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diff --git a/3rdparty/asio/include/asio/detail/reactive_socket_recvmsg_op.hpp b/3rdparty/asio/include/asio/detail/reactive_socket_recvmsg_op.hpp
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+++ b/3rdparty/asio/include/asio/detail/reactive_socket_recvmsg_op.hpp
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+//
+// detail/reactive_socket_recvmsg_op.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_DETAIL_REACTIVE_SOCKET_RECVMSG_OP_HPP
+#define ASIO_DETAIL_REACTIVE_SOCKET_RECVMSG_OP_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include "asio/detail/bind_handler.hpp"
+#include "asio/detail/buffer_sequence_adapter.hpp"
+#include "asio/detail/fenced_block.hpp"
+#include "asio/detail/handler_alloc_helpers.hpp"
+#include "asio/detail/handler_work.hpp"
+#include "asio/detail/memory.hpp"
+#include "asio/detail/reactor_op.hpp"
+#include "asio/detail/socket_ops.hpp"
+#include "asio/socket_base.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace detail {
+
+template <typename MutableBufferSequence>
+class reactive_socket_recvmsg_op_base : public reactor_op
+{
+public:
+ reactive_socket_recvmsg_op_base(const asio::error_code& success_ec,
+ socket_type socket, const MutableBufferSequence& buffers,
+ socket_base::message_flags in_flags,
+ socket_base::message_flags& out_flags, func_type complete_func)
+ : reactor_op(success_ec,
+ &reactive_socket_recvmsg_op_base::do_perform, complete_func),
+ socket_(socket),
+ buffers_(buffers),
+ in_flags_(in_flags),
+ out_flags_(out_flags)
+ {
+ }
+
+ static status do_perform(reactor_op* base)
+ {
+ ASIO_ASSUME(base != 0);
+ reactive_socket_recvmsg_op_base* o(
+ static_cast<reactive_socket_recvmsg_op_base*>(base));
+
+ buffer_sequence_adapter<asio::mutable_buffer,
+ MutableBufferSequence> bufs(o->buffers_);
+
+ status result = socket_ops::non_blocking_recvmsg(o->socket_,
+ bufs.buffers(), bufs.count(),
+ o->in_flags_, o->out_flags_,
+ o->ec_, o->bytes_transferred_) ? done : not_done;
+
+ ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_recvmsg",
+ o->ec_, o->bytes_transferred_));
+
+ return result;
+ }
+
+private:
+ socket_type socket_;
+ MutableBufferSequence buffers_;
+ socket_base::message_flags in_flags_;
+ socket_base::message_flags& out_flags_;
+};
+
+template <typename MutableBufferSequence, typename Handler, typename IoExecutor>
+class reactive_socket_recvmsg_op :
+ public reactive_socket_recvmsg_op_base<MutableBufferSequence>
+{
+public:
+ typedef Handler handler_type;
+ typedef IoExecutor io_executor_type;
+
+ ASIO_DEFINE_HANDLER_PTR(reactive_socket_recvmsg_op);
+
+ reactive_socket_recvmsg_op(const asio::error_code& success_ec,
+ socket_type socket, const MutableBufferSequence& buffers,
+ socket_base::message_flags in_flags,
+ socket_base::message_flags& out_flags, Handler& handler,
+ const IoExecutor& io_ex)
+ : reactive_socket_recvmsg_op_base<MutableBufferSequence>(
+ success_ec, socket, buffers, in_flags, out_flags,
+ &reactive_socket_recvmsg_op::do_complete),
+ handler_(static_cast<Handler&&>(handler)),
+ work_(handler_, io_ex)
+ {
+ }
+
+ static void do_complete(void* owner, operation* base,
+ const asio::error_code& /*ec*/,
+ std::size_t /*bytes_transferred*/)
+ {
+ // Take ownership of the handler object.
+ ASIO_ASSUME(base != 0);
+ reactive_socket_recvmsg_op* o(
+ static_cast<reactive_socket_recvmsg_op*>(base));
+ ptr p = { asio::detail::addressof(o->handler_), o, o };
+
+ ASIO_HANDLER_COMPLETION((*o));
+
+ // Take ownership of the operation's outstanding work.
+ handler_work<Handler, IoExecutor> w(
+ static_cast<handler_work<Handler, IoExecutor>&&>(
+ o->work_));
+
+ ASIO_ERROR_LOCATION(o->ec_);
+
+ // Make a copy of the handler so that the memory can be deallocated before
+ // the upcall is made. Even if we're not about to make an upcall, a
+ // sub-object of the handler may be the true owner of the memory associated
+ // with the handler. Consequently, a local copy of the handler is required
+ // to ensure that any owning sub-object remains valid until after we have
+ // deallocated the memory here.
+ detail::binder2<Handler, asio::error_code, std::size_t>
+ handler(o->handler_, o->ec_, o->bytes_transferred_);
+ p.h = asio::detail::addressof(handler.handler_);
+ p.reset();
+
+ // Make the upcall if required.
+ if (owner)
+ {
+ fenced_block b(fenced_block::half);
+ ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
+ w.complete(handler, handler.handler_);
+ ASIO_HANDLER_INVOCATION_END;
+ }
+ }
+
+ static void do_immediate(operation* base, bool, const void* io_ex)
+ {
+ // Take ownership of the handler object.
+ ASIO_ASSUME(base != 0);
+ reactive_socket_recvmsg_op* o(
+ static_cast<reactive_socket_recvmsg_op*>(base));
+ ptr p = { asio::detail::addressof(o->handler_), o, o };
+
+ ASIO_HANDLER_COMPLETION((*o));
+
+ // Take ownership of the operation's outstanding work.
+ immediate_handler_work<Handler, IoExecutor> w(
+ static_cast<handler_work<Handler, IoExecutor>&&>(
+ o->work_));
+
+ ASIO_ERROR_LOCATION(o->ec_);
+
+ // Make a copy of the handler so that the memory can be deallocated before
+ // the upcall is made. Even if we're not about to make an upcall, a
+ // sub-object of the handler may be the true owner of the memory associated
+ // with the handler. Consequently, a local copy of the handler is required
+ // to ensure that any owning sub-object remains valid until after we have
+ // deallocated the memory here.
+ detail::binder2<Handler, asio::error_code, std::size_t>
+ handler(o->handler_, o->ec_, o->bytes_transferred_);
+ p.h = asio::detail::addressof(handler.handler_);
+ p.reset();
+
+ ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
+ w.complete(handler, handler.handler_, io_ex);
+ ASIO_HANDLER_INVOCATION_END;
+ }
+
+private:
+ Handler handler_;
+ handler_work<Handler, IoExecutor> work_;
+};
+
+} // namespace detail
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_DETAIL_REACTIVE_SOCKET_RECVMSG_OP_HPP