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Diffstat (limited to '3rdparty/asio/src/tests/unit/windows/object_handle.cpp')
-rw-r--r-- | 3rdparty/asio/src/tests/unit/windows/object_handle.cpp | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/3rdparty/asio/src/tests/unit/windows/object_handle.cpp b/3rdparty/asio/src/tests/unit/windows/object_handle.cpp new file mode 100644 index 00000000000..32a836ef208 --- /dev/null +++ b/3rdparty/asio/src/tests/unit/windows/object_handle.cpp @@ -0,0 +1,126 @@ +// +// object_handle.cpp +// ~~~~~~~~~~~~~~~~~ +// +// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com) +// +// Distributed under the Boost Software License, Version 1.0. (See accompanying +// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) +// + +// Disable autolinking for unit tests. +#if !defined(BOOST_ALL_NO_LIB) +#define BOOST_ALL_NO_LIB 1 +#endif // !defined(BOOST_ALL_NO_LIB) + +// Test that header file is self-contained. +#include "asio/windows/object_handle.hpp" + +#include "asio/io_context.hpp" +#include "../archetypes/async_result.hpp" +#include "../unit_test.hpp" + +//------------------------------------------------------------------------------ + +// windows_object_handle_compile test +// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// The following test checks that all public member functions on the class +// windows::object_handle compile and link correctly. Runtime failures are +// ignored. + +namespace windows_object_handle_compile { + +void wait_handler(const asio::error_code&) +{ +} + +void test() +{ +#if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) + using namespace asio; + namespace win = asio::windows; + + try + { + io_context ioc; + archetypes::lazy_handler lazy; + asio::error_code ec; + + // basic_object_handle constructors. + + win::object_handle handle1(ioc); + HANDLE native_handle1 = INVALID_HANDLE_VALUE; + win::object_handle handle2(ioc, native_handle1); + +#if defined(ASIO_HAS_MOVE) + win::object_handle handle3(std::move(handle2)); +#endif // defined(ASIO_HAS_MOVE) + + // basic_object_handle operators. + +#if defined(ASIO_HAS_MOVE) + handle1 = win::object_handle(ioc); + handle1 = std::move(handle2); +#endif // defined(ASIO_HAS_MOVE) + + // basic_io_object functions. + +#if !defined(ASIO_NO_DEPRECATED) + io_context& ioc_ref = handle1.get_io_context(); + (void)ioc_ref; +#endif !defined(ASIO_NO_DEPRECATED) + + io_context::executor_type ex = handle1.get_executor(); + (void)ex; + + // basic_handle functions. + + win::object_handle::lowest_layer_type& lowest_layer + = handle1.lowest_layer(); + (void)lowest_layer; + + const win::object_handle& handle4 = handle1; + const win::object_handle::lowest_layer_type& lowest_layer2 + = handle4.lowest_layer(); + (void)lowest_layer2; + + HANDLE native_handle2 = INVALID_HANDLE_VALUE; + handle1.assign(native_handle2); + + bool is_open = handle1.is_open(); + (void)is_open; + + handle1.close(); + handle1.close(ec); + + win::object_handle::native_handle_type native_handle3 + = handle1.native_handle(); + (void)native_handle3; + + handle1.cancel(); + handle1.cancel(ec); + + // basic_object_handle functions. + + handle1.wait(); + handle1.wait(ec); + + handle1.async_wait(&wait_handler); + int i1 = handle1.async_wait(lazy); + (void)i1; + } + catch (std::exception&) + { + } +#endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) +} + +} // namespace windows_object_handle_compile + +//------------------------------------------------------------------------------ + +ASIO_TEST_SUITE +( + "windows/object_handle", + ASIO_TEST_CASE(windows_object_handle_compile::test) +) |