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Diffstat (limited to '3rdparty/SDL2/src/video/windows/SDL_windowsevents.c')
-rw-r--r--3rdparty/SDL2/src/video/windows/SDL_windowsevents.c1121
1 files changed, 0 insertions, 1121 deletions
diff --git a/3rdparty/SDL2/src/video/windows/SDL_windowsevents.c b/3rdparty/SDL2/src/video/windows/SDL_windowsevents.c
deleted file mode 100644
index 02768fb6867..00000000000
--- a/3rdparty/SDL2/src/video/windows/SDL_windowsevents.c
+++ /dev/null
@@ -1,1121 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#if SDL_VIDEO_DRIVER_WINDOWS
-
-#include "SDL_windowsvideo.h"
-#include "SDL_windowsshape.h"
-#include "SDL_system.h"
-#include "SDL_syswm.h"
-#include "SDL_timer.h"
-#include "SDL_vkeys.h"
-#include "../../events/SDL_events_c.h"
-#include "../../events/SDL_touch_c.h"
-#include "../../events/scancodes_windows.h"
-#include "SDL_assert.h"
-#include "SDL_hints.h"
-
-/* Dropfile support */
-#include <shellapi.h>
-
-/* For GET_X_LPARAM, GET_Y_LPARAM. */
-#include <windowsx.h>
-
-/* #define WMMSG_DEBUG */
-#ifdef WMMSG_DEBUG
-#include <stdio.h>
-#include "wmmsg.h"
-#endif
-
-/* For processing mouse WM_*BUTTON* and WM_MOUSEMOVE message-data from GetMessageExtraInfo() */
-#define MOUSEEVENTF_FROMTOUCH 0xFF515700
-
-/* Masks for processing the windows KEYDOWN and KEYUP messages */
-#define REPEATED_KEYMASK (1<<30)
-#define EXTENDED_KEYMASK (1<<24)
-
-#define VK_ENTER 10 /* Keypad Enter ... no VKEY defined? */
-#ifndef VK_OEM_NEC_EQUAL
-#define VK_OEM_NEC_EQUAL 0x92
-#endif
-
-/* Make sure XBUTTON stuff is defined that isn't in older Platform SDKs... */
-#ifndef WM_XBUTTONDOWN
-#define WM_XBUTTONDOWN 0x020B
-#endif
-#ifndef WM_XBUTTONUP
-#define WM_XBUTTONUP 0x020C
-#endif
-#ifndef GET_XBUTTON_WPARAM
-#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
-#endif
-#ifndef WM_INPUT
-#define WM_INPUT 0x00ff
-#endif
-#ifndef WM_TOUCH
-#define WM_TOUCH 0x0240
-#endif
-#ifndef WM_MOUSEHWHEEL
-#define WM_MOUSEHWHEEL 0x020E
-#endif
-#ifndef WM_UNICHAR
-#define WM_UNICHAR 0x0109
-#endif
-
-static SDL_Scancode
-WindowsScanCodeToSDLScanCode(LPARAM lParam, WPARAM wParam)
-{
- SDL_Scancode code;
- char bIsExtended;
- int nScanCode = (lParam >> 16) & 0xFF;
-
- /* 0x45 here to work around both pause and numlock sharing the same scancode, so use the VK key to tell them apart */
- if (nScanCode == 0 || nScanCode == 0x45) {
- switch(wParam) {
- case VK_CLEAR: return SDL_SCANCODE_CLEAR;
- case VK_MODECHANGE: return SDL_SCANCODE_MODE;
- case VK_SELECT: return SDL_SCANCODE_SELECT;
- case VK_EXECUTE: return SDL_SCANCODE_EXECUTE;
- case VK_HELP: return SDL_SCANCODE_HELP;
- case VK_PAUSE: return SDL_SCANCODE_PAUSE;
- case VK_NUMLOCK: return SDL_SCANCODE_NUMLOCKCLEAR;
-
- case VK_F13: return SDL_SCANCODE_F13;
- case VK_F14: return SDL_SCANCODE_F14;
- case VK_F15: return SDL_SCANCODE_F15;
- case VK_F16: return SDL_SCANCODE_F16;
- case VK_F17: return SDL_SCANCODE_F17;
- case VK_F18: return SDL_SCANCODE_F18;
- case VK_F19: return SDL_SCANCODE_F19;
- case VK_F20: return SDL_SCANCODE_F20;
- case VK_F21: return SDL_SCANCODE_F21;
- case VK_F22: return SDL_SCANCODE_F22;
- case VK_F23: return SDL_SCANCODE_F23;
- case VK_F24: return SDL_SCANCODE_F24;
-
- case VK_OEM_NEC_EQUAL: return SDL_SCANCODE_KP_EQUALS;
- case VK_BROWSER_BACK: return SDL_SCANCODE_AC_BACK;
- case VK_BROWSER_FORWARD: return SDL_SCANCODE_AC_FORWARD;
- case VK_BROWSER_REFRESH: return SDL_SCANCODE_AC_REFRESH;
- case VK_BROWSER_STOP: return SDL_SCANCODE_AC_STOP;
- case VK_BROWSER_SEARCH: return SDL_SCANCODE_AC_SEARCH;
- case VK_BROWSER_FAVORITES: return SDL_SCANCODE_AC_BOOKMARKS;
- case VK_BROWSER_HOME: return SDL_SCANCODE_AC_HOME;
- case VK_VOLUME_MUTE: return SDL_SCANCODE_AUDIOMUTE;
- case VK_VOLUME_DOWN: return SDL_SCANCODE_VOLUMEDOWN;
- case VK_VOLUME_UP: return SDL_SCANCODE_VOLUMEUP;
-
- case VK_MEDIA_NEXT_TRACK: return SDL_SCANCODE_AUDIONEXT;
- case VK_MEDIA_PREV_TRACK: return SDL_SCANCODE_AUDIOPREV;
- case VK_MEDIA_STOP: return SDL_SCANCODE_AUDIOSTOP;
- case VK_MEDIA_PLAY_PAUSE: return SDL_SCANCODE_AUDIOPLAY;
- case VK_LAUNCH_MAIL: return SDL_SCANCODE_MAIL;
- case VK_LAUNCH_MEDIA_SELECT: return SDL_SCANCODE_MEDIASELECT;
-
- case VK_OEM_102: return SDL_SCANCODE_NONUSBACKSLASH;
-
- case VK_ATTN: return SDL_SCANCODE_SYSREQ;
- case VK_CRSEL: return SDL_SCANCODE_CRSEL;
- case VK_EXSEL: return SDL_SCANCODE_EXSEL;
- case VK_OEM_CLEAR: return SDL_SCANCODE_CLEAR;
-
- case VK_LAUNCH_APP1: return SDL_SCANCODE_APP1;
- case VK_LAUNCH_APP2: return SDL_SCANCODE_APP2;
-
- default: return SDL_SCANCODE_UNKNOWN;
- }
- }
-
- if (nScanCode > 127)
- return SDL_SCANCODE_UNKNOWN;
-
- code = windows_scancode_table[nScanCode];
-
- bIsExtended = (lParam & (1 << 24)) != 0;
- if (!bIsExtended) {
- switch (code) {
- case SDL_SCANCODE_HOME:
- return SDL_SCANCODE_KP_7;
- case SDL_SCANCODE_UP:
- return SDL_SCANCODE_KP_8;
- case SDL_SCANCODE_PAGEUP:
- return SDL_SCANCODE_KP_9;
- case SDL_SCANCODE_LEFT:
- return SDL_SCANCODE_KP_4;
- case SDL_SCANCODE_RIGHT:
- return SDL_SCANCODE_KP_6;
- case SDL_SCANCODE_END:
- return SDL_SCANCODE_KP_1;
- case SDL_SCANCODE_DOWN:
- return SDL_SCANCODE_KP_2;
- case SDL_SCANCODE_PAGEDOWN:
- return SDL_SCANCODE_KP_3;
- case SDL_SCANCODE_INSERT:
- return SDL_SCANCODE_KP_0;
- case SDL_SCANCODE_DELETE:
- return SDL_SCANCODE_KP_PERIOD;
- case SDL_SCANCODE_PRINTSCREEN:
- return SDL_SCANCODE_KP_MULTIPLY;
- default:
- break;
- }
- } else {
- switch (code) {
- case SDL_SCANCODE_RETURN:
- return SDL_SCANCODE_KP_ENTER;
- case SDL_SCANCODE_LALT:
- return SDL_SCANCODE_RALT;
- case SDL_SCANCODE_LCTRL:
- return SDL_SCANCODE_RCTRL;
- case SDL_SCANCODE_SLASH:
- return SDL_SCANCODE_KP_DIVIDE;
- case SDL_SCANCODE_CAPSLOCK:
- return SDL_SCANCODE_KP_PLUS;
- default:
- break;
- }
- }
-
- return code;
-}
-
-static SDL_bool
-WIN_ShouldIgnoreFocusClick()
-{
- return !SDL_GetHintBoolean(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, SDL_FALSE);
-}
-
-void
-WIN_CheckWParamMouseButton(SDL_bool bwParamMousePressed, SDL_bool bSDLMousePressed, SDL_WindowData *data, Uint8 button, SDL_MouseID mouseID)
-{
- if (data->focus_click_pending & SDL_BUTTON(button)) {
- /* Ignore the button click for activation */
- if (!bwParamMousePressed) {
- data->focus_click_pending &= ~SDL_BUTTON(button);
- if (!data->focus_click_pending) {
- WIN_UpdateClipCursor(data->window);
- }
- }
- if (WIN_ShouldIgnoreFocusClick()) {
- return;
- }
- }
-
- if (bwParamMousePressed && !bSDLMousePressed) {
- SDL_SendMouseButton(data->window, mouseID, SDL_PRESSED, button);
- } else if (!bwParamMousePressed && bSDLMousePressed) {
- SDL_SendMouseButton(data->window, mouseID, SDL_RELEASED, button);
- }
-}
-
-/*
-* Some windows systems fail to send a WM_LBUTTONDOWN sometimes, but each mouse move contains the current button state also
-* so this funciton reconciles our view of the world with the current buttons reported by windows
-*/
-void
-WIN_CheckWParamMouseButtons(WPARAM wParam, SDL_WindowData *data, SDL_MouseID mouseID)
-{
- if (wParam != data->mouse_button_flags) {
- Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL);
- WIN_CheckWParamMouseButton((wParam & MK_LBUTTON), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT, mouseID);
- WIN_CheckWParamMouseButton((wParam & MK_MBUTTON), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE, mouseID);
- WIN_CheckWParamMouseButton((wParam & MK_RBUTTON), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT, mouseID);
- WIN_CheckWParamMouseButton((wParam & MK_XBUTTON1), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1, mouseID);
- WIN_CheckWParamMouseButton((wParam & MK_XBUTTON2), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2, mouseID);
- data->mouse_button_flags = wParam;
- }
-}
-
-
-void
-WIN_CheckRawMouseButtons(ULONG rawButtons, SDL_WindowData *data)
-{
- if (rawButtons != data->mouse_button_flags) {
- Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL);
- if ((rawButtons & RI_MOUSE_BUTTON_1_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_1_DOWN), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_1_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_1_UP), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_2_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_2_DOWN), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_2_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_2_UP), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_3_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_3_DOWN), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_3_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_3_UP), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_4_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_4_DOWN), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_4_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_4_UP), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_5_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_5_DOWN), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2, 0);
- if ((rawButtons & RI_MOUSE_BUTTON_5_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_5_UP), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2, 0);
- data->mouse_button_flags = rawButtons;
- }
-}
-
-void
-WIN_CheckAsyncMouseRelease(SDL_WindowData *data)
-{
- Uint32 mouseFlags;
- SHORT keyState;
-
- /* mouse buttons may have changed state here, we need to resync them,
- but we will get a WM_MOUSEMOVE right away which will fix things up if in non raw mode also
- */
- mouseFlags = SDL_GetMouseState(NULL, NULL);
-
- keyState = GetAsyncKeyState(VK_LBUTTON);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT, 0);
- }
- keyState = GetAsyncKeyState(VK_RBUTTON);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT, 0);
- }
- keyState = GetAsyncKeyState(VK_MBUTTON);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE, 0);
- }
- keyState = GetAsyncKeyState(VK_XBUTTON1);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1, 0);
- }
- keyState = GetAsyncKeyState(VK_XBUTTON2);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2, 0);
- }
- data->mouse_button_flags = 0;
-}
-
-BOOL
-WIN_ConvertUTF32toUTF8(UINT32 codepoint, char * text)
-{
- if (codepoint <= 0x7F) {
- text[0] = (char) codepoint;
- text[1] = '\0';
- } else if (codepoint <= 0x7FF) {
- text[0] = 0xC0 | (char) ((codepoint >> 6) & 0x1F);
- text[1] = 0x80 | (char) (codepoint & 0x3F);
- text[2] = '\0';
- } else if (codepoint <= 0xFFFF) {
- text[0] = 0xE0 | (char) ((codepoint >> 12) & 0x0F);
- text[1] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
- text[2] = 0x80 | (char) (codepoint & 0x3F);
- text[3] = '\0';
- } else if (codepoint <= 0x10FFFF) {
- text[0] = 0xF0 | (char) ((codepoint >> 18) & 0x0F);
- text[1] = 0x80 | (char) ((codepoint >> 12) & 0x3F);
- text[2] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
- text[3] = 0x80 | (char) (codepoint & 0x3F);
- text[4] = '\0';
- } else {
- return SDL_FALSE;
- }
- return SDL_TRUE;
-}
-
-static SDL_bool
-ShouldGenerateWindowCloseOnAltF4(void)
-{
- return !SDL_GetHintBoolean(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, SDL_FALSE);
-}
-
-LRESULT CALLBACK
-WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- SDL_WindowData *data;
- LRESULT returnCode = -1;
-
- /* Send a SDL_SYSWMEVENT if the application wants them */
- if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
- SDL_SysWMmsg wmmsg;
-
- SDL_VERSION(&wmmsg.version);
- wmmsg.subsystem = SDL_SYSWM_WINDOWS;
- wmmsg.msg.win.hwnd = hwnd;
- wmmsg.msg.win.msg = msg;
- wmmsg.msg.win.wParam = wParam;
- wmmsg.msg.win.lParam = lParam;
- SDL_SendSysWMEvent(&wmmsg);
- }
-
- /* Get the window data for the window */
- data = (SDL_WindowData *) GetProp(hwnd, TEXT("SDL_WindowData"));
- if (!data) {
- return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
- }
-
-#ifdef WMMSG_DEBUG
- {
- char message[1024];
- if (msg > MAX_WMMSG) {
- SDL_snprintf(message, sizeof(message), "Received windows message: %p UNKNOWN (%d) -- 0x%X, 0x%X\n", hwnd, msg, wParam, lParam);
- } else {
- SDL_snprintf(message, sizeof(message), "Received windows message: %p %s -- 0x%X, 0x%X\n", hwnd, wmtab[msg], wParam, lParam);
- }
- OutputDebugStringA(message);
- }
-#endif /* WMMSG_DEBUG */
-
- if (IME_HandleMessage(hwnd, msg, wParam, &lParam, data->videodata))
- return 0;
-
- switch (msg) {
-
- case WM_SHOWWINDOW:
- {
- if (wParam) {
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
- } else {
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
- }
- }
- break;
-
- case WM_ACTIVATE:
- {
- POINT cursorPos;
- BOOL minimized;
-
- minimized = HIWORD(wParam);
- if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
- if (LOWORD(wParam) == WA_CLICKACTIVE) {
- if (GetAsyncKeyState(VK_LBUTTON)) {
- data->focus_click_pending |= SDL_BUTTON_LMASK;
- }
- if (GetAsyncKeyState(VK_RBUTTON)) {
- data->focus_click_pending |= SDL_BUTTON_RMASK;
- }
- if (GetAsyncKeyState(VK_MBUTTON)) {
- data->focus_click_pending |= SDL_BUTTON_MMASK;
- }
- if (GetAsyncKeyState(VK_XBUTTON1)) {
- data->focus_click_pending |= SDL_BUTTON_X1MASK;
- }
- if (GetAsyncKeyState(VK_XBUTTON2)) {
- data->focus_click_pending |= SDL_BUTTON_X2MASK;
- }
- }
-
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
- if (SDL_GetKeyboardFocus() != data->window) {
- SDL_SetKeyboardFocus(data->window);
- }
-
- GetCursorPos(&cursorPos);
- ScreenToClient(hwnd, &cursorPos);
- SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
-
- WIN_CheckAsyncMouseRelease(data);
-
- /*
- * FIXME: Update keyboard state
- */
- WIN_CheckClipboardUpdate(data->videodata);
-
- SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
- SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
- } else {
- data->in_window_deactivation = SDL_TRUE;
-
- if (SDL_GetKeyboardFocus() == data->window) {
- SDL_SetKeyboardFocus(NULL);
- WIN_ResetDeadKeys();
- }
-
- ClipCursor(NULL);
-
- data->in_window_deactivation = SDL_FALSE;
- }
- }
- returnCode = 0;
- break;
-
- case WM_MOUSEMOVE:
- {
- SDL_Mouse *mouse = SDL_GetMouse();
- if (!mouse->relative_mode || mouse->relative_mode_warp) {
- SDL_MouseID mouseID = (((GetMessageExtraInfo() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) ? SDL_TOUCH_MOUSEID : 0);
- SDL_SendMouseMotion(data->window, mouseID, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
- }
- }
- /* don't break here, fall through to check the wParam like the button presses */
- case WM_LBUTTONUP:
- case WM_RBUTTONUP:
- case WM_MBUTTONUP:
- case WM_XBUTTONUP:
- case WM_LBUTTONDOWN:
- case WM_LBUTTONDBLCLK:
- case WM_RBUTTONDOWN:
- case WM_RBUTTONDBLCLK:
- case WM_MBUTTONDOWN:
- case WM_MBUTTONDBLCLK:
- case WM_XBUTTONDOWN:
- case WM_XBUTTONDBLCLK:
- {
- SDL_Mouse *mouse = SDL_GetMouse();
- if (!mouse->relative_mode || mouse->relative_mode_warp) {
- SDL_MouseID mouseID = (((GetMessageExtraInfo() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) ? SDL_TOUCH_MOUSEID : 0);
- WIN_CheckWParamMouseButtons(wParam, data, mouseID);
- }
- }
- break;
-
- case WM_INPUT:
- {
- SDL_Mouse *mouse = SDL_GetMouse();
- HRAWINPUT hRawInput = (HRAWINPUT)lParam;
- RAWINPUT inp;
- UINT size = sizeof(inp);
- const SDL_bool isRelative = mouse->relative_mode || mouse->relative_mode_warp;
- const SDL_bool isCapture = ((data->window->flags & SDL_WINDOW_MOUSE_CAPTURE) != 0);
-
- if (!isRelative || mouse->focus != data->window) {
- if (!isCapture) {
- break;
- }
- }
-
- GetRawInputData(hRawInput, RID_INPUT, &inp, &size, sizeof(RAWINPUTHEADER));
-
- /* Mouse data */
- if (inp.header.dwType == RIM_TYPEMOUSE) {
- if (isRelative) {
- RAWMOUSE* rawmouse = &inp.data.mouse;
-
- if ((rawmouse->usFlags & 0x01) == MOUSE_MOVE_RELATIVE) {
- SDL_SendMouseMotion(data->window, 0, 1, (int)rawmouse->lLastX, (int)rawmouse->lLastY);
- } else {
- /* synthesize relative moves from the abs position */
- static SDL_Point initialMousePoint;
- if (initialMousePoint.x == 0 && initialMousePoint.y == 0) {
- initialMousePoint.x = rawmouse->lLastX;
- initialMousePoint.y = rawmouse->lLastY;
- }
-
- SDL_SendMouseMotion(data->window, 0, 1, (int)(rawmouse->lLastX-initialMousePoint.x), (int)(rawmouse->lLastY-initialMousePoint.y) );
-
- initialMousePoint.x = rawmouse->lLastX;
- initialMousePoint.y = rawmouse->lLastY;
- }
- WIN_CheckRawMouseButtons(rawmouse->usButtonFlags, data);
- } else if (isCapture) {
- /* we check for where Windows thinks the system cursor lives in this case, so we don't really lose mouse accel, etc. */
- POINT pt;
- GetCursorPos(&pt);
- if (WindowFromPoint(pt) != hwnd) { /* if in the window, WM_MOUSEMOVE, etc, will cover it. */
- ScreenToClient(hwnd, &pt);
- SDL_SendMouseMotion(data->window, 0, 0, (int) pt.x, (int) pt.y);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_LBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_LEFT);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_RBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_MBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_MIDDLE);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_XBUTTON1) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_X1);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_XBUTTON2) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_X2);
- }
- } else {
- SDL_assert(0 && "Shouldn't happen");
- }
- }
- }
- break;
-
- case WM_MOUSEWHEEL:
- {
- static short s_AccumulatedMotion;
-
- s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
- if (s_AccumulatedMotion > 0) {
- while (s_AccumulatedMotion >= WHEEL_DELTA) {
- SDL_SendMouseWheel(data->window, 0, 0, 1, SDL_MOUSEWHEEL_NORMAL);
- s_AccumulatedMotion -= WHEEL_DELTA;
- }
- } else {
- while (s_AccumulatedMotion <= -WHEEL_DELTA) {
- SDL_SendMouseWheel(data->window, 0, 0, -1, SDL_MOUSEWHEEL_NORMAL);
- s_AccumulatedMotion += WHEEL_DELTA;
- }
- }
- }
- break;
-
- case WM_MOUSEHWHEEL:
- {
- static short s_AccumulatedMotion;
-
- s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
- if (s_AccumulatedMotion > 0) {
- while (s_AccumulatedMotion >= WHEEL_DELTA) {
- SDL_SendMouseWheel(data->window, 0, 1, 0, SDL_MOUSEWHEEL_NORMAL);
- s_AccumulatedMotion -= WHEEL_DELTA;
- }
- } else {
- while (s_AccumulatedMotion <= -WHEEL_DELTA) {
- SDL_SendMouseWheel(data->window, 0, -1, 0, SDL_MOUSEWHEEL_NORMAL);
- s_AccumulatedMotion += WHEEL_DELTA;
- }
- }
- }
- break;
-
-#ifdef WM_MOUSELEAVE
- case WM_MOUSELEAVE:
- if (SDL_GetMouseFocus() == data->window && !SDL_GetMouse()->relative_mode && !(data->window->flags & SDL_WINDOW_MOUSE_CAPTURE)) {
- if (!IsIconic(hwnd)) {
- POINT cursorPos;
- GetCursorPos(&cursorPos);
- ScreenToClient(hwnd, &cursorPos);
- SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
- }
- SDL_SetMouseFocus(NULL);
- }
- returnCode = 0;
- break;
-#endif /* WM_MOUSELEAVE */
-
- case WM_KEYDOWN:
- case WM_SYSKEYDOWN:
- {
- SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
- const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
-
- /* Detect relevant keyboard shortcuts */
- if (keyboardState[SDL_SCANCODE_LALT] == SDL_PRESSED || keyboardState[SDL_SCANCODE_RALT] == SDL_PRESSED) {
- /* ALT+F4: Close window */
- if (code == SDL_SCANCODE_F4 && ShouldGenerateWindowCloseOnAltF4()) {
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
- }
- }
-
- if (code != SDL_SCANCODE_UNKNOWN) {
- SDL_SendKeyboardKey(SDL_PRESSED, code);
- }
- }
-
- returnCode = 0;
- break;
-
- case WM_SYSKEYUP:
- case WM_KEYUP:
- {
- SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
- const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
-
- if (code != SDL_SCANCODE_UNKNOWN) {
- if (code == SDL_SCANCODE_PRINTSCREEN &&
- keyboardState[code] == SDL_RELEASED) {
- SDL_SendKeyboardKey(SDL_PRESSED, code);
- }
- SDL_SendKeyboardKey(SDL_RELEASED, code);
- }
- }
- returnCode = 0;
- break;
-
- case WM_UNICHAR:
- if ( wParam == UNICODE_NOCHAR ) {
- returnCode = 1;
- break;
- }
- /* otherwise fall through to below */
- case WM_CHAR:
- {
- char text[5];
- if ( WIN_ConvertUTF32toUTF8( (UINT32)wParam, text ) ) {
- SDL_SendKeyboardText( text );
- }
- }
- returnCode = 0;
- break;
-
-#ifdef WM_INPUTLANGCHANGE
- case WM_INPUTLANGCHANGE:
- {
- WIN_UpdateKeymap();
- SDL_SendKeymapChangedEvent();
- }
- returnCode = 1;
- break;
-#endif /* WM_INPUTLANGCHANGE */
-
- case WM_NCLBUTTONDOWN:
- {
- data->in_title_click = SDL_TRUE;
- }
- break;
-
- case WM_CAPTURECHANGED:
- {
- data->in_title_click = SDL_FALSE;
-
- /* The mouse may have been released during a modal loop */
- WIN_CheckAsyncMouseRelease(data);
- }
- break;
-
-#ifdef WM_GETMINMAXINFO
- case WM_GETMINMAXINFO:
- {
- MINMAXINFO *info;
- RECT size;
- int x, y;
- int w, h;
- int min_w, min_h;
- int max_w, max_h;
- int style;
- BOOL menu;
- BOOL constrain_max_size;
-
- if (SDL_IsShapedWindow(data->window))
- Win32_ResizeWindowShape(data->window);
-
- /* If this is an expected size change, allow it */
- if (data->expected_resize) {
- break;
- }
-
- /* Get the current position of our window */
- GetWindowRect(hwnd, &size);
- x = size.left;
- y = size.top;
-
- /* Calculate current size of our window */
- SDL_GetWindowSize(data->window, &w, &h);
- SDL_GetWindowMinimumSize(data->window, &min_w, &min_h);
- SDL_GetWindowMaximumSize(data->window, &max_w, &max_h);
-
- /* Store in min_w and min_h difference between current size and minimal
- size so we don't need to call AdjustWindowRectEx twice */
- min_w -= w;
- min_h -= h;
- if (max_w && max_h) {
- max_w -= w;
- max_h -= h;
- constrain_max_size = TRUE;
- } else {
- constrain_max_size = FALSE;
- }
-
- size.top = 0;
- size.left = 0;
- size.bottom = h;
- size.right = w;
-
- style = GetWindowLong(hwnd, GWL_STYLE);
- /* DJM - according to the docs for GetMenu(), the
- return value is undefined if hwnd is a child window.
- Apparently it's too difficult for MS to check
- inside their function, so I have to do it here.
- */
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- AdjustWindowRectEx(&size, style, menu, 0);
- w = size.right - size.left;
- h = size.bottom - size.top;
-
- /* Fix our size to the current size */
- info = (MINMAXINFO *) lParam;
- if (SDL_GetWindowFlags(data->window) & SDL_WINDOW_RESIZABLE) {
- info->ptMinTrackSize.x = w + min_w;
- info->ptMinTrackSize.y = h + min_h;
- if (constrain_max_size) {
- info->ptMaxTrackSize.x = w + max_w;
- info->ptMaxTrackSize.y = h + max_h;
- }
- } else {
- info->ptMaxSize.x = w;
- info->ptMaxSize.y = h;
- info->ptMaxPosition.x = x;
- info->ptMaxPosition.y = y;
- info->ptMinTrackSize.x = w;
- info->ptMinTrackSize.y = h;
- info->ptMaxTrackSize.x = w;
- info->ptMaxTrackSize.y = h;
- }
- }
- returnCode = 0;
- break;
-#endif /* WM_GETMINMAXINFO */
-
- case WM_WINDOWPOSCHANGING:
-
- if (data->expected_resize) {
- returnCode = 0;
- }
- break;
-
- case WM_WINDOWPOSCHANGED:
- {
- RECT rect;
- int x, y;
- int w, h;
-
- if (data->initializing || data->in_border_change) {
- break;
- }
-
- if (!GetClientRect(hwnd, &rect) || IsRectEmpty(&rect)) {
- break;
- }
- ClientToScreen(hwnd, (LPPOINT) & rect);
- ClientToScreen(hwnd, (LPPOINT) & rect + 1);
-
- WIN_UpdateClipCursor(data->window);
-
- x = rect.left;
- y = rect.top;
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MOVED, x, y);
-
- w = rect.right - rect.left;
- h = rect.bottom - rect.top;
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESIZED, w,
- h);
-
- /* Forces a WM_PAINT event */
- InvalidateRect(hwnd, NULL, FALSE);
- }
- break;
-
- case WM_SIZE:
- {
- switch (wParam) {
- case SIZE_MAXIMIZED:
- SDL_SendWindowEvent(data->window,
- SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
- break;
- case SIZE_MINIMIZED:
- SDL_SendWindowEvent(data->window,
- SDL_WINDOWEVENT_MINIMIZED, 0, 0);
- break;
- default:
- SDL_SendWindowEvent(data->window,
- SDL_WINDOWEVENT_RESTORED, 0, 0);
- break;
- }
- }
- break;
-
- case WM_SETCURSOR:
- {
- Uint16 hittest;
-
- hittest = LOWORD(lParam);
- if (hittest == HTCLIENT) {
- SetCursor(SDL_cursor);
- returnCode = TRUE;
- } else if (!g_WindowFrameUsableWhileCursorHidden && !SDL_cursor) {
- SetCursor(NULL);
- returnCode = TRUE;
- }
- }
- break;
-
- /* We were occluded, refresh our display */
- case WM_PAINT:
- {
- RECT rect;
- if (GetUpdateRect(hwnd, &rect, FALSE)) {
- ValidateRect(hwnd, NULL);
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_EXPOSED,
- 0, 0);
- }
- }
- returnCode = 0;
- break;
-
- /* We'll do our own drawing, prevent flicker */
- case WM_ERASEBKGND:
- {
- }
- return (1);
-
- case WM_SYSCOMMAND:
- {
- if ((wParam & 0xFFF0) == SC_KEYMENU) {
- return (0);
- }
-
-#if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
- /* Don't start the screensaver or blank the monitor in fullscreen apps */
- if ((wParam & 0xFFF0) == SC_SCREENSAVE ||
- (wParam & 0xFFF0) == SC_MONITORPOWER) {
- if (SDL_GetVideoDevice()->suspend_screensaver) {
- return (0);
- }
- }
-#endif /* System has screensaver support */
- }
- break;
-
- case WM_CLOSE:
- {
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
- }
- returnCode = 0;
- break;
-
- case WM_TOUCH:
- {
- UINT i, num_inputs = LOWORD(wParam);
- PTOUCHINPUT inputs = SDL_stack_alloc(TOUCHINPUT, num_inputs);
- if (data->videodata->GetTouchInputInfo((HTOUCHINPUT)lParam, num_inputs, inputs, sizeof(TOUCHINPUT))) {
- RECT rect;
- float x, y;
-
- if (!GetClientRect(hwnd, &rect) ||
- (rect.right == rect.left && rect.bottom == rect.top)) {
- if (inputs) {
- SDL_stack_free(inputs);
- }
- break;
- }
- ClientToScreen(hwnd, (LPPOINT) & rect);
- ClientToScreen(hwnd, (LPPOINT) & rect + 1);
- rect.top *= 100;
- rect.left *= 100;
- rect.bottom *= 100;
- rect.right *= 100;
-
- for (i = 0; i < num_inputs; ++i) {
- PTOUCHINPUT input = &inputs[i];
-
- const SDL_TouchID touchId = (SDL_TouchID)((size_t)input->hSource);
- if (SDL_AddTouch(touchId, "") < 0) {
- continue;
- }
-
- /* Get the normalized coordinates for the window */
- x = (float)(input->x - rect.left)/(rect.right - rect.left);
- y = (float)(input->y - rect.top)/(rect.bottom - rect.top);
-
- if (input->dwFlags & TOUCHEVENTF_DOWN) {
- SDL_SendTouch(touchId, input->dwID, SDL_TRUE, x, y, 1.0f);
- }
- if (input->dwFlags & TOUCHEVENTF_MOVE) {
- SDL_SendTouchMotion(touchId, input->dwID, x, y, 1.0f);
- }
- if (input->dwFlags & TOUCHEVENTF_UP) {
- SDL_SendTouch(touchId, input->dwID, SDL_FALSE, x, y, 1.0f);
- }
- }
- }
- SDL_stack_free(inputs);
-
- data->videodata->CloseTouchInputHandle((HTOUCHINPUT)lParam);
- return 0;
- }
- break;
-
- case WM_DROPFILES:
- {
- UINT i;
- HDROP drop = (HDROP) wParam;
- UINT count = DragQueryFile(drop, 0xFFFFFFFF, NULL, 0);
- for (i = 0; i < count; ++i) {
- UINT size = DragQueryFile(drop, i, NULL, 0) + 1;
- LPTSTR buffer = SDL_stack_alloc(TCHAR, size);
- if (buffer) {
- if (DragQueryFile(drop, i, buffer, size)) {
- char *file = WIN_StringToUTF8(buffer);
- SDL_SendDropFile(data->window, file);
- SDL_free(file);
- }
- SDL_stack_free(buffer);
- }
- }
- SDL_SendDropComplete(data->window);
- DragFinish(drop);
- return 0;
- }
- break;
-
- case WM_NCHITTEST:
- {
- SDL_Window *window = data->window;
- if (window->hit_test) {
- POINT winpoint = { (int) LOWORD(lParam), (int) HIWORD(lParam) };
- if (ScreenToClient(hwnd, &winpoint)) {
- const SDL_Point point = { (int) winpoint.x, (int) winpoint.y };
- const SDL_HitTestResult rc = window->hit_test(window, &point, window->hit_test_data);
- switch (rc) {
- #define POST_HIT_TEST(ret) { SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIT_TEST, 0, 0); return ret; }
- case SDL_HITTEST_DRAGGABLE: POST_HIT_TEST(HTCAPTION);
- case SDL_HITTEST_RESIZE_TOPLEFT: POST_HIT_TEST(HTTOPLEFT);
- case SDL_HITTEST_RESIZE_TOP: POST_HIT_TEST(HTTOP);
- case SDL_HITTEST_RESIZE_TOPRIGHT: POST_HIT_TEST(HTTOPRIGHT);
- case SDL_HITTEST_RESIZE_RIGHT: POST_HIT_TEST(HTRIGHT);
- case SDL_HITTEST_RESIZE_BOTTOMRIGHT: POST_HIT_TEST(HTBOTTOMRIGHT);
- case SDL_HITTEST_RESIZE_BOTTOM: POST_HIT_TEST(HTBOTTOM);
- case SDL_HITTEST_RESIZE_BOTTOMLEFT: POST_HIT_TEST(HTBOTTOMLEFT);
- case SDL_HITTEST_RESIZE_LEFT: POST_HIT_TEST(HTLEFT);
- #undef POST_HIT_TEST
- case SDL_HITTEST_NORMAL: return HTCLIENT;
- }
- }
- /* If we didn't return, this will call DefWindowProc below. */
- }
- }
- break;
-
- }
-
- /* If there's a window proc, assume it's going to handle messages */
- if (data->wndproc) {
- return CallWindowProc(data->wndproc, hwnd, msg, wParam, lParam);
- } else if (returnCode >= 0) {
- return returnCode;
- } else {
- return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
- }
-}
-
-/* A message hook called before TranslateMessage() */
-static SDL_WindowsMessageHook g_WindowsMessageHook = NULL;
-static void *g_WindowsMessageHookData = NULL;
-
-void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
-{
- g_WindowsMessageHook = callback;
- g_WindowsMessageHookData = userdata;
-}
-
-void
-WIN_PumpEvents(_THIS)
-{
- const Uint8 *keystate;
- MSG msg;
- DWORD start_ticks = GetTickCount();
-
- if (g_WindowsEnableMessageLoop) {
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
- if (g_WindowsMessageHook) {
- g_WindowsMessageHook(g_WindowsMessageHookData, msg.hwnd, msg.message, msg.wParam, msg.lParam);
- }
-
- /* Always translate the message in case it's a non-SDL window (e.g. with Qt integration) */
- TranslateMessage(&msg);
- DispatchMessage(&msg);
-
- /* Make sure we don't busy loop here forever if there are lots of events coming in */
- if (SDL_TICKS_PASSED(msg.time, start_ticks)) {
- break;
- }
- }
- }
-
- /* Windows loses a shift KEYUP event when you have both pressed at once and let go of one.
- You won't get a KEYUP until both are released, and that keyup will only be for the second
- key you released. Take heroic measures and check the keystate as of the last handled event,
- and if we think a key is pressed when Windows doesn't, unstick it in SDL's state. */
- keystate = SDL_GetKeyboardState(NULL);
- if ((keystate[SDL_SCANCODE_LSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
- SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
- }
- if ((keystate[SDL_SCANCODE_RSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
- SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
- }
-}
-
-static int app_registered = 0;
-LPTSTR SDL_Appname = NULL;
-Uint32 SDL_Appstyle = 0;
-HINSTANCE SDL_Instance = NULL;
-
-/* Register the class for this application */
-int
-SDL_RegisterApp(char *name, Uint32 style, void *hInst)
-{
- WNDCLASSEX wcex;
- TCHAR path[MAX_PATH];
-
- /* Only do this once... */
- if (app_registered) {
- ++app_registered;
- return (0);
- }
- if (!name && !SDL_Appname) {
- name = "SDL_app";
-#if defined(CS_BYTEALIGNCLIENT) || defined(CS_OWNDC)
- SDL_Appstyle = (CS_BYTEALIGNCLIENT | CS_OWNDC);
-#endif
- SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
- }
-
- if (name) {
- SDL_Appname = WIN_UTF8ToString(name);
- SDL_Appstyle = style;
- SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
- }
-
- /* Register the application class */
- wcex.cbSize = sizeof(WNDCLASSEX);
- wcex.hCursor = NULL;
- wcex.hIcon = NULL;
- wcex.hIconSm = NULL;
- wcex.lpszMenuName = NULL;
- wcex.lpszClassName = SDL_Appname;
- wcex.style = SDL_Appstyle;
- wcex.hbrBackground = NULL;
- wcex.lpfnWndProc = WIN_WindowProc;
- wcex.hInstance = SDL_Instance;
- wcex.cbClsExtra = 0;
- wcex.cbWndExtra = 0;
-
- /* Use the first icon as a default icon, like in the Explorer */
- GetModuleFileName(SDL_Instance, path, MAX_PATH);
- ExtractIconEx(path, 0, &wcex.hIcon, &wcex.hIconSm, 1);
-
- if (!RegisterClassEx(&wcex)) {
- return SDL_SetError("Couldn't register application class");
- }
-
- app_registered = 1;
- return 0;
-}
-
-/* Unregisters the windowclass registered in SDL_RegisterApp above. */
-void
-SDL_UnregisterApp()
-{
- WNDCLASSEX wcex;
-
- /* SDL_RegisterApp might not have been called before */
- if (!app_registered) {
- return;
- }
- --app_registered;
- if (app_registered == 0) {
- /* Check for any registered window classes. */
- if (GetClassInfoEx(SDL_Instance, SDL_Appname, &wcex)) {
- UnregisterClass(SDL_Appname, SDL_Instance);
- if (wcex.hIcon) DestroyIcon(wcex.hIcon);
- if (wcex.hIconSm) DestroyIcon(wcex.hIconSm);
- }
- SDL_free(SDL_Appname);
- SDL_Appname = NULL;
- }
-}
-
-#endif /* SDL_VIDEO_DRIVER_WINDOWS */
-
-/* vi: set ts=4 sw=4 expandtab: */