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diff --git a/3rdparty/asio/src/tests/unit/local/stream_protocol.cpp b/3rdparty/asio/src/tests/unit/local/stream_protocol.cpp
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+//
+// stream_protocol.cpp
+// ~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+// Disable autolinking for unit tests.
+#if !defined(BOOST_ALL_NO_LIB)
+#define BOOST_ALL_NO_LIB 1
+#endif // !defined(BOOST_ALL_NO_LIB)
+
+// Test that header file is self-contained.
+#include "asio/local/stream_protocol.hpp"
+
+#include <cstring>
+#include "asio/io_context.hpp"
+#include "../unit_test.hpp"
+
+//------------------------------------------------------------------------------
+
+// local_stream_protocol_socket_compile test
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// The following test checks that all public member functions on the class
+// local::stream_protocol::socket compile and link correctly. Runtime failures
+// are ignored.
+
+namespace local_stream_protocol_socket_compile {
+
+void connect_handler(const asio::error_code&)
+{
+}
+
+void send_handler(const asio::error_code&, std::size_t)
+{
+}
+
+void receive_handler(const asio::error_code&, std::size_t)
+{
+}
+
+void write_some_handler(const asio::error_code&, std::size_t)
+{
+}
+
+void read_some_handler(const asio::error_code&, std::size_t)
+{
+}
+
+void test()
+{
+#if defined(ASIO_HAS_LOCAL_SOCKETS)
+ using namespace asio;
+ namespace local = asio::local;
+ typedef local::stream_protocol sp;
+
+ try
+ {
+ io_context ioc;
+ const io_context::executor_type ioc_ex = ioc.get_executor();
+ char mutable_char_buffer[128] = "";
+ const char const_char_buffer[128] = "";
+ socket_base::message_flags in_flags = 0;
+ socket_base::keep_alive socket_option;
+ socket_base::bytes_readable io_control_command;
+ asio::error_code ec;
+
+ // basic_stream_socket constructors.
+
+ sp::socket socket1(ioc);
+ sp::socket socket2(ioc, sp());
+ sp::socket socket3(ioc, sp::endpoint(""));
+ int native_socket1 = ::socket(AF_UNIX, SOCK_STREAM, 0);
+ sp::socket socket4(ioc, sp(), native_socket1);
+
+ sp::socket socket5(ioc_ex);
+ sp::socket socket6(ioc_ex, sp());
+ sp::socket socket7(ioc_ex, sp::endpoint(""));
+ int native_socket2 = ::socket(AF_UNIX, SOCK_STREAM, 0);
+ sp::socket socket8(ioc_ex, sp(), native_socket2);
+
+ // basic_io_object functions.
+
+ sp::socket::executor_type ex = socket1.get_executor();
+ (void)ex;
+
+ // basic_socket functions.
+
+ sp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
+ (void)lowest_layer;
+
+ socket1.open(sp());
+ socket1.open(sp(), ec);
+
+ int native_socket3 = ::socket(AF_UNIX, SOCK_STREAM, 0);
+ socket1.assign(sp(), native_socket3);
+ int native_socket4 = ::socket(AF_UNIX, SOCK_STREAM, 0);
+ socket1.assign(sp(), native_socket4, ec);
+
+ bool is_open = socket1.is_open();
+ (void)is_open;
+
+ socket1.close();
+ socket1.close(ec);
+
+ sp::socket::native_handle_type native_socket5 = socket1.native_handle();
+ (void)native_socket5;
+
+ socket1.cancel();
+ socket1.cancel(ec);
+
+ bool at_mark1 = socket1.at_mark();
+ (void)at_mark1;
+ bool at_mark2 = socket1.at_mark(ec);
+ (void)at_mark2;
+
+ std::size_t available1 = socket1.available();
+ (void)available1;
+ std::size_t available2 = socket1.available(ec);
+ (void)available2;
+
+ socket1.bind(sp::endpoint(""));
+ socket1.bind(sp::endpoint(""), ec);
+
+ socket1.connect(sp::endpoint(""));
+ socket1.connect(sp::endpoint(""), ec);
+
+ socket1.async_connect(sp::endpoint(""), connect_handler);
+
+ socket1.set_option(socket_option);
+ socket1.set_option(socket_option, ec);
+
+ socket1.get_option(socket_option);
+ socket1.get_option(socket_option, ec);
+
+ socket1.io_control(io_control_command);
+ socket1.io_control(io_control_command, ec);
+
+ sp::endpoint endpoint1 = socket1.local_endpoint();
+ (void)endpoint1;
+ sp::endpoint endpoint2 = socket1.local_endpoint(ec);
+ (void)endpoint2;
+
+ sp::endpoint endpoint3 = socket1.remote_endpoint();
+ (void)endpoint3;
+ sp::endpoint endpoint4 = socket1.remote_endpoint(ec);
+ (void)endpoint4;
+
+ socket1.shutdown(socket_base::shutdown_both);
+ socket1.shutdown(socket_base::shutdown_both, ec);
+
+ // basic_stream_socket functions.
+
+ socket1.send(buffer(mutable_char_buffer));
+ socket1.send(buffer(const_char_buffer));
+ socket1.send(null_buffers());
+ socket1.send(buffer(mutable_char_buffer), in_flags);
+ socket1.send(buffer(const_char_buffer), in_flags);
+ socket1.send(null_buffers(), in_flags);
+ socket1.send(buffer(mutable_char_buffer), in_flags, ec);
+ socket1.send(buffer(const_char_buffer), in_flags, ec);
+ socket1.send(null_buffers(), in_flags, ec);
+
+ socket1.async_send(buffer(mutable_char_buffer), send_handler);
+ socket1.async_send(buffer(const_char_buffer), send_handler);
+ socket1.async_send(null_buffers(), send_handler);
+ socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);
+ socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);
+ socket1.async_send(null_buffers(), in_flags, send_handler);
+
+ socket1.receive(buffer(mutable_char_buffer));
+ socket1.receive(null_buffers());
+ socket1.receive(buffer(mutable_char_buffer), in_flags);
+ socket1.receive(null_buffers(), in_flags);
+ socket1.receive(buffer(mutable_char_buffer), in_flags, ec);
+ socket1.receive(null_buffers(), in_flags, ec);
+
+ socket1.async_receive(buffer(mutable_char_buffer), receive_handler);
+ socket1.async_receive(null_buffers(), receive_handler);
+ socket1.async_receive(buffer(mutable_char_buffer), in_flags,
+ receive_handler);
+ socket1.async_receive(null_buffers(), in_flags, receive_handler);
+
+ socket1.write_some(buffer(mutable_char_buffer));
+ socket1.write_some(buffer(const_char_buffer));
+ socket1.write_some(null_buffers());
+ socket1.write_some(buffer(mutable_char_buffer), ec);
+ socket1.write_some(buffer(const_char_buffer), ec);
+ socket1.write_some(null_buffers(), ec);
+
+ socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler);
+ socket1.async_write_some(buffer(const_char_buffer), write_some_handler);
+ socket1.async_write_some(null_buffers(), write_some_handler);
+
+ socket1.read_some(buffer(mutable_char_buffer));
+ socket1.read_some(buffer(mutable_char_buffer), ec);
+ socket1.read_some(null_buffers(), ec);
+
+ socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler);
+ socket1.async_read_some(null_buffers(), read_some_handler);
+ }
+ catch (std::exception&)
+ {
+ }
+#endif // defined(ASIO_HAS_LOCAL_SOCKETS)
+}
+
+} // namespace local_stream_protocol_socket_compile
+
+//------------------------------------------------------------------------------
+
+ASIO_TEST_SUITE
+(
+ "local/stream_protocol",
+ ASIO_TEST_CASE(local_stream_protocol_socket_compile::test)
+)