diff options
Diffstat (limited to '3rdparty/SDL2/test/testaudiohotplug.c')
-rw-r--r-- | 3rdparty/SDL2/test/testaudiohotplug.c | 203 |
1 files changed, 0 insertions, 203 deletions
diff --git a/3rdparty/SDL2/test/testaudiohotplug.c b/3rdparty/SDL2/test/testaudiohotplug.c deleted file mode 100644 index 73d4805057d..00000000000 --- a/3rdparty/SDL2/test/testaudiohotplug.c +++ /dev/null @@ -1,203 +0,0 @@ -/* - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely. -*/ - -/* Program to test hotplugging of audio devices */ - -#include "SDL_config.h" - -#include <stdio.h> -#include <stdlib.h> - -#if HAVE_SIGNAL_H -#include <signal.h> -#endif - -#ifdef __EMSCRIPTEN__ -#include <emscripten/emscripten.h> -#endif - -#include "SDL.h" - -static SDL_AudioSpec spec; -static Uint8 *sound = NULL; /* Pointer to wave data */ -static Uint32 soundlen = 0; /* Length of wave data */ - -static int posindex = 0; -static Uint32 positions[64]; - -/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ -static void -quit(int rc) -{ - SDL_Quit(); - exit(rc); -} - -void SDLCALL -fillerup(void *_pos, Uint8 * stream, int len) -{ - Uint32 pos = *((Uint32 *) _pos); - Uint8 *waveptr; - int waveleft; - - /* Set up the pointers */ - waveptr = sound + pos; - waveleft = soundlen - pos; - - /* Go! */ - while (waveleft <= len) { - SDL_memcpy(stream, waveptr, waveleft); - stream += waveleft; - len -= waveleft; - waveptr = sound; - waveleft = soundlen; - pos = 0; - } - SDL_memcpy(stream, waveptr, len); - pos += len; - *((Uint32 *) _pos) = pos; -} - -static int done = 0; -void -poked(int sig) -{ - done = 1; -} - -static const char* -devtypestr(int iscapture) -{ - return iscapture ? "capture" : "output"; -} - -static void -iteration() -{ - SDL_Event e; - SDL_AudioDeviceID dev; - while (SDL_PollEvent(&e)) { - if (e.type == SDL_QUIT) { - done = 1; - } else if (e.type == SDL_KEYUP) { - if (e.key.keysym.sym == SDLK_ESCAPE) - done = 1; - } else if (e.type == SDL_AUDIODEVICEADDED) { - int index = e.adevice.which; - int iscapture = e.adevice.iscapture; - const char *name = SDL_GetAudioDeviceName(index, iscapture); - if (name != NULL) - SDL_Log("New %s audio device at index %u: %s\n", devtypestr(iscapture), (unsigned int) index, name); - else { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Got new %s device at index %u, but failed to get the name: %s\n", - devtypestr(iscapture), (unsigned int) index, SDL_GetError()); - continue; - } - if (!iscapture) { - positions[posindex] = 0; - spec.userdata = &positions[posindex++]; - spec.callback = fillerup; - dev = SDL_OpenAudioDevice(name, 0, &spec, NULL, 0); - if (!dev) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open '%s': %s\n", name, SDL_GetError()); - } else { - SDL_Log("Opened '%s' as %u\n", name, (unsigned int) dev); - SDL_PauseAudioDevice(dev, 0); - } - } - } else if (e.type == SDL_AUDIODEVICEREMOVED) { - dev = (SDL_AudioDeviceID) e.adevice.which; - SDL_Log("%s device %u removed.\n", devtypestr(e.adevice.iscapture), (unsigned int) dev); - SDL_CloseAudioDevice(dev); - } - } -} - -#ifdef __EMSCRIPTEN__ -void -loop() -{ - if(done) - emscripten_cancel_main_loop(); - else - iteration(); -} -#endif - -int -main(int argc, char *argv[]) -{ - int i; - char filename[4096]; - - /* Enable standard application logging */ - SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); - - /* Load the SDL library */ - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); - return (1); - } - - /* Some targets (Mac CoreAudio) need an event queue for audio hotplug, so make and immediately hide a window. */ - SDL_MinimizeWindow(SDL_CreateWindow("testaudiohotplug", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0)); - - if (argc > 1) { - SDL_strlcpy(filename, argv[1], sizeof(filename)); - } else { - SDL_strlcpy(filename, "sample.wav", sizeof(filename)); - } - /* Load the wave file into memory */ - if (SDL_LoadWAV(filename, &spec, &sound, &soundlen) == NULL) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError()); - quit(1); - } - -#if HAVE_SIGNAL_H - /* Set the signals */ -#ifdef SIGHUP - signal(SIGHUP, poked); -#endif - signal(SIGINT, poked); -#ifdef SIGQUIT - signal(SIGQUIT, poked); -#endif - signal(SIGTERM, poked); -#endif /* HAVE_SIGNAL_H */ - - /* Show the list of available drivers */ - SDL_Log("Available audio drivers:"); - for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) { - SDL_Log("%i: %s", i, SDL_GetAudioDriver(i)); - } - - SDL_Log("Select a driver with the SDL_AUDIODRIVER environment variable.\n"); - SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver()); - -#ifdef __EMSCRIPTEN__ - emscripten_set_main_loop(loop, 0, 1); -#else - while (!done) { - SDL_Delay(100); - iteration(); - } -#endif - - /* Clean up on signal */ - /* Quit audio first, then free WAV. This prevents access violations in the audio threads. */ - SDL_QuitSubSystem(SDL_INIT_AUDIO); - SDL_FreeWAV(sound); - SDL_Quit(); - return (0); -} - -/* vi: set ts=4 sw=4 expandtab: */ |