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Diffstat (limited to '3rdparty/SDL2/src/video/haiku/SDL_bopengl.h')
-rw-r--r--3rdparty/SDL2/src/video/haiku/SDL_bopengl.h49
1 files changed, 0 insertions, 49 deletions
diff --git a/3rdparty/SDL2/src/video/haiku/SDL_bopengl.h b/3rdparty/SDL2/src/video/haiku/SDL_bopengl.h
deleted file mode 100644
index e7d475dfb79..00000000000
--- a/3rdparty/SDL2/src/video/haiku/SDL_bopengl.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_BOPENGL_H
-#define SDL_BOPENGL_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "../SDL_sysvideo.h"
-
-
-extern int BE_GL_LoadLibrary(_THIS, const char *path); /* FIXME */
-extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */
-extern void BE_GL_UnloadLibrary(_THIS); /* TODO */
-extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
- SDL_GLContext context);
-extern int BE_GL_SetSwapInterval(_THIS, int interval); /* TODO */
-extern int BE_GL_GetSwapInterval(_THIS); /* TODO */
-extern void BE_GL_SwapWindow(_THIS, SDL_Window * window);
-extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
-extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);
-
-extern void BE_GL_RebootContexts(_THIS);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif