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Diffstat (limited to '3rdparty/SDL2/src/video/dummy/SDL_nullvideo.c')
-rw-r--r--3rdparty/SDL2/src/video/dummy/SDL_nullvideo.c143
1 files changed, 0 insertions, 143 deletions
diff --git a/3rdparty/SDL2/src/video/dummy/SDL_nullvideo.c b/3rdparty/SDL2/src/video/dummy/SDL_nullvideo.c
deleted file mode 100644
index 96f47813ade..00000000000
--- a/3rdparty/SDL2/src/video/dummy/SDL_nullvideo.c
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#if SDL_VIDEO_DRIVER_DUMMY
-
-/* Dummy SDL video driver implementation; this is just enough to make an
- * SDL-based application THINK it's got a working video driver, for
- * applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
- * and also for use as a collection of stubs when porting SDL to a new
- * platform for which you haven't yet written a valid video driver.
- *
- * This is also a great way to determine bottlenecks: if you think that SDL
- * is a performance problem for a given platform, enable this driver, and
- * then see if your application runs faster without video overhead.
- *
- * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
- * of this was cut-and-pasted from Stephane Peter's work in the AAlib
- * SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
- */
-
-#include "SDL_video.h"
-#include "SDL_mouse.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_pixels_c.h"
-#include "../../events/SDL_events_c.h"
-
-#include "SDL_nullvideo.h"
-#include "SDL_nullevents_c.h"
-#include "SDL_nullframebuffer_c.h"
-
-#define DUMMYVID_DRIVER_NAME "dummy"
-
-/* Initialization/Query functions */
-static int DUMMY_VideoInit(_THIS);
-static int DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
-static void DUMMY_VideoQuit(_THIS);
-
-/* DUMMY driver bootstrap functions */
-
-static int
-DUMMY_Available(void)
-{
- const char *envr = SDL_getenv("SDL_VIDEODRIVER");
- if ((envr) && (SDL_strcmp(envr, DUMMYVID_DRIVER_NAME) == 0)) {
- return (1);
- }
-
- return (0);
-}
-
-static void
-DUMMY_DeleteDevice(SDL_VideoDevice * device)
-{
- SDL_free(device);
-}
-
-static SDL_VideoDevice *
-DUMMY_CreateDevice(int devindex)
-{
- SDL_VideoDevice *device;
-
- /* Initialize all variables that we clean on shutdown */
- device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
- if (!device) {
- SDL_OutOfMemory();
- return (0);
- }
-
- /* Set the function pointers */
- device->VideoInit = DUMMY_VideoInit;
- device->VideoQuit = DUMMY_VideoQuit;
- device->SetDisplayMode = DUMMY_SetDisplayMode;
- device->PumpEvents = DUMMY_PumpEvents;
- device->CreateWindowFramebuffer = SDL_DUMMY_CreateWindowFramebuffer;
- device->UpdateWindowFramebuffer = SDL_DUMMY_UpdateWindowFramebuffer;
- device->DestroyWindowFramebuffer = SDL_DUMMY_DestroyWindowFramebuffer;
-
- device->free = DUMMY_DeleteDevice;
-
- return device;
-}
-
-VideoBootStrap DUMMY_bootstrap = {
- DUMMYVID_DRIVER_NAME, "SDL dummy video driver",
- DUMMY_Available, DUMMY_CreateDevice
-};
-
-
-int
-DUMMY_VideoInit(_THIS)
-{
- SDL_DisplayMode mode;
-
- /* Use a fake 32-bpp desktop mode */
- mode.format = SDL_PIXELFORMAT_RGB888;
- mode.w = 1024;
- mode.h = 768;
- mode.refresh_rate = 0;
- mode.driverdata = NULL;
- if (SDL_AddBasicVideoDisplay(&mode) < 0) {
- return -1;
- }
-
- SDL_zero(mode);
- SDL_AddDisplayMode(&_this->displays[0], &mode);
-
- /* We're done! */
- return 0;
-}
-
-static int
-DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
-{
- return 0;
-}
-
-void
-DUMMY_VideoQuit(_THIS)
-{
-}
-
-#endif /* SDL_VIDEO_DRIVER_DUMMY */
-
-/* vi: set ts=4 sw=4 expandtab: */