|author||PugsyMAME <firstname.lastname@example.org>||2017-03-26 12:10:16 +0100|
|committer||Olivier Galibert <email@example.com>||2017-03-26 13:10:16 +0200|
Fixed writes to decrypted opcode memory [v3] (#2190)
Fixes problem in the debugger and the cheat engine as currently the writes to opcode memory are not handled correctly, so separated EXPSPACE_RAMWRITE and EXPSPACE_OPCODE case statements to allow opcode writes to access the correct memory. Example: In flicky this will now disable cat collisions with the main sprite: maincpu.ob@3ac6=c3 This is the simplest way of updating this, EXPSPACE_OPCODE is now a copy of EXPSPACE_RAMWRITE except it uses AS_DECRYPTED_OPCODES instead of AS_PROGRAM. This method means I've got a lot of work updating a lot of cheat file warnings ...but this is the correct way of doing this.
Diffstat (limited to 'src/zexall')
0 files changed, 0 insertions, 0 deletions