diff options
Diffstat (limited to '3rdparty/SDL2/test/testoverlay2.c')
-rw-r--r-- | 3rdparty/SDL2/test/testoverlay2.c | 511 |
1 files changed, 0 insertions, 511 deletions
diff --git a/3rdparty/SDL2/test/testoverlay2.c b/3rdparty/SDL2/test/testoverlay2.c deleted file mode 100644 index 453f0f443a3..00000000000 --- a/3rdparty/SDL2/test/testoverlay2.c +++ /dev/null @@ -1,511 +0,0 @@ -/* - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely. -*/ -/******************************************************************************** - * * - * Test of the overlay used for moved pictures, test more closed to real life. * - * Running trojan moose :) Coded by Mike Gorchak. * - * * - ********************************************************************************/ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> - -#ifdef __EMSCRIPTEN__ -#include <emscripten/emscripten.h> -#endif - -#include "SDL.h" - -#define MOOSEPIC_W 64 -#define MOOSEPIC_H 88 - -#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H) -#define MOOSEFRAMES_COUNT 10 - -SDL_Color MooseColors[84] = { - {49, 49, 49} - , {66, 24, 0} - , {66, 33, 0} - , {66, 66, 66} - , - {66, 115, 49} - , {74, 33, 0} - , {74, 41, 16} - , {82, 33, 8} - , - {82, 41, 8} - , {82, 49, 16} - , {82, 82, 82} - , {90, 41, 8} - , - {90, 41, 16} - , {90, 57, 24} - , {99, 49, 16} - , {99, 66, 24} - , - {99, 66, 33} - , {99, 74, 33} - , {107, 57, 24} - , {107, 82, 41} - , - {115, 57, 33} - , {115, 66, 33} - , {115, 66, 41} - , {115, 74, 0} - , - {115, 90, 49} - , {115, 115, 115} - , {123, 82, 0} - , {123, 99, 57} - , - {132, 66, 41} - , {132, 74, 41} - , {132, 90, 8} - , {132, 99, 33} - , - {132, 99, 66} - , {132, 107, 66} - , {140, 74, 49} - , {140, 99, 16} - , - {140, 107, 74} - , {140, 115, 74} - , {148, 107, 24} - , {148, 115, 82} - , - {148, 123, 74} - , {148, 123, 90} - , {156, 115, 33} - , {156, 115, 90} - , - {156, 123, 82} - , {156, 132, 82} - , {156, 132, 99} - , {156, 156, 156} - , - {165, 123, 49} - , {165, 123, 90} - , {165, 132, 82} - , {165, 132, 90} - , - {165, 132, 99} - , {165, 140, 90} - , {173, 132, 57} - , {173, 132, 99} - , - {173, 140, 107} - , {173, 140, 115} - , {173, 148, 99} - , {173, 173, 173} - , - {181, 140, 74} - , {181, 148, 115} - , {181, 148, 123} - , {181, 156, 107} - , - {189, 148, 123} - , {189, 156, 82} - , {189, 156, 123} - , {189, 156, 132} - , - {189, 189, 189} - , {198, 156, 123} - , {198, 165, 132} - , {206, 165, 99} - , - {206, 165, 132} - , {206, 173, 140} - , {206, 206, 206} - , {214, 173, 115} - , - {214, 173, 140} - , {222, 181, 148} - , {222, 189, 132} - , {222, 189, 156} - , - {222, 222, 222} - , {231, 198, 165} - , {231, 231, 231} - , {239, 206, 173} -}; - -Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2]; -SDL_Texture *MooseTexture; -SDL_Rect displayrect; -int window_w; -int window_h; -SDL_Window *window; -SDL_Renderer *renderer; -int paused = 0; -int i; -SDL_bool done = SDL_FALSE; -Uint32 pixel_format = SDL_PIXELFORMAT_YV12; -int fpsdelay; - -/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ -static void -quit(int rc) -{ - SDL_Quit(); - exit(rc); -} - -/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */ - -/* NOTE: These RGB conversion functions are not intended for speed, - only as examples. -*/ - -void -RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance) -{ - if (monochrome) { -#if 1 /* these are the two formulas that I found on the FourCC site... */ - yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]); - yuv[1] = 128; - yuv[2] = 128; -#else - yuv[0] = (int)(0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16; - yuv[1] = 128; - yuv[2] = 128; -#endif - } else { -#if 1 /* these are the two formulas that I found on the FourCC site... */ - yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]); - yuv[1] = (int)((rgb[2] - yuv[0]) * 0.565 + 128); - yuv[2] = (int)((rgb[0] - yuv[0]) * 0.713 + 128); -#else - yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16; - yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]); - yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]); -#endif - } - - if (luminance != 100) { - yuv[0] = yuv[0] * luminance / 100; - if (yuv[0] > 255) - yuv[0] = 255; - } -} - -void -ConvertRGBtoYV12(Uint8 *rgb, Uint8 *out, int w, int h, - int monochrome, int luminance) -{ - int x, y; - int yuv[3]; - Uint8 *op[3]; - - op[0] = out; - op[1] = op[0] + w*h; - op[2] = op[1] + w*h/4; - for (y = 0; y < h; ++y) { - for (x = 0; x < w; ++x) { - RGBtoYUV(rgb, yuv, monochrome, luminance); - *(op[0]++) = yuv[0]; - if (x % 2 == 0 && y % 2 == 0) { - *(op[1]++) = yuv[2]; - *(op[2]++) = yuv[1]; - } - rgb += 3; - } - } -} - -void -ConvertRGBtoNV12(Uint8 *rgb, Uint8 *out, int w, int h, - int monochrome, int luminance) -{ - int x, y; - int yuv[3]; - Uint8 *op[2]; - - op[0] = out; - op[1] = op[0] + w*h; - for (y = 0; y < h; ++y) { - for (x = 0; x < w; ++x) { - RGBtoYUV(rgb, yuv, monochrome, luminance); - *(op[0]++) = yuv[0]; - if (x % 2 == 0 && y % 2 == 0) { - *(op[1]++) = yuv[1]; - *(op[1]++) = yuv[2]; - } - rgb += 3; - } - } -} - -static void -PrintUsage(char *argv0) -{ - SDL_Log("Usage: %s [arg] [arg] [arg] ...\n", argv0); - SDL_Log("\n"); - SDL_Log("Where 'arg' is any of the following options:\n"); - SDL_Log("\n"); - SDL_Log(" -fps <frames per second>\n"); - SDL_Log(" -nodelay\n"); - SDL_Log(" -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n"); - SDL_Log(" -scale <scale factor> (initial scale of the overlay)\n"); - SDL_Log(" -help (shows this help)\n"); - SDL_Log("\n"); - SDL_Log("Press ESC to exit, or SPACE to freeze the movie while application running.\n"); - SDL_Log("\n"); -} - -void -loop() -{ - SDL_Event event; - - while (SDL_PollEvent(&event)) { - switch (event.type) { - case SDL_WINDOWEVENT: - if (event.window.event == SDL_WINDOWEVENT_RESIZED) { - SDL_RenderSetViewport(renderer, NULL); - displayrect.w = window_w = event.window.data1; - displayrect.h = window_h = event.window.data2; - } - break; - case SDL_MOUSEBUTTONDOWN: - displayrect.x = event.button.x - window_w / 2; - displayrect.y = event.button.y - window_h / 2; - break; - case SDL_MOUSEMOTION: - if (event.motion.state) { - displayrect.x = event.motion.x - window_w / 2; - displayrect.y = event.motion.y - window_h / 2; - } - break; - case SDL_KEYDOWN: - if (event.key.keysym.sym == SDLK_SPACE) { - paused = !paused; - break; - } - if (event.key.keysym.sym != SDLK_ESCAPE) { - break; - } - case SDL_QUIT: - done = SDL_TRUE; - break; - } - } - -#ifndef __EMSCRIPTEN__ - SDL_Delay(fpsdelay); -#endif - - if (!paused) { - i = (i + 1) % MOOSEFRAMES_COUNT; - - SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*SDL_BYTESPERPIXEL(pixel_format)); - } - SDL_RenderClear(renderer); - SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect); - SDL_RenderPresent(renderer); - -#ifdef __EMSCRIPTEN__ - if (done) { - emscripten_cancel_main_loop(); - } -#endif -} - -int -main(int argc, char **argv) -{ - Uint8 *RawMooseData; - SDL_RWops *handle; - SDL_Window *window; - int j; - int fps = 12; - int fpsdelay; - int nodelay = 0; -#ifdef TEST_NV12 - Uint32 pixel_format = SDL_PIXELFORMAT_NV12; -#else - Uint32 pixel_format = SDL_PIXELFORMAT_YV12; -#endif - int scale = 5; - - /* Enable standard application logging */ - SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); - - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); - return 3; - } - - while (argc > 1) { - if (strcmp(argv[1], "-fps") == 0) { - if (argv[2]) { - fps = atoi(argv[2]); - if (fps == 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, - "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); - quit(10); - } - if ((fps < 0) || (fps > 1000)) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, - "The -fps option must be in range from 1 to 1000, default is 12.\n"); - quit(10); - } - argv += 2; - argc -= 2; - } else { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, - "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); - quit(10); - } - } else if (strcmp(argv[1], "-nodelay") == 0) { - nodelay = 1; - argv += 1; - argc -= 1; - } else if (strcmp(argv[1], "-scale") == 0) { - if (argv[2]) { - scale = atoi(argv[2]); - if (scale == 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, - "The -scale option requires an argument [from 1 to 50], default is 5.\n"); - quit(10); - } - if ((scale < 0) || (scale > 50)) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, - "The -scale option must be in range from 1 to 50, default is 5.\n"); - quit(10); - } - argv += 2; - argc -= 2; - } else { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, - "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); - quit(10); - } - } else if ((strcmp(argv[1], "-help") == 0) - || (strcmp(argv[1], "-h") == 0)) { - PrintUsage(argv[0]); - quit(0); - } else { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unrecognized option: %s.\n", argv[1]); - quit(10); - } - break; - } - - RawMooseData = (Uint8 *) malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT); - if (RawMooseData == NULL) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n"); - free(RawMooseData); - quit(1); - } - - /* load the trojan moose images */ - handle = SDL_RWFromFile("moose.dat", "rb"); - if (handle == NULL) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n"); - free(RawMooseData); - quit(2); - } - - SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT); - - SDL_RWclose(handle); - - /* Create the window and renderer */ - window_w = MOOSEPIC_W * scale; - window_h = MOOSEPIC_H * scale; - window = SDL_CreateWindow("Happy Moose", - SDL_WINDOWPOS_UNDEFINED, - SDL_WINDOWPOS_UNDEFINED, - window_w, window_h, - SDL_WINDOW_RESIZABLE); - if (!window) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError()); - free(RawMooseData); - quit(4); - } - - renderer = SDL_CreateRenderer(window, -1, 0); - if (!renderer) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError()); - free(RawMooseData); - quit(4); - } - - MooseTexture = SDL_CreateTexture(renderer, pixel_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H); - if (!MooseTexture) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError()); - free(RawMooseData); - quit(5); - } - /* Uncomment this to check vertex color with a YUV texture */ - /* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */ - - for (i = 0; i < MOOSEFRAMES_COUNT; i++) { - Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3]; - Uint8 *rgb; - Uint8 *frame; - - rgb = MooseFrameRGB; - frame = RawMooseData + i * MOOSEFRAME_SIZE; - for (j = 0; j < MOOSEFRAME_SIZE; ++j) { - rgb[0] = MooseColors[frame[j]].r; - rgb[1] = MooseColors[frame[j]].g; - rgb[2] = MooseColors[frame[j]].b; - rgb += 3; - } - switch (pixel_format) { - case SDL_PIXELFORMAT_YV12: - ConvertRGBtoYV12(MooseFrameRGB, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H, 0, 100); - break; - case SDL_PIXELFORMAT_NV12: - ConvertRGBtoNV12(MooseFrameRGB, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H, 0, 100); - break; - default: - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unsupported pixel format\n"); - break; - } - } - - free(RawMooseData); - - /* set the start frame */ - i = 0; - if (nodelay) { - fpsdelay = 0; - } else { - fpsdelay = 1000 / fps; - } - - displayrect.x = 0; - displayrect.y = 0; - displayrect.w = window_w; - displayrect.h = window_h; - - /* Ignore key up events, they don't even get filtered */ - SDL_EventState(SDL_KEYUP, SDL_IGNORE); - - /* Loop, waiting for QUIT or RESIZE */ -#ifdef __EMSCRIPTEN__ - emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1); -#else - while (!done) { - loop(); - } -#endif - - SDL_DestroyRenderer(renderer); - quit(0); - return 0; -} - -/* vi: set ts=4 sw=4 expandtab: */ |