diff options
Diffstat (limited to '3rdparty/SDL2/src/video/haiku/SDL_bopengl.h')
-rw-r--r-- | 3rdparty/SDL2/src/video/haiku/SDL_bopengl.h | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/3rdparty/SDL2/src/video/haiku/SDL_bopengl.h b/3rdparty/SDL2/src/video/haiku/SDL_bopengl.h deleted file mode 100644 index e7d475dfb79..00000000000 --- a/3rdparty/SDL2/src/video/haiku/SDL_bopengl.h +++ /dev/null @@ -1,49 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_BOPENGL_H -#define SDL_BOPENGL_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include "../SDL_sysvideo.h" - - -extern int BE_GL_LoadLibrary(_THIS, const char *path); /* FIXME */ -extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */ -extern void BE_GL_UnloadLibrary(_THIS); /* TODO */ -extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window, - SDL_GLContext context); -extern int BE_GL_SetSwapInterval(_THIS, int interval); /* TODO */ -extern int BE_GL_GetSwapInterval(_THIS); /* TODO */ -extern void BE_GL_SwapWindow(_THIS, SDL_Window * window); -extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window); -extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context); - -extern void BE_GL_RebootContexts(_THIS); - -#ifdef __cplusplus -} -#endif - -#endif |