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-rw-r--r--3rdparty/asio/include/asio/detail/reactive_socket_send_op.hpp68
1 files changed, 48 insertions, 20 deletions
diff --git a/3rdparty/asio/include/asio/detail/reactive_socket_send_op.hpp b/3rdparty/asio/include/asio/detail/reactive_socket_send_op.hpp
index 708e8ea0d97..5a778566ad8 100644
--- a/3rdparty/asio/include/asio/detail/reactive_socket_send_op.hpp
+++ b/3rdparty/asio/include/asio/detail/reactive_socket_send_op.hpp
@@ -2,7 +2,7 @@
// detail/reactive_socket_send_op.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
-// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+// Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -19,6 +19,9 @@
#include "asio/detail/bind_handler.hpp"
#include "asio/detail/buffer_sequence_adapter.hpp"
#include "asio/detail/fenced_block.hpp"
+#include "asio/detail/handler_alloc_helpers.hpp"
+#include "asio/detail/handler_invoke_helpers.hpp"
+#include "asio/detail/handler_work.hpp"
#include "asio/detail/memory.hpp"
#include "asio/detail/reactor_op.hpp"
#include "asio/detail/socket_ops.hpp"
@@ -32,10 +35,12 @@ template <typename ConstBufferSequence>
class reactive_socket_send_op_base : public reactor_op
{
public:
- reactive_socket_send_op_base(socket_type socket,
- socket_ops::state_type state, const ConstBufferSequence& buffers,
+ reactive_socket_send_op_base(const asio::error_code& success_ec,
+ socket_type socket, socket_ops::state_type state,
+ const ConstBufferSequence& buffers,
socket_base::message_flags flags, func_type complete_func)
- : reactor_op(&reactive_socket_send_op_base::do_perform, complete_func),
+ : reactor_op(success_ec,
+ &reactive_socket_send_op_base::do_perform, complete_func),
socket_(socket),
state_(state),
buffers_(buffers),
@@ -48,17 +53,34 @@ public:
reactive_socket_send_op_base* o(
static_cast<reactive_socket_send_op_base*>(base));
- buffer_sequence_adapter<asio::const_buffer,
- ConstBufferSequence> bufs(o->buffers_);
+ typedef buffer_sequence_adapter<asio::const_buffer,
+ ConstBufferSequence> bufs_type;
- status result = socket_ops::non_blocking_send(o->socket_,
- bufs.buffers(), bufs.count(), o->flags_,
+ status result;
+ if (bufs_type::is_single_buffer)
+ {
+ result = socket_ops::non_blocking_send1(o->socket_,
+ bufs_type::first(o->buffers_).data(),
+ bufs_type::first(o->buffers_).size(), o->flags_,
o->ec_, o->bytes_transferred_) ? done : not_done;
- if (result == done)
- if ((o->state_ & socket_ops::stream_oriented) != 0)
- if (o->bytes_transferred_ < bufs.total_size())
- result = done_and_exhausted;
+ if (result == done)
+ if ((o->state_ & socket_ops::stream_oriented) != 0)
+ if (o->bytes_transferred_ < bufs_type::first(o->buffers_).size())
+ result = done_and_exhausted;
+ }
+ else
+ {
+ bufs_type bufs(o->buffers_);
+ result = socket_ops::non_blocking_send(o->socket_,
+ bufs.buffers(), bufs.count(), o->flags_,
+ o->ec_, o->bytes_transferred_) ? done : not_done;
+
+ if (result == done)
+ if ((o->state_ & socket_ops::stream_oriented) != 0)
+ if (o->bytes_transferred_ < bufs.total_size())
+ result = done_and_exhausted;
+ }
ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_send",
o->ec_, o->bytes_transferred_));
@@ -73,21 +95,22 @@ private:
socket_base::message_flags flags_;
};
-template <typename ConstBufferSequence, typename Handler>
+template <typename ConstBufferSequence, typename Handler, typename IoExecutor>
class reactive_socket_send_op :
public reactive_socket_send_op_base<ConstBufferSequence>
{
public:
ASIO_DEFINE_HANDLER_PTR(reactive_socket_send_op);
- reactive_socket_send_op(socket_type socket,
- socket_ops::state_type state, const ConstBufferSequence& buffers,
- socket_base::message_flags flags, Handler& handler)
- : reactive_socket_send_op_base<ConstBufferSequence>(socket,
+ reactive_socket_send_op(const asio::error_code& success_ec,
+ socket_type socket, socket_ops::state_type state,
+ const ConstBufferSequence& buffers, socket_base::message_flags flags,
+ Handler& handler, const IoExecutor& io_ex)
+ : reactive_socket_send_op_base<ConstBufferSequence>(success_ec, socket,
state, buffers, flags, &reactive_socket_send_op::do_complete),
- handler_(ASIO_MOVE_CAST(Handler)(handler))
+ handler_(ASIO_MOVE_CAST(Handler)(handler)),
+ work_(handler_, io_ex)
{
- handler_work<Handler>::start(handler_);
}
static void do_complete(void* owner, operation* base,
@@ -97,10 +120,14 @@ public:
// Take ownership of the handler object.
reactive_socket_send_op* o(static_cast<reactive_socket_send_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
- handler_work<Handler> w(o->handler_);
ASIO_HANDLER_COMPLETION((*o));
+ // Take ownership of the operation's outstanding work.
+ handler_work<Handler, IoExecutor> w(
+ ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
+ o->work_));
+
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
@@ -124,6 +151,7 @@ public:
private:
Handler handler_;
+ handler_work<Handler, IoExecutor> work_;
};
} // namespace detail