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-rw-r--r--3rdparty/SDL2/src/core/windows/SDL_directx.h111
-rw-r--r--3rdparty/SDL2/src/core/windows/SDL_windows.c207
-rw-r--r--3rdparty/SDL2/src/core/windows/SDL_windows.h67
-rw-r--r--3rdparty/SDL2/src/core/windows/SDL_xinput.c139
-rw-r--r--3rdparty/SDL2/src/core/windows/SDL_xinput.h172
5 files changed, 0 insertions, 696 deletions
diff --git a/3rdparty/SDL2/src/core/windows/SDL_directx.h b/3rdparty/SDL2/src/core/windows/SDL_directx.h
deleted file mode 100644
index 0533f61edab..00000000000
--- a/3rdparty/SDL2/src/core/windows/SDL_directx.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#ifndef _SDL_directx_h
-#define _SDL_directx_h
-
-/* Include all of the DirectX 8.0 headers and adds any necessary tweaks */
-
-#include "SDL_windows.h"
-#include <mmsystem.h>
-#ifndef WIN32
-#define WIN32
-#endif
-#undef WINNT
-
-/* Far pointers don't exist in 32-bit code */
-#ifndef FAR
-#define FAR
-#endif
-
-/* Error codes not yet included in Win32 API header files */
-#ifndef MAKE_HRESULT
-#define MAKE_HRESULT(sev,fac,code) \
- ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))))
-#endif
-
-#ifndef S_OK
-#define S_OK (HRESULT)0x00000000L
-#endif
-
-#ifndef SUCCEEDED
-#define SUCCEEDED(x) ((HRESULT)(x) >= 0)
-#endif
-#ifndef FAILED
-#define FAILED(x) ((HRESULT)(x)<0)
-#endif
-
-#ifndef E_FAIL
-#define E_FAIL (HRESULT)0x80000008L
-#endif
-#ifndef E_NOINTERFACE
-#define E_NOINTERFACE (HRESULT)0x80004002L
-#endif
-#ifndef E_OUTOFMEMORY
-#define E_OUTOFMEMORY (HRESULT)0x8007000EL
-#endif
-#ifndef E_INVALIDARG
-#define E_INVALIDARG (HRESULT)0x80070057L
-#endif
-#ifndef E_NOTIMPL
-#define E_NOTIMPL (HRESULT)0x80004001L
-#endif
-#ifndef REGDB_E_CLASSNOTREG
-#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L
-#endif
-
-/* Severity codes */
-#ifndef SEVERITY_ERROR
-#define SEVERITY_ERROR 1
-#endif
-
-/* Error facility codes */
-#ifndef FACILITY_WIN32
-#define FACILITY_WIN32 7
-#endif
-
-#ifndef FIELD_OFFSET
-#define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field))
-#endif
-
-/* DirectX headers (if it isn't included, I haven't tested it yet)
- */
-/* We need these defines to mark what version of DirectX API we use */
-#define DIRECTDRAW_VERSION 0x0700
-#define DIRECTSOUND_VERSION 0x0800
-#define DIRECTINPUT_VERSION 0x0800 /* Need version 7 for force feedback. Need version 8 so IDirectInput8_EnumDevices doesn't leak like a sieve... */
-
-#ifdef HAVE_DDRAW_H
-#include <ddraw.h>
-#endif
-#ifdef HAVE_DSOUND_H
-#include <dsound.h>
-#endif
-#ifdef HAVE_DINPUT_H
-#include <dinput.h>
-#else
-typedef struct { int unused; } DIDEVICEINSTANCE;
-#endif
-
-#endif /* _SDL_directx_h */
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/3rdparty/SDL2/src/core/windows/SDL_windows.c b/3rdparty/SDL2/src/core/windows/SDL_windows.c
deleted file mode 100644
index 6433fe26f3c..00000000000
--- a/3rdparty/SDL2/src/core/windows/SDL_windows.c
+++ /dev/null
@@ -1,207 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#if defined(__WIN32__) || defined(__WINRT__)
-
-#include "SDL_windows.h"
-#include "SDL_error.h"
-#include "SDL_assert.h"
-
-#include <objbase.h> /* for CoInitialize/CoUninitialize (Win32 only) */
-
-#ifndef _WIN32_WINNT_VISTA
-#define _WIN32_WINNT_VISTA 0x0600
-#endif
-
-
-/* Sets an error message based on GetLastError() */
-int
-WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr)
-{
- TCHAR buffer[1024];
- char *message;
- FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, hr, 0,
- buffer, SDL_arraysize(buffer), NULL);
- message = WIN_StringToUTF8(buffer);
- SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message);
- SDL_free(message);
- return -1;
-}
-
-/* Sets an error message based on GetLastError() */
-int
-WIN_SetError(const char *prefix)
-{
- return WIN_SetErrorFromHRESULT(prefix, GetLastError());
-}
-
-HRESULT
-WIN_CoInitialize(void)
-{
- /* SDL handles any threading model, so initialize with the default, which
- is compatible with OLE and if that doesn't work, try multi-threaded mode.
-
- If you need multi-threaded mode, call CoInitializeEx() before SDL_Init()
- */
-#ifdef __WINRT__
- /* DLudwig: On WinRT, it is assumed that COM was initialized in main().
- CoInitializeEx is available (not CoInitialize though), however
- on WinRT, main() is typically declared with the [MTAThread]
- attribute, which, AFAIK, should initialize COM.
- */
- return S_OK;
-#else
- HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
- if (hr == RPC_E_CHANGED_MODE) {
- hr = CoInitializeEx(NULL, COINIT_MULTITHREADED);
- }
-
- /* S_FALSE means success, but someone else already initialized. */
- /* You still need to call CoUninitialize in this case! */
- if (hr == S_FALSE) {
- return S_OK;
- }
-
- return hr;
-#endif
-}
-
-void
-WIN_CoUninitialize(void)
-{
-#ifndef __WINRT__
- CoUninitialize();
-#endif
-}
-
-#ifndef __WINRT__
-static BOOL
-IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WORD wServicePackMajor)
-{
- OSVERSIONINFOEXW osvi;
- DWORDLONG const dwlConditionMask = VerSetConditionMask(
- VerSetConditionMask(
- VerSetConditionMask(
- 0, VER_MAJORVERSION, VER_GREATER_EQUAL ),
- VER_MINORVERSION, VER_GREATER_EQUAL ),
- VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL );
-
- SDL_zero(osvi);
- osvi.dwOSVersionInfoSize = sizeof(osvi);
- osvi.dwMajorVersion = wMajorVersion;
- osvi.dwMinorVersion = wMinorVersion;
- osvi.wServicePackMajor = wServicePackMajor;
-
- return VerifyVersionInfoW(&osvi, VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR, dwlConditionMask) != FALSE;
-}
-#endif
-
-BOOL WIN_IsWindowsVistaOrGreater()
-{
-#ifdef __WINRT__
- return TRUE;
-#else
- return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_VISTA), LOBYTE(_WIN32_WINNT_VISTA), 0);
-#endif
-}
-
-/*
-WAVExxxCAPS gives you 31 bytes for the device name, and just truncates if it's
-longer. However, since WinXP, you can use the WAVExxxCAPS2 structure, which
-will give you a name GUID. The full name is in the Windows Registry under
-that GUID, located here: HKLM\System\CurrentControlSet\Control\MediaCategories
-
-Note that drivers can report GUID_NULL for the name GUID, in which case,
-Windows makes a best effort to fill in those 31 bytes in the usual place.
-This info summarized from MSDN:
-
-http://web.archive.org/web/20131027093034/http://msdn.microsoft.com/en-us/library/windows/hardware/ff536382(v=vs.85).aspx
-
-Always look this up in the registry if possible, because the strings are
-different! At least on Win10, I see "Yeti Stereo Microphone" in the
-Registry, and a unhelpful "Microphone(Yeti Stereo Microph" in winmm. Sigh.
-
-(Also, DirectSound shouldn't be limited to 32 chars, but its device enum
-has the same problem.)
-*/
-char *
-WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
-{
-#if __WINRT__
- return WIN_StringToUTF8(name); /* No registry access on WinRT/UWP, go with what we've got. */
-#else
- static const GUID nullguid = { 0 };
- const unsigned char *ptr;
- char keystr[128];
- WCHAR *strw = NULL;
- SDL_bool rc;
- HKEY hkey;
- DWORD len = 0;
- char *retval = NULL;
-
- if (SDL_memcmp(guid, &nullguid, sizeof (*guid)) == 0) {
- return WIN_StringToUTF8(name); /* No GUID, go with what we've got. */
- }
-
- ptr = (const unsigned char *) guid;
- SDL_snprintf(keystr, sizeof (keystr),
- "System\\CurrentControlSet\\Control\\MediaCategories\\{%02X%02X%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X%02X%02X%02X%02X}",
- ptr[3], ptr[2], ptr[1], ptr[0], ptr[5], ptr[4], ptr[7], ptr[6],
- ptr[8], ptr[9], ptr[10], ptr[11], ptr[12], ptr[13], ptr[14], ptr[15]);
-
- strw = WIN_UTF8ToString(keystr);
- rc = (RegOpenKeyExW(HKEY_LOCAL_MACHINE, strw, 0, KEY_QUERY_VALUE, &hkey) == ERROR_SUCCESS);
- SDL_free(strw);
- if (!rc) {
- return WIN_StringToUTF8(name); /* oh well. */
- }
-
- rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, NULL, &len) == ERROR_SUCCESS);
- if (!rc) {
- RegCloseKey(hkey);
- return WIN_StringToUTF8(name); /* oh well. */
- }
-
- strw = (WCHAR *) SDL_malloc(len + sizeof (WCHAR));
- if (!strw) {
- RegCloseKey(hkey);
- return WIN_StringToUTF8(name); /* oh well. */
- }
-
- rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, (LPBYTE) strw, &len) == ERROR_SUCCESS);
- RegCloseKey(hkey);
- if (!rc) {
- SDL_free(strw);
- return WIN_StringToUTF8(name); /* oh well. */
- }
-
- strw[len / 2] = 0; /* make sure it's null-terminated. */
-
- retval = WIN_StringToUTF8(strw);
- SDL_free(strw);
- return retval ? retval : WIN_StringToUTF8(name);
-#endif /* if __WINRT__ / else */
-}
-
-#endif /* __WIN32__ || __WINRT__ */
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/3rdparty/SDL2/src/core/windows/SDL_windows.h b/3rdparty/SDL2/src/core/windows/SDL_windows.h
deleted file mode 100644
index 0f67e4be5e7..00000000000
--- a/3rdparty/SDL2/src/core/windows/SDL_windows.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-/* This is an include file for windows.h with the SDL build settings */
-
-#ifndef _INCLUDED_WINDOWS_H
-#define _INCLUDED_WINDOWS_H
-
-#if defined(__WIN32__)
-#define WIN32_LEAN_AND_MEAN
-#define STRICT
-#ifndef UNICODE
-#define UNICODE 1
-#endif
-#undef _WIN32_WINNT
-#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
-#endif
-
-#include <windows.h>
-
-/* Routines to convert from UTF8 to native Windows text */
-#if UNICODE
-#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
-#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (char *)(S), SDL_strlen(S)+1)
-#else
-/* !!! FIXME: UTF8ToString() can just be a SDL_strdup() here. */
-#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1))
-#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1)
-#endif
-
-/* Sets an error message based on a given HRESULT */
-extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr);
-
-/* Sets an error message based on GetLastError(). Always return -1. */
-extern int WIN_SetError(const char *prefix);
-
-/* Wrap up the oddities of CoInitialize() into a common function. */
-extern HRESULT WIN_CoInitialize(void);
-extern void WIN_CoUninitialize(void);
-
-/* Returns SDL_TRUE if we're running on Windows Vista and newer */
-extern BOOL WIN_IsWindowsVistaOrGreater();
-
-/* You need to SDL_free() the result of this call. */
-extern char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid);
-
-#endif /* _INCLUDED_WINDOWS_H */
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/3rdparty/SDL2/src/core/windows/SDL_xinput.c b/3rdparty/SDL2/src/core/windows/SDL_xinput.c
deleted file mode 100644
index 355cd83436d..00000000000
--- a/3rdparty/SDL2/src/core/windows/SDL_xinput.c
+++ /dev/null
@@ -1,139 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#include "SDL_assert.h"
-#include "SDL_xinput.h"
-
-
-#ifdef HAVE_XINPUT_H
-
-XInputGetState_t SDL_XInputGetState = NULL;
-XInputSetState_t SDL_XInputSetState = NULL;
-XInputGetCapabilities_t SDL_XInputGetCapabilities = NULL;
-XInputGetBatteryInformation_t SDL_XInputGetBatteryInformation = NULL;
-DWORD SDL_XInputVersion = 0;
-
-static HANDLE s_pXInputDLL = 0;
-static int s_XInputDLLRefCount = 0;
-
-
-#ifdef __WINRT__
-
-int
-WIN_LoadXInputDLL(void)
-{
- /* Getting handles to system dlls (via LoadLibrary and its variants) is not
- * supported on WinRT, thus, pointers to XInput's functions can't be
- * retrieved via GetProcAddress.
- *
- * When on WinRT, assume that XInput is already loaded, and directly map
- * its XInput.h-declared functions to the SDL_XInput* set of function
- * pointers.
- *
- * Side-note: XInputGetStateEx is not available for use in WinRT.
- * This seems to mean that support for the guide button is not available
- * in WinRT, unfortunately.
- */
- SDL_XInputGetState = (XInputGetState_t)XInputGetState;
- SDL_XInputSetState = (XInputSetState_t)XInputSetState;
- SDL_XInputGetCapabilities = (XInputGetCapabilities_t)XInputGetCapabilities;
- SDL_XInputGetBatteryInformation = (XInputGetBatteryInformation_t)XInputGetBatteryInformation;
-
- /* XInput 1.4 ships with Windows 8 and 8.1: */
- SDL_XInputVersion = (1 << 16) | 4;
-
- return 0;
-}
-
-void
-WIN_UnloadXInputDLL(void)
-{
-}
-
-#else /* !__WINRT__ */
-
-int
-WIN_LoadXInputDLL(void)
-{
- DWORD version = 0;
-
- if (s_pXInputDLL) {
- SDL_assert(s_XInputDLLRefCount > 0);
- s_XInputDLLRefCount++;
- return 0; /* already loaded */
- }
-
- version = (1 << 16) | 4;
- s_pXInputDLL = LoadLibrary(L"XInput1_4.dll"); /* 1.4 Ships with Windows 8. */
- if (!s_pXInputDLL) {
- version = (1 << 16) | 3;
- s_pXInputDLL = LoadLibrary(L"XInput1_3.dll"); /* 1.3 can be installed as a redistributable component. */
- }
- if (!s_pXInputDLL) {
- s_pXInputDLL = LoadLibrary(L"bin\\XInput1_3.dll");
- }
- if (!s_pXInputDLL) {
- /* "9.1.0" Ships with Vista and Win7, and is more limited than 1.3+ (e.g. XInputGetStateEx is not available.) */
- s_pXInputDLL = LoadLibrary(L"XInput9_1_0.dll");
- }
- if (!s_pXInputDLL) {
- return -1;
- }
-
- SDL_assert(s_XInputDLLRefCount == 0);
- SDL_XInputVersion = version;
- s_XInputDLLRefCount = 1;
-
- /* 100 is the ordinal for _XInputGetStateEx, which returns the same struct as XinputGetState, but with extra data in wButtons for the guide button, we think... */
- SDL_XInputGetState = (XInputGetState_t)GetProcAddress((HMODULE)s_pXInputDLL, (LPCSTR)100);
- if (!SDL_XInputGetState) {
- SDL_XInputGetState = (XInputGetState_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputGetState");
- }
- SDL_XInputSetState = (XInputSetState_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputSetState");
- SDL_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputGetCapabilities");
- SDL_XInputGetBatteryInformation = (XInputGetBatteryInformation_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputGetBatteryInformation" );
- if (!SDL_XInputGetState || !SDL_XInputSetState || !SDL_XInputGetCapabilities) {
- WIN_UnloadXInputDLL();
- return -1;
- }
-
- return 0;
-}
-
-void
-WIN_UnloadXInputDLL(void)
-{
- if (s_pXInputDLL) {
- SDL_assert(s_XInputDLLRefCount > 0);
- if (--s_XInputDLLRefCount == 0) {
- FreeLibrary(s_pXInputDLL);
- s_pXInputDLL = NULL;
- }
- } else {
- SDL_assert(s_XInputDLLRefCount == 0);
- }
-}
-
-#endif /* __WINRT__ */
-#endif /* HAVE_XINPUT_H */
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/3rdparty/SDL2/src/core/windows/SDL_xinput.h b/3rdparty/SDL2/src/core/windows/SDL_xinput.h
deleted file mode 100644
index 67f8fdc1f8f..00000000000
--- a/3rdparty/SDL2/src/core/windows/SDL_xinput.h
+++ /dev/null
@@ -1,172 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#ifndef _SDL_xinput_h
-#define _SDL_xinput_h
-
-#ifdef HAVE_XINPUT_H
-
-#include "SDL_windows.h"
-#include <xinput.h>
-
-#ifndef XUSER_MAX_COUNT
-#define XUSER_MAX_COUNT 4
-#endif
-#ifndef XUSER_INDEX_ANY
-#define XUSER_INDEX_ANY 0x000000FF
-#endif
-#ifndef XINPUT_CAPS_FFB_SUPPORTED
-#define XINPUT_CAPS_FFB_SUPPORTED 0x0001
-#endif
-
-#ifndef XINPUT_DEVSUBTYPE_UNKNOWN
-#define XINPUT_DEVSUBTYPE_UNKNOWN 0x00
-#endif
-#ifndef XINPUT_DEVSUBTYPE_GAMEPAD
-#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
-#endif
-#ifndef XINPUT_DEVSUBTYPE_WHEEL
-#define XINPUT_DEVSUBTYPE_WHEEL 0x02
-#endif
-#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK
-#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
-#endif
-#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
-#define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04
-#endif
-#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD
-#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
-#endif
-#ifndef XINPUT_DEVSUBTYPE_GUITAR
-#define XINPUT_DEVSUBTYPE_GUITAR 0x06
-#endif
-#ifndef XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE
-#define XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE 0x07
-#endif
-#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT
-#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
-#endif
-#ifndef XINPUT_DEVSUBTYPE_GUITAR_BASS
-#define XINPUT_DEVSUBTYPE_GUITAR_BASS 0x0B
-#endif
-#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD
-#define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13
-#endif
-
-#ifndef XINPUT_GAMEPAD_GUIDE
-#define XINPUT_GAMEPAD_GUIDE 0x0400
-#endif
-
-#ifndef BATTERY_DEVTYPE_GAMEPAD
-#define BATTERY_DEVTYPE_GAMEPAD 0x00
-#endif
-#ifndef BATTERY_TYPE_WIRED
-#define BATTERY_TYPE_WIRED 0x01
-#endif
-
-#ifndef BATTERY_TYPE_UNKNOWN
-#define BATTERY_TYPE_UNKNOWN 0xFF
-#endif
-#ifndef BATTERY_LEVEL_EMPTY
-#define BATTERY_LEVEL_EMPTY 0x00
-#endif
-#ifndef BATTERY_LEVEL_LOW
-#define BATTERY_LEVEL_LOW 0x01
-#endif
-#ifndef BATTERY_LEVEL_MEDIUM
-#define BATTERY_LEVEL_MEDIUM 0x02
-#endif
-#ifndef BATTERY_LEVEL_FULL
-#define BATTERY_LEVEL_FULL 0x03
-#endif
-
-/* typedef's for XInput structs we use */
-typedef struct
-{
- WORD wButtons;
- BYTE bLeftTrigger;
- BYTE bRightTrigger;
- SHORT sThumbLX;
- SHORT sThumbLY;
- SHORT sThumbRX;
- SHORT sThumbRY;
- DWORD dwPaddingReserved;
-} XINPUT_GAMEPAD_EX;
-
-typedef struct
-{
- DWORD dwPacketNumber;
- XINPUT_GAMEPAD_EX Gamepad;
-} XINPUT_STATE_EX;
-
-typedef struct
-{
- BYTE BatteryType;
- BYTE BatteryLevel;
-} XINPUT_BATTERY_INFORMATION_EX;
-
-/* Forward decl's for XInput API's we load dynamically and use if available */
-typedef DWORD (WINAPI *XInputGetState_t)
- (
- DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
- XINPUT_STATE_EX* pState /* [out] Receives the current state */
- );
-
-typedef DWORD (WINAPI *XInputSetState_t)
- (
- DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
- XINPUT_VIBRATION* pVibration /* [in, out] The vibration information to send to the controller */
- );
-
-typedef DWORD (WINAPI *XInputGetCapabilities_t)
- (
- DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
- DWORD dwFlags, /* [in] Input flags that identify the device type */
- XINPUT_CAPABILITIES* pCapabilities /* [out] Receives the capabilities */
- );
-
-typedef DWORD (WINAPI *XInputGetBatteryInformation_t)
- (
- DWORD dwUserIndex,
- BYTE devType,
- XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation
- );
-
-extern int WIN_LoadXInputDLL(void);
-extern void WIN_UnloadXInputDLL(void);
-
-extern XInputGetState_t SDL_XInputGetState;
-extern XInputSetState_t SDL_XInputSetState;
-extern XInputGetCapabilities_t SDL_XInputGetCapabilities;
-extern XInputGetBatteryInformation_t SDL_XInputGetBatteryInformation;
-extern DWORD SDL_XInputVersion; /* ((major << 16) & 0xFF00) | (minor & 0xFF) */
-
-#define XINPUTGETSTATE SDL_XInputGetState
-#define XINPUTSETSTATE SDL_XInputSetState
-#define XINPUTGETCAPABILITIES SDL_XInputGetCapabilities
-#define XINPUTGETBATTERYINFORMATION SDL_XInputGetBatteryInformation
-
-#endif /* HAVE_XINPUT_H */
-
-#endif /* _SDL_xinput_h */
-
-/* vi: set ts=4 sw=4 expandtab: */