summaryrefslogtreecommitdiffstatshomepage
path: root/src
diff options
context:
space:
mode:
author Bad-A-Billy <bad-a-billy@fuse.net>2017-03-17 13:10:44 -0400
committer Angelo Salese <angelosa@users.noreply.github.com>2017-03-17 18:10:44 +0100
commitfb3f70f3b28657afa434f8f0e32a1b75d737acd2 (patch)
treebadc95e0b107f75f47fc05d0b5083433722f4689 /src
parentc1f721a2504383df297017bfac622a97e3b1c7f7 (diff)
homedata.cpp: various updates [Bad-A-Billy]
* Change 4-way joysticks to correct 8-way to Reikai Doushi according to manual. * Add button descriptions. * Add DSW layouts & a note about their numbering according to the manual.
Diffstat (limited to 'src')
-rw-r--r--src/mame/drivers/homedata.cpp72
1 files changed, 37 insertions, 35 deletions
diff --git a/src/mame/drivers/homedata.cpp b/src/mame/drivers/homedata.cpp
index 70dd24dadd7..38a68baf9d2 100644
--- a/src/mame/drivers/homedata.cpp
+++ b/src/mame/drivers/homedata.cpp
@@ -712,23 +712,23 @@ INPUT_PORTS_END
static INPUT_PORTS_START( reikaids )
PORT_START("IN0") // 0x7801
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* punch */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* kick */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* jump */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Punch")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Kick")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 Jump / Defense")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("IN1") // 0x7802
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* punch */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* kick */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) /* jump */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Punch")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Kick")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Jump / Defense")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_START("IN2") // 0x7803
@@ -742,45 +742,45 @@ static INPUT_PORTS_START( reikaids )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) )
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
- PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) )
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:2,3")
PORT_DIPSETTING( 0x06, "20k then every 60k" )
PORT_DIPSETTING( 0x04, "30k then every 80k" )
PORT_DIPSETTING( 0x02, "20k" )
PORT_DIPSETTING( 0x00, "30k" )
- PORT_DIPNAME( 0x18, 0x10, DEF_STR( Lives ) )
+ PORT_DIPNAME( 0x18, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4,5")
PORT_DIPSETTING( 0x18, "2" )
PORT_DIPSETTING( 0x10, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x20, 0x20, "Time" )
+ PORT_DIPNAME( 0x20, 0x20, "Time" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x20, "60" )
PORT_DIPSETTING( 0x00, "45" )
- PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x10, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coinage ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:6,7,8")
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
@@ -794,8 +794,8 @@ INPUT_PORTS_END
static INPUT_PORTS_START( battlcry )
PORT_INCLUDE( reikaids )
- PORT_MODIFY("DSW1")
- PORT_DIPNAME( 0x07, 0x07, DEF_STR( Allow_Continue ) )
+ PORT_MODIFY("DSW1") // According to manual these DSW #s should be reversed
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, "Up To Stage 1" )
PORT_DIPSETTING( 0x06, "Up To Stage 2" )
@@ -803,29 +803,32 @@ static INPUT_PORTS_START( battlcry )
PORT_DIPSETTING( 0x05, "Up To Stage 4" )
PORT_DIPSETTING( 0x03, "Up To Stage 5" )
PORT_DIPSETTING( 0x07, "Up To Stage 6" )
- PORT_DIPNAME( 0x18, 0x10, DEF_STR( Lives ) )
+ PORT_DIPNAME( 0x18, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4,5")
PORT_DIPSETTING( 0x18, "1" )
PORT_DIPSETTING( 0x10, "2" )
PORT_DIPSETTING( 0x08, "3" )
PORT_DIPSETTING( 0x00, "4" )
- PORT_DIPNAME( 0x20, 0x20, "Time" )
+ PORT_DIPNAME( 0x20, 0x20, "Time" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x20, "90" )
PORT_DIPSETTING( 0x00, "120" )
- PORT_DIPNAME( 0x40, 0x40, "Test Mode" )
+ PORT_DIPNAME( 0x40, 0x40, "Test Mode" ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unused - Leave OFF" ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_MODIFY("DSW2")
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Background Music" )
+ PORT_DIPNAME( 0x08, 0x08, "Background Music" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coinage ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:6,7,8")
PORT_DIPSETTING( 0x80, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) )
@@ -836,7 +839,6 @@ static INPUT_PORTS_START( battlcry )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
INPUT_PORTS_END
-
static INPUT_PORTS_START( mj_keyboard )
PORT_START("KEY0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )