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Diffstat (limited to '3rdparty/SDL2/src/joystick/android/SDL_sysjoystick.c')
-rw-r--r--3rdparty/SDL2/src/joystick/android/SDL_sysjoystick.c553
1 files changed, 0 insertions, 553 deletions
diff --git a/3rdparty/SDL2/src/joystick/android/SDL_sysjoystick.c b/3rdparty/SDL2/src/joystick/android/SDL_sysjoystick.c
deleted file mode 100644
index a09e9a12c10..00000000000
--- a/3rdparty/SDL2/src/joystick/android/SDL_sysjoystick.c
+++ /dev/null
@@ -1,553 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "../../SDL_internal.h"
-
-#ifdef SDL_JOYSTICK_ANDROID
-
-#include <stdio.h> /* For the definition of NULL */
-#include "SDL_error.h"
-#include "SDL_events.h"
-
-#include "SDL_joystick.h"
-#include "SDL_hints.h"
-#include "SDL_assert.h"
-#include "SDL_timer.h"
-#include "SDL_log.h"
-#include "SDL_sysjoystick_c.h"
-#include "../SDL_joystick_c.h"
-#include "../../core/android/SDL_android.h"
-
-#include "android/keycodes.h"
-
-/* As of platform android-14, android/keycodes.h is missing these defines */
-#ifndef AKEYCODE_BUTTON_1
-#define AKEYCODE_BUTTON_1 188
-#define AKEYCODE_BUTTON_2 189
-#define AKEYCODE_BUTTON_3 190
-#define AKEYCODE_BUTTON_4 191
-#define AKEYCODE_BUTTON_5 192
-#define AKEYCODE_BUTTON_6 193
-#define AKEYCODE_BUTTON_7 194
-#define AKEYCODE_BUTTON_8 195
-#define AKEYCODE_BUTTON_9 196
-#define AKEYCODE_BUTTON_10 197
-#define AKEYCODE_BUTTON_11 198
-#define AKEYCODE_BUTTON_12 199
-#define AKEYCODE_BUTTON_13 200
-#define AKEYCODE_BUTTON_14 201
-#define AKEYCODE_BUTTON_15 202
-#define AKEYCODE_BUTTON_16 203
-#endif
-
-#define ANDROID_ACCELEROMETER_NAME "Android Accelerometer"
-#define ANDROID_ACCELEROMETER_DEVICE_ID INT_MIN
-#define ANDROID_MAX_NBUTTONS 36
-
-static SDL_joylist_item * JoystickByDeviceId(int device_id);
-
-static SDL_joylist_item *SDL_joylist = NULL;
-static SDL_joylist_item *SDL_joylist_tail = NULL;
-static int numjoysticks = 0;
-static int instance_counter = 0;
-
-
-/* Function to convert Android keyCodes into SDL ones.
- * This code manipulation is done to get a sequential list of codes.
- * FIXME: This is only suited for the case where we use a fixed number of buttons determined by ANDROID_MAX_NBUTTONS
- */
-static int
-keycode_to_SDL(int keycode)
-{
- /* FIXME: If this function gets too unwiedly in the future, replace with a lookup table */
- int button = 0;
- switch(keycode)
- {
- /* Some gamepad buttons (API 9) */
- case AKEYCODE_BUTTON_A:
- button = SDL_CONTROLLER_BUTTON_A;
- break;
- case AKEYCODE_BUTTON_B:
- button = SDL_CONTROLLER_BUTTON_B;
- break;
- case AKEYCODE_BUTTON_X:
- button = SDL_CONTROLLER_BUTTON_X;
- break;
- case AKEYCODE_BUTTON_Y:
- button = SDL_CONTROLLER_BUTTON_Y;
- break;
- case AKEYCODE_BUTTON_L1:
- button = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
- break;
- case AKEYCODE_BUTTON_R1:
- button = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
- break;
- case AKEYCODE_BUTTON_THUMBL:
- button = SDL_CONTROLLER_BUTTON_LEFTSTICK;
- break;
- case AKEYCODE_BUTTON_THUMBR:
- button = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
- break;
- case AKEYCODE_BUTTON_START:
- button = SDL_CONTROLLER_BUTTON_START;
- break;
- case AKEYCODE_BUTTON_SELECT:
- button = SDL_CONTROLLER_BUTTON_BACK;
- break;
- case AKEYCODE_BUTTON_MODE:
- button = SDL_CONTROLLER_BUTTON_GUIDE;
- break;
- case AKEYCODE_BUTTON_L2:
- button = SDL_CONTROLLER_BUTTON_MAX; /* Not supported by GameController */
- break;
- case AKEYCODE_BUTTON_R2:
- button = SDL_CONTROLLER_BUTTON_MAX+1; /* Not supported by GameController */
- break;
- case AKEYCODE_BUTTON_C:
- button = SDL_CONTROLLER_BUTTON_MAX+2; /* Not supported by GameController */
- break;
- case AKEYCODE_BUTTON_Z:
- button = SDL_CONTROLLER_BUTTON_MAX+3; /* Not supported by GameController */
- break;
-
- /* D-Pad key codes (API 1) */
- case AKEYCODE_DPAD_UP:
- button = SDL_CONTROLLER_BUTTON_DPAD_UP;
- break;
- case AKEYCODE_DPAD_DOWN:
- button = SDL_CONTROLLER_BUTTON_DPAD_DOWN;
- break;
- case AKEYCODE_DPAD_LEFT:
- button = SDL_CONTROLLER_BUTTON_DPAD_LEFT;
- break;
- case AKEYCODE_DPAD_RIGHT:
- button = SDL_CONTROLLER_BUTTON_DPAD_RIGHT;
- break;
- case AKEYCODE_DPAD_CENTER:
- button = SDL_CONTROLLER_BUTTON_MAX+4; /* Not supported by GameController */
- break;
-
- /* More gamepad buttons (API 12), these get mapped to 20...35*/
- case AKEYCODE_BUTTON_1:
- case AKEYCODE_BUTTON_2:
- case AKEYCODE_BUTTON_3:
- case AKEYCODE_BUTTON_4:
- case AKEYCODE_BUTTON_5:
- case AKEYCODE_BUTTON_6:
- case AKEYCODE_BUTTON_7:
- case AKEYCODE_BUTTON_8:
- case AKEYCODE_BUTTON_9:
- case AKEYCODE_BUTTON_10:
- case AKEYCODE_BUTTON_11:
- case AKEYCODE_BUTTON_12:
- case AKEYCODE_BUTTON_13:
- case AKEYCODE_BUTTON_14:
- case AKEYCODE_BUTTON_15:
- case AKEYCODE_BUTTON_16:
- button = keycode - AKEYCODE_BUTTON_1 + SDL_CONTROLLER_BUTTON_MAX + 5;
- break;
-
- default:
- return -1;
- break;
- }
-
- /* This is here in case future generations, probably with six fingers per hand,
- * happily add new cases up above and forget to update the max number of buttons.
- */
- SDL_assert(button < ANDROID_MAX_NBUTTONS);
- return button;
-
-}
-
-int
-Android_OnPadDown(int device_id, int keycode)
-{
- SDL_joylist_item *item;
- int button = keycode_to_SDL(keycode);
- if (button >= 0) {
- item = JoystickByDeviceId(device_id);
- if (item && item->joystick) {
- SDL_PrivateJoystickButton(item->joystick, button , SDL_PRESSED);
- }
- return 0;
- }
-
- return -1;
-}
-
-int
-Android_OnPadUp(int device_id, int keycode)
-{
- SDL_joylist_item *item;
- int button = keycode_to_SDL(keycode);
- if (button >= 0) {
- item = JoystickByDeviceId(device_id);
- if (item && item->joystick) {
- SDL_PrivateJoystickButton(item->joystick, button, SDL_RELEASED);
- }
- return 0;
- }
-
- return -1;
-}
-
-int
-Android_OnJoy(int device_id, int axis, float value)
-{
- /* Android gives joy info normalized as [-1.0, 1.0] or [0.0, 1.0] */
- SDL_joylist_item *item = JoystickByDeviceId(device_id);
- if (item && item->joystick) {
- SDL_PrivateJoystickAxis(item->joystick, axis, (Sint16) (32767.*value) );
- }
-
- return 0;
-}
-
-int
-Android_OnHat(int device_id, int hat_id, int x, int y)
-{
- const Uint8 position_map[3][3] = {
- {SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP},
- {SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT},
- {SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN}
- };
-
- if (x >= -1 && x <=1 && y >= -1 && y <= 1) {
- SDL_joylist_item *item = JoystickByDeviceId(device_id);
- if (item && item->joystick) {
- SDL_PrivateJoystickHat(item->joystick, hat_id, position_map[y+1][x+1] );
- }
- return 0;
- }
-
- return -1;
-}
-
-
-int
-Android_AddJoystick(int device_id, const char *name, SDL_bool is_accelerometer, int nbuttons, int naxes, int nhats, int nballs)
-{
- SDL_JoystickGUID guid;
- SDL_joylist_item *item;
-
- if(JoystickByDeviceId(device_id) != NULL || name == NULL) {
- return -1;
- }
-
- /* the GUID is just the first 16 chars of the name for now */
- SDL_zero( guid );
- SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
-
- item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
- if (item == NULL) {
- return -1;
- }
-
- SDL_zerop(item);
- item->guid = guid;
- item->device_id = device_id;
- item->name = SDL_strdup(name);
- if ( item->name == NULL ) {
- SDL_free(item);
- return -1;
- }
-
- item->is_accelerometer = is_accelerometer;
- if (nbuttons > -1) {
- item->nbuttons = nbuttons;
- }
- else {
- item->nbuttons = ANDROID_MAX_NBUTTONS;
- }
- item->naxes = naxes;
- item->nhats = nhats;
- item->nballs = nballs;
- item->device_instance = instance_counter++;
- if (SDL_joylist_tail == NULL) {
- SDL_joylist = SDL_joylist_tail = item;
- } else {
- SDL_joylist_tail->next = item;
- SDL_joylist_tail = item;
- }
-
- /* Need to increment the joystick count before we post the event */
- ++numjoysticks;
-
- SDL_PrivateJoystickAdded(numjoysticks - 1);
-
-#ifdef DEBUG_JOYSTICK
- SDL_Log("Added joystick %s with device_id %d", name, device_id);
-#endif
-
- return numjoysticks;
-}
-
-int
-Android_RemoveJoystick(int device_id)
-{
- SDL_joylist_item *item = SDL_joylist;
- SDL_joylist_item *prev = NULL;
-
- /* Don't call JoystickByDeviceId here or there'll be an infinite loop! */
- while (item != NULL) {
- if (item->device_id == device_id) {
- break;
- }
- prev = item;
- item = item->next;
- }
-
- if (item == NULL) {
- return -1;
- }
-
- if (item->joystick) {
- item->joystick->hwdata = NULL;
- }
-
- if (prev != NULL) {
- prev->next = item->next;
- } else {
- SDL_assert(SDL_joylist == item);
- SDL_joylist = item->next;
- }
- if (item == SDL_joylist_tail) {
- SDL_joylist_tail = prev;
- }
-
- /* Need to decrement the joystick count before we post the event */
- --numjoysticks;
-
- SDL_PrivateJoystickRemoved(item->device_instance);
-
-#ifdef DEBUG_JOYSTICK
- SDL_Log("Removed joystick with device_id %d", device_id);
-#endif
-
- SDL_free(item->name);
- SDL_free(item);
- return numjoysticks;
-}
-
-
-int
-SDL_SYS_JoystickInit(void)
-{
- SDL_SYS_JoystickDetect();
-
- if (SDL_GetHintBoolean(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_TRUE)) {
- /* Default behavior, accelerometer as joystick */
- Android_AddJoystick(ANDROID_ACCELEROMETER_DEVICE_ID, ANDROID_ACCELEROMETER_NAME, SDL_TRUE, 0, 3, 0, 0);
- }
-
- return (numjoysticks);
-
-}
-
-int SDL_SYS_NumJoysticks()
-{
- return numjoysticks;
-}
-
-void SDL_SYS_JoystickDetect()
-{
- /* Support for device connect/disconnect is API >= 16 only,
- * so we poll every three seconds
- * Ref: http://developer.android.com/reference/android/hardware/input/InputManager.InputDeviceListener.html
- */
- static Uint32 timeout = 0;
- if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
- timeout = SDL_GetTicks() + 3000;
- Android_JNI_PollInputDevices();
- }
-}
-
-static SDL_joylist_item *
-JoystickByDevIndex(int device_index)
-{
- SDL_joylist_item *item = SDL_joylist;
-
- if ((device_index < 0) || (device_index >= numjoysticks)) {
- return NULL;
- }
-
- while (device_index > 0) {
- SDL_assert(item != NULL);
- device_index--;
- item = item->next;
- }
-
- return item;
-}
-
-static SDL_joylist_item *
-JoystickByDeviceId(int device_id)
-{
- SDL_joylist_item *item = SDL_joylist;
-
- while (item != NULL) {
- if (item->device_id == device_id) {
- return item;
- }
- item = item->next;
- }
-
- /* Joystick not found, try adding it */
- SDL_SYS_JoystickDetect();
-
- while (item != NULL) {
- if (item->device_id == device_id) {
- return item;
- }
- item = item->next;
- }
-
- return NULL;
-}
-
-/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
-{
- return JoystickByDevIndex(device_index)->name;
-}
-
-/* Function to perform the mapping from device index to the instance id for this index */
-SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
-{
- return JoystickByDevIndex(device_index)->device_instance;
-}
-
-/* Function to open a joystick for use.
- The joystick to open is specified by the device index.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
-{
- SDL_joylist_item *item = JoystickByDevIndex(device_index);
-
- if (item == NULL ) {
- return SDL_SetError("No such device");
- }
-
- if (item->joystick != NULL) {
- return SDL_SetError("Joystick already opened");
- }
-
- joystick->instance_id = item->device_instance;
- joystick->hwdata = (struct joystick_hwdata *) item;
- item->joystick = joystick;
- joystick->nhats = item->nhats;
- joystick->nballs = item->nballs;
- joystick->nbuttons = item->nbuttons;
- joystick->naxes = item->naxes;
-
- return (0);
-}
-
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
-{
- return joystick->hwdata != NULL;
-}
-
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
-{
- int i;
- Sint16 value;
- float values[3];
- SDL_joylist_item *item = SDL_joylist;
-
- while (item) {
- if (item->is_accelerometer) {
- if (item->joystick) {
- if (Android_JNI_GetAccelerometerValues(values)) {
- for ( i = 0; i < 3; i++ ) {
- if (values[i] > 1.0f) {
- values[i] = 1.0f;
- } else if (values[i] < -1.0f) {
- values[i] = -1.0f;
- }
-
- value = (Sint16)(values[i] * 32767.0f);
- SDL_PrivateJoystickAxis(item->joystick, i, value);
- }
- }
- }
- break;
- }
- item = item->next;
- }
-}
-
-/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
-{
- SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
- if (item) {
- item->joystick = NULL;
- }
-}
-
-/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
-{
- SDL_joylist_item *item = NULL;
- SDL_joylist_item *next = NULL;
-
- for (item = SDL_joylist; item; item = next) {
- next = item->next;
- SDL_free(item->name);
- SDL_free(item);
- }
-
- SDL_joylist = SDL_joylist_tail = NULL;
-
- numjoysticks = 0;
- instance_counter = 0;
-}
-
-SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
-{
- return JoystickByDevIndex(device_index)->guid;
-}
-
-SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
-{
- SDL_JoystickGUID guid;
-
- if (joystick->hwdata != NULL) {
- return ((SDL_joylist_item*)joystick->hwdata)->guid;
- }
-
- SDL_zero(guid);
- return guid;
-}
-
-#endif /* SDL_JOYSTICK_ANDROID */
-
-/* vi: set ts=4 sw=4 expandtab: */