diff options
Diffstat (limited to '3rdparty/SDL2/src/video/android/SDL_androidvideo.c')
-rw-r--r-- | 3rdparty/SDL2/src/video/android/SDL_androidvideo.c | 237 |
1 files changed, 0 insertions, 237 deletions
diff --git a/3rdparty/SDL2/src/video/android/SDL_androidvideo.c b/3rdparty/SDL2/src/video/android/SDL_androidvideo.c deleted file mode 100644 index 178a3e69166..00000000000 --- a/3rdparty/SDL2/src/video/android/SDL_androidvideo.c +++ /dev/null @@ -1,237 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#if SDL_VIDEO_DRIVER_ANDROID - -/* Android SDL video driver implementation -*/ - -#include "SDL_video.h" -#include "SDL_mouse.h" -#include "../SDL_sysvideo.h" -#include "../SDL_pixels_c.h" -#include "../../events/SDL_events_c.h" -#include "../../events/SDL_windowevents_c.h" - -#include "SDL_androidvideo.h" -#include "SDL_androidclipboard.h" -#include "SDL_androidevents.h" -#include "SDL_androidkeyboard.h" -#include "SDL_androidmouse.h" -#include "SDL_androidtouch.h" -#include "SDL_androidwindow.h" - -#define ANDROID_VID_DRIVER_NAME "Android" - -/* Initialization/Query functions */ -static int Android_VideoInit(_THIS); -static void Android_VideoQuit(_THIS); - -#include "../SDL_egl_c.h" -/* GL functions (SDL_androidgl.c) */ -extern SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window * window); -extern int Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); -extern void Android_GLES_SwapWindow(_THIS, SDL_Window * window); -extern int Android_GLES_LoadLibrary(_THIS, const char *path); -#define Android_GLES_GetProcAddress SDL_EGL_GetProcAddress -#define Android_GLES_UnloadLibrary SDL_EGL_UnloadLibrary -#define Android_GLES_SetSwapInterval SDL_EGL_SetSwapInterval -#define Android_GLES_GetSwapInterval SDL_EGL_GetSwapInterval -#define Android_GLES_DeleteContext SDL_EGL_DeleteContext - -/* Android driver bootstrap functions */ - - -/* These are filled in with real values in Android_SetScreenResolution on init (before SDL_main()) */ -int Android_ScreenWidth = 0; -int Android_ScreenHeight = 0; -Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN; -int Android_ScreenRate = 0; - -SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL; - -/* Currently only one window */ -SDL_Window *Android_Window = NULL; - -static int -Android_Available(void) -{ - return 1; -} - -static void -Android_SuspendScreenSaver(_THIS) -{ - Android_JNI_SuspendScreenSaver(_this->suspend_screensaver); -} - -static void -Android_DeleteDevice(SDL_VideoDevice * device) -{ - SDL_free(device->driverdata); - SDL_free(device); -} - -static SDL_VideoDevice * -Android_CreateDevice(int devindex) -{ - SDL_VideoDevice *device; - SDL_VideoData *data; - - /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); - if (!device) { - SDL_OutOfMemory(); - return NULL; - } - - data = (SDL_VideoData*) SDL_calloc(1, sizeof(SDL_VideoData)); - if (!data) { - SDL_OutOfMemory(); - SDL_free(device); - return NULL; - } - - device->driverdata = data; - - /* Set the function pointers */ - device->VideoInit = Android_VideoInit; - device->VideoQuit = Android_VideoQuit; - device->PumpEvents = Android_PumpEvents; - - device->CreateWindow = Android_CreateWindow; - device->SetWindowTitle = Android_SetWindowTitle; - device->DestroyWindow = Android_DestroyWindow; - device->GetWindowWMInfo = Android_GetWindowWMInfo; - - device->free = Android_DeleteDevice; - - /* GL pointers */ - device->GL_LoadLibrary = Android_GLES_LoadLibrary; - device->GL_GetProcAddress = Android_GLES_GetProcAddress; - device->GL_UnloadLibrary = Android_GLES_UnloadLibrary; - device->GL_CreateContext = Android_GLES_CreateContext; - device->GL_MakeCurrent = Android_GLES_MakeCurrent; - device->GL_SetSwapInterval = Android_GLES_SetSwapInterval; - device->GL_GetSwapInterval = Android_GLES_GetSwapInterval; - device->GL_SwapWindow = Android_GLES_SwapWindow; - device->GL_DeleteContext = Android_GLES_DeleteContext; - - /* Screensaver */ - device->SuspendScreenSaver = Android_SuspendScreenSaver; - - /* Text input */ - device->StartTextInput = Android_StartTextInput; - device->StopTextInput = Android_StopTextInput; - device->SetTextInputRect = Android_SetTextInputRect; - - /* Screen keyboard */ - device->HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport; - device->IsScreenKeyboardShown = Android_IsScreenKeyboardShown; - - /* Clipboard */ - device->SetClipboardText = Android_SetClipboardText; - device->GetClipboardText = Android_GetClipboardText; - device->HasClipboardText = Android_HasClipboardText; - - return device; -} - -VideoBootStrap Android_bootstrap = { - ANDROID_VID_DRIVER_NAME, "SDL Android video driver", - Android_Available, Android_CreateDevice -}; - - -int -Android_VideoInit(_THIS) -{ - SDL_DisplayMode mode; - - mode.format = Android_ScreenFormat; - mode.w = Android_ScreenWidth; - mode.h = Android_ScreenHeight; - mode.refresh_rate = Android_ScreenRate; - mode.driverdata = NULL; - if (SDL_AddBasicVideoDisplay(&mode) < 0) { - return -1; - } - - SDL_AddDisplayMode(&_this->displays[0], &mode); - - Android_InitKeyboard(); - - Android_InitTouch(); - - Android_InitMouse(); - - /* We're done! */ - return 0; -} - -void -Android_VideoQuit(_THIS) -{ - Android_QuitTouch(); -} - -void -Android_SetScreenResolution(int width, int height, Uint32 format, float rate) -{ - Android_ScreenWidth = width; - Android_ScreenHeight = height; - Android_ScreenFormat = format; - Android_ScreenRate = rate; - - /* - Update the resolution of the desktop mode, so that the window - can be properly resized. The screen resolution change can for - example happen when the Activity enters or exists immersive mode, - which can happen after VideoInit(). - */ - SDL_VideoDevice* device = SDL_GetVideoDevice(); - if (device && device->num_displays > 0) - { - SDL_VideoDisplay* display = &device->displays[0]; - display->desktop_mode.format = Android_ScreenFormat; - display->desktop_mode.w = Android_ScreenWidth; - display->desktop_mode.h = Android_ScreenHeight; - display->desktop_mode.refresh_rate = Android_ScreenRate; - } - - if (Android_Window) { - SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESIZED, width, height); - - /* Force the current mode to match the resize otherwise the SDL_WINDOWEVENT_RESTORED event - * will fall back to the old mode */ - SDL_VideoDisplay *display = SDL_GetDisplayForWindow(Android_Window); - - display->current_mode.format = format; - display->current_mode.w = width; - display->current_mode.h = height; - display->current_mode.refresh_rate = rate; - } -} - -#endif /* SDL_VIDEO_DRIVER_ANDROID */ - -/* vi: set ts=4 sw=4 expandtab: */ |