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author smf- <smf-@users.noreply.github.com>2017-12-02 16:12:05 +0000
committer smf- <smf-@users.noreply.github.com>2017-12-02 16:12:35 +0000
commit3eb7d8aa7d3df65ccf5d2469ca9133a9c3de5a00 (patch)
tree84244e634eefcf23f3cdb5e44bc5234d96061cde /src
parent280fb70b58ef02ffac97ebcf1e812e80ab361283 (diff)
twinkle: Changed RF5C400 clock to match board notes in driver. [smf]
twinkle: Added 8mb of dummy ram to the RF5C400 and adjusted the banking so that sounds play correctly. [smf] twinkle: Improved LED font from available reference sources. [smf] twinkle: Mapped lamps and dip switches [smf] twinkle: Added basic internal artwork. [smf] Machines promoted to working ---------------------------- beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM) [smf, R. Belmont, Sarah Purohit] beatmania IIDX 4th style (GCA03 JAA) [smf, R. Belmont, Sarah Purohit] beatmania IIDX 6th style (GCB4U JAB) [smf, R. Belmont, Sarah Purohit] beatmania IIDX 6th style (GCB4U JAA) [smf, R. Belmont, Sarah Purohit] beatmania IIDX 7th style (GCB44 JAA) [smf, R. Belmont, Sarah Purohit] beatmania IIDX 8th style (GCC44 JAA) [smf, R. Belmont, Sarah Purohit]
Diffstat (limited to 'src')
-rw-r--r--src/mame/drivers/twinkle.cpp310
-rw-r--r--src/mame/layout/bmiidx.lay151
2 files changed, 343 insertions, 118 deletions
diff --git a/src/mame/drivers/twinkle.cpp b/src/mame/drivers/twinkle.cpp
index d0651ac8b2b..2788dc976b0 100644
--- a/src/mame/drivers/twinkle.cpp
+++ b/src/mame/drivers/twinkle.cpp
@@ -9,7 +9,7 @@ driver by smf and R. Belmont
TODO:
dvd check for bmiidx, bmiidxa, bmiidxc & bmiidxca
-finish sound board emulation and remove response hle
+remove dummy 8mb bank
emulate dvd player and video mixing
16seg led font
@@ -247,6 +247,8 @@ Notes:
#include "sound/rf5c400.h"
#include "speaker.h"
+#include "bmiidx.lh"
+
class twinkle_state : public driver_device
{
public:
@@ -256,6 +258,8 @@ public:
m_ata(*this, "ata"),
m_waveram(*this, "rfsnd"),
m_spu_ata_dma(0),
+ m_spu_ata_dmarq(0),
+ m_wave_bank(0),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu")
{
@@ -268,16 +272,17 @@ public:
uint16_t m_spu_ctrl; // SPU board control register
uint8_t m_spu_shared[0x400]; // SPU/PSX shared dual-ported RAM
uint32_t m_spu_ata_dma;
- uint32_t m_wave_bank;
int m_spu_ata_dmarq;
+ uint32_t m_wave_bank;
int m_io_offset;
int m_output_last[ 0x100 ];
- int m_last_io_offset;
uint8_t m_sector_buffer[ 4096 ];
DECLARE_WRITE8_MEMBER(twinkle_io_w);
DECLARE_READ8_MEMBER(twinkle_io_r);
DECLARE_WRITE16_MEMBER(twinkle_output_w);
+ DECLARE_WRITE16_MEMBER(led_w);
+ DECLARE_WRITE16_MEMBER(key_led_w);
DECLARE_WRITE16_MEMBER(serial_w);
DECLARE_WRITE8_MEMBER(shared_psx_w);
DECLARE_READ8_MEMBER(shared_psx_r);
@@ -288,6 +293,7 @@ public:
DECLARE_WRITE16_MEMBER(twinkle_waveram_w);
DECLARE_READ16_MEMBER(shared_68k_r);
DECLARE_WRITE16_MEMBER(shared_68k_w);
+ DECLARE_WRITE16_MEMBER(spu_led_w);
DECLARE_WRITE16_MEMBER(spu_wavebank_w);
DECLARE_READ16_MEMBER(unk_68k_r);
DECLARE_WRITE_LINE_MEMBER(spu_ata_irq);
@@ -306,8 +312,6 @@ public:
int m_output_clock;
};
-/* RTC */
-
#define LED_A1 0x0001
#define LED_A2 0x0002
#define LED_B 0x0004
@@ -334,23 +338,15 @@ public:
static const uint16_t asciicharset[]=
{
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_J | LED_M, // 0
- LED_B | LED_C, // 1
- LED_A1 | LED_A2 | LED_B | LED_D1 | LED_D2 | LED_E | LED_G1 | LED_G2, // 2
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_G2, // 3
- LED_B | LED_C | LED_F | LED_G1 | LED_G2 , // 4
- LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_F | LED_G1 | LED_K, // 5
- LED_A1 | LED_A2 | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_G1 | LED_G2, // 6
- LED_A1 | LED_A2 | LED_B | LED_C, // 7
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F, // 8
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_F, // 9
- LED_A1 | LED_A2 | LED_B | LED_C | LED_E | LED_F, // A
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_G2 | LED_I | LED_L, // B
- LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_E | LED_F, // C
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_I | LED_L, // D
- LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_E | LED_F | LED_G1 | LED_G2, // E
- LED_A1 | LED_A2 | LED_E | LED_F | LED_G1, // F
-// 16
+// 0
+ 0, // (default on boot)
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
0,
0,
0,
@@ -359,6 +355,7 @@ static const uint16_t asciicharset[]=
0,
0,
0,
+// 0x10
0,
0,
0,
@@ -367,63 +364,72 @@ static const uint16_t asciicharset[]=
0,
0,
0,
-// 32
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+// 0x20
0, // space
- 0, // !
- 0, // "
+ LED_D2 | LED_A2 | LED_I | LED_J, // !
+ LED_I | LED_B, // "
0, // #
0, // $
0, // %
- 0, // &
+ LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_H | LED_J | LED_M | LED_K | LED_C, // &
0, // '
- 0, // (
- 0, // )
- 0, // *
+ LED_J | LED_K, // (
+ LED_H | LED_M, // )
+ LED_G1 | LED_G2 | LED_H | LED_I | LED_J | LED_K | LED_L | LED_M, // *
0, // +
0, // ,
- 0, // -
+ LED_G1 | LED_G2, // -
0, // .
- 0, // /
-// 48
+ LED_J | LED_M, // /
+// 0x30
LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_J | LED_M, // 0
LED_B | LED_C, // 1
- LED_A1 | LED_A2 | LED_B | LED_D1 | LED_D2 | LED_E | LED_G1 | LED_G2, // 2
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_G2, // 3
+ LED_A1 | LED_A2 | LED_B | LED_D1 | LED_D2 | LED_E | LED_G1 | LED_G2, // 2
+ LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_G1 | LED_G2, // 3
LED_B | LED_C | LED_F | LED_G1 | LED_G2 , // 4
- LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_F | LED_G1 | LED_K, // 5
- LED_A1 | LED_A2 | LED_C | LED_D1 | LED_D2 | LED_E | LED_F, // 6
- LED_A1 | LED_A2 | LED_B | LED_C, // 7
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F, // 8
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_F, // 9
+ LED_A1 | LED_A2 | LED_C | LED_D1 | LED_D2 | LED_F | LED_G1 | LED_G2, // 5
+ LED_A1 | LED_A2 | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_G1 | LED_G2, // 6
+ LED_A1 | LED_A2 | LED_B | LED_C | LED_F, // 7
+ LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_G1 | LED_G2, // 8
+ LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_F | LED_G1 | LED_G2, // 9
0, // :
0, // ;
0, // <
0, // =
0, // >
- 0, // ?
-// 64
+ LED_A1 | LED_A2 | LED_J | LED_D2, // ?
+// 0x40
0, // @
- LED_A1 | LED_A2 | LED_B | LED_C | LED_E | LED_F, // A
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_G2 | LED_I | LED_L, // B
+ LED_A1 | LED_A2 | LED_B | LED_C | LED_E | LED_F | LED_G1 | LED_G2, // A
+ LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_E | LED_F | LED_G1 | LED_J | LED_K, // B
LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_E | LED_F, // C
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_I | LED_L, // D
+ LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_G1 | LED_G2, // D
LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_E | LED_F | LED_G1 | LED_G2, // E
- LED_A1 | LED_A2 | LED_E | LED_F | LED_G1, // F
+ LED_A1 | LED_A2 | LED_E | LED_F | LED_G1 | LED_G2, // F
LED_A1 | LED_A2 | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_G2, // G
LED_B | LED_C | LED_E | LED_F | LED_G1 | LED_G2, // H
- LED_I | LED_L, // I
- LED_B | LED_C | LED_D1 | LED_D2 | LED_E, // J
+ LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_I | LED_L, // I
+ LED_A1 | LED_A2 | LED_I | LED_L | LED_D2, // J
LED_E | LED_F | LED_G1 | LED_J | LED_K, // K
LED_D1 | LED_D2 | LED_E | LED_F, // L
LED_B | LED_C | LED_E | LED_F | LED_H | LED_J, // M
LED_B | LED_C | LED_E | LED_F | LED_H | LED_K, // N
LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F, // O
- LED_A1 | LED_A2 | LED_B | LED_E | LED_F, // P
+// 0x50
+ LED_A1 | LED_A2 | LED_B | LED_E | LED_F | LED_G1 | LED_G2, // P
LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_K, // Q
- LED_A1 | LED_A2 | LED_B | LED_E | LED_F | LED_K, // R
+ LED_A1 | LED_A2 | LED_B | LED_E | LED_F | LED_K | LED_G1 | LED_G2, // R
LED_A1 | LED_A2 | LED_C | LED_D1 | LED_D2 | LED_F | LED_G1 | LED_G2, // S
LED_A1 | LED_A2 | LED_I | LED_L, // T
- LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F, // O
+ LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F, // U
LED_E | LED_F | LED_M | LED_J, // V
LED_B | LED_C | LED_E | LED_F | LED_M | LED_K, // W
LED_H | LED_J | LED_K | LED_M, // X
@@ -434,33 +440,35 @@ static const uint16_t asciicharset[]=
0, // ]
0, // ^
0, // _
+// 0x60
0, // `
- LED_A1 | LED_A2 | LED_B | LED_C | LED_E | LED_F, // A
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_G2 | LED_I | LED_L, // B
- LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_E | LED_F, // C
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_I | LED_L, // D
- LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_E | LED_F | LED_G1 | LED_G2, // E
- LED_A1 | LED_A2 | LED_E | LED_F | LED_G1, // F
- LED_A1 | LED_A2 | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_G2, // G
- LED_B | LED_C | LED_E | LED_F | LED_G1 | LED_G2, // H
- LED_I | LED_L, // I
- LED_B | LED_C | LED_D1 | LED_D2 | LED_E, // J
- LED_E | LED_F | LED_G1 | LED_J | LED_K, // K
- LED_D1 | LED_D2 | LED_E | LED_F, // L
- LED_B | LED_C | LED_E | LED_F | LED_H | LED_J, // M
- LED_B | LED_C | LED_E | LED_F | LED_H | LED_K, // N
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F, // O
- LED_A1 | LED_A2 | LED_B | LED_E | LED_F, // P
- LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_K, // Q
- LED_A1 | LED_A2 | LED_B | LED_E | LED_F | LED_K, // R
- LED_A1 | LED_A2 | LED_C | LED_D1 | LED_D2 | LED_F | LED_G1 | LED_G2, // S
- LED_A1 | LED_A2 | LED_I | LED_L, // T
- LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F, // O
- LED_E | LED_F | LED_M | LED_J, // V
- LED_B | LED_C | LED_E | LED_F | LED_M | LED_K, // W
- LED_H | LED_J | LED_K | LED_M, // X
- LED_H | LED_J | LED_L, // Y
- LED_A1 | LED_A2 | LED_D1 | LED_D2 | LED_J | LED_M, // Z
+ 0, // a
+ 0, // b
+ 0, // c
+ 0, // d
+ 0, // e
+ 0, // f
+ LED_A1 | LED_A2 | LED_B | LED_C | LED_D1 | LED_D2 | LED_E | LED_F | LED_G1 | LED_G2 | LED_H | LED_I | LED_J | LED_K | LED_L | LED_M, // g (16 seg led test)
+ 0, // h
+ 0, // i
+ 0, // j
+ 0, // k
+ 0, // l
+ LED_D2, // m (".")
+ 0, // n
+ 0, // o
+// 0x70
+ 0, // p
+ LED_J, // q ("'")
+ 0, // r
+ 0, // s
+ 0, // t
+ LED_M, // u (",")
+ 0, // v
+ 0, // w
+ 0, // x
+ 0, // y
+ 0, // z
0, // {
0, // |
0, // }
@@ -486,9 +494,25 @@ WRITE8_MEMBER(twinkle_state::twinkle_io_w)
case 0x1f:
case 0x27:
case 0x2f:
+ if (data != 0xff)
+ {
+ osd_printf_warning("unknown io %02x = %02x\n", m_io_offset, data);
+ }
+ break;
+
case 0x37:
+ output().set_value("1p", (~data >> 0) & 1);
+ output().set_value("2p", (~data >> 1) & 1);
+ output().set_value("vefx", (~data >> 2) & 1);
+ output().set_value("effect", (~data >> 3) & 1);
+ output().set_value("credit", (~data >> 4) & 1);
+
+ if ((data & 0xe0) != 0xe0)
+ {
+ osd_printf_warning("unknown io %02x = %02x\n", m_io_offset, data);
+ }
+ break;
- /* led */
case 0x3f:
case 0x47:
case 0x4f:
@@ -498,7 +522,7 @@ WRITE8_MEMBER(twinkle_state::twinkle_io_w)
case 0x6f:
case 0x77:
case 0x7f:
- output().set_indexed_value( "led", ( m_io_offset - 7 ) / 8, asciicharset[ ( data ^ 0xff ) & 0x7f ] );
+ output().set_indexed_value( "led", ( m_io_offset - 0x3f ) / 8, asciicharset[ ( data ^ 0xff ) & 0x7f ] );
break;
case 0x87:
@@ -519,7 +543,7 @@ WRITE8_MEMBER(twinkle_state::twinkle_io_w)
if( ( data & 0xf8 ) != 0xf8 )
{
- printf("%02x = %02x\n", m_io_offset, data );
+ osd_printf_warning("unknown io %02x = %02x\n", m_io_offset, data);
}
break;
@@ -570,10 +594,7 @@ READ8_MEMBER(twinkle_state::twinkle_io_r)
break;
default:
- if( m_last_io_offset != m_io_offset )
- {
- m_last_io_offset = m_io_offset;
- }
+ osd_printf_warning("unknown io 0x%02x\n", m_io_offset);
break;
}
break;
@@ -597,7 +618,7 @@ WRITE16_MEMBER(twinkle_state::twinkle_output_w)
/* data */
break;
case 0x08:
- /* ?? */
+ // overlay enable?
break;
case 0x10:
{
@@ -644,6 +665,45 @@ WRITE16_MEMBER(twinkle_state::twinkle_output_w)
}
}
+WRITE16_MEMBER(twinkle_state::led_w)
+{
+ output().set_indexed_value("main_led", 0, (~data >> 0) & 1);
+ output().set_indexed_value("main_led", 1, (~data >> 1) & 1);
+ output().set_indexed_value("main_led", 2, (~data >> 2) & 1);
+ output().set_indexed_value("main_led", 3, (~data >> 3) & 1);
+ output().set_indexed_value("main_led", 4, (~data >> 4) & 1);
+ output().set_indexed_value("main_led", 5, (~data >> 5) & 1);
+ output().set_indexed_value("main_led", 6, (~data >> 6) & 1);
+ output().set_indexed_value("main_led", 7, (~data >> 7) & 1);
+ output().set_indexed_value("main_led", 8, (~data >> 8) & 1);
+
+ if ((data & 0xfe00) != 0xfe00)
+ {
+ osd_printf_warning("led_w unknown %04x\n", data);
+ }
+}
+
+WRITE16_MEMBER(twinkle_state::key_led_w)
+{
+ // words are written using a byte write
+ output().set_indexed_value("key1-", 1, (data >> 0) & 1);
+ output().set_indexed_value("key1-", 2, (data >> 1) & 1);
+ output().set_indexed_value("key1-", 3, (data >> 2) & 1);
+ output().set_indexed_value("key1-", 4, (data >> 3) & 1);
+ output().set_indexed_value("key1-", 5, (data >> 4) & 1);
+ output().set_indexed_value("key1-", 6, (data >> 5) & 1);
+ output().set_indexed_value("key1-", 7, (data >> 6) & 1);
+ output().set_indexed_value("key2-", 1, (data >> 7) & 1);
+ output().set_indexed_value("key2-", 2, (data >> 8) & 1);
+ output().set_indexed_value("key2-", 3, (data >> 9) & 1);
+ output().set_indexed_value("key2-", 4, (data >> 10) & 1);
+ output().set_indexed_value("key2-", 5, (data >> 11) & 1);
+ output().set_indexed_value("key2-", 6, (data >> 12) & 1);
+ output().set_indexed_value("key2-", 7, (data >> 13) & 1);
+ output().set_value("unknown3", (data >> 14) & 1);
+ output().set_value("unknown4", (data >> 15) & 1);
+}
+
WRITE16_MEMBER(twinkle_state::serial_w)
{
int _do = ( data >> 4 ) & 1;
@@ -705,9 +765,9 @@ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 32, twinkle_state )
AM_RANGE(0x1f218000, 0x1f218003) AM_DEVWRITE8("watchdog", watchdog_timer_device, reset_w, 0x000000ff) /* LTC1232 */
AM_RANGE(0x1f220000, 0x1f220003) AM_WRITE8(twinkle_io_w, 0x00ff00ff)
AM_RANGE(0x1f220004, 0x1f220007) AM_READ8(twinkle_io_r, 0x00ff00ff)
- AM_RANGE(0x1f230000, 0x1f230003) AM_WRITENOP
+ AM_RANGE(0x1f230000, 0x1f230003) AM_WRITE16(led_w, 0x0000ffff)
AM_RANGE(0x1f240000, 0x1f240003) AM_READ_PORT("IN6")
- AM_RANGE(0x1f250000, 0x1f250003) AM_WRITENOP
+ AM_RANGE(0x1f250000, 0x1f250003) AM_WRITE16(key_led_w, 0x0000ffff)
AM_RANGE(0x1f260000, 0x1f260003) AM_WRITE16(serial_w, 0x0000ffff)
AM_RANGE(0x1f270000, 0x1f270003) AM_WRITE_PORT("OUTSEC")
AM_RANGE(0x1f280000, 0x1f280003) AM_READ_PORT("INSEC")
@@ -804,11 +864,7 @@ WRITE16_MEMBER(twinkle_state::spu_wavebank_w)
// then to bank 2, and finally to bank 3.
//
// neither the 68k nor DMA access wave RAM when the bank is 0.
- if (data == 0)
- {
- data = 1;
- }
- m_wave_bank = ((data-1) * (4*1024*1024));
+ m_wave_bank = data * (4*1024*1024);
}
READ16_MEMBER(twinkle_state::twinkle_waveram_r)
@@ -837,26 +893,34 @@ WRITE16_MEMBER(twinkle_state::shared_68k_w)
m_spu_shared[offset] = data & 0xff;
}
-READ16_MEMBER(twinkle_state::unk_68k_r)
+WRITE16_MEMBER(twinkle_state::spu_led_w)
{
- return 0xffff; // must return 0xff for 68000 POST to complete properly
+ // upper 8 bits are occassionally written as all zeros
+ output().set_indexed_value("spu_led", 0, (~data >> 0) & 1);
+ output().set_indexed_value("spu_led", 1, (~data >> 1) & 1);
+ output().set_indexed_value("spu_led", 2, (~data >> 2) & 1);
+ output().set_indexed_value("spu_led", 3, (~data >> 3) & 1);
+ output().set_indexed_value("spu_led", 4, (~data >> 4) & 1);
+ output().set_indexed_value("spu_led", 5, (~data >> 5) & 1);
+ output().set_indexed_value("spu_led", 6, (~data >> 6) & 1);
+ output().set_indexed_value("spu_led", 7, (~data >> 7) & 1);
}
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 16, twinkle_state )
AM_RANGE(0x000000, 0x07ffff) AM_ROM
AM_RANGE(0x100000, 0x13ffff) AM_RAM
- AM_RANGE(0x200000, 0x200001) AM_READ(unk_68k_r)
- // 220000 = LEDs?
+ AM_RANGE(0x200000, 0x200001) AM_READ_PORT("SPU_DSW")
+ AM_RANGE(0x220000, 0x220001) AM_WRITE(spu_led_w)
AM_RANGE(0x230000, 0x230003) AM_WRITE(twinkle_spu_ctrl_w)
- AM_RANGE(0x240000, 0x240003) AM_WRITE(spu_ata_dma_low_w)
- AM_RANGE(0x250000, 0x250003) AM_WRITE(spu_ata_dma_high_w)
- AM_RANGE(0x260000, 0x260001) AM_WRITE(spu_wavebank_w)
+ AM_RANGE(0x240000, 0x240003) AM_WRITE(spu_ata_dma_low_w) AM_READNOP
+ AM_RANGE(0x250000, 0x250003) AM_WRITE(spu_ata_dma_high_w) AM_READNOP
+ AM_RANGE(0x260000, 0x260001) AM_WRITE(spu_wavebank_w) AM_READNOP
AM_RANGE(0x280000, 0x280fff) AM_READWRITE(shared_68k_r, shared_68k_w)
AM_RANGE(0x300000, 0x30000f) AM_DEVREADWRITE("ata", ata_interface_device, read_cs0, write_cs0)
// 34000E = ???
AM_RANGE(0x34000e, 0x34000f) AM_WRITENOP
AM_RANGE(0x400000, 0x400fff) AM_DEVREADWRITE("rfsnd", rf5c400_device, rf5c400_r, rf5c400_w)
- AM_RANGE(0x800000, 0xffffff) AM_READWRITE(twinkle_waveram_r, twinkle_waveram_w )
+ AM_RANGE(0x800000, 0xffffff) AM_READWRITE(twinkle_waveram_r, twinkle_waveram_w)
ADDRESS_MAP_END
/* SCSI */
@@ -1004,7 +1068,7 @@ static MACHINE_CONFIG_START( twinkle )
MCFG_SOUND_ROUTE( 0, "speakerleft", 0.75 )
MCFG_SOUND_ROUTE( 1, "speakerright", 0.75 )
- MCFG_RF5C400_ADD("rfsnd", 32000000/2)
+ MCFG_RF5C400_ADD("rfsnd", XTAL_33_8688MHz/2);
MCFG_SOUND_ROUTE(0, "speakerleft", 1.0)
MCFG_SOUND_ROUTE(1, "speakerright", 1.0)
MACHINE_CONFIG_END
@@ -1066,6 +1130,16 @@ static INPUT_PORTS_START( twinkle )
PORT_START("OUTSEC")
PORT_START("INSEC")
+
+ PORT_START("SPU_DSW")
+ PORT_DIPUNKNOWN_DIPLOC( 0x01, IP_ACTIVE_LOW, "SPU DSW:1" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x02, IP_ACTIVE_LOW, "SPU DSW:2" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x04, IP_ACTIVE_LOW, "SPU DSW:3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, IP_ACTIVE_LOW, "SPU DSW:4" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x10, IP_ACTIVE_LOW, "SPU DSW:5" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x20, IP_ACTIVE_LOW, "SPU DSW:6" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x40, IP_ACTIVE_LOW, "SPU DSW:7" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x80, IP_ACTIVE_LOW, "SPU DSW:8" )
INPUT_PORTS_END
static INPUT_PORTS_START( twinklex )
@@ -1098,7 +1172,7 @@ INPUT_PORTS_END
ROM_REGION32_LE( 0x080000, "audiocpu", 0 )\
ROM_LOAD16_WORD_SWAP( "863a05.2x", 0x000000, 0x080000, CRC(6f42a09e) SHA1(cab5209f90f47b9ee6e721479913ad74e3ba84b1) )\
\
- ROM_REGION16_LE(0x1800000, "rfsnd", ROMREGION_ERASE00)
+ ROM_REGION16_LE(0x2000000, "rfsnd", ROMREGION_ERASE00) // the first 8mb isn't populated
ROM_START( gq863 )
TWINKLE_BIOS
@@ -1344,20 +1418,20 @@ ROM_START( bmiidxc2 )
DISK_IMAGE_READONLY( "983hdda01", 0, SHA1(bcbbf55acf8bebc5773ffc5769420a0129f4da57) )
ROM_END
-GAME( 1999, gq863, 0, twinkle, twinkle, twinkle_state, 0, ROT0, "Konami", "Twinkle System", MACHINE_IS_BIOS_ROOT )
-
-GAME( 1999, bmiidx, gq863, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX (863 JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxa, bmiidx, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX (863 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxc, gq863, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX with DDR 2nd Club Version (896 JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxca, bmiidxc, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX with DDR 2nd Club Version (896 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxs, gq863, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX Substream (983 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxc2, gq863, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidx2, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 2nd style (GC985 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx3, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 3rd style (GC992 JAC)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx3a, bmiidx3, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 3rd style (GC992 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx4, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 4th style (GCA03 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx5, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 5th style (GCA17 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx6, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 6th style (GCB4U JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx6a, bmiidx6, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 6th style (GCB4U JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2002, bmiidx7, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 7th style (GCB44 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2002, bmiidx8, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 8th style (GCC44 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
+GAMEL( 1999, gq863, 0, twinkle, twinkle, twinkle_state, 0, ROT0, "Konami", "Twinkle System", MACHINE_IS_BIOS_ROOT, layout_bmiidx )
+
+GAMEL( 1999, bmiidx, gq863, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX (863 JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 1999, bmiidxa, bmiidx, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX (863 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 1999, bmiidxc, gq863, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX with DDR 2nd Club Version (896 JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 1999, bmiidxca, bmiidxc, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX with DDR 2nd Club Version (896 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 1999, bmiidxs, gq863, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX Substream (983 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 1999, bmiidxc2, gq863, twinklex, twinklex, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS, layout_bmiidx )
+GAMEL( 1999, bmiidx2, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 2nd style (GC985 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 2000, bmiidx3, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 3rd style (GC992 JAC)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 2000, bmiidx3a, bmiidx3, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 3rd style (GC992 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 2000, bmiidx4, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 4th style (GCA03 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS, layout_bmiidx )
+GAMEL( 2001, bmiidx5, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 5th style (GCA17 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING, layout_bmiidx )
+GAMEL( 2001, bmiidx6, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 6th style (GCB4U JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS, layout_bmiidx )
+GAMEL( 2001, bmiidx6a, bmiidx6, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 6th style (GCB4U JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS, layout_bmiidx )
+GAMEL( 2002, bmiidx7, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 7th style (GCB44 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS, layout_bmiidx )
+GAMEL( 2002, bmiidx8, gq863, twinklei, twinklei, twinkle_state, 0, ROT0, "Konami", "beatmania IIDX 8th style (GCC44 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS, layout_bmiidx )
diff --git a/src/mame/layout/bmiidx.lay b/src/mame/layout/bmiidx.lay
new file mode 100644
index 00000000000..90a6b8a9282
--- /dev/null
+++ b/src/mame/layout/bmiidx.lay
@@ -0,0 +1,151 @@
+<?xml version="1.0"?>
+<mamelayout version="2">
+ <element name="spotlight0"><text string="spot 1" state="1"/></element>
+ <element name="spotlight1"><text string="spot 2" state="1"/></element>
+ <element name="spotlight2"><text string="spot 3" state="1"/></element>
+ <element name="spotlight3"><text string="spot 4" state="1"/></element>
+ <element name="spotlight4"><text string="spot 5" state="1"/></element>
+ <element name="spotlight5"><text string="spot 6" state="1"/></element>
+ <element name="spotlight6"><text string="spot 7" state="1"/></element>
+ <element name="spotlight7"><text string="spot 8" state="1"/></element>
+ <element name="key1-1"><text string="key 1-1" state="1"/></element>
+ <element name="key1-2"><text string="key 1-2" state="1"/></element>
+ <element name="key1-3"><text string="key 1-3" state="1"/></element>
+ <element name="key1-4"><text string="key 1-4" state="1"/></element>
+ <element name="key1-5"><text string="key 1-5" state="1"/></element>
+ <element name="key1-6"><text string="key 1-6" state="1"/></element>
+ <element name="key1-7"><text string="key 1-7" state="1"/></element>
+ <element name="key2-1"><text string="key 2-1" state="1"/></element>
+ <element name="key2-2"><text string="key 2-2" state="1"/></element>
+ <element name="key2-3"><text string="key 2-3" state="1"/></element>
+ <element name="key2-4"><text string="key 2-4" state="1"/></element>
+ <element name="key2-5"><text string="key 2-5" state="1"/></element>
+ <element name="key2-6"><text string="key 2-6" state="1"/></element>
+ <element name="key2-7"><text string="key 2-7" state="1"/></element>
+ <element name="unknown3"><text string="unknown3" state="1"/></element>
+ <element name="unknown4"><text string="unknown4" state="1"/></element>
+ <element name="1p"><text string="1p" state="1"/></element>
+ <element name="2p"><text string="2p" state="1"/></element>
+ <element name="effect"><text string="effect" state="1"/></element>
+ <element name="vefx"><text string="vefx" state="1"/></element>
+ <element name="credit"><text string="credit" state="1"/></element>
+ <element name="neonlamp"><text string="neon" state="1"/></element>
+ <element name="unknown1"><text string="unknown1" state="1"/></element>
+ <element name="unknown2"><text string="unknown2" state="1"/></element>
+ <element name="main_led0"><text string="main 1" state="1"/></element>
+ <element name="main_led1"><text string="main 2" state="1"/></element>
+ <element name="main_led2"><text string="main 3" state="1"/></element>
+ <element name="main_led3"><text string="main 4" state="1"/></element>
+ <element name="main_led4"><text string="main 5" state="1"/></element>
+ <element name="main_led5"><text string="main 6" state="1"/></element>
+ <element name="main_led6"><text string="main 7" state="1"/></element>
+ <element name="main_led7"><text string="main 8" state="1"/></element>
+ <element name="main_led8"><text string="main 9" state="1"/></element>
+ <element name="spu_led0"><text string="spu 1" state="1"/></element>
+ <element name="spu_led1"><text string="spu 2" state="1"/></element>
+ <element name="spu_led2"><text string="spu 3" state="1"/></element>
+ <element name="spu_led3"><text string="spu 4" state="1"/></element>
+ <element name="spu_led4"><text string="spu 5" state="1"/></element>
+ <element name="spu_led5"><text string="spu 6" state="1"/></element>
+ <element name="spu_led6"><text string="spu 7" state="1"/></element>
+ <element name="spu_led7"><text string="spu 8" state="1"/></element>
+
+ <element name="led">
+ <led16seg>
+ <color red="0" green="0.6" blue="1.0" />
+ </led16seg>
+ </element>
+
+ <view name="Lamps">
+ <screen index="0">
+ <bounds left="0" top="0" right="320" bottom="240"/>
+ </screen>
+
+ <bezel name="1p" element="1p"><bounds x="0" y="240" width="48" height="16"/></bezel>
+ <bezel name="2p" element="2p"><bounds x="0" y="256" width="48" height="16"/></bezel>
+ <bezel name="effect" element="effect"><bounds x="0" y="272" width="48" height="16"/></bezel>
+ <bezel name="vefx" element="vefx"><bounds x="0" y="288" width="48" height="16"/></bezel>
+
+ <bezel name="credit" element="credit"><bounds x="48" y="240" width="48" height="16"/></bezel>
+ <bezel name="neonlamp" element="neonlamp"><bounds x="48" y="256" width="48" height="16"/></bezel>
+ <bezel name="unknown1" element="neonlamp"><bounds x="48" y="272" width="48" height="16"/></bezel>
+ <bezel name="unknown2" element="neonlamp"><bounds x="48" y="288" width="48" height="16"/></bezel>
+
+ <bezel name="spotlight0" element="spotlight0"><bounds x="96" y="240" width="48" height="16"/></bezel>
+ <bezel name="spotlight1" element="spotlight1"><bounds x="96" y="256" width="48" height="16"/></bezel>
+ <bezel name="spotlight2" element="spotlight2"><bounds x="96" y="272" width="48" height="16"/></bezel>
+ <bezel name="spotlight3" element="spotlight3"><bounds x="96" y="288" width="48" height="16"/></bezel>
+
+ <bezel name="spotlight4" element="spotlight4"><bounds x="144" y="240" width="48" height="16"/></bezel>
+ <bezel name="spotlight5" element="spotlight5"><bounds x="144" y="256" width="48" height="16"/></bezel>
+ <bezel name="spotlight6" element="spotlight6"><bounds x="144" y="272" width="48" height="16"/></bezel>
+ <bezel name="spotlight7" element="spotlight7"><bounds x="144" y="288" width="48" height="16"/></bezel>
+
+ <bezel name="led0" element="led" state="0">
+ <bounds x="0" y="304" width="32" height="64"/>
+ </bezel>
+ <bezel name="led1" element="led" state="0">
+ <bounds x="32" y="304" width="32" height="64"/>
+ </bezel>
+ <bezel name="led2" element="led" state="0">
+ <bounds x="64" y="304" width="32" height="64"/>
+ </bezel>
+ <bezel name="led3" element="led" state="0">
+ <bounds x="96" y="304" width="32" height="64"/>
+ </bezel>
+ <bezel name="led4" element="led" state="0">
+ <bounds x="128" y="304" width="32" height="64"/>
+ </bezel>
+ <bezel name="led5" element="led" state="0">
+ <bounds x="160" y="304" width="32" height="64"/>
+ </bezel>
+ <bezel name="led6" element="led" state="0">
+ <bounds x="192" y="304" width="32" height="64"/>
+ </bezel>
+ <bezel name="led7" element="led" state="0">
+ <bounds x="224" y="304" width="32" height="64"/>
+ </bezel>
+ <bezel name="led8" element="led" state="0">
+ <bounds x="256" y="304" width="32" height="64"/>
+ </bezel>
+
+ <bezel name="key1-1" element="key1-1"><bounds x="0" y="368" width="48" height="16"/></bezel>
+ <bezel name="key1-2" element="key1-2"><bounds x="0" y="384" width="48" height="16"/></bezel>
+ <bezel name="key1-3" element="key1-3"><bounds x="0" y="400" width="48" height="16"/></bezel>
+ <bezel name="key1-4" element="key1-4"><bounds x="0" y="416" width="48" height="16"/></bezel>
+
+ <bezel name="key1-5" element="key1-5"><bounds x="48" y="368" width="48" height="16"/></bezel>
+ <bezel name="key1-6" element="key1-6"><bounds x="48" y="384" width="48" height="16"/></bezel>
+ <bezel name="key1-7" element="key1-7"><bounds x="48" y="400" width="48" height="16"/></bezel>
+ <bezel name="key2-1" element="key2-1"><bounds x="48" y="416" width="48" height="16"/></bezel>
+
+ <bezel name="key2-2" element="key2-2"><bounds x="96" y="368" width="48" height="16"/></bezel>
+ <bezel name="key2-3" element="key2-3"><bounds x="96" y="384" width="48" height="16"/></bezel>
+ <bezel name="key2-4" element="key2-4"><bounds x="96" y="400" width="48" height="16"/></bezel>
+ <bezel name="key2-5" element="key2-5"><bounds x="96" y="416" width="48" height="16"/></bezel>
+
+ <bezel name="key2-6" element="key2-6"><bounds x="144" y="368" width="48" height="16"/></bezel>
+ <bezel name="key2-7" element="key2-7"><bounds x="144" y="384" width="48" height="16"/></bezel>
+ <bezel name="unknown3" element="unknown3"><bounds x="144" y="400" width="48" height="16"/></bezel>
+ <bezel name="unknown4" element="unknown4"><bounds x="144" y="416" width="48" height="16"/></bezel>
+
+ <bezel name="main_led0" element="main_led0"><bounds x="0" y="432" width="24" height="16"/></bezel>
+ <bezel name="main_led1" element="main_led1"><bounds x="24" y="432" width="24" height="16"/></bezel>
+ <bezel name="main_led2" element="main_led2"><bounds x="48" y="432" width="24" height="16"/></bezel>
+ <bezel name="main_led3" element="main_led3"><bounds x="72" y="432" width="24" height="16"/></bezel>
+ <bezel name="main_led4" element="main_led4"><bounds x="96" y="432" width="24" height="16"/></bezel>
+ <bezel name="main_led5" element="main_led5"><bounds x="120" y="432" width="24" height="16"/></bezel>
+ <bezel name="main_led6" element="main_led6"><bounds x="144" y="432" width="24" height="16"/></bezel>
+ <bezel name="main_led7" element="main_led7"><bounds x="168" y="432" width="24" height="16"/></bezel>
+ <bezel name="main_led8" element="main_led8"><bounds x="192" y="432" width="24" height="16"/></bezel>
+
+ <bezel name="spu_led0" element="spu_led0"><bounds x="0" y="448" width="24" height="16"/></bezel>
+ <bezel name="spu_led1" element="spu_led1"><bounds x="24" y="448" width="24" height="16"/></bezel>
+ <bezel name="spu_led2" element="spu_led2"><bounds x="48" y="448" width="24" height="16"/></bezel>
+ <bezel name="spu_led3" element="spu_led3"><bounds x="72" y="448" width="24" height="16"/></bezel>
+ <bezel name="spu_led4" element="spu_led4"><bounds x="96" y="448" width="24" height="16"/></bezel>
+ <bezel name="spu_led5" element="spu_led5"><bounds x="120" y="448" width="24" height="16"/></bezel>
+ <bezel name="spu_led6" element="spu_led6"><bounds x="144" y="448" width="24" height="16"/></bezel>
+ <bezel name="spu_led7" element="spu_led7"><bounds x="168" y="448" width="24" height="16"/></bezel>
+ </view>
+</mamelayout>