnumeratorVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VideoProcessorEnumerator_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VideoProcessorEnumerator_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VideoProcessorEnumerator_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VideoProcessorEnumerator_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11VideoProcessorEnumerator_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11VideoProcessorEnumerator_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(This,pContentDesc) \ - ( (This)->lpVtbl -> GetVideoProcessorContentDesc(This,pContentDesc) ) - -#define ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(This,Format,pFlags) \ - ( (This)->lpVtbl -> CheckVideoProcessorFormat(This,Format,pFlags) ) - -#define ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(This,pCaps) \ - ( (This)->lpVtbl -> GetVideoProcessorCaps(This,pCaps) ) - -#define ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) \ - ( (This)->lpVtbl -> GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) ) - -#define ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) \ - ( (This)->lpVtbl -> GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) ) - -#define ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(This,Filter,pRange) \ - ( (This)->lpVtbl -> GetVideoProcessorFilterRange(This,Filter,pRange) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0032 */ -/* [local] */ - -typedef struct D3D11_VIDEO_COLOR_RGBA - { - float R; - float G; - float B; - float A; - } D3D11_VIDEO_COLOR_RGBA; - -typedef struct D3D11_VIDEO_COLOR_YCbCrA - { - float Y; - float Cb; - float Cr; - float A; - } D3D11_VIDEO_COLOR_YCbCrA; - -typedef struct D3D11_VIDEO_COLOR - { - union - { - D3D11_VIDEO_COLOR_YCbCrA YCbCr; - D3D11_VIDEO_COLOR_RGBA RGBA; - } ; - } D3D11_VIDEO_COLOR; - -typedef -enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE - { - D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0, - D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 1, - D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 2 - } D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE; - -typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE - { - UINT Usage : 1; - UINT RGB_Range : 1; - UINT YCbCr_Matrix : 1; - UINT YCbCr_xvYCC : 1; - UINT Nominal_Range : 2; - UINT Reserved : 26; - } D3D11_VIDEO_PROCESSOR_COLOR_SPACE; - -typedef -enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE - { - D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0, - D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1, - D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2, - D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3 - } D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE; - -typedef -enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE - { - D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0, - D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1, - D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2 - } D3D11_VIDEO_PROCESSOR_OUTPUT_RATE; - -typedef -enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT - { - D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0, - D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1, - D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2, - D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3, - D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4, - D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5, - D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6, - D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7 - } D3D11_VIDEO_PROCESSOR_STEREO_FORMAT; - -typedef -enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE - { - D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0, - D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1, - D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2 - } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE; - -typedef -enum D3D11_VIDEO_PROCESSOR_ROTATION - { - D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0, - D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1, - D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2, - D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3 - } D3D11_VIDEO_PROCESSOR_ROTATION; - -typedef struct D3D11_VIDEO_PROCESSOR_STREAM - { - BOOL Enable; - UINT OutputIndex; - UINT InputFrameOrField; - UINT PastFrames; - UINT FutureFrames; - /* [annotation] */ - _Field_size_(PastFrames) ID3D11VideoProcessorInputView **ppPastSurfaces; - ID3D11VideoProcessorInputView *pInputSurface; - /* [annotation] */ - _Field_size_(FutureFrames) ID3D11VideoProcessorInputView **ppFutureSurfaces; - /* [annotation] */ - _Field_size_opt_(PastFrames) ID3D11VideoProcessorInputView **ppPastSurfacesRight; - ID3D11VideoProcessorInputView *pInputSurfaceRight; - /* [annotation] */ - _Field_size_(FutureFrames) ID3D11VideoProcessorInputView **ppFutureSurfacesRight; - } D3D11_VIDEO_PROCESSOR_STREAM; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0032_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0032_v0_0_s_ifspec; - -#ifndef __ID3D11VideoProcessor_INTERFACE_DEFINED__ -#define __ID3D11VideoProcessor_INTERFACE_DEFINED__ - -/* interface ID3D11VideoProcessor */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VideoProcessor; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("1D7B0652-185F-41c6-85CE-0C5BE3D4AE6C") - ID3D11VideoProcessor : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetContentDesc( - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) = 0; - - virtual void STDMETHODCALLTYPE GetRateConversionCaps( - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11VideoProcessorVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VideoProcessor * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VideoProcessor * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VideoProcessor * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11VideoProcessor * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11VideoProcessor * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VideoProcessor * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VideoProcessor * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetContentDesc )( - ID3D11VideoProcessor * This, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc); - - void ( STDMETHODCALLTYPE *GetRateConversionCaps )( - ID3D11VideoProcessor * This, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps); - - END_INTERFACE - } ID3D11VideoProcessorVtbl; - - interface ID3D11VideoProcessor - { - CONST_VTBL struct ID3D11VideoProcessorVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VideoProcessor_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VideoProcessor_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VideoProcessor_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VideoProcessor_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11VideoProcessor_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VideoProcessor_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11VideoProcessor_GetContentDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetContentDesc(This,pDesc) ) - -#define ID3D11VideoProcessor_GetRateConversionCaps(This,pCaps) \ - ( (This)->lpVtbl -> GetRateConversionCaps(This,pCaps) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VideoProcessor_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0033 */ -/* [local] */ - -typedef struct D3D11_OMAC - { - BYTE Omac[ 16 ]; - } D3D11_OMAC; - -typedef -enum D3D11_AUTHENTICATED_CHANNEL_TYPE - { - D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1, - D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2, - D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3 - } D3D11_AUTHENTICATED_CHANNEL_TYPE; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0033_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0033_v0_0_s_ifspec; - -#ifndef __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ -#define __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ - -/* interface ID3D11AuthenticatedChannel */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11AuthenticatedChannel; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("3015A308-DCBD-47aa-A747-192486D14D4A") - ID3D11AuthenticatedChannel : public ID3D11DeviceChild - { - public: - virtual HRESULT STDMETHODCALLTYPE GetCertificateSize( - /* [annotation] */ - _Out_ UINT *pCertificateSize) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetCertificate( - /* [annotation] */ - _In_ UINT CertificateSize, - /* [annotation] */ - _Out_writes_bytes_(CertificateSize) BYTE *pCertificate) = 0; - - virtual void STDMETHODCALLTYPE GetChannelHandle( - /* [annotation] */ - _Out_ HANDLE *pChannelHandle) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11AuthenticatedChannelVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11AuthenticatedChannel * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11AuthenticatedChannel * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11AuthenticatedChannel * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11AuthenticatedChannel * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11AuthenticatedChannel * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11AuthenticatedChannel * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11AuthenticatedChannel * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - HRESULT ( STDMETHODCALLTYPE *GetCertificateSize )( - ID3D11AuthenticatedChannel * This, - /* [annotation] */ - _Out_ UINT *pCertificateSize); - - HRESULT ( STDMETHODCALLTYPE *GetCertificate )( - ID3D11AuthenticatedChannel * This, - /* [annotation] */ - _In_ UINT CertificateSize, - /* [annotation] */ - _Out_writes_bytes_(CertificateSize) BYTE *pCertificate); - - void ( STDMETHODCALLTYPE *GetChannelHandle )( - ID3D11AuthenticatedChannel * This, - /* [annotation] */ - _Out_ HANDLE *pChannelHandle); - - END_INTERFACE - } ID3D11AuthenticatedChannelVtbl; - - interface ID3D11AuthenticatedChannel - { - CONST_VTBL struct ID3D11AuthenticatedChannelVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11AuthenticatedChannel_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11AuthenticatedChannel_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11AuthenticatedChannel_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11AuthenticatedChannel_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11AuthenticatedChannel_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11AuthenticatedChannel_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11AuthenticatedChannel_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11AuthenticatedChannel_GetCertificateSize(This,pCertificateSize) \ - ( (This)->lpVtbl -> GetCertificateSize(This,pCertificateSize) ) - -#define ID3D11AuthenticatedChannel_GetCertificate(This,CertificateSize,pCertificate) \ - ( (This)->lpVtbl -> GetCertificate(This,CertificateSize,pCertificate) ) - -#define ID3D11AuthenticatedChannel_GetChannelHandle(This,pChannelHandle) \ - ( (This)->lpVtbl -> GetChannelHandle(This,pChannelHandle) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0034 */ -/* [local] */ - -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_PROTECTION, 0xa84eb584, 0xc495, 0x48aa, 0xb9, 0x4d, 0x8b, 0xd2, 0xd6, 0xfb, 0xce, 0x5 ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE, 0xbc1b18a5, 0xb1fb, 0x42ab, 0xbd, 0x94, 0xb5, 0x82, 0x8b, 0x4b, 0xf7, 0xbe ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE, 0xec1c539d, 0x8cff, 0x4e2a, 0xbc, 0xc4, 0xf5, 0x69, 0x2f, 0x99, 0xf4, 0x80 ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION, 0x2634499e, 0xd018, 0x4d74, 0xac, 0x17, 0x7f, 0x72, 0x40, 0x59, 0x52, 0x8d ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT, 0xdb207b3, 0x9450, 0x46a6, 0x82, 0xde, 0x1b, 0x96, 0xd4, 0x4f, 0x9c, 0xf2 ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS, 0x649bbadb, 0xf0f4, 0x4639, 0xa1, 0x5b, 0x24, 0x39, 0x3f, 0xc3, 0xab, 0xac ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT, 0x12f0bd6, 0xe662, 0x4474, 0xbe, 0xfd, 0xaa, 0x53, 0xe5, 0x14, 0x3c, 0x6d ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT, 0x2c042b5e, 0x8c07, 0x46d5, 0xaa, 0xbe, 0x8f, 0x75, 0xcb, 0xad, 0x4c, 0x31 ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_OUTPUT_ID, 0x839ddca3, 0x9b4e, 0x41e4, 0xb0, 0x53, 0x89, 0x2b, 0xd2, 0xa1, 0x1e, 0xe7 ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES, 0x6214d9d2, 0x432c, 0x4abb, 0x9f, 0xce, 0x21, 0x6e, 0xea, 0x26, 0x9e, 0x3b ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT, 0xb30f7066, 0x203c, 0x4b07, 0x93, 0xfc, 0xce, 0xaa, 0xfd, 0x61, 0x24, 0x1e ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID, 0xf83a5958, 0xe986, 0x4bda, 0xbe, 0xb0, 0x41, 0x1f, 0x6a, 0x7a, 0x1, 0xb7 ); -DEFINE_GUID( D3D11_AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE, 0xec1791c7, 0xdad3, 0x4f15, 0x9e, 0xc3, 0xfa, 0xa9, 0x3d, 0x60, 0xd4, 0xf0 ); -DEFINE_GUID( D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE, 0x6114bdb, 0x3523, 0x470a, 0x8d, 0xca, 0xfb, 0xc2, 0x84, 0x51, 0x54, 0xf0 ); -DEFINE_GUID( D3D11_AUTHENTICATED_CONFIGURE_PROTECTION, 0x50455658, 0x3f47, 0x4362, 0xbf, 0x99, 0xbf, 0xdf, 0xcd, 0xe9, 0xed, 0x29 ); -DEFINE_GUID( D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION, 0x6346cc54, 0x2cfc, 0x4ad4, 0x82, 0x24, 0xd1, 0x58, 0x37, 0xde, 0x77, 0x0 ); -DEFINE_GUID( D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE, 0x772d047, 0x1b40, 0x48e8, 0x9c, 0xa6, 0xb5, 0xf5, 0x10, 0xde, 0x9f, 0x1 ); -DEFINE_GUID( D3D11_AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE, 0x41fff286, 0x6ae0, 0x4d43, 0x9d, 0x55, 0xa4, 0x6e, 0x9e, 0xfd, 0x15, 0x8a ); -typedef struct D3D11_AUTHENTICATED_QUERY_INPUT - { - GUID QueryType; - HANDLE hChannel; - UINT SequenceNumber; - } D3D11_AUTHENTICATED_QUERY_INPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT - { - D3D11_OMAC omac; - GUID QueryType; - HANDLE hChannel; - UINT SequenceNumber; - HRESULT ReturnCode; - } D3D11_AUTHENTICATED_QUERY_OUTPUT; - -typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS - { - struct __MIDL___MIDL_itf_d3d11_0000_0034_0001 - { - UINT ProtectionEnabled : 1; - UINT OverlayOrFullscreenRequired : 1; - UINT Reserved : 30; - } Flags; - UINT Value; - } D3D11_AUTHENTICATED_PROTECTION_FLAGS; - -typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags; - } D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType; - } D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - HANDLE DeviceHandle; - } D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT - { - D3D11_AUTHENTICATED_QUERY_INPUT Input; - HANDLE DecoderHandle; - } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - HANDLE DecoderHandle; - HANDLE CryptoSessionHandle; - HANDLE DeviceHandle; - } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - UINT RestrictedSharedResourceProcessCount; - } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT - { - D3D11_AUTHENTICATED_QUERY_INPUT Input; - UINT ProcessIndex; - } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT; - -typedef -enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE - { - D3D11_PROCESSIDTYPE_UNKNOWN = 0, - D3D11_PROCESSIDTYPE_DWM = 1, - D3D11_PROCESSIDTYPE_HANDLE = 2 - } D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE; - -typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - UINT ProcessIndex; - D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier; - HANDLE ProcessHandle; - } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - UINT UnrestrictedProtectedSharedResourceCount; - } D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT - { - D3D11_AUTHENTICATED_QUERY_INPUT Input; - HANDLE DeviceHandle; - HANDLE CryptoSessionHandle; - } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - HANDLE DeviceHandle; - HANDLE CryptoSessionHandle; - UINT OutputIDCount; - } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT - { - D3D11_AUTHENTICATED_QUERY_INPUT Input; - HANDLE DeviceHandle; - HANDLE CryptoSessionHandle; - UINT OutputIDIndex; - } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - HANDLE DeviceHandle; - HANDLE CryptoSessionHandle; - UINT OutputIDIndex; - UINT64 OutputID; - } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT; - -typedef -enum D3D11_BUS_TYPE - { - D3D11_BUS_TYPE_OTHER = 0, - D3D11_BUS_TYPE_PCI = 0x1, - D3D11_BUS_TYPE_PCIX = 0x2, - D3D11_BUS_TYPE_PCIEXPRESS = 0x3, - D3D11_BUS_TYPE_AGP = 0x4, - D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x10000, - D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x20000, - D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x30000, - D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x40000, - D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x50000, - D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000 - } D3D11_BUS_TYPE; - -typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - D3D11_BUS_TYPE BusType; - BOOL AccessibleInContiguousBlocks; - BOOL AccessibleInNonContiguousBlocks; - } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - UINT EncryptionGuidCount; - } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT - { - D3D11_AUTHENTICATED_QUERY_INPUT Input; - UINT EncryptionGuidIndex; - } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - UINT EncryptionGuidIndex; - GUID EncryptionGuid; - } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT - { - D3D11_AUTHENTICATED_QUERY_OUTPUT Output; - GUID EncryptionGuid; - } D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT - { - D3D11_OMAC omac; - GUID ConfigureType; - HANDLE hChannel; - UINT SequenceNumber; - } D3D11_AUTHENTICATED_CONFIGURE_INPUT; - -typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT - { - D3D11_OMAC omac; - GUID ConfigureType; - HANDLE hChannel; - UINT SequenceNumber; - HRESULT ReturnCode; - } D3D11_AUTHENTICATED_CONFIGURE_OUTPUT; - -typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT - { - D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; - UINT StartSequenceQuery; - UINT StartSequenceConfigure; - } D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT; - -typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT - { - D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; - D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections; - } D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT; - -typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT - { - D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; - HANDLE DecoderHandle; - HANDLE CryptoSessionHandle; - HANDLE DeviceHandle; - } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT; - -typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT - { - D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; - D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType; - HANDLE ProcessHandle; - BOOL AllowAccess; - } D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT; - -typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT - { - D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; - GUID EncryptionGuid; - } D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT; - -DEFINE_GUID(D3D11_KEY_EXCHANGE_RSAES_OAEP, 0xc1949895, 0xd72a, 0x4a1d, 0x8e, 0x5d, 0xed, 0x85, 0x7d, 0x17, 0x15, 0x20); - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0034_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0034_v0_0_s_ifspec; - -#ifndef __ID3D11CryptoSession_INTERFACE_DEFINED__ -#define __ID3D11CryptoSession_INTERFACE_DEFINED__ - -/* interface ID3D11CryptoSession */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11CryptoSession; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("9B32F9AD-BDCC-40a6-A39D-D5C865845720") - ID3D11CryptoSession : public ID3D11DeviceChild - { - public: - virtual void STDMETHODCALLTYPE GetCryptoType( - /* [annotation] */ - _Out_ GUID *pCryptoType) = 0; - - virtual void STDMETHODCALLTYPE GetDecoderProfile( - /* [annotation] */ - _Out_ GUID *pDecoderProfile) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetCertificateSize( - /* [annotation] */ - _Out_ UINT *pCertificateSize) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetCertificate( - /* [annotation] */ - _In_ UINT CertificateSize, - /* [annotation] */ - _Out_writes_bytes_(CertificateSize) BYTE *pCertificate) = 0; - - virtual void STDMETHODCALLTYPE GetCryptoSessionHandle( - /* [annotation] */ - _Out_ HANDLE *pCryptoSessionHandle) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11CryptoSessionVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11CryptoSession * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11CryptoSession * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11CryptoSession * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11CryptoSession * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11CryptoSession * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11CryptoSession * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11CryptoSession * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetCryptoType )( - ID3D11CryptoSession * This, - /* [annotation] */ - _Out_ GUID *pCryptoType); - - void ( STDMETHODCALLTYPE *GetDecoderProfile )( - ID3D11CryptoSession * This, - /* [annotation] */ - _Out_ GUID *pDecoderProfile); - - HRESULT ( STDMETHODCALLTYPE *GetCertificateSize )( - ID3D11CryptoSession * This, - /* [annotation] */ - _Out_ UINT *pCertificateSize); - - HRESULT ( STDMETHODCALLTYPE *GetCertificate )( - ID3D11CryptoSession * This, - /* [annotation] */ - _In_ UINT CertificateSize, - /* [annotation] */ - _Out_writes_bytes_(CertificateSize) BYTE *pCertificate); - - void ( STDMETHODCALLTYPE *GetCryptoSessionHandle )( - ID3D11CryptoSession * This, - /* [annotation] */ - _Out_ HANDLE *pCryptoSessionHandle); - - END_INTERFACE - } ID3D11CryptoSessionVtbl; - - interface ID3D11CryptoSession - { - CONST_VTBL struct ID3D11CryptoSessionVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11CryptoSession_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11CryptoSession_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11CryptoSession_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11CryptoSession_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11CryptoSession_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11CryptoSession_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11CryptoSession_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11CryptoSession_GetCryptoType(This,pCryptoType) \ - ( (This)->lpVtbl -> GetCryptoType(This,pCryptoType) ) - -#define ID3D11CryptoSession_GetDecoderProfile(This,pDecoderProfile) \ - ( (This)->lpVtbl -> GetDecoderProfile(This,pDecoderProfile) ) - -#define ID3D11CryptoSession_GetCertificateSize(This,pCertificateSize) \ - ( (This)->lpVtbl -> GetCertificateSize(This,pCertificateSize) ) - -#define ID3D11CryptoSession_GetCertificate(This,CertificateSize,pCertificate) \ - ( (This)->lpVtbl -> GetCertificate(This,CertificateSize,pCertificate) ) - -#define ID3D11CryptoSession_GetCryptoSessionHandle(This,pCryptoSessionHandle) \ - ( (This)->lpVtbl -> GetCryptoSessionHandle(This,pCryptoSessionHandle) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11CryptoSession_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0035 */ -/* [local] */ - -typedef -enum D3D11_VDOV_DIMENSION - { - D3D11_VDOV_DIMENSION_UNKNOWN = 0, - D3D11_VDOV_DIMENSION_TEXTURE2D = 1 - } D3D11_VDOV_DIMENSION; - -typedef struct D3D11_TEX2D_VDOV - { - UINT ArraySlice; - } D3D11_TEX2D_VDOV; - -typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC - { - GUID DecodeProfile; - D3D11_VDOV_DIMENSION ViewDimension; - union - { - D3D11_TEX2D_VDOV Texture2D; - } ; - } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0035_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0035_v0_0_s_ifspec; - -#ifndef __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ -#define __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ - -/* interface ID3D11VideoDecoderOutputView */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VideoDecoderOutputView; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("C2931AEA-2A85-4f20-860F-FBA1FD256E18") - ID3D11VideoDecoderOutputView : public ID3D11View - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11VideoDecoderOutputViewVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VideoDecoderOutputView * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VideoDecoderOutputView * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VideoDecoderOutputView * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11VideoDecoderOutputView * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11VideoDecoderOutputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VideoDecoderOutputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VideoDecoderOutputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetResource )( - ID3D11VideoDecoderOutputView * This, - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11VideoDecoderOutputView * This, - /* [annotation] */ - _Out_ D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc); - - END_INTERFACE - } ID3D11VideoDecoderOutputViewVtbl; - - interface ID3D11VideoDecoderOutputView - { - CONST_VTBL struct ID3D11VideoDecoderOutputViewVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VideoDecoderOutputView_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VideoDecoderOutputView_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VideoDecoderOutputView_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VideoDecoderOutputView_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11VideoDecoderOutputView_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11VideoDecoderOutputView_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VideoDecoderOutputView_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11VideoDecoderOutputView_GetResource(This,ppResource) \ - ( (This)->lpVtbl -> GetResource(This,ppResource) ) - - -#define ID3D11VideoDecoderOutputView_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0036 */ -/* [local] */ - -typedef -enum D3D11_VPIV_DIMENSION - { - D3D11_VPIV_DIMENSION_UNKNOWN = 0, - D3D11_VPIV_DIMENSION_TEXTURE2D = 1 - } D3D11_VPIV_DIMENSION; - -typedef struct D3D11_TEX2D_VPIV - { - UINT MipSlice; - UINT ArraySlice; - } D3D11_TEX2D_VPIV; - -typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC - { - UINT FourCC; - D3D11_VPIV_DIMENSION ViewDimension; - union - { - D3D11_TEX2D_VPIV Texture2D; - } ; - } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0036_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0036_v0_0_s_ifspec; - -#ifndef __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ -#define __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ - -/* interface ID3D11VideoProcessorInputView */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VideoProcessorInputView; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("11EC5A5F-51DC-4945-AB34-6E8C21300EA5") - ID3D11VideoProcessorInputView : public ID3D11View - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11VideoProcessorInputViewVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VideoProcessorInputView * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VideoProcessorInputView * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VideoProcessorInputView * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11VideoProcessorInputView * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11VideoProcessorInputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VideoProcessorInputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VideoProcessorInputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetResource )( - ID3D11VideoProcessorInputView * This, - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11VideoProcessorInputView * This, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc); - - END_INTERFACE - } ID3D11VideoProcessorInputViewVtbl; - - interface ID3D11VideoProcessorInputView - { - CONST_VTBL struct ID3D11VideoProcessorInputViewVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VideoProcessorInputView_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VideoProcessorInputView_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VideoProcessorInputView_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VideoProcessorInputView_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11VideoProcessorInputView_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11VideoProcessorInputView_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VideoProcessorInputView_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11VideoProcessorInputView_GetResource(This,ppResource) \ - ( (This)->lpVtbl -> GetResource(This,ppResource) ) - - -#define ID3D11VideoProcessorInputView_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0037 */ -/* [local] */ - -typedef -enum D3D11_VPOV_DIMENSION - { - D3D11_VPOV_DIMENSION_UNKNOWN = 0, - D3D11_VPOV_DIMENSION_TEXTURE2D = 1, - D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2 - } D3D11_VPOV_DIMENSION; - -typedef struct D3D11_TEX2D_VPOV - { - UINT MipSlice; - } D3D11_TEX2D_VPOV; - -typedef struct D3D11_TEX2D_ARRAY_VPOV - { - UINT MipSlice; - UINT FirstArraySlice; - UINT ArraySize; - } D3D11_TEX2D_ARRAY_VPOV; - -typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC - { - D3D11_VPOV_DIMENSION ViewDimension; - union - { - D3D11_TEX2D_VPOV Texture2D; - D3D11_TEX2D_ARRAY_VPOV Texture2DArray; - } ; - } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC; - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0037_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0037_v0_0_s_ifspec; - -#ifndef __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ -#define __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ - -/* interface ID3D11VideoProcessorOutputView */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VideoProcessorOutputView; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("A048285E-25A9-4527-BD93-D68B68C44254") - ID3D11VideoProcessorOutputView : public ID3D11View - { - public: - virtual void STDMETHODCALLTYPE GetDesc( - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11VideoProcessorOutputViewVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VideoProcessorOutputView * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VideoProcessorOutputView * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VideoProcessorOutputView * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11VideoProcessorOutputView * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11VideoProcessorOutputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VideoProcessorOutputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VideoProcessorOutputView * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - void ( STDMETHODCALLTYPE *GetResource )( - ID3D11VideoProcessorOutputView * This, - /* [annotation] */ - _Outptr_ ID3D11Resource **ppResource); - - void ( STDMETHODCALLTYPE *GetDesc )( - ID3D11VideoProcessorOutputView * This, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc); - - END_INTERFACE - } ID3D11VideoProcessorOutputViewVtbl; - - interface ID3D11VideoProcessorOutputView - { - CONST_VTBL struct ID3D11VideoProcessorOutputViewVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VideoProcessorOutputView_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VideoProcessorOutputView_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VideoProcessorOutputView_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VideoProcessorOutputView_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11VideoProcessorOutputView_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11VideoProcessorOutputView_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VideoProcessorOutputView_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11VideoProcessorOutputView_GetResource(This,ppResource) \ - ( (This)->lpVtbl -> GetResource(This,ppResource) ) - - -#define ID3D11VideoProcessorOutputView_GetDesc(This,pDesc) \ - ( (This)->lpVtbl -> GetDesc(This,pDesc) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11VideoContext_INTERFACE_DEFINED__ -#define __ID3D11VideoContext_INTERFACE_DEFINED__ - -/* interface ID3D11VideoContext */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VideoContext; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("61F21C45-3C0E-4a74-9CEA-67100D9AD5E4") - ID3D11VideoContext : public ID3D11DeviceChild - { - public: - virtual HRESULT STDMETHODCALLTYPE GetDecoderBuffer( - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - D3D11_VIDEO_DECODER_BUFFER_TYPE Type, - /* [annotation] */ - _Out_ UINT *pBufferSize, - /* [annotation] */ - _Outptr_result_bytebuffer_(*pBufferSize) void **ppBuffer) = 0; - - virtual HRESULT STDMETHODCALLTYPE ReleaseDecoderBuffer( - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - /* [annotation] */ - _In_ D3D11_VIDEO_DECODER_BUFFER_TYPE Type) = 0; - - virtual HRESULT STDMETHODCALLTYPE DecoderBeginFrame( - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - /* [annotation] */ - _In_ ID3D11VideoDecoderOutputView *pView, - UINT ContentKeySize, - /* [annotation] */ - _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey) = 0; - - virtual HRESULT STDMETHODCALLTYPE DecoderEndFrame( - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder) = 0; - - virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers( - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - /* [annotation] */ - _In_ UINT NumBuffers, - /* [annotation] */ - _In_reads_(NumBuffers) const D3D11_VIDEO_DECODER_BUFFER_DESC *pBufferDesc) = 0; - - virtual APP_DEPRECATED_HRESULT STDMETHODCALLTYPE DecoderExtension( - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_EXTENSION *pExtensionData) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetOutputTargetRect( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_opt_ const RECT *pRect) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetOutputBackgroundColor( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ BOOL YCbCr, - /* [annotation] */ - _In_ const D3D11_VIDEO_COLOR *pColor) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetOutputColorSpace( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetOutputAlphaFillMode( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE AlphaFillMode, - /* [annotation] */ - _In_ UINT StreamIndex) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetOutputConstriction( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ SIZE Size) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetOutputStereoMode( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ BOOL Enable) = 0; - - virtual APP_DEPRECATED_HRESULT STDMETHODCALLTYPE VideoProcessorSetOutputExtension( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ const GUID *pExtensionGuid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_ void *pData) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetOutputTargetRect( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ BOOL *Enabled, - /* [annotation] */ - _Out_ RECT *pRect) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetOutputBackgroundColor( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ BOOL *pYCbCr, - /* [annotation] */ - _Out_ D3D11_VIDEO_COLOR *pColor) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetOutputColorSpace( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetOutputAlphaFillMode( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *pAlphaFillMode, - /* [annotation] */ - _Out_ UINT *pStreamIndex) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetOutputConstriction( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ SIZE *pSize) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetOutputStereoMode( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ BOOL *pEnabled) = 0; - - virtual APP_DEPRECATED_HRESULT STDMETHODCALLTYPE VideoProcessorGetOutputExtension( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ const GUID *pExtensionGuid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _Out_writes_bytes_(DataSize) void *pData) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFrameFormat( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ D3D11_VIDEO_FRAME_FORMAT FrameFormat) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamColorSpace( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamOutputRate( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_OUTPUT_RATE OutputRate, - /* [annotation] */ - _In_ BOOL RepeatFrame, - /* [annotation] */ - _In_opt_ const DXGI_RATIONAL *pCustomRate) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamSourceRect( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_opt_ const RECT *pRect) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamDestRect( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_opt_ const RECT *pRect) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAlpha( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ FLOAT Alpha) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPalette( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ UINT Count, - /* [annotation] */ - _In_reads_opt_(Count) const UINT *pEntries) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPixelAspectRatio( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_opt_ const DXGI_RATIONAL *pSourceAspectRatio, - /* [annotation] */ - _In_opt_ const DXGI_RATIONAL *pDestinationAspectRatio) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamLumaKey( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ FLOAT Lower, - /* [annotation] */ - _In_ FLOAT Upper) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamStereoFormat( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_STEREO_FORMAT Format, - /* [annotation] */ - _In_ BOOL LeftViewFrame0, - /* [annotation] */ - _In_ BOOL BaseViewFrame0, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE FlipMode, - /* [annotation] */ - _In_ int MonoOffset) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAutoProcessingMode( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFilter( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ int Level) = 0; - - virtual APP_DEPRECATED_HRESULT STDMETHODCALLTYPE VideoProcessorSetStreamExtension( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ const GUID *pExtensionGuid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_ void *pData) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFrameFormat( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_FRAME_FORMAT *pFrameFormat) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamColorSpace( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamOutputRate( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *pOutputRate, - /* [annotation] */ - _Out_ BOOL *pRepeatFrame, - /* [annotation] */ - _Out_ DXGI_RATIONAL *pCustomRate) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamSourceRect( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ RECT *pRect) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamDestRect( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ RECT *pRect) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAlpha( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ FLOAT *pAlpha) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPalette( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ UINT Count, - /* [annotation] */ - _Out_writes_(Count) UINT *pEntries) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPixelAspectRatio( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ DXGI_RATIONAL *pSourceAspectRatio, - /* [annotation] */ - _Out_ DXGI_RATIONAL *pDestinationAspectRatio) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamLumaKey( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ FLOAT *pLower, - /* [annotation] */ - _Out_ FLOAT *pUpper) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamStereoFormat( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnable, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *pFormat, - /* [annotation] */ - _Out_ BOOL *pLeftViewFrame0, - /* [annotation] */ - _Out_ BOOL *pBaseViewFrame0, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *pFlipMode, - /* [annotation] */ - _Out_ int *MonoOffset) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAutoProcessingMode( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFilter( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ int *pLevel) = 0; - - virtual APP_DEPRECATED_HRESULT STDMETHODCALLTYPE VideoProcessorGetStreamExtension( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ const GUID *pExtensionGuid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _Out_writes_bytes_(DataSize) void *pData) = 0; - - virtual HRESULT STDMETHODCALLTYPE VideoProcessorBlt( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ ID3D11VideoProcessorOutputView *pView, - /* [annotation] */ - _In_ UINT OutputFrame, - /* [annotation] */ - _In_ UINT StreamCount, - /* [annotation] */ - _In_reads_(StreamCount) const D3D11_VIDEO_PROCESSOR_STREAM *pStreams) = 0; - - virtual HRESULT STDMETHODCALLTYPE NegotiateCryptoSessionKeyExchange( - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _Inout_updates_bytes_(DataSize) void *pData) = 0; - - virtual void STDMETHODCALLTYPE EncryptionBlt( - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ ID3D11Texture2D *pSrcSurface, - /* [annotation] */ - _In_ ID3D11Texture2D *pDstSurface, - /* [annotation] */ - _In_ UINT IVSize, - /* [annotation] */ - _Inout_opt_bytecount_(IVSize) void *pIV) = 0; - - virtual void STDMETHODCALLTYPE DecryptionBlt( - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ ID3D11Texture2D *pSrcSurface, - /* [annotation] */ - _In_ ID3D11Texture2D *pDstSurface, - /* [annotation] */ - _In_opt_ D3D11_ENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, - /* [annotation] */ - _In_ UINT ContentKeySize, - /* [annotation] */ - _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey, - /* [annotation] */ - _In_ UINT IVSize, - /* [annotation] */ - _Inout_opt_bytecount_(IVSize) void *pIV) = 0; - - virtual void STDMETHODCALLTYPE StartSessionKeyRefresh( - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ UINT RandomNumberSize, - /* [annotation] */ - _Out_writes_bytes_(RandomNumberSize) void *pRandomNumber) = 0; - - virtual void STDMETHODCALLTYPE FinishSessionKeyRefresh( - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetEncryptionBltKey( - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ UINT KeySize, - /* [annotation] */ - _Out_writes_bytes_(KeySize) void *pReadbackKey) = 0; - - virtual HRESULT STDMETHODCALLTYPE NegotiateAuthenticatedChannelKeyExchange( - /* [annotation] */ - _In_ ID3D11AuthenticatedChannel *pChannel, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _Inout_updates_bytes_(DataSize) void *pData) = 0; - - virtual HRESULT STDMETHODCALLTYPE QueryAuthenticatedChannel( - /* [annotation] */ - _In_ ID3D11AuthenticatedChannel *pChannel, - /* [annotation] */ - _In_ UINT InputSize, - /* [annotation] */ - _In_reads_bytes_(InputSize) const void *pInput, - /* [annotation] */ - _In_ UINT OutputSize, - /* [annotation] */ - _Out_writes_bytes_(OutputSize) void *pOutput) = 0; - - virtual HRESULT STDMETHODCALLTYPE ConfigureAuthenticatedChannel( - /* [annotation] */ - _In_ ID3D11AuthenticatedChannel *pChannel, - /* [annotation] */ - _In_ UINT InputSize, - /* [annotation] */ - _In_reads_bytes_(InputSize) const void *pInput, - /* [annotation] */ - _Out_ D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *pOutput) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorSetStreamRotation( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_ROTATION Rotation) = 0; - - virtual void STDMETHODCALLTYPE VideoProcessorGetStreamRotation( - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnable, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_ROTATION *pRotation) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11VideoContextVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VideoContext * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VideoContext * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VideoContext * This); - - void ( STDMETHODCALLTYPE *GetDevice )( - ID3D11VideoContext * This, - /* [annotation] */ - _Outptr_ ID3D11Device **ppDevice); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_( *pDataSize ) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_( DataSize ) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - HRESULT ( STDMETHODCALLTYPE *GetDecoderBuffer )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - D3D11_VIDEO_DECODER_BUFFER_TYPE Type, - /* [annotation] */ - _Out_ UINT *pBufferSize, - /* [annotation] */ - _Outptr_result_bytebuffer_(*pBufferSize) void **ppBuffer); - - HRESULT ( STDMETHODCALLTYPE *ReleaseDecoderBuffer )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - /* [annotation] */ - _In_ D3D11_VIDEO_DECODER_BUFFER_TYPE Type); - - HRESULT ( STDMETHODCALLTYPE *DecoderBeginFrame )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - /* [annotation] */ - _In_ ID3D11VideoDecoderOutputView *pView, - UINT ContentKeySize, - /* [annotation] */ - _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey); - - HRESULT ( STDMETHODCALLTYPE *DecoderEndFrame )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder); - - HRESULT ( STDMETHODCALLTYPE *SubmitDecoderBuffers )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - /* [annotation] */ - _In_ UINT NumBuffers, - /* [annotation] */ - _In_reads_(NumBuffers) const D3D11_VIDEO_DECODER_BUFFER_DESC *pBufferDesc); - - APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *DecoderExtension )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoDecoder *pDecoder, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_EXTENSION *pExtensionData); - - void ( STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_opt_ const RECT *pRect); - - void ( STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ BOOL YCbCr, - /* [annotation] */ - _In_ const D3D11_VIDEO_COLOR *pColor); - - void ( STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); - - void ( STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE AlphaFillMode, - /* [annotation] */ - _In_ UINT StreamIndex); - - void ( STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ SIZE Size); - - void ( STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ BOOL Enable); - - APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorSetOutputExtension )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ const GUID *pExtensionGuid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_ void *pData); - - void ( STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ BOOL *Enabled, - /* [annotation] */ - _Out_ RECT *pRect); - - void ( STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ BOOL *pYCbCr, - /* [annotation] */ - _Out_ D3D11_VIDEO_COLOR *pColor); - - void ( STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); - - void ( STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *pAlphaFillMode, - /* [annotation] */ - _Out_ UINT *pStreamIndex); - - void ( STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ SIZE *pSize); - - void ( STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _Out_ BOOL *pEnabled); - - APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorGetOutputExtension )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ const GUID *pExtensionGuid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _Out_writes_bytes_(DataSize) void *pData); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ D3D11_VIDEO_FRAME_FORMAT FrameFormat); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_OUTPUT_RATE OutputRate, - /* [annotation] */ - _In_ BOOL RepeatFrame, - /* [annotation] */ - _In_opt_ const DXGI_RATIONAL *pCustomRate); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_opt_ const RECT *pRect); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_opt_ const RECT *pRect); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ FLOAT Alpha); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamPalette )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ UINT Count, - /* [annotation] */ - _In_reads_opt_(Count) const UINT *pEntries); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_opt_ const DXGI_RATIONAL *pSourceAspectRatio, - /* [annotation] */ - _In_opt_ const DXGI_RATIONAL *pDestinationAspectRatio); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ FLOAT Lower, - /* [annotation] */ - _In_ FLOAT Upper); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_STEREO_FORMAT Format, - /* [annotation] */ - _In_ BOOL LeftViewFrame0, - /* [annotation] */ - _In_ BOOL BaseViewFrame0, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE FlipMode, - /* [annotation] */ - _In_ int MonoOffset); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamFilter )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ int Level); - - APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorSetStreamExtension )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ const GUID *pExtensionGuid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_ void *pData); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_FRAME_FORMAT *pFrameFormat); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *pOutputRate, - /* [annotation] */ - _Out_ BOOL *pRepeatFrame, - /* [annotation] */ - _Out_ DXGI_RATIONAL *pCustomRate); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ RECT *pRect); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ RECT *pRect); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ FLOAT *pAlpha); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamPalette )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ UINT Count, - /* [annotation] */ - _Out_writes_(Count) UINT *pEntries); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ DXGI_RATIONAL *pSourceAspectRatio, - /* [annotation] */ - _Out_ DXGI_RATIONAL *pDestinationAspectRatio); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ FLOAT *pLower, - /* [annotation] */ - _Out_ FLOAT *pUpper); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnable, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *pFormat, - /* [annotation] */ - _Out_ BOOL *pLeftViewFrame0, - /* [annotation] */ - _Out_ BOOL *pBaseViewFrame0, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *pFlipMode, - /* [annotation] */ - _Out_ int *MonoOffset); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnabled); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamFilter )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, - /* [annotation] */ - _Out_ BOOL *pEnabled, - /* [annotation] */ - _Out_ int *pLevel); - - APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorGetStreamExtension )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ const GUID *pExtensionGuid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _Out_writes_bytes_(DataSize) void *pData); - - HRESULT ( STDMETHODCALLTYPE *VideoProcessorBlt )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ ID3D11VideoProcessorOutputView *pView, - /* [annotation] */ - _In_ UINT OutputFrame, - /* [annotation] */ - _In_ UINT StreamCount, - /* [annotation] */ - _In_reads_(StreamCount) const D3D11_VIDEO_PROCESSOR_STREAM *pStreams); - - HRESULT ( STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _Inout_updates_bytes_(DataSize) void *pData); - - void ( STDMETHODCALLTYPE *EncryptionBlt )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ ID3D11Texture2D *pSrcSurface, - /* [annotation] */ - _In_ ID3D11Texture2D *pDstSurface, - /* [annotation] */ - _In_ UINT IVSize, - /* [annotation] */ - _Inout_opt_bytecount_(IVSize) void *pIV); - - void ( STDMETHODCALLTYPE *DecryptionBlt )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ ID3D11Texture2D *pSrcSurface, - /* [annotation] */ - _In_ ID3D11Texture2D *pDstSurface, - /* [annotation] */ - _In_opt_ D3D11_ENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, - /* [annotation] */ - _In_ UINT ContentKeySize, - /* [annotation] */ - _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey, - /* [annotation] */ - _In_ UINT IVSize, - /* [annotation] */ - _Inout_opt_bytecount_(IVSize) void *pIV); - - void ( STDMETHODCALLTYPE *StartSessionKeyRefresh )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ UINT RandomNumberSize, - /* [annotation] */ - _Out_writes_bytes_(RandomNumberSize) void *pRandomNumber); - - void ( STDMETHODCALLTYPE *FinishSessionKeyRefresh )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession); - - HRESULT ( STDMETHODCALLTYPE *GetEncryptionBltKey )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11CryptoSession *pCryptoSession, - /* [annotation] */ - _In_ UINT KeySize, - /* [annotation] */ - _Out_writes_bytes_(KeySize) void *pReadbackKey); - - HRESULT ( STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11AuthenticatedChannel *pChannel, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _Inout_updates_bytes_(DataSize) void *pData); - - HRESULT ( STDMETHODCALLTYPE *QueryAuthenticatedChannel )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11AuthenticatedChannel *pChannel, - /* [annotation] */ - _In_ UINT InputSize, - /* [annotation] */ - _In_reads_bytes_(InputSize) const void *pInput, - /* [annotation] */ - _In_ UINT OutputSize, - /* [annotation] */ - _Out_writes_bytes_(OutputSize) void *pOutput); - - HRESULT ( STDMETHODCALLTYPE *ConfigureAuthenticatedChannel )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11AuthenticatedChannel *pChannel, - /* [annotation] */ - _In_ UINT InputSize, - /* [annotation] */ - _In_reads_bytes_(InputSize) const void *pInput, - /* [annotation] */ - _Out_ D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *pOutput); - - void ( STDMETHODCALLTYPE *VideoProcessorSetStreamRotation )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _In_ BOOL Enable, - /* [annotation] */ - _In_ D3D11_VIDEO_PROCESSOR_ROTATION Rotation); - - void ( STDMETHODCALLTYPE *VideoProcessorGetStreamRotation )( - ID3D11VideoContext * This, - /* [annotation] */ - _In_ ID3D11VideoProcessor *pVideoProcessor, - /* [annotation] */ - _In_ UINT StreamIndex, - /* [annotation] */ - _Out_ BOOL *pEnable, - /* [annotation] */ - _Out_ D3D11_VIDEO_PROCESSOR_ROTATION *pRotation); - - END_INTERFACE - } ID3D11VideoContextVtbl; - - interface ID3D11VideoContext - { - CONST_VTBL struct ID3D11VideoContextVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VideoContext_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VideoContext_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VideoContext_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VideoContext_GetDevice(This,ppDevice) \ - ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) - -#define ID3D11VideoContext_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11VideoContext_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VideoContext_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - - -#define ID3D11VideoContext_GetDecoderBuffer(This,pDecoder,Type,pBufferSize,ppBuffer) \ - ( (This)->lpVtbl -> GetDecoderBuffer(This,pDecoder,Type,pBufferSize,ppBuffer) ) - -#define ID3D11VideoContext_ReleaseDecoderBuffer(This,pDecoder,Type) \ - ( (This)->lpVtbl -> ReleaseDecoderBuffer(This,pDecoder,Type) ) - -#define ID3D11VideoContext_DecoderBeginFrame(This,pDecoder,pView,ContentKeySize,pContentKey) \ - ( (This)->lpVtbl -> DecoderBeginFrame(This,pDecoder,pView,ContentKeySize,pContentKey) ) - -#define ID3D11VideoContext_DecoderEndFrame(This,pDecoder) \ - ( (This)->lpVtbl -> DecoderEndFrame(This,pDecoder) ) - -#define ID3D11VideoContext_SubmitDecoderBuffers(This,pDecoder,NumBuffers,pBufferDesc) \ - ( (This)->lpVtbl -> SubmitDecoderBuffers(This,pDecoder,NumBuffers,pBufferDesc) ) - -#define ID3D11VideoContext_DecoderExtension(This,pDecoder,pExtensionData) \ - ( (This)->lpVtbl -> DecoderExtension(This,pDecoder,pExtensionData) ) - -#define ID3D11VideoContext_VideoProcessorSetOutputTargetRect(This,pVideoProcessor,Enable,pRect) \ - ( (This)->lpVtbl -> VideoProcessorSetOutputTargetRect(This,pVideoProcessor,Enable,pRect) ) - -#define ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(This,pVideoProcessor,YCbCr,pColor) \ - ( (This)->lpVtbl -> VideoProcessorSetOutputBackgroundColor(This,pVideoProcessor,YCbCr,pColor) ) - -#define ID3D11VideoContext_VideoProcessorSetOutputColorSpace(This,pVideoProcessor,pColorSpace) \ - ( (This)->lpVtbl -> VideoProcessorSetOutputColorSpace(This,pVideoProcessor,pColorSpace) ) - -#define ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(This,pVideoProcessor,AlphaFillMode,StreamIndex) \ - ( (This)->lpVtbl -> VideoProcessorSetOutputAlphaFillMode(This,pVideoProcessor,AlphaFillMode,StreamIndex) ) - -#define ID3D11VideoContext_VideoProcessorSetOutputConstriction(This,pVideoProcessor,Enable,Size) \ - ( (This)->lpVtbl -> VideoProcessorSetOutputConstriction(This,pVideoProcessor,Enable,Size) ) - -#define ID3D11VideoContext_VideoProcessorSetOutputStereoMode(This,pVideoProcessor,Enable) \ - ( (This)->lpVtbl -> VideoProcessorSetOutputStereoMode(This,pVideoProcessor,Enable) ) - -#define ID3D11VideoContext_VideoProcessorSetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) \ - ( (This)->lpVtbl -> VideoProcessorSetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) ) - -#define ID3D11VideoContext_VideoProcessorGetOutputTargetRect(This,pVideoProcessor,Enabled,pRect) \ - ( (This)->lpVtbl -> VideoProcessorGetOutputTargetRect(This,pVideoProcessor,Enabled,pRect) ) - -#define ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(This,pVideoProcessor,pYCbCr,pColor) \ - ( (This)->lpVtbl -> VideoProcessorGetOutputBackgroundColor(This,pVideoProcessor,pYCbCr,pColor) ) - -#define ID3D11VideoContext_VideoProcessorGetOutputColorSpace(This,pVideoProcessor,pColorSpace) \ - ( (This)->lpVtbl -> VideoProcessorGetOutputColorSpace(This,pVideoProcessor,pColorSpace) ) - -#define ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(This,pVideoProcessor,pAlphaFillMode,pStreamIndex) \ - ( (This)->lpVtbl -> VideoProcessorGetOutputAlphaFillMode(This,pVideoProcessor,pAlphaFillMode,pStreamIndex) ) - -#define ID3D11VideoContext_VideoProcessorGetOutputConstriction(This,pVideoProcessor,pEnabled,pSize) \ - ( (This)->lpVtbl -> VideoProcessorGetOutputConstriction(This,pVideoProcessor,pEnabled,pSize) ) - -#define ID3D11VideoContext_VideoProcessorGetOutputStereoMode(This,pVideoProcessor,pEnabled) \ - ( (This)->lpVtbl -> VideoProcessorGetOutputStereoMode(This,pVideoProcessor,pEnabled) ) - -#define ID3D11VideoContext_VideoProcessorGetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) \ - ( (This)->lpVtbl -> VideoProcessorGetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(This,pVideoProcessor,StreamIndex,FrameFormat) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamFrameFormat(This,pVideoProcessor,StreamIndex,FrameFormat) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamOutputRate(This,pVideoProcessor,StreamIndex,OutputRate,RepeatFrame,pCustomRate) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamOutputRate(This,pVideoProcessor,StreamIndex,OutputRate,RepeatFrame,pCustomRate) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamSourceRect(This,pVideoProcessor,StreamIndex,Enable,pRect) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamSourceRect(This,pVideoProcessor,StreamIndex,Enable,pRect) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamDestRect(This,pVideoProcessor,StreamIndex,Enable,pRect) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamDestRect(This,pVideoProcessor,StreamIndex,Enable,pRect) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamAlpha(This,pVideoProcessor,StreamIndex,Enable,Alpha) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamAlpha(This,pVideoProcessor,StreamIndex,Enable,Alpha) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,Enable,pSourceAspectRatio,pDestinationAspectRatio) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,Enable,pSourceAspectRatio,pDestinationAspectRatio) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamLumaKey(This,pVideoProcessor,StreamIndex,Enable,Lower,Upper) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamLumaKey(This,pVideoProcessor,StreamIndex,Enable,Lower,Upper) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(This,pVideoProcessor,StreamIndex,Enable,Format,LeftViewFrame0,BaseViewFrame0,FlipMode,MonoOffset) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamStereoFormat(This,pVideoProcessor,StreamIndex,Enable,Format,LeftViewFrame0,BaseViewFrame0,FlipMode,MonoOffset) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,Enable) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,Enable) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,Enable,Level) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,Enable,Level) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(This,pVideoProcessor,StreamIndex,pFrameFormat) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamFrameFormat(This,pVideoProcessor,StreamIndex,pFrameFormat) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamOutputRate(This,pVideoProcessor,StreamIndex,pOutputRate,pRepeatFrame,pCustomRate) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamOutputRate(This,pVideoProcessor,StreamIndex,pOutputRate,pRepeatFrame,pCustomRate) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamSourceRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamSourceRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamDestRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamDestRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamAlpha(This,pVideoProcessor,StreamIndex,pEnabled,pAlpha) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamAlpha(This,pVideoProcessor,StreamIndex,pEnabled,pAlpha) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,pEnabled,pSourceAspectRatio,pDestinationAspectRatio) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,pEnabled,pSourceAspectRatio,pDestinationAspectRatio) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamLumaKey(This,pVideoProcessor,StreamIndex,pEnabled,pLower,pUpper) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamLumaKey(This,pVideoProcessor,StreamIndex,pEnabled,pLower,pUpper) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(This,pVideoProcessor,StreamIndex,pEnable,pFormat,pLeftViewFrame0,pBaseViewFrame0,pFlipMode,MonoOffset) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamStereoFormat(This,pVideoProcessor,StreamIndex,pEnable,pFormat,pLeftViewFrame0,pBaseViewFrame0,pFlipMode,MonoOffset) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,pEnabled) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,pEnabled) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,pEnabled,pLevel) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,pEnabled,pLevel) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) ) - -#define ID3D11VideoContext_VideoProcessorBlt(This,pVideoProcessor,pView,OutputFrame,StreamCount,pStreams) \ - ( (This)->lpVtbl -> VideoProcessorBlt(This,pVideoProcessor,pView,OutputFrame,StreamCount,pStreams) ) - -#define ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(This,pCryptoSession,DataSize,pData) \ - ( (This)->lpVtbl -> NegotiateCryptoSessionKeyExchange(This,pCryptoSession,DataSize,pData) ) - -#define ID3D11VideoContext_EncryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,IVSize,pIV) \ - ( (This)->lpVtbl -> EncryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,IVSize,pIV) ) - -#define ID3D11VideoContext_DecryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,pEncryptedBlockInfo,ContentKeySize,pContentKey,IVSize,pIV) \ - ( (This)->lpVtbl -> DecryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,pEncryptedBlockInfo,ContentKeySize,pContentKey,IVSize,pIV) ) - -#define ID3D11VideoContext_StartSessionKeyRefresh(This,pCryptoSession,RandomNumberSize,pRandomNumber) \ - ( (This)->lpVtbl -> StartSessionKeyRefresh(This,pCryptoSession,RandomNumberSize,pRandomNumber) ) - -#define ID3D11VideoContext_FinishSessionKeyRefresh(This,pCryptoSession) \ - ( (This)->lpVtbl -> FinishSessionKeyRefresh(This,pCryptoSession) ) - -#define ID3D11VideoContext_GetEncryptionBltKey(This,pCryptoSession,KeySize,pReadbackKey) \ - ( (This)->lpVtbl -> GetEncryptionBltKey(This,pCryptoSession,KeySize,pReadbackKey) ) - -#define ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(This,pChannel,DataSize,pData) \ - ( (This)->lpVtbl -> NegotiateAuthenticatedChannelKeyExchange(This,pChannel,DataSize,pData) ) - -#define ID3D11VideoContext_QueryAuthenticatedChannel(This,pChannel,InputSize,pInput,OutputSize,pOutput) \ - ( (This)->lpVtbl -> QueryAuthenticatedChannel(This,pChannel,InputSize,pInput,OutputSize,pOutput) ) - -#define ID3D11VideoContext_ConfigureAuthenticatedChannel(This,pChannel,InputSize,pInput,pOutput) \ - ( (This)->lpVtbl -> ConfigureAuthenticatedChannel(This,pChannel,InputSize,pInput,pOutput) ) - -#define ID3D11VideoContext_VideoProcessorSetStreamRotation(This,pVideoProcessor,StreamIndex,Enable,Rotation) \ - ( (This)->lpVtbl -> VideoProcessorSetStreamRotation(This,pVideoProcessor,StreamIndex,Enable,Rotation) ) - -#define ID3D11VideoContext_VideoProcessorGetStreamRotation(This,pVideoProcessor,StreamIndex,pEnable,pRotation) \ - ( (This)->lpVtbl -> VideoProcessorGetStreamRotation(This,pVideoProcessor,StreamIndex,pEnable,pRotation) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VideoContext_INTERFACE_DEFINED__ */ - - -#ifndef __ID3D11VideoDevice_INTERFACE_DEFINED__ -#define __ID3D11VideoDevice_INTERFACE_DEFINED__ - -/* interface ID3D11VideoDevice */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11VideoDevice; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("10EC4D5B-975A-4689-B9E4-D0AAC30FE333") - ID3D11VideoDevice : public IUnknown - { - public: - virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder( - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_DESC *pVideoDesc, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_CONFIG *pConfig, - /* [annotation] */ - _COM_Outptr_ ID3D11VideoDecoder **ppDecoder) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor( - /* [annotation] */ - _In_ ID3D11VideoProcessorEnumerator *pEnum, - /* [annotation] */ - _In_ UINT RateConversionIndex, - /* [annotation] */ - _COM_Outptr_ ID3D11VideoProcessor **ppVideoProcessor) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateAuthenticatedChannel( - /* [annotation] */ - _In_ D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType, - /* [annotation] */ - _COM_Outptr_ ID3D11AuthenticatedChannel **ppAuthenticatedChannel) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateCryptoSession( - /* [annotation] */ - _In_ const GUID *pCryptoType, - /* [annotation] */ - _In_opt_ const GUID *pDecoderProfile, - /* [annotation] */ - _In_ const GUID *pKeyExchangeType, - /* [annotation] */ - _COM_Outptr_ ID3D11CryptoSession **ppCryptoSession) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderOutputView( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11VideoDecoderOutputView **ppVDOVView) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorInputView( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ ID3D11VideoProcessorEnumerator *pEnum, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11VideoProcessorInputView **ppVPIView) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorOutputView( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ ID3D11VideoProcessorEnumerator *pEnum, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11VideoProcessorOutputView **ppVPOView) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorEnumerator( - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_ ID3D11VideoProcessorEnumerator **ppEnum) = 0; - - virtual UINT STDMETHODCALLTYPE GetVideoDecoderProfileCount( void) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderProfile( - /* [annotation] */ - _In_ UINT Index, - /* [annotation] */ - _Out_ GUID *pDecoderProfile) = 0; - - virtual HRESULT STDMETHODCALLTYPE CheckVideoDecoderFormat( - /* [annotation] */ - _In_ const GUID *pDecoderProfile, - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _Out_ BOOL *pSupported) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfigCount( - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_DESC *pDesc, - /* [annotation] */ - _Out_ UINT *pCount) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfig( - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_DESC *pDesc, - /* [annotation] */ - _In_ UINT Index, - /* [annotation] */ - _Out_ D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetContentProtectionCaps( - /* [annotation] */ - _In_opt_ const GUID *pCryptoType, - /* [annotation] */ - _In_opt_ const GUID *pDecoderProfile, - /* [annotation] */ - _Out_ D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) = 0; - - virtual HRESULT STDMETHODCALLTYPE CheckCryptoKeyExchange( - /* [annotation] */ - _In_ const GUID *pCryptoType, - /* [annotation] */ - _In_opt_ const GUID *pDecoderProfile, - /* [annotation] */ - _In_ UINT Index, - /* [annotation] */ - _Out_ GUID *pKeyExchangeType) = 0; - - virtual HRESULT STDMETHODCALLTYPE SetPrivateData( - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_(DataSize) const void *pData) = 0; - - virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11VideoDeviceVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11VideoDevice * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11VideoDevice * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11VideoDevice * This); - - HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_DESC *pVideoDesc, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_CONFIG *pConfig, - /* [annotation] */ - _COM_Outptr_ ID3D11VideoDecoder **ppDecoder); - - HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ ID3D11VideoProcessorEnumerator *pEnum, - /* [annotation] */ - _In_ UINT RateConversionIndex, - /* [annotation] */ - _COM_Outptr_ ID3D11VideoProcessor **ppVideoProcessor); - - HRESULT ( STDMETHODCALLTYPE *CreateAuthenticatedChannel )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType, - /* [annotation] */ - _COM_Outptr_ ID3D11AuthenticatedChannel **ppAuthenticatedChannel); - - HRESULT ( STDMETHODCALLTYPE *CreateCryptoSession )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ const GUID *pCryptoType, - /* [annotation] */ - _In_opt_ const GUID *pDecoderProfile, - /* [annotation] */ - _In_ const GUID *pKeyExchangeType, - /* [annotation] */ - _COM_Outptr_ ID3D11CryptoSession **ppCryptoSession); - - HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderOutputView )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11VideoDecoderOutputView **ppVDOVView); - - HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessorInputView )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ ID3D11VideoProcessorEnumerator *pEnum, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11VideoProcessorInputView **ppVPIView); - - HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessorOutputView )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_ ID3D11VideoProcessorEnumerator *pEnum, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11VideoProcessorOutputView **ppVPOView); - - HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessorEnumerator )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_ ID3D11VideoProcessorEnumerator **ppEnum); - - UINT ( STDMETHODCALLTYPE *GetVideoDecoderProfileCount )( - ID3D11VideoDevice * This); - - HRESULT ( STDMETHODCALLTYPE *GetVideoDecoderProfile )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ UINT Index, - /* [annotation] */ - _Out_ GUID *pDecoderProfile); - - HRESULT ( STDMETHODCALLTYPE *CheckVideoDecoderFormat )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ const GUID *pDecoderProfile, - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _Out_ BOOL *pSupported); - - HRESULT ( STDMETHODCALLTYPE *GetVideoDecoderConfigCount )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_DESC *pDesc, - /* [annotation] */ - _Out_ UINT *pCount); - - HRESULT ( STDMETHODCALLTYPE *GetVideoDecoderConfig )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ const D3D11_VIDEO_DECODER_DESC *pDesc, - /* [annotation] */ - _In_ UINT Index, - /* [annotation] */ - _Out_ D3D11_VIDEO_DECODER_CONFIG *pConfig); - - HRESULT ( STDMETHODCALLTYPE *GetContentProtectionCaps )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_opt_ const GUID *pCryptoType, - /* [annotation] */ - _In_opt_ const GUID *pDecoderProfile, - /* [annotation] */ - _Out_ D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps); - - HRESULT ( STDMETHODCALLTYPE *CheckCryptoKeyExchange )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ const GUID *pCryptoType, - /* [annotation] */ - _In_opt_ const GUID *pDecoderProfile, - /* [annotation] */ - _In_ UINT Index, - /* [annotation] */ - _Out_ GUID *pKeyExchangeType); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_(DataSize) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11VideoDevice * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - END_INTERFACE - } ID3D11VideoDeviceVtbl; - - interface ID3D11VideoDevice - { - CONST_VTBL struct ID3D11VideoDeviceVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11VideoDevice_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11VideoDevice_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11VideoDevice_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11VideoDevice_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) \ - ( (This)->lpVtbl -> CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) ) - -#define ID3D11VideoDevice_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) \ - ( (This)->lpVtbl -> CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) ) - -#define ID3D11VideoDevice_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) \ - ( (This)->lpVtbl -> CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) ) - -#define ID3D11VideoDevice_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) \ - ( (This)->lpVtbl -> CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) ) - -#define ID3D11VideoDevice_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) \ - ( (This)->lpVtbl -> CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) ) - -#define ID3D11VideoDevice_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) \ - ( (This)->lpVtbl -> CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) ) - -#define ID3D11VideoDevice_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) \ - ( (This)->lpVtbl -> CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) ) - -#define ID3D11VideoDevice_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) \ - ( (This)->lpVtbl -> CreateVideoProcessorEnumerator(This,pDesc,ppEnum) ) - -#define ID3D11VideoDevice_GetVideoDecoderProfileCount(This) \ - ( (This)->lpVtbl -> GetVideoDecoderProfileCount(This) ) - -#define ID3D11VideoDevice_GetVideoDecoderProfile(This,Index,pDecoderProfile) \ - ( (This)->lpVtbl -> GetVideoDecoderProfile(This,Index,pDecoderProfile) ) - -#define ID3D11VideoDevice_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) \ - ( (This)->lpVtbl -> CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) ) - -#define ID3D11VideoDevice_GetVideoDecoderConfigCount(This,pDesc,pCount) \ - ( (This)->lpVtbl -> GetVideoDecoderConfigCount(This,pDesc,pCount) ) - -#define ID3D11VideoDevice_GetVideoDecoderConfig(This,pDesc,Index,pConfig) \ - ( (This)->lpVtbl -> GetVideoDecoderConfig(This,pDesc,Index,pConfig) ) - -#define ID3D11VideoDevice_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) \ - ( (This)->lpVtbl -> GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) ) - -#define ID3D11VideoDevice_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) \ - ( (This)->lpVtbl -> CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) ) - -#define ID3D11VideoDevice_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11VideoDevice_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11VideoDevice_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0040 */ -/* [local] */ - - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0040_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0040_v0_0_s_ifspec; - -#ifndef __ID3D11Device_INTERFACE_DEFINED__ -#define __ID3D11Device_INTERFACE_DEFINED__ - -/* interface ID3D11Device */ -/* [unique][local][object][uuid] */ - - -EXTERN_C const IID IID_ID3D11Device; - -#if defined(__cplusplus) && !defined(CINTERFACE) - - MIDL_INTERFACE("db6f6ddb-ac77-4e88-8253-819df9bbf140") - ID3D11Device : public IUnknown - { - public: - virtual HRESULT STDMETHODCALLTYPE CreateBuffer( - /* [annotation] */ - _In_ const D3D11_BUFFER_DESC *pDesc, - /* [annotation] */ - _In_opt_ const D3D11_SUBRESOURCE_DATA *pInitialData, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Buffer **ppBuffer) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateTexture1D( - /* [annotation] */ - _In_ const D3D11_TEXTURE1D_DESC *pDesc, - /* [annotation] */ - _In_reads_opt_(_Inexpressible_(pDesc->MipLevels * pDesc->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Texture1D **ppTexture1D) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateTexture2D( - /* [annotation] */ - _In_ const D3D11_TEXTURE2D_DESC *pDesc, - /* [annotation] */ - _In_reads_opt_(_Inexpressible_(pDesc->MipLevels * pDesc->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Texture2D **ppTexture2D) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateTexture3D( - /* [annotation] */ - _In_ const D3D11_TEXTURE3D_DESC *pDesc, - /* [annotation] */ - _In_reads_opt_(_Inexpressible_(pDesc->MipLevels)) const D3D11_SUBRESOURCE_DATA *pInitialData, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Texture3D **ppTexture3D) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_opt_ const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11ShaderResourceView **ppSRView) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_opt_ const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11UnorderedAccessView **ppUAView) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_opt_ const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11RenderTargetView **ppRTView) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView( - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_opt_ const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11DepthStencilView **ppDepthStencilView) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateInputLayout( - /* [annotation] */ - _In_reads_(NumElements) const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ) UINT NumElements, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecodeWithInputSignature, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11InputLayout **ppInputLayout) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateVertexShader( - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11VertexShader **ppVertexShader) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader( - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11GeometryShader **ppGeometryShader) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput( - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_reads_opt_(NumEntries) const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, - /* [annotation] */ - _In_range_( 0, D3D11_SO_STREAM_COUNT * D3D11_SO_OUTPUT_COMPONENT_COUNT ) UINT NumEntries, - /* [annotation] */ - _In_reads_opt_(NumStrides) const UINT *pBufferStrides, - /* [annotation] */ - _In_range_( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumStrides, - /* [annotation] */ - _In_ UINT RasterizedStream, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11GeometryShader **ppGeometryShader) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreatePixelShader( - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11PixelShader **ppPixelShader) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateHullShader( - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11HullShader **ppHullShader) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateDomainShader( - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11DomainShader **ppDomainShader) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateComputeShader( - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11ComputeShader **ppComputeShader) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage( - /* [annotation] */ - _COM_Outptr_ ID3D11ClassLinkage **ppLinkage) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateBlendState( - /* [annotation] */ - _In_ const D3D11_BLEND_DESC *pBlendStateDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11BlendState **ppBlendState) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState( - /* [annotation] */ - _In_ const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11DepthStencilState **ppDepthStencilState) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState( - /* [annotation] */ - _In_ const D3D11_RASTERIZER_DESC *pRasterizerDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11RasterizerState **ppRasterizerState) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateSamplerState( - /* [annotation] */ - _In_ const D3D11_SAMPLER_DESC *pSamplerDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11SamplerState **ppSamplerState) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateQuery( - /* [annotation] */ - _In_ const D3D11_QUERY_DESC *pQueryDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Query **ppQuery) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreatePredicate( - /* [annotation] */ - _In_ const D3D11_QUERY_DESC *pPredicateDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Predicate **ppPredicate) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateCounter( - /* [annotation] */ - _In_ const D3D11_COUNTER_DESC *pCounterDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Counter **ppCounter) = 0; - - virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext( - UINT ContextFlags, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11DeviceContext **ppDeferredContext) = 0; - - virtual HRESULT STDMETHODCALLTYPE OpenSharedResource( - /* [annotation] */ - _In_ HANDLE hResource, - /* [annotation] */ - _In_ REFIID ReturnedInterface, - /* [annotation] */ - _COM_Outptr_opt_ void **ppResource) = 0; - - virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport( - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _Out_ UINT *pFormatSupport) = 0; - - virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels( - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _In_ UINT SampleCount, - /* [annotation] */ - _Out_ UINT *pNumQualityLevels) = 0; - - virtual void STDMETHODCALLTYPE CheckCounterInfo( - /* [annotation] */ - _Out_ D3D11_COUNTER_INFO *pCounterInfo) = 0; - - virtual HRESULT STDMETHODCALLTYPE CheckCounter( - /* [annotation] */ - _In_ const D3D11_COUNTER_DESC *pDesc, - /* [annotation] */ - _Out_ D3D11_COUNTER_TYPE *pType, - /* [annotation] */ - _Out_ UINT *pActiveCounters, - /* [annotation] */ - _Out_writes_opt_(*pNameLength) LPSTR szName, - /* [annotation] */ - _Inout_opt_ UINT *pNameLength, - /* [annotation] */ - _Out_writes_opt_(*pUnitsLength) LPSTR szUnits, - /* [annotation] */ - _Inout_opt_ UINT *pUnitsLength, - /* [annotation] */ - _Out_writes_opt_(*pDescriptionLength) LPSTR szDescription, - /* [annotation] */ - _Inout_opt_ UINT *pDescriptionLength) = 0; - - virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( - D3D11_FEATURE Feature, - /* [annotation] */ - _Out_writes_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, - UINT FeatureSupportDataSize) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetPrivateData( - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_(*pDataSize) void *pData) = 0; - - virtual HRESULT STDMETHODCALLTYPE SetPrivateData( - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_(DataSize) const void *pData) = 0; - - virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData) = 0; - - virtual D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel( void) = 0; - - virtual UINT STDMETHODCALLTYPE GetCreationFlags( void) = 0; - - virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason( void) = 0; - - virtual void STDMETHODCALLTYPE GetImmediateContext( - /* [annotation] */ - _Outptr_ ID3D11DeviceContext **ppImmediateContext) = 0; - - virtual HRESULT STDMETHODCALLTYPE SetExceptionMode( - UINT RaiseFlags) = 0; - - virtual UINT STDMETHODCALLTYPE GetExceptionMode( void) = 0; - - }; - - -#else /* C style interface */ - - typedef struct ID3D11DeviceVtbl - { - BEGIN_INTERFACE - - HRESULT ( STDMETHODCALLTYPE *QueryInterface )( - ID3D11Device * This, - /* [in] */ REFIID riid, - /* [annotation][iid_is][out] */ - _COM_Outptr_ void **ppvObject); - - ULONG ( STDMETHODCALLTYPE *AddRef )( - ID3D11Device * This); - - ULONG ( STDMETHODCALLTYPE *Release )( - ID3D11Device * This); - - HRESULT ( STDMETHODCALLTYPE *CreateBuffer )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_BUFFER_DESC *pDesc, - /* [annotation] */ - _In_opt_ const D3D11_SUBRESOURCE_DATA *pInitialData, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Buffer **ppBuffer); - - HRESULT ( STDMETHODCALLTYPE *CreateTexture1D )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_TEXTURE1D_DESC *pDesc, - /* [annotation] */ - _In_reads_opt_(_Inexpressible_(pDesc->MipLevels * pDesc->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Texture1D **ppTexture1D); - - HRESULT ( STDMETHODCALLTYPE *CreateTexture2D )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_TEXTURE2D_DESC *pDesc, - /* [annotation] */ - _In_reads_opt_(_Inexpressible_(pDesc->MipLevels * pDesc->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Texture2D **ppTexture2D); - - HRESULT ( STDMETHODCALLTYPE *CreateTexture3D )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_TEXTURE3D_DESC *pDesc, - /* [annotation] */ - _In_reads_opt_(_Inexpressible_(pDesc->MipLevels)) const D3D11_SUBRESOURCE_DATA *pInitialData, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Texture3D **ppTexture3D); - - HRESULT ( STDMETHODCALLTYPE *CreateShaderResourceView )( - ID3D11Device * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_opt_ const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11ShaderResourceView **ppSRView); - - HRESULT ( STDMETHODCALLTYPE *CreateUnorderedAccessView )( - ID3D11Device * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_opt_ const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11UnorderedAccessView **ppUAView); - - HRESULT ( STDMETHODCALLTYPE *CreateRenderTargetView )( - ID3D11Device * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_opt_ const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11RenderTargetView **ppRTView); - - HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilView )( - ID3D11Device * This, - /* [annotation] */ - _In_ ID3D11Resource *pResource, - /* [annotation] */ - _In_opt_ const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11DepthStencilView **ppDepthStencilView); - - HRESULT ( STDMETHODCALLTYPE *CreateInputLayout )( - ID3D11Device * This, - /* [annotation] */ - _In_reads_(NumElements) const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, - /* [annotation] */ - _In_range_( 0, D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ) UINT NumElements, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecodeWithInputSignature, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11InputLayout **ppInputLayout); - - HRESULT ( STDMETHODCALLTYPE *CreateVertexShader )( - ID3D11Device * This, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11VertexShader **ppVertexShader); - - HRESULT ( STDMETHODCALLTYPE *CreateGeometryShader )( - ID3D11Device * This, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11GeometryShader **ppGeometryShader); - - HRESULT ( STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput )( - ID3D11Device * This, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_reads_opt_(NumEntries) const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, - /* [annotation] */ - _In_range_( 0, D3D11_SO_STREAM_COUNT * D3D11_SO_OUTPUT_COMPONENT_COUNT ) UINT NumEntries, - /* [annotation] */ - _In_reads_opt_(NumStrides) const UINT *pBufferStrides, - /* [annotation] */ - _In_range_( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumStrides, - /* [annotation] */ - _In_ UINT RasterizedStream, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11GeometryShader **ppGeometryShader); - - HRESULT ( STDMETHODCALLTYPE *CreatePixelShader )( - ID3D11Device * This, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11PixelShader **ppPixelShader); - - HRESULT ( STDMETHODCALLTYPE *CreateHullShader )( - ID3D11Device * This, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11HullShader **ppHullShader); - - HRESULT ( STDMETHODCALLTYPE *CreateDomainShader )( - ID3D11Device * This, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11DomainShader **ppDomainShader); - - HRESULT ( STDMETHODCALLTYPE *CreateComputeShader )( - ID3D11Device * This, - /* [annotation] */ - _In_reads_(BytecodeLength) const void *pShaderBytecode, - /* [annotation] */ - _In_ SIZE_T BytecodeLength, - /* [annotation] */ - _In_opt_ ID3D11ClassLinkage *pClassLinkage, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11ComputeShader **ppComputeShader); - - HRESULT ( STDMETHODCALLTYPE *CreateClassLinkage )( - ID3D11Device * This, - /* [annotation] */ - _COM_Outptr_ ID3D11ClassLinkage **ppLinkage); - - HRESULT ( STDMETHODCALLTYPE *CreateBlendState )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_BLEND_DESC *pBlendStateDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11BlendState **ppBlendState); - - HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilState )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11DepthStencilState **ppDepthStencilState); - - HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_RASTERIZER_DESC *pRasterizerDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11RasterizerState **ppRasterizerState); - - HRESULT ( STDMETHODCALLTYPE *CreateSamplerState )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_SAMPLER_DESC *pSamplerDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11SamplerState **ppSamplerState); - - HRESULT ( STDMETHODCALLTYPE *CreateQuery )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_QUERY_DESC *pQueryDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Query **ppQuery); - - HRESULT ( STDMETHODCALLTYPE *CreatePredicate )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_QUERY_DESC *pPredicateDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Predicate **ppPredicate); - - HRESULT ( STDMETHODCALLTYPE *CreateCounter )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_COUNTER_DESC *pCounterDesc, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11Counter **ppCounter); - - HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext )( - ID3D11Device * This, - UINT ContextFlags, - /* [annotation] */ - _COM_Outptr_opt_ ID3D11DeviceContext **ppDeferredContext); - - HRESULT ( STDMETHODCALLTYPE *OpenSharedResource )( - ID3D11Device * This, - /* [annotation] */ - _In_ HANDLE hResource, - /* [annotation] */ - _In_ REFIID ReturnedInterface, - /* [annotation] */ - _COM_Outptr_opt_ void **ppResource); - - HRESULT ( STDMETHODCALLTYPE *CheckFormatSupport )( - ID3D11Device * This, - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _Out_ UINT *pFormatSupport); - - HRESULT ( STDMETHODCALLTYPE *CheckMultisampleQualityLevels )( - ID3D11Device * This, - /* [annotation] */ - _In_ DXGI_FORMAT Format, - /* [annotation] */ - _In_ UINT SampleCount, - /* [annotation] */ - _Out_ UINT *pNumQualityLevels); - - void ( STDMETHODCALLTYPE *CheckCounterInfo )( - ID3D11Device * This, - /* [annotation] */ - _Out_ D3D11_COUNTER_INFO *pCounterInfo); - - HRESULT ( STDMETHODCALLTYPE *CheckCounter )( - ID3D11Device * This, - /* [annotation] */ - _In_ const D3D11_COUNTER_DESC *pDesc, - /* [annotation] */ - _Out_ D3D11_COUNTER_TYPE *pType, - /* [annotation] */ - _Out_ UINT *pActiveCounters, - /* [annotation] */ - _Out_writes_opt_(*pNameLength) LPSTR szName, - /* [annotation] */ - _Inout_opt_ UINT *pNameLength, - /* [annotation] */ - _Out_writes_opt_(*pUnitsLength) LPSTR szUnits, - /* [annotation] */ - _Inout_opt_ UINT *pUnitsLength, - /* [annotation] */ - _Out_writes_opt_(*pDescriptionLength) LPSTR szDescription, - /* [annotation] */ - _Inout_opt_ UINT *pDescriptionLength); - - HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( - ID3D11Device * This, - D3D11_FEATURE Feature, - /* [annotation] */ - _Out_writes_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, - UINT FeatureSupportDataSize); - - HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( - ID3D11Device * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _Inout_ UINT *pDataSize, - /* [annotation] */ - _Out_writes_bytes_opt_(*pDataSize) void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( - ID3D11Device * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_ UINT DataSize, - /* [annotation] */ - _In_reads_bytes_opt_(DataSize) const void *pData); - - HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( - ID3D11Device * This, - /* [annotation] */ - _In_ REFGUID guid, - /* [annotation] */ - _In_opt_ const IUnknown *pData); - - D3D_FEATURE_LEVEL ( STDMETHODCALLTYPE *GetFeatureLevel )( - ID3D11Device * This); - - UINT ( STDMETHODCALLTYPE *GetCreationFlags )( - ID3D11Device * This); - - HRESULT ( STDMETHODCALLTYPE *GetDeviceRemovedReason )( - ID3D11Device * This); - - void ( STDMETHODCALLTYPE *GetImmediateContext )( - ID3D11Device * This, - /* [annotation] */ - _Outptr_ ID3D11DeviceContext **ppImmediateContext); - - HRESULT ( STDMETHODCALLTYPE *SetExceptionMode )( - ID3D11Device * This, - UINT RaiseFlags); - - UINT ( STDMETHODCALLTYPE *GetExceptionMode )( - ID3D11Device * This); - - END_INTERFACE - } ID3D11DeviceVtbl; - - interface ID3D11Device - { - CONST_VTBL struct ID3D11DeviceVtbl *lpVtbl; - }; - - - -#ifdef COBJMACROS - - -#define ID3D11Device_QueryInterface(This,riid,ppvObject) \ - ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) - -#define ID3D11Device_AddRef(This) \ - ( (This)->lpVtbl -> AddRef(This) ) - -#define ID3D11Device_Release(This) \ - ( (This)->lpVtbl -> Release(This) ) - - -#define ID3D11Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) \ - ( (This)->lpVtbl -> CreateBuffer(This,pDesc,pInitialData,ppBuffer) ) - -#define ID3D11Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) \ - ( (This)->lpVtbl -> CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) ) - -#define ID3D11Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) \ - ( (This)->lpVtbl -> CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) ) - -#define ID3D11Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) \ - ( (This)->lpVtbl -> CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) ) - -#define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ - ( (This)->lpVtbl -> CreateShaderResourceView(This,pResource,pDesc,ppSRView) ) - -#define ID3D11Device_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) \ - ( (This)->lpVtbl -> CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) ) - -#define ID3D11Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) \ - ( (This)->lpVtbl -> CreateRenderTargetView(This,pResource,pDesc,ppRTView) ) - -#define ID3D11Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) \ - ( (This)->lpVtbl -> CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) ) - -#define ID3D11Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) \ - ( (This)->lpVtbl -> CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) ) - -#define ID3D11Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) \ - ( (This)->lpVtbl -> CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) ) - -#define ID3D11Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) \ - ( (This)->lpVtbl -> CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) ) - -#define ID3D11Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) \ - ( (This)->lpVtbl -> CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) ) - -#define ID3D11Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) \ - ( (This)->lpVtbl -> CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) ) - -#define ID3D11Device_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) \ - ( (This)->lpVtbl -> CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) ) - -#define ID3D11Device_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) \ - ( (This)->lpVtbl -> CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) ) - -#define ID3D11Device_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) \ - ( (This)->lpVtbl -> CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) ) - -#define ID3D11Device_CreateClassLinkage(This,ppLinkage) \ - ( (This)->lpVtbl -> CreateClassLinkage(This,ppLinkage) ) - -#define ID3D11Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) \ - ( (This)->lpVtbl -> CreateBlendState(This,pBlendStateDesc,ppBlendState) ) - -#define ID3D11Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) \ - ( (This)->lpVtbl -> CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) ) - -#define ID3D11Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) \ - ( (This)->lpVtbl -> CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) ) - -#define ID3D11Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) \ - ( (This)->lpVtbl -> CreateSamplerState(This,pSamplerDesc,ppSamplerState) ) - -#define ID3D11Device_CreateQuery(This,pQueryDesc,ppQuery) \ - ( (This)->lpVtbl -> CreateQuery(This,pQueryDesc,ppQuery) ) - -#define ID3D11Device_CreatePredicate(This,pPredicateDesc,ppPredicate) \ - ( (This)->lpVtbl -> CreatePredicate(This,pPredicateDesc,ppPredicate) ) - -#define ID3D11Device_CreateCounter(This,pCounterDesc,ppCounter) \ - ( (This)->lpVtbl -> CreateCounter(This,pCounterDesc,ppCounter) ) - -#define ID3D11Device_CreateDeferredContext(This,ContextFlags,ppDeferredContext) \ - ( (This)->lpVtbl -> CreateDeferredContext(This,ContextFlags,ppDeferredContext) ) - -#define ID3D11Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) \ - ( (This)->lpVtbl -> OpenSharedResource(This,hResource,ReturnedInterface,ppResource) ) - -#define ID3D11Device_CheckFormatSupport(This,Format,pFormatSupport) \ - ( (This)->lpVtbl -> CheckFormatSupport(This,Format,pFormatSupport) ) - -#define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ - ( (This)->lpVtbl -> CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) ) - -#define ID3D11Device_CheckCounterInfo(This,pCounterInfo) \ - ( (This)->lpVtbl -> CheckCounterInfo(This,pCounterInfo) ) - -#define ID3D11Device_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) \ - ( (This)->lpVtbl -> CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) ) - -#define ID3D11Device_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) \ - ( (This)->lpVtbl -> CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) ) - -#define ID3D11Device_GetPrivateData(This,guid,pDataSize,pData) \ - ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) - -#define ID3D11Device_SetPrivateData(This,guid,DataSize,pData) \ - ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) - -#define ID3D11Device_SetPrivateDataInterface(This,guid,pData) \ - ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) - -#define ID3D11Device_GetFeatureLevel(This) \ - ( (This)->lpVtbl -> GetFeatureLevel(This) ) - -#define ID3D11Device_GetCreationFlags(This) \ - ( (This)->lpVtbl -> GetCreationFlags(This) ) - -#define ID3D11Device_GetDeviceRemovedReason(This) \ - ( (This)->lpVtbl -> GetDeviceRemovedReason(This) ) - -#define ID3D11Device_GetImmediateContext(This,ppImmediateContext) \ - ( (This)->lpVtbl -> GetImmediateContext(This,ppImmediateContext) ) - -#define ID3D11Device_SetExceptionMode(This,RaiseFlags) \ - ( (This)->lpVtbl -> SetExceptionMode(This,RaiseFlags) ) - -#define ID3D11Device_GetExceptionMode(This) \ - ( (This)->lpVtbl -> GetExceptionMode(This) ) - -#endif /* COBJMACROS */ - - -#endif /* C style interface */ - - - - -#endif /* __ID3D11Device_INTERFACE_DEFINED__ */ - - -/* interface __MIDL_itf_d3d11_0000_0041 */ -/* [local] */ - -typedef -enum D3D11_CREATE_DEVICE_FLAG - { - D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1, - D3D11_CREATE_DEVICE_DEBUG = 0x2, - D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4, - D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8, - D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20, - D3D11_CREATE_DEVICE_DEBUGGABLE = 0x40, - D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80, - D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 0x100, - D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 0x800 - } D3D11_CREATE_DEVICE_FLAG; - -#define D3D11_SDK_VERSION ( 7 ) - -#if !defined( D3D11_IGNORE_SDK_LAYERS ) -#include "d3d11sdklayers.h" -#endif -// BK - #include "d3d10_1.h" -// BK - #include "d3d10shader.h" -// BK - #include "d3d10_1shader.h" -// BK - #include "d3d10misc.h" -// BK - #include "d3d10effect.h" - -/////////////////////////////////////////////////////////////////////////// -// D3D11CreateDevice -// ------------------ -// -// pAdapter -// If NULL, D3D11CreateDevice will choose the primary adapter and -// create a new instance from a temporarily created IDXGIFactory. -// If non-NULL, D3D11CreateDevice will register the appropriate -// device, if necessary (via IDXGIAdapter::RegisterDrver), before -// creating the device. -// DriverType -// Specifies the driver type to be created: hardware, reference or -// null. -// Software -// HMODULE of a DLL implementing a software rasterizer. Must be NULL for -// non-Software driver types. -// Flags -// Any of those documented for D3D11CreateDeviceAndSwapChain. -// pFeatureLevels -// Any of those documented for D3D11CreateDeviceAndSwapChain. -// FeatureLevels -// Size of feature levels array. -// SDKVersion -// SDK version. Use the D3D11_SDK_VERSION macro. -// ppDevice -// Pointer to returned interface. May be NULL. -// pFeatureLevel -// Pointer to returned feature level. May be NULL. -// ppImmediateContext -// Pointer to returned interface. May be NULL. -// -// Return Values -// Any of those documented for -// CreateDXGIFactory1 -// IDXGIFactory::EnumAdapters -// IDXGIAdapter::RegisterDriver -// D3D11CreateDevice -// -/////////////////////////////////////////////////////////////////////////// -typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)( _In_opt_ IDXGIAdapter*, - D3D_DRIVER_TYPE, HMODULE, UINT, - _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, - UINT FeatureLevels, UINT, _COM_Outptr_opt_ ID3D11Device**, - _Out_opt_ D3D_FEATURE_LEVEL*, _COM_Outptr_opt_ ID3D11DeviceContext** ); - -HRESULT WINAPI D3D11CreateDevice( - _In_opt_ IDXGIAdapter* pAdapter, - D3D_DRIVER_TYPE DriverType, - HMODULE Software, - UINT Flags, - _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels, - UINT FeatureLevels, - UINT SDKVersion, - _COM_Outptr_opt_ ID3D11Device** ppDevice, - _Out_opt_ D3D_FEATURE_LEVEL* pFeatureLevel, - _COM_Outptr_opt_ ID3D11DeviceContext** ppImmediateContext ); - -/////////////////////////////////////////////////////////////////////////// -// D3D11CreateDeviceAndSwapChain -// ------------------------------ -// -// ppAdapter -// If NULL, D3D11CreateDevice will choose the primary adapter and -// create a new instance from a temporarily created IDXGIFactory. -// If non-NULL, D3D11CreateDevice will register the appropriate -// device, if necessary (via IDXGIAdapter::RegisterDrver), before -// creating the device. -// DriverType -// Specifies the driver type to be created: hardware, reference or -// null. -// Software -// HMODULE of a DLL implementing a software rasterizer. Must be NULL for -// non-Software driver types. -// Flags -// Any of those documented for D3D11CreateDevice. -// pFeatureLevels -// Array of any of the following: -// D3D_FEATURE_LEVEL_11_0 -// D3D_FEATURE_LEVEL_10_1 -// D3D_FEATURE_LEVEL_10_0 -// D3D_FEATURE_LEVEL_9_3 -// D3D_FEATURE_LEVEL_9_2 -// D3D_FEATURE_LEVEL_9_1 -// Order indicates sequence in which instantiation will be attempted. If -// NULL, then the implied order is the same as previously listed (i.e. -// prefer most features available). -// FeatureLevels -// Size of feature levels array. -// SDKVersion -// SDK version. Use the D3D11_SDK_VERSION macro. -// pSwapChainDesc -// Swap chain description, may be NULL. -// ppSwapChain -// Pointer to returned interface. May be NULL. -// ppDevice -// Pointer to returned interface. May be NULL. -// pFeatureLevel -// Pointer to returned feature level. May be NULL. -// ppImmediateContext -// Pointer to returned interface. May be NULL. -// -// Return Values -// Any of those documented for -// CreateDXGIFactory1 -// IDXGIFactory::EnumAdapters -// IDXGIAdapter::RegisterDriver -// D3D11CreateDevice -// IDXGIFactory::CreateSwapChain -// -/////////////////////////////////////////////////////////////////////////// -typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)( _In_opt_ IDXGIAdapter*, - D3D_DRIVER_TYPE, HMODULE, UINT, - _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, - UINT FeatureLevels, UINT, _In_opt_ CONST DXGI_SWAP_CHAIN_DESC*, - _COM_Outptr_opt_ IDXGISwapChain**, _COM_Outptr_opt_ ID3D11Device**, - _Out_opt_ D3D_FEATURE_LEVEL*, _COM_Outptr_opt_ ID3D11DeviceContext** ); - -HRESULT WINAPI D3D11CreateDeviceAndSwapChain( - _In_opt_ IDXGIAdapter* pAdapter, - D3D_DRIVER_TYPE DriverType, - HMODULE Software, - UINT Flags, - _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels, - UINT FeatureLevels, - UINT SDKVersion, - _In_opt_ CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, - _COM_Outptr_opt_ IDXGISwapChain** ppSwapChain, - _COM_Outptr_opt_ ID3D11Device** ppDevice, - _Out_opt_ D3D_FEATURE_LEVEL* pFeatureLevel, - _COM_Outptr_opt_ ID3D11DeviceContext** ppImmediateContext ); - -DEFINE_GUID(IID_ID3D11DeviceChild,0x1841e5c8,0x16b0,0x489b,0xbc,0xc8,0x44,0xcf,0xb0,0xd5,0xde,0xae); -DEFINE_GUID(IID_ID3D11DepthStencilState,0x03823efb,0x8d8f,0x4e1c,0x9a,0xa2,0xf6,0x4b,0xb2,0xcb,0xfd,0xf1); -DEFINE_GUID(IID_ID3D11BlendState,0x75b68faa,0x347d,0x4159,0x8f,0x45,0xa0,0x64,0x0f,0x01,0xcd,0x9a); -DEFINE_GUID(IID_ID3D11RasterizerState,0x9bb4ab81,0xab1a,0x4d8f,0xb5,0x06,0xfc,0x04,0x20,0x0b,0x6e,0xe7); -DEFINE_GUID(IID_ID3D11Resource,0xdc8e63f3,0xd12b,0x4952,0xb4,0x7b,0x5e,0x45,0x02,0x6a,0x86,0x2d); -DEFINE_GUID(IID_ID3D11Buffer,0x48570b85,0xd1ee,0x4fcd,0xa2,0x50,0xeb,0x35,0x07,0x22,0xb0,0x37); -DEFINE_GUID(IID_ID3D11Texture1D,0xf8fb5c27,0xc6b3,0x4f75,0xa4,0xc8,0x43,0x9a,0xf2,0xef,0x56,0x4c); -DEFINE_GUID(IID_ID3D11Texture2D,0x6f15aaf2,0xd208,0x4e89,0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c); -DEFINE_GUID(IID_ID3D11Texture3D,0x037e866e,0xf56d,0x4357,0xa8,0xaf,0x9d,0xab,0xbe,0x6e,0x25,0x0e); -DEFINE_GUID(IID_ID3D11View,0x839d1216,0xbb2e,0x412b,0xb7,0xf4,0xa9,0xdb,0xeb,0xe0,0x8e,0xd1); -DEFINE_GUID(IID_ID3D11ShaderResourceView,0xb0e06fe0,0x8192,0x4e1a,0xb1,0xca,0x36,0xd7,0x41,0x47,0x10,0xb2); -DEFINE_GUID(IID_ID3D11RenderTargetView,0xdfdba067,0x0b8d,0x4865,0x87,0x5b,0xd7,0xb4,0x51,0x6c,0xc1,0x64); -DEFINE_GUID(IID_ID3D11DepthStencilView,0x9fdac92a,0x1876,0x48c3,0xaf,0xad,0x25,0xb9,0x4f,0x84,0xa9,0xb6); -DEFINE_GUID(IID_ID3D11UnorderedAccessView,0x28acf509,0x7f5c,0x48f6,0x86,0x11,0xf3,0x16,0x01,0x0a,0x63,0x80); -DEFINE_GUID(IID_ID3D11VertexShader,0x3b301d64,0xd678,0x4289,0x88,0x97,0x22,0xf8,0x92,0x8b,0x72,0xf3); -DEFINE_GUID(IID_ID3D11HullShader,0x8e5c6061,0x628a,0x4c8e,0x82,0x64,0xbb,0xe4,0x5c,0xb3,0xd5,0xdd); -DEFINE_GUID(IID_ID3D11DomainShader,0xf582c508,0x0f36,0x490c,0x99,0x77,0x31,0xee,0xce,0x26,0x8c,0xfa); -DEFINE_GUID(IID_ID3D11GeometryShader,0x38325b96,0xeffb,0x4022,0xba,0x02,0x2e,0x79,0x5b,0x70,0x27,0x5c); -DEFINE_GUID(IID_ID3D11PixelShader,0xea82e40d,0x51dc,0x4f33,0x93,0xd4,0xdb,0x7c,0x91,0x25,0xae,0x8c); -DEFINE_GUID(IID_ID3D11ComputeShader,0x4f5b196e,0xc2bd,0x495e,0xbd,0x01,0x1f,0xde,0xd3,0x8e,0x49,0x69); -DEFINE_GUID(IID_ID3D11InputLayout,0xe4819ddc,0x4cf0,0x4025,0xbd,0x26,0x5d,0xe8,0x2a,0x3e,0x07,0xb7); -DEFINE_GUID(IID_ID3D11SamplerState,0xda6fea51,0x564c,0x4487,0x98,0x10,0xf0,0xd0,0xf9,0xb4,0xe3,0xa5); -DEFINE_GUID(IID_ID3D11Asynchronous,0x4b35d0cd,0x1e15,0x4258,0x9c,0x98,0x1b,0x13,0x33,0xf6,0xdd,0x3b); -DEFINE_GUID(IID_ID3D11Query,0xd6c00747,0x87b7,0x425e,0xb8,0x4d,0x44,0xd1,0x08,0x56,0x0a,0xfd); -DEFINE_GUID(IID_ID3D11Predicate,0x9eb576dd,0x9f77,0x4d86,0x81,0xaa,0x8b,0xab,0x5f,0xe4,0x90,0xe2); -DEFINE_GUID(IID_ID3D11Counter,0x6e8c49fb,0xa371,0x4770,0xb4,0x40,0x29,0x08,0x60,0x22,0xb7,0x41); -DEFINE_GUID(IID_ID3D11ClassInstance,0xa6cd7faa,0xb0b7,0x4a2f,0x94,0x36,0x86,0x62,0xa6,0x57,0x97,0xcb); -DEFINE_GUID(IID_ID3D11ClassLinkage,0xddf57cba,0x9543,0x46e4,0xa1,0x2b,0xf2,0x07,0xa0,0xfe,0x7f,0xed); -DEFINE_GUID(IID_ID3D11CommandList,0xa24bc4d1,0x769e,0x43f7,0x80,0x13,0x98,0xff,0x56,0x6c,0x18,0xe2); -DEFINE_GUID(IID_ID3D11DeviceContext,0xc0bfa96c,0xe089,0x44fb,0x8e,0xaf,0x26,0xf8,0x79,0x61,0x90,0xda); -DEFINE_GUID(IID_ID3D11VideoDecoder,0x3C9C5B51,0x995D,0x48d1,0x9B,0x8D,0xFA,0x5C,0xAE,0xDE,0xD6,0x5C); -DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator,0x31627037,0x53AB,0x4200,0x90,0x61,0x05,0xFA,0xA9,0xAB,0x45,0xF9); -DEFINE_GUID(IID_ID3D11VideoProcessor,0x1D7B0652,0x185F,0x41c6,0x85,0xCE,0x0C,0x5B,0xE3,0xD4,0xAE,0x6C); -DEFINE_GUID(IID_ID3D11AuthenticatedChannel,0x3015A308,0xDCBD,0x47aa,0xA7,0x47,0x19,0x24,0x86,0xD1,0x4D,0x4A); -DEFINE_GUID(IID_ID3D11CryptoSession,0x9B32F9AD,0xBDCC,0x40a6,0xA3,0x9D,0xD5,0xC8,0x65,0x84,0x57,0x20); -DEFINE_GUID(IID_ID3D11VideoDecoderOutputView,0xC2931AEA,0x2A85,0x4f20,0x86,0x0F,0xFB,0xA1,0xFD,0x25,0x6E,0x18); -DEFINE_GUID(IID_ID3D11VideoProcessorInputView,0x11EC5A5F,0x51DC,0x4945,0xAB,0x34,0x6E,0x8C,0x21,0x30,0x0E,0xA5); -DEFINE_GUID(IID_ID3D11VideoProcessorOutputView,0xA048285E,0x25A9,0x4527,0xBD,0x93,0xD6,0x8B,0x68,0xC4,0x42,0x54); -DEFINE_GUID(IID_ID3D11VideoContext,0x61F21C45,0x3C0E,0x4a74,0x9C,0xEA,0x67,0x10,0x0D,0x9A,0xD5,0xE4); -DEFINE_GUID(IID_ID3D11VideoDevice,0x10EC4D5B,0x975A,0x4689,0xB9,0xE4,0xD0,0xAA,0xC3,0x0F,0xE3,0x33); -DEFINE_GUID(IID_ID3D11Device,0xdb6f6ddb,0xac77,0x4e88,0x82,0x53,0x81,0x9d,0xf9,0xbb,0xf1,0x40); - - -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0041_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0041_v0_0_s_ifspec; - -/* Additional Prototypes for ALL interfaces */ - -/* end of Additional Prototypes */ - -#ifdef __cplusplus -} -#endif - -#endif - - |