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Diffstat (limited to '3rdparty/SDL2/src/video/android/SDL_androidmouse.c')
-rw-r--r--3rdparty/SDL2/src/video/android/SDL_androidmouse.c98
1 files changed, 0 insertions, 98 deletions
diff --git a/3rdparty/SDL2/src/video/android/SDL_androidmouse.c b/3rdparty/SDL2/src/video/android/SDL_androidmouse.c
deleted file mode 100644
index 883fa8d226f..00000000000
--- a/3rdparty/SDL2/src/video/android/SDL_androidmouse.c
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "../../SDL_internal.h"
-
-#if SDL_VIDEO_DRIVER_ANDROID
-
-#include "SDL_androidmouse.h"
-
-#include "SDL_events.h"
-#include "../../events/SDL_mouse_c.h"
-
-#include "../../core/android/SDL_android.h"
-
-#define ACTION_DOWN 0
-#define ACTION_UP 1
-#define ACTION_MOVE 2
-#define ACTION_HOVER_MOVE 7
-#define ACTION_SCROLL 8
-#define BUTTON_PRIMARY 1
-#define BUTTON_SECONDARY 2
-#define BUTTON_TERTIARY 4
-#define BUTTON_BACK 8
-#define BUTTON_FORWARD 16
-
-static Uint8 SDLButton;
-
-void
-Android_InitMouse(void)
-{
- SDLButton = 0;
-}
-
-void Android_OnMouse( int androidButton, int action, float x, float y) {
- if (!Android_Window) {
- return;
- }
-
- switch(action) {
- case ACTION_DOWN:
- // Determine which button originated the event, and store it for ACTION_UP
- SDLButton = SDL_BUTTON_LEFT;
- if (androidButton == BUTTON_SECONDARY) {
- SDLButton = SDL_BUTTON_RIGHT;
- } else if (androidButton == BUTTON_TERTIARY) {
- SDLButton = SDL_BUTTON_MIDDLE;
- } else if (androidButton == BUTTON_FORWARD) {
- SDLButton = SDL_BUTTON_X1;
- } else if (androidButton == BUTTON_BACK) {
- SDLButton = SDL_BUTTON_X2;
- }
- SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
- SDL_SendMouseButton(Android_Window, 0, SDL_PRESSED, SDLButton);
- break;
-
- case ACTION_UP:
- // Android won't give us the button that originated the ACTION_DOWN event, so we'll
- // assume it's the one we stored
- SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
- SDL_SendMouseButton(Android_Window, 0, SDL_RELEASED, SDLButton);
- break;
-
- case ACTION_MOVE:
- case ACTION_HOVER_MOVE:
- SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
- break;
-
- case ACTION_SCROLL:
- SDL_SendMouseWheel(Android_Window, 0, x, y, SDL_MOUSEWHEEL_NORMAL);
- break;
-
- default:
- break;
- }
-}
-
-#endif /* SDL_VIDEO_DRIVER_ANDROID */
-
-/* vi: set ts=4 sw=4 expandtab: */
-