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-rw-r--r--3rdparty/SDL2/src/thread/stdcpp/SDL_syscond.cpp164
-rw-r--r--3rdparty/SDL2/src/thread/stdcpp/SDL_sysmutex.cpp111
-rw-r--r--3rdparty/SDL2/src/thread/stdcpp/SDL_sysmutex_c.h30
-rw-r--r--3rdparty/SDL2/src/thread/stdcpp/SDL_systhread.cpp168
-rw-r--r--3rdparty/SDL2/src/thread/stdcpp/SDL_systhread_c.h26
5 files changed, 0 insertions, 499 deletions
diff --git a/3rdparty/SDL2/src/thread/stdcpp/SDL_syscond.cpp b/3rdparty/SDL2/src/thread/stdcpp/SDL_syscond.cpp
deleted file mode 100644
index 976bff48792..00000000000
--- a/3rdparty/SDL2/src/thread/stdcpp/SDL_syscond.cpp
+++ /dev/null
@@ -1,164 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-extern "C" {
-#include "SDL_thread.h"
-}
-
-#include <chrono>
-#include <condition_variable>
-#include <ratio>
-#include <system_error>
-
-#include "SDL_sysmutex_c.h"
-
-struct SDL_cond
-{
- std::condition_variable_any cpp_cond;
-};
-
-/* Create a condition variable */
-extern "C"
-SDL_cond *
-SDL_CreateCond(void)
-{
- /* Allocate and initialize the condition variable */
- try {
- SDL_cond * cond = new SDL_cond;
- return cond;
- } catch (std::system_error & ex) {
- SDL_SetError("unable to create a C++ condition variable: code=%d; %s", ex.code(), ex.what());
- return NULL;
- } catch (std::bad_alloc &) {
- SDL_OutOfMemory();
- return NULL;
- }
-}
-
-/* Destroy a condition variable */
-extern "C"
-void
-SDL_DestroyCond(SDL_cond * cond)
-{
- if (cond) {
- delete cond;
- }
-}
-
-/* Restart one of the threads that are waiting on the condition variable */
-extern "C"
-int
-SDL_CondSignal(SDL_cond * cond)
-{
- if (!cond) {
- SDL_SetError("Passed a NULL condition variable");
- return -1;
- }
-
- cond->cpp_cond.notify_one();
- return 0;
-}
-
-/* Restart all threads that are waiting on the condition variable */
-extern "C"
-int
-SDL_CondBroadcast(SDL_cond * cond)
-{
- if (!cond) {
- SDL_SetError("Passed a NULL condition variable");
- return -1;
- }
-
- cond->cpp_cond.notify_all();
- return 0;
-}
-
-/* Wait on the condition variable for at most 'ms' milliseconds.
- The mutex must be locked before entering this function!
- The mutex is unlocked during the wait, and locked again after the wait.
-
-Typical use:
-
-Thread A:
- SDL_LockMutex(lock);
- while ( ! condition ) {
- SDL_CondWait(cond, lock);
- }
- SDL_UnlockMutex(lock);
-
-Thread B:
- SDL_LockMutex(lock);
- ...
- condition = true;
- ...
- SDL_CondSignal(cond);
- SDL_UnlockMutex(lock);
- */
-extern "C"
-int
-SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
-{
- if (!cond) {
- SDL_SetError("Passed a NULL condition variable");
- return -1;
- }
-
- if (!mutex) {
- SDL_SetError("Passed a NULL mutex variable");
- return -1;
- }
-
- try {
- std::unique_lock<std::recursive_mutex> cpp_lock(mutex->cpp_mutex, std::adopt_lock_t());
- if (ms == SDL_MUTEX_MAXWAIT) {
- cond->cpp_cond.wait(
- cpp_lock
- );
- cpp_lock.release();
- return 0;
- } else {
- auto wait_result = cond->cpp_cond.wait_for(
- cpp_lock,
- std::chrono::duration<Uint32, std::milli>(ms)
- );
- cpp_lock.release();
- if (wait_result == std::cv_status::timeout) {
- return SDL_MUTEX_TIMEDOUT;
- } else {
- return 0;
- }
- }
- } catch (std::system_error & ex) {
- SDL_SetError("unable to wait on a C++ condition variable: code=%d; %s", ex.code(), ex.what());
- return -1;
- }
-}
-
-/* Wait on the condition variable forever */
-extern "C"
-int
-SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
-{
- return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/3rdparty/SDL2/src/thread/stdcpp/SDL_sysmutex.cpp b/3rdparty/SDL2/src/thread/stdcpp/SDL_sysmutex.cpp
deleted file mode 100644
index 04028627d07..00000000000
--- a/3rdparty/SDL2/src/thread/stdcpp/SDL_sysmutex.cpp
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-extern "C" {
-#include "SDL_thread.h"
-#include "SDL_systhread_c.h"
-#include "SDL_log.h"
-}
-
-#include <system_error>
-
-#include "SDL_sysmutex_c.h"
-#include <Windows.h>
-
-
-/* Create a mutex */
-extern "C"
-SDL_mutex *
-SDL_CreateMutex(void)
-{
- /* Allocate and initialize the mutex */
- try {
- SDL_mutex * mutex = new SDL_mutex;
- return mutex;
- } catch (std::system_error & ex) {
- SDL_SetError("unable to create a C++ mutex: code=%d; %s", ex.code(), ex.what());
- return NULL;
- } catch (std::bad_alloc &) {
- SDL_OutOfMemory();
- return NULL;
- }
-}
-
-/* Free the mutex */
-extern "C"
-void
-SDL_DestroyMutex(SDL_mutex * mutex)
-{
- if (mutex) {
- delete mutex;
- }
-}
-
-/* Lock the semaphore */
-extern "C"
-int
-SDL_mutexP(SDL_mutex * mutex)
-{
- if (mutex == NULL) {
- SDL_SetError("Passed a NULL mutex");
- return -1;
- }
-
- try {
- mutex->cpp_mutex.lock();
- return 0;
- } catch (std::system_error & ex) {
- SDL_SetError("unable to lock a C++ mutex: code=%d; %s", ex.code(), ex.what());
- return -1;
- }
-}
-
-/* TryLock the mutex */
-int
-SDL_TryLockMutex(SDL_mutex * mutex)
-{
- int retval = 0;
- if (mutex == NULL) {
- return SDL_SetError("Passed a NULL mutex");
- }
-
- if (mutex->cpp_mutex.try_lock() == false) {
- retval = SDL_MUTEX_TIMEDOUT;
- }
- return retval;
-}
-
-/* Unlock the mutex */
-extern "C"
-int
-SDL_mutexV(SDL_mutex * mutex)
-{
- if (mutex == NULL) {
- SDL_SetError("Passed a NULL mutex");
- return -1;
- }
-
- mutex->cpp_mutex.unlock();
- return 0;
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/3rdparty/SDL2/src/thread/stdcpp/SDL_sysmutex_c.h b/3rdparty/SDL2/src/thread/stdcpp/SDL_sysmutex_c.h
deleted file mode 100644
index ab0f2dd8394..00000000000
--- a/3rdparty/SDL2/src/thread/stdcpp/SDL_sysmutex_c.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "SDL_config.h"
-
-#include <mutex>
-
-struct SDL_mutex
-{
- std::recursive_mutex cpp_mutex;
-};
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/3rdparty/SDL2/src/thread/stdcpp/SDL_systhread.cpp b/3rdparty/SDL2/src/thread/stdcpp/SDL_systhread.cpp
deleted file mode 100644
index 6e5ef473e03..00000000000
--- a/3rdparty/SDL2/src/thread/stdcpp/SDL_systhread.cpp
+++ /dev/null
@@ -1,168 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-/* Thread management routines for SDL */
-
-extern "C" {
-#include "SDL_thread.h"
-#include "../SDL_thread_c.h"
-#include "../SDL_systhread.h"
-#include "SDL_log.h"
-}
-
-#include <mutex>
-#include <thread>
-#include <system_error>
-
-#ifdef __WINRT__
-#include <Windows.h>
-#endif
-
-static void
-RunThread(void *args)
-{
- SDL_RunThread(args);
-}
-
-extern "C"
-int
-SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
-{
- try {
- // !!! FIXME: no way to set a thread stack size here.
- std::thread cpp_thread(RunThread, args);
- thread->handle = (void *) new std::thread(std::move(cpp_thread));
- return 0;
- } catch (std::system_error & ex) {
- SDL_SetError("unable to start a C++ thread: code=%d; %s", ex.code(), ex.what());
- return -1;
- } catch (std::bad_alloc &) {
- SDL_OutOfMemory();
- return -1;
- }
-}
-
-extern "C"
-void
-SDL_SYS_SetupThread(const char *name)
-{
- // Make sure a thread ID gets assigned ASAP, for debugging purposes:
- SDL_ThreadID();
- return;
-}
-
-extern "C"
-SDL_threadID
-SDL_ThreadID(void)
-{
-#ifdef __WINRT__
- return GetCurrentThreadId();
-#else
- // HACK: Mimick a thread ID, if one isn't otherwise available.
- static thread_local SDL_threadID current_thread_id = 0;
- static SDL_threadID next_thread_id = 1;
- static std::mutex next_thread_id_mutex;
-
- if (current_thread_id == 0) {
- std::lock_guard<std::mutex> lock(next_thread_id_mutex);
- current_thread_id = next_thread_id;
- ++next_thread_id;
- }
-
- return current_thread_id;
-#endif
-}
-
-extern "C"
-int
-SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
-{
- // Thread priorities do not look to be settable via C++11's thread
- // interface, at least as of this writing (Nov 2012). std::thread does
- // provide access to the OS' native handle, however, and some form of
- // priority-setting could, in theory, be done through this interface.
- //
- // WinRT: UPDATE (Aug 20, 2013): thread priorities cannot be changed
- // on WinRT, at least not for any thread that's already been created.
- // WinRT threads appear to be based off of the WinRT class,
- // ThreadPool, more info on which can be found at:
- // http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.threading.threadpool.aspx
- //
- // For compatibility sake, 0 will be returned here.
- return (0);
-}
-
-extern "C"
-void
-SDL_SYS_WaitThread(SDL_Thread * thread)
-{
- if ( ! thread) {
- return;
- }
-
- try {
- std::thread * cpp_thread = (std::thread *) thread->handle;
- if (cpp_thread->joinable()) {
- cpp_thread->join();
- }
- } catch (std::system_error &) {
- // An error occurred when joining the thread. SDL_WaitThread does not,
- // however, seem to provide a means to report errors to its callers
- // though!
- }
-}
-
-extern "C"
-void
-SDL_SYS_DetachThread(SDL_Thread * thread)
-{
- if ( ! thread) {
- return;
- }
-
- try {
- std::thread * cpp_thread = (std::thread *) thread->handle;
- if (cpp_thread->joinable()) {
- cpp_thread->detach();
- }
- } catch (std::system_error &) {
- // An error occurred when detaching the thread. SDL_DetachThread does not,
- // however, seem to provide a means to report errors to its callers
- // though!
- }
-}
-
-extern "C"
-SDL_TLSData *
-SDL_SYS_GetTLSData()
-{
- return SDL_Generic_GetTLSData();
-}
-
-extern "C"
-int
-SDL_SYS_SetTLSData(SDL_TLSData *data)
-{
- return SDL_Generic_SetTLSData(data);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/3rdparty/SDL2/src/thread/stdcpp/SDL_systhread_c.h b/3rdparty/SDL2/src/thread/stdcpp/SDL_systhread_c.h
deleted file mode 100644
index c3cc507c3a7..00000000000
--- a/3rdparty/SDL2/src/thread/stdcpp/SDL_systhread_c.h
+++ /dev/null
@@ -1,26 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "SDL_config.h"
-
-/* For a thread handle, use a void pointer to a std::thread */
-typedef void * SYS_ThreadHandle;
-
-/* vi: set ts=4 sw=4 expandtab: */