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author Vas Crabb <vas@vastheman.com>2021-07-29 15:22:51 +1000
committer Vas Crabb <vas@vastheman.com>2021-07-29 15:22:51 +1000
commit23bd2ecf6a467dbe4ef423bbbcd11d925fd9b12f (patch)
tree588dab0661ae554b76e595e7798a97de5c8b6dc9 /src/osd
parentdb1ddb7ceeb5b99e32c21c090341be83bdf1530f (diff)
Slightly cleaned up OSD input modules.
Removed support for DirectInput 7 and earlier. It hasn't been tested in years, and it's not relevant on any supported OS. DirectInput is effectively finalised at version 8, and is unlikely to get an API update in the future. Use more string[_view] and fewer C strings, and tightened up scope of a few things.
Diffstat (limited to 'src/osd')
-rw-r--r--src/osd/modules/input/input_common.cpp6
-rw-r--r--src/osd/modules/input/input_common.h64
-rw-r--r--src/osd/modules/input/input_dinput.cpp473
-rw-r--r--src/osd/modules/input/input_dinput.h78
-rw-r--r--src/osd/modules/input/input_module.h7
-rw-r--r--src/osd/modules/input/input_none.cpp44
-rw-r--r--src/osd/modules/input/input_rawinput.cpp36
-rw-r--r--src/osd/modules/input/input_sdl.cpp145
-rw-r--r--src/osd/modules/input/input_uwp.cpp53
-rw-r--r--src/osd/modules/input/input_win32.cpp63
-rw-r--r--src/osd/modules/input/input_windows.cpp2
-rw-r--r--src/osd/modules/input/input_windows.h7
-rw-r--r--src/osd/modules/input/input_winhybrid.cpp39
-rw-r--r--src/osd/modules/input/input_x11.cpp80
-rw-r--r--src/osd/modules/input/input_xinput.cpp198
-rw-r--r--src/osd/modules/input/input_xinput.h143
16 files changed, 694 insertions, 744 deletions
diff --git a/src/osd/modules/input/input_common.cpp b/src/osd/modules/input/input_common.cpp
index 3c27f9ae276..344d7f02f51 100644
--- a/src/osd/modules/input/input_common.cpp
+++ b/src/osd/modules/input/input_common.cpp
@@ -8,21 +8,17 @@
//
//============================================================
-#include "input_module.h"
#include "modules/lib/osdobj_common.h"
-#include <memory>
-
// MAME headers
#include "emu.h"
+#include "input_common.h"
// winnt.h defines this
#ifdef DELETE
#undef DELETE
#endif
-#include "input_common.h"
-
//============================================================
// Keyboard translation table
//============================================================
diff --git a/src/osd/modules/input/input_common.h b/src/osd/modules/input/input_common.h
index 830b5154745..bddcf9b6384 100644
--- a/src/osd/modules/input/input_common.h
+++ b/src/osd/modules/input/input_common.h
@@ -7,20 +7,21 @@
// SDLMAME by Olivier Galibert and R. Belmont
//
//============================================================
+#ifndef MAME_OSD_INPUT_INPUT_COMMON_H
+#define MAME_OSD_INPUT_INPUT_COMMON_H
-#ifndef INPUT_COMMON_H_
-#define INPUT_COMMON_H_
+#pragma once
#include "input_module.h"
#include "inputdev.h"
+#include <algorithm>
#include <chrono>
+#include <functional>
#include <memory>
#include <mutex>
#include <queue>
-#include <algorithm>
-#include <functional>
//============================================================
@@ -201,8 +202,8 @@ class device_info
friend input_device_list;
private:
- std::string m_name;
- std::string m_id;
+ const std::string m_name;
+ const std::string m_id;
input_device * m_device;
running_machine & m_machine;
input_module & m_module;
@@ -210,9 +211,9 @@ private:
public:
// Constructor
- device_info(running_machine &machine, const char *name, const char *id, input_device_class deviceclass, input_module &module)
- : m_name(name),
- m_id(id),
+ device_info(running_machine &machine, std::string &&name, std::string &&id, input_device_class deviceclass, input_module &module) :
+ m_name(std::move(name)),
+ m_id(std::move(id)),
m_device(nullptr),
m_machine(machine),
m_module(module),
@@ -221,18 +222,18 @@ public:
}
// Destructor
- virtual ~device_info() {}
+ virtual ~device_info() { }
// Getters
running_machine & machine() const { return m_machine; }
- const char * name() const { return m_name.c_str(); }
- const char * id() const { return m_id.c_str(); }
+ const std::string & name() const { return m_name; }
+ const std::string & id() const { return m_id; }
input_device * device() const { return m_device; }
input_module & module() const { return m_module; }
input_device_class deviceclass() const { return m_deviceclass; }
// Poll and reset methods
- virtual void poll() {};
+ virtual void poll() { }
virtual void reset() = 0;
};
@@ -254,8 +255,8 @@ protected:
virtual void process_event(TEvent &ev) = 0;
public:
- event_based_device(running_machine &machine, const char *name, const char *id, input_device_class deviceclass, input_module &module)
- : device_info(machine, name, id, deviceclass, module)
+ event_based_device(running_machine &machine, std::string &&name, std::string &&id, input_device_class deviceclass, input_module &module)
+ : device_info(machine, std::move(name), std::move(id), deviceclass, module)
{
}
@@ -310,10 +311,10 @@ public:
device->reset();
}
- void free_device(device_info* devinfo)
+ void free_device(device_info &devinfo)
{
// find the device to remove
- auto device_matches = [devinfo](std::unique_ptr<device_info> &device) { return devinfo == device.get(); };
+ const auto device_matches = [&devinfo] (std::unique_ptr<device_info> &device) { return &devinfo == device.get(); };
m_list.erase(std::remove_if(std::begin(m_list), std::end(m_list), device_matches), m_list.end());
}
@@ -330,24 +331,22 @@ public:
}
template <typename TActual, typename... TArgs>
- TActual* create_device(running_machine &machine, const char *name, const char *id, input_module &module, TArgs&&... args)
+ TActual &create_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module, TArgs&&... args)
{
// allocate the device object
- auto devinfo = std::make_unique<TActual>(machine, name, id, module, std::forward<TArgs>(args)...);
+ auto devinfo = std::make_unique<TActual>(machine, std::move(name), std::move(id), module, std::forward<TArgs>(args)...);
return add_device(machine, std::move(devinfo));
}
template <typename TActual>
- TActual* add_device(running_machine &machine, std::unique_ptr<TActual> devinfo)
+ TActual &add_device(running_machine &machine, std::unique_ptr<TActual> devinfo)
{
// Add the device to the machine
- devinfo->m_device = machine.input().device_class(devinfo->deviceclass()).add_device(devinfo->name(), devinfo->id(), devinfo.get());
+ devinfo->m_device = &machine.input().device_class(devinfo->deviceclass()).add_device(devinfo->name(), devinfo->id(), devinfo.get());
// append us to the list
- m_list.push_back(std::move(devinfo));
-
- return static_cast<TActual*>(m_list.back().get());
+ return *static_cast<TActual *>(m_list.emplace_back(std::move(devinfo)).get());
}
};
@@ -426,8 +425,8 @@ typedef std::chrono::time_point<std::chrono::high_resolution_clock> timepoint_ty
class input_module_base : public input_module
{
public:
- input_module_base(const char *type, const char* name)
- : input_module(type, name),
+ input_module_base(const char *type, const char* name) :
+ input_module(type, name),
m_input_enabled(false),
m_mouse_enabled(false),
m_lightgun_enabled(false),
@@ -544,7 +543,7 @@ int generic_axis_get_state(void *device_internal, void *item_internal)
// default_button_name
//============================================================
-inline static const char *default_button_name(int which)
+inline const char *default_button_name(int which)
{
static char buffer[20];
snprintf(buffer, std::size(buffer), "B%d", which);
@@ -555,7 +554,7 @@ inline static const char *default_button_name(int which)
// default_pov_name
//============================================================
-inline static const char *default_pov_name(int which)
+inline const char *default_pov_name(int which)
{
static char buffer[20];
snprintf(buffer, std::size(buffer), "POV%d", which);
@@ -569,7 +568,7 @@ const char *const default_axis_name[] =
"RY", "RZ", "SL1", "SL2"
};
-inline static int32_t normalize_absolute_axis(double raw, double rawmin, double rawmax)
+inline int32_t normalize_absolute_axis(double raw, double rawmin, double rawmax)
{
double center = (rawmax + rawmin) / 2.0;
@@ -577,19 +576,18 @@ inline static int32_t normalize_absolute_axis(double raw, double rawmin, double
if (rawmin >= rawmax)
return int32_t(raw);
- // above center
if (raw >= center)
{
+ // above center
double result = (raw - center) * INPUT_ABSOLUTE_MAX / (rawmax - center);
return std::min(result, (double)INPUT_ABSOLUTE_MAX);
}
-
- // below center
else
{
+ // below center
double result = -((center - raw) * (double)-INPUT_ABSOLUTE_MIN / (center - rawmin));
return std::max(result, (double)INPUT_ABSOLUTE_MIN);
}
}
-#endif // INPUT_COMMON_H_
+#endif // MAME_OSD_INPUT_INPUT_COMMON_H
diff --git a/src/osd/modules/input/input_dinput.cpp b/src/osd/modules/input/input_dinput.cpp
index fcee640981c..57a84fab225 100644
--- a/src/osd/modules/input/input_dinput.cpp
+++ b/src/osd/modules/input/input_dinput.cpp
@@ -38,165 +38,54 @@
using namespace Microsoft::WRL;
-static int32_t dinput_joystick_pov_get_state(void *device_internal, void *item_internal);
+namespace {
//============================================================
-// dinput_set_dword_property
-//============================================================
-
-#if DIRECTINPUT_VERSION >= 0x0800
-static HRESULT dinput_set_dword_property(ComPtr<IDirectInputDevice8> device, REFGUID property_guid, DWORD object, DWORD how, DWORD value)
-#else
-static HRESULT dinput_set_dword_property(ComPtr<IDirectInputDevice> device, REFGUID property_guid, DWORD object, DWORD how, DWORD value)
-#endif
-{
- DIPROPDWORD dipdw;
-
- dipdw.diph.dwSize = sizeof(dipdw);
- dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
- dipdw.diph.dwObj = object;
- dipdw.diph.dwHow = how;
- dipdw.dwData = value;
-
- return device->SetProperty(property_guid, &dipdw.diph);
-}
-
-//============================================================
-// dinput_device - base directinput device
+// dinput_joystick_pov_get_state
//============================================================
-dinput_device::dinput_device(running_machine &machine, const char *name, const char *id, input_device_class deviceclass, input_module &module)
- : device_info(machine, name, id, deviceclass, module),
- dinput({nullptr})
-{
-}
-
-dinput_device::~dinput_device()
+int32_t dinput_joystick_pov_get_state(void *device_internal, void *item_internal)
{
- if (dinput.device != nullptr)
- dinput.device.Reset();
-}
-
-HRESULT dinput_device::poll_dinput(LPVOID pState) const
-{
- HRESULT result;
+ auto *devinfo = static_cast<dinput_joystick_device *>(device_internal);
+ int povnum = reinterpret_cast<uintptr_t>(item_internal) / 4;
+ int povdir = reinterpret_cast<uintptr_t>(item_internal) % 4;
+ int32_t result = 0;
- // first poll the device, then get the state
-#if DIRECTINPUT_VERSION >= 0x0800
- dinput.device->Poll();
-#else
- if (dinput.device2 != nullptr)
- dinput.device2->Poll();
-#endif
+ // get the current state
+ devinfo->module().poll_if_necessary(devinfo->machine());
+ const DWORD pov = devinfo->joystick.state.rgdwPOV[povnum];
- // GetDeviceState returns the immediate state
- result = dinput.device->GetDeviceState(dinput.format->dwDataSize, pState);
+ // if invalid, return 0
+ if ((pov & 0xffff) == 0xffff)
+ return result;
- // handle lost inputs here
- if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED)
+ // return the current state
+ switch (povdir)
{
- result = dinput.device->Acquire();
- if (result == DI_OK)
- result = dinput.device->GetDeviceState(dinput.format->dwDataSize, pState);
+ case POVDIR_LEFT: result = (pov >= 22500 && pov <= 31500); break;
+ case POVDIR_RIGHT: result = (pov >= 4500 && pov <= 13500); break;
+ case POVDIR_UP: result = (pov >= 31500 || pov <= 4500); break;
+ case POVDIR_DOWN: result = (pov >= 13500 && pov <= 22500); break;
}
-
return result;
}
-//============================================================
-// dinput_keyboard_device - directinput keyboard device
-//============================================================
-
-dinput_keyboard_device::dinput_keyboard_device(running_machine &machine, const char *name, const char *id, input_module &module)
- : dinput_device(machine, name, id, DEVICE_CLASS_KEYBOARD, module),
- keyboard({{0}})
-{
-}
-
-// Polls the direct input immediate state
-void dinput_keyboard_device::poll()
-{
- std::lock_guard<std::mutex> scope_lock(m_device_lock);
-
- // Poll the state
- dinput_device::poll_dinput(&keyboard.state);
-}
-
-void dinput_keyboard_device::reset()
-{
- memset(&keyboard.state, 0, sizeof(keyboard.state));
-}
//============================================================
-// dinput_api_helper - DirectInput API helper
+// dinput_set_dword_property
//============================================================
-dinput_api_helper::dinput_api_helper(int version)
- : m_dinput(nullptr),
- m_dinput_version(version),
- m_dinput_create_prt(nullptr)
-{
-}
-
-dinput_api_helper::~dinput_api_helper()
+HRESULT dinput_set_dword_property(ComPtr<IDirectInputDevice8> device, REFGUID property_guid, DWORD object, DWORD how, DWORD value)
{
- m_dinput.Reset();
-}
-
-int dinput_api_helper::initialize()
-{
- HRESULT result;
-
-#if DIRECTINPUT_VERSION >= 0x0800
- if (m_dinput_version >= 0x0800)
- {
- result = DirectInput8Create(GetModuleHandleUni(), m_dinput_version, IID_IDirectInput8, reinterpret_cast<void **>(m_dinput.GetAddressOf()), nullptr);
- if (result != DI_OK)
- {
- m_dinput_version = 0;
- return result;
- }
- }
- else
-#endif
- {
- m_dinput_dll = osd::dynamic_module::open({ "dinput.dll" });
-
- m_dinput_create_prt = m_dinput_dll->bind<dinput_create_fn>("DirectInputCreateW");
- if (m_dinput_create_prt == nullptr)
- {
- osd_printf_verbose("Legacy DirectInput library dinput.dll is not available\n");
- return ERROR_DLL_NOT_FOUND;
- }
-
- // first attempt to initialize DirectInput at v7
- m_dinput_version = 0x0700;
- result = (*m_dinput_create_prt)(GetModuleHandleUni(), m_dinput_version, m_dinput.GetAddressOf(), nullptr);
- if (result != DI_OK)
- {
- // if that fails, try version 5
- m_dinput_version = 0x0500;
- result = (*m_dinput_create_prt)(GetModuleHandleUni(), m_dinput_version, m_dinput.GetAddressOf(), nullptr);
- if (result != DI_OK)
- {
- m_dinput_version = 0;
- return result;
- }
- }
- }
-
- osd_printf_verbose("DirectInput: Using DirectInput %d\n", m_dinput_version >> 8);
- return 0;
-}
-
+ DIPROPDWORD dipdw;
-HRESULT dinput_api_helper::enum_attached_devices(int devclass, device_enum_interface *enumerate_interface, void *state) const
-{
- device_enum_interface::dinput_callback_context ctx;
- ctx.self = enumerate_interface;
- ctx.state = state;
+ dipdw.diph.dwSize = sizeof(dipdw);
+ dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
+ dipdw.diph.dwObj = object;
+ dipdw.diph.dwHow = how;
+ dipdw.dwData = value;
- return m_dinput->EnumDevices(devclass, device_enum_interface::enum_callback, &ctx, DIEDFL_ATTACHEDONLY);
+ return device->SetProperty(property_guid, &dipdw.diph);
}
@@ -218,7 +107,7 @@ public:
int init_internal() override
{
- m_dinput_helper = std::make_unique<dinput_api_helper>(DIRECTINPUT_VERSION);
+ m_dinput_helper = std::make_unique<dinput_api_helper>();
int result = m_dinput_helper->initialize();
if (result != 0)
return result;
@@ -236,7 +125,7 @@ public:
{
HRESULT result = m_dinput_helper->enum_attached_devices(dinput_devclass(), this, &machine);
if (result != DI_OK)
- fatalerror("DirectInput: Unable to enumerate keyboards (result=%08X)\n", static_cast<uint32_t>(result));
+ fatalerror("DirectInput: Unable to enumerate devices (result=%08X)\n", uint32_t(result));
}
static std::string device_item_name(dinput_device * devinfo, int offset, const char * defstring, const TCHAR * suffix)
@@ -286,11 +175,7 @@ public:
int dinput_devclass() override
{
-#if DIRECTINPUT_VERSION >= 0x0800
return DI8DEVCLASS_KEYBOARD;
-#else
- return DIDEVTYPE_KEYBOARD;
-#endif
}
BOOL device_enum_callback(LPCDIDEVICEINSTANCE instance, LPVOID ref) override
@@ -316,7 +201,7 @@ public:
name = device_item_name(devinfo, keynum, defname, nullptr);
// add the item to the device
- devinfo->device()->add_item(name.c_str(), itemid, generic_button_get_state<std::uint8_t>, &devinfo->keyboard.state[keynum]);
+ devinfo->device()->add_item(name, itemid, generic_button_get_state<std::uint8_t>, &devinfo->keyboard.state[keynum]);
}
exit:
@@ -324,29 +209,6 @@ public:
}
};
-
-dinput_mouse_device::dinput_mouse_device(running_machine &machine, const char *name, const char *id, input_module &module)
- : dinput_device(machine, name, id, DEVICE_CLASS_MOUSE, module),
- mouse({0})
-{
-}
-
-void dinput_mouse_device::poll()
-{
- // poll
- dinput_device::poll_dinput(&mouse);
-
- // scale the axis data
- mouse.lX *= INPUT_RELATIVE_PER_PIXEL;
- mouse.lY *= INPUT_RELATIVE_PER_PIXEL;
- mouse.lZ *= INPUT_RELATIVE_PER_PIXEL;
-}
-
-void dinput_mouse_device::reset()
-{
- memset(&mouse, 0, sizeof(mouse));
-}
-
class mouse_input_dinput : public dinput_module
{
public:
@@ -357,11 +219,7 @@ public:
int dinput_devclass() override
{
-#if DIRECTINPUT_VERSION >= 0x0800
return DI8DEVCLASS_POINTER;
-#else
- return DIDEVTYPE_MOUSE;
-#endif
}
BOOL device_enum_callback(LPCDIDEVICEINSTANCE instance, LPVOID ref) override
@@ -373,7 +231,7 @@ public:
// allocate and link in a new device
devinfo = m_dinput_helper->create_device<dinput_mouse_device>(machine, *this, instance, &c_dfDIMouse2, &c_dfDIMouse, dinput_cooperative_level::FOREGROUND);
- if (devinfo == nullptr)
+ if (!devinfo)
goto exit;
// set relative mode on the mouse device
@@ -394,7 +252,7 @@ public:
// add to the mouse device and optionally to the gun device as well
std::string name = device_item_name(devinfo, offsetof(DIMOUSESTATE, lX) + axisnum * sizeof(LONG), default_axis_name[axisnum], nullptr);
devinfo->device()->add_item(
- name.c_str(),
+ name,
static_cast<input_item_id>(ITEM_ID_XAXIS + axisnum),
generic_axis_get_state<LONG>,
&devinfo->mouse.lX + axisnum);
@@ -408,7 +266,7 @@ public:
// add to the mouse device
std::string name = device_item_name(devinfo, offset, default_button_name(butnum), nullptr);
devinfo->device()->add_item(
- name.c_str(),
+ name,
static_cast<input_item_id>(ITEM_ID_BUTTON1 + butnum),
generic_button_get_state<BYTE>,
&devinfo->mouse.rgbButtons[butnum]);
@@ -418,14 +276,151 @@ public:
return DIENUM_CONTINUE;
error:
- if (devinfo != nullptr)
- devicelist()->free_device(devinfo);
+ if (devinfo)
+ devicelist()->free_device(*devinfo);
goto exit;
}
};
-dinput_joystick_device::dinput_joystick_device(running_machine &machine, const char *name, const char *id, input_module &module)
- : dinput_device(machine, name, id, DEVICE_CLASS_JOYSTICK, module),
+
+class joystick_input_dinput : public dinput_module
+{
+public:
+ joystick_input_dinput() :
+ dinput_module(OSD_JOYSTICKINPUT_PROVIDER, "dinput")
+ {
+ }
+
+ int dinput_devclass() override
+ {
+ return DI8DEVCLASS_GAMECTRL;
+ }
+
+ BOOL device_enum_callback(LPCDIDEVICEINSTANCE instance, LPVOID ref) override
+ {
+ dinput_cooperative_level cooperative_level = dinput_cooperative_level::FOREGROUND;
+ running_machine &machine = *static_cast<running_machine *>(ref);
+ dinput_joystick_device *devinfo;
+ int result = 0;
+
+ if (!osd_common_t::s_window_list.empty() && osd_common_t::s_window_list.front()->win_has_menu())
+ cooperative_level = dinput_cooperative_level::BACKGROUND;
+
+ // allocate and link in a new device
+ devinfo = m_dinput_helper->create_device<dinput_joystick_device>(machine, *this, instance, &c_dfDIJoystick, nullptr, cooperative_level);
+ if (devinfo == nullptr)
+ goto exit;
+
+ result = devinfo->configure();
+ if (result != 0)
+ {
+ osd_printf_error("Failed to configure DI Joystick device. Error 0x%x\n", static_cast<unsigned int>(result));
+ }
+
+ exit:
+ return DIENUM_CONTINUE;
+ }
+};
+
+} // anonymous namespace
+
+
+//============================================================
+// dinput_device - base directinput device
+//============================================================
+
+dinput_device::dinput_device(running_machine &machine, std::string &&name, std::string &&id, input_device_class deviceclass, input_module &module)
+ : device_info(machine, std::move(name), std::move(id), deviceclass, module),
+ dinput({nullptr})
+{
+}
+
+dinput_device::~dinput_device()
+{
+ if (dinput.device)
+ dinput.device.Reset();
+}
+
+HRESULT dinput_device::poll_dinput(LPVOID pState) const
+{
+ HRESULT result;
+
+ // first poll the device, then get the state
+ dinput.device->Poll();
+
+ // GetDeviceState returns the immediate state
+ result = dinput.device->GetDeviceState(dinput.format->dwDataSize, pState);
+
+ // handle lost inputs here
+ if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED)
+ {
+ result = dinput.device->Acquire();
+ if (result == DI_OK)
+ result = dinput.device->GetDeviceState(dinput.format->dwDataSize, pState);
+ }
+
+ return result;
+}
+
+
+//============================================================
+// dinput_keyboard_device - directinput keyboard device
+//============================================================
+
+dinput_keyboard_device::dinput_keyboard_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module)
+ : dinput_device(machine, std::move(name), std::move(id), DEVICE_CLASS_KEYBOARD, module),
+ keyboard({{0}})
+{
+}
+
+// Polls the direct input immediate state
+void dinput_keyboard_device::poll()
+{
+ std::lock_guard<std::mutex> scope_lock(m_device_lock);
+
+ // Poll the state
+ dinput_device::poll_dinput(&keyboard.state);
+}
+
+void dinput_keyboard_device::reset()
+{
+ memset(&keyboard.state, 0, sizeof(keyboard.state));
+}
+
+
+//============================================================
+// dinput_mouse_device - directinput mouse device
+//============================================================
+
+dinput_mouse_device::dinput_mouse_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module)
+ : dinput_device(machine, std::move(name), std::move(id), DEVICE_CLASS_MOUSE, module),
+ mouse({0})
+{
+}
+
+void dinput_mouse_device::poll()
+{
+ // poll
+ dinput_device::poll_dinput(&mouse);
+
+ // scale the axis data
+ mouse.lX *= INPUT_RELATIVE_PER_PIXEL;
+ mouse.lY *= INPUT_RELATIVE_PER_PIXEL;
+ mouse.lZ *= INPUT_RELATIVE_PER_PIXEL;
+}
+
+void dinput_mouse_device::reset()
+{
+ memset(&mouse, 0, sizeof(mouse));
+}
+
+
+//============================================================
+// dinput_joystick_device - directinput joystick device
+//============================================================
+
+dinput_joystick_device::dinput_joystick_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module)
+ : dinput_device(machine, std::move(name), std::move(id), DEVICE_CLASS_JOYSTICK, module),
joystick({{0}})
{
}
@@ -454,8 +449,6 @@ void dinput_joystick_device::poll()
int dinput_joystick_device::configure()
{
HRESULT result;
- uint32_t axisnum, axiscount;
-
auto devicelist = static_cast<input_module_base&>(module()).devicelist();
// temporary approximation of index
@@ -482,12 +475,10 @@ int dinput_joystick_device::configure()
dinput.caps.dwButtons = std::min(dinput.caps.dwButtons, DWORD(128));
// populate the axes
- for (axisnum = axiscount = 0; axiscount < dinput.caps.dwAxes && axisnum < 8; axisnum++)
+ for (uint32_t axisnum = 0, axiscount = 0; axiscount < dinput.caps.dwAxes && axisnum < 8; axisnum++)
{
- DIPROPRANGE dipr;
- std::string name;
-
// fetch the range of this axis
+ DIPROPRANGE dipr;
dipr.diph.dwSize = sizeof(dipr);
dipr.diph.dwHeaderSize = sizeof(dipr.diph);
dipr.diph.dwObj = offsetof(DIJOYSTATE2, lX) + axisnum * sizeof(LONG);
@@ -500,9 +491,9 @@ int dinput_joystick_device::configure()
joystick.rangemax[axisnum] = dipr.lMax;
// populate the item description as well
- name = dinput_module::device_item_name(this, offsetof(DIJOYSTATE2, lX) + axisnum * sizeof(LONG), default_axis_name[axisnum], nullptr);
+ std::string name = dinput_module::device_item_name(this, offsetof(DIJOYSTATE2, lX) + axisnum * sizeof(LONG), default_axis_name[axisnum], nullptr);
device()->add_item(
- name.c_str(),
+ name,
static_cast<input_item_id>(ITEM_ID_XAXIS + axisnum),
generic_axis_get_state<LONG>,
&joystick.state.lX + axisnum);
@@ -517,19 +508,19 @@ int dinput_joystick_device::configure()
// left
name = dinput_module::device_item_name(this, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("L"));
- device()->add_item(name.c_str(), ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, reinterpret_cast<void *>(static_cast<uintptr_t>(povnum * 4 + POVDIR_LEFT)));
+ device()->add_item(name, ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, reinterpret_cast<void *>(static_cast<uintptr_t>(povnum * 4 + POVDIR_LEFT)));
// right
name = dinput_module::device_item_name(this, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("R"));
- device()->add_item(name.c_str(), ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, reinterpret_cast<void *>(static_cast<uintptr_t>(povnum * 4 + POVDIR_RIGHT)));
+ device()->add_item(name, ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, reinterpret_cast<void *>(static_cast<uintptr_t>(povnum * 4 + POVDIR_RIGHT)));
// up
name = dinput_module::device_item_name(this, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("U"));
- device()->add_item(name.c_str(), ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, reinterpret_cast<void *>(static_cast<uintptr_t>(povnum * 4 + POVDIR_UP)));
+ device()->add_item(name, ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, reinterpret_cast<void *>(static_cast<uintptr_t>(povnum * 4 + POVDIR_UP)));
// down
name = dinput_module::device_item_name(this, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("D"));
- device()->add_item(name.c_str(), ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, reinterpret_cast<void *>(static_cast<uintptr_t>(povnum * 4 + POVDIR_DOWN)));
+ device()->add_item(name, ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, reinterpret_cast<void *>(static_cast<uintptr_t>(povnum * 4 + POVDIR_DOWN)));
}
// populate the buttons
@@ -547,91 +538,57 @@ int dinput_joystick_device::configure()
else
itemid = ITEM_ID_OTHER_SWITCH;
- device()->add_item(name.c_str(), itemid, generic_button_get_state<BYTE>, &joystick.state.rgbButtons[butnum]);
+ device()->add_item(name, itemid, generic_button_get_state<BYTE>, &joystick.state.rgbButtons[butnum]);
}
return 0;
}
-class joystick_input_dinput : public dinput_module
-{
-public:
- joystick_input_dinput() :
- dinput_module(OSD_JOYSTICKINPUT_PROVIDER, "dinput")
- {
- }
-
- int dinput_devclass() override
- {
-#if DIRECTINPUT_VERSION >= 0x0800
- return DI8DEVCLASS_GAMECTRL;
-#else
- return DIDEVTYPE_JOYSTICK;
-#endif
- }
-
- BOOL device_enum_callback(LPCDIDEVICEINSTANCE instance, LPVOID ref) override
- {
- dinput_cooperative_level cooperative_level = dinput_cooperative_level::FOREGROUND;
- running_machine &machine = *static_cast<running_machine *>(ref);
- dinput_joystick_device *devinfo;
- int result = 0;
-
- if (!osd_common_t::s_window_list.empty() && osd_common_t::s_window_list.front()->win_has_menu())
- cooperative_level = dinput_cooperative_level::BACKGROUND;
-
- // allocate and link in a new device
- devinfo = m_dinput_helper->create_device<dinput_joystick_device>(machine, *this, instance, &c_dfDIJoystick, nullptr, cooperative_level);
- if (devinfo == nullptr)
- goto exit;
-
- result = devinfo->configure();
- if (result != 0)
- {
- osd_printf_error("Failed to configure DI Joystick device. Error 0x%x\n", static_cast<unsigned int>(result));
- }
-
- exit:
- return DIENUM_CONTINUE;
- }
-};
//============================================================
-// dinput_joystick_pov_get_state
+// dinput_api_helper - DirectInput API helper
//============================================================
-static int32_t dinput_joystick_pov_get_state(void *device_internal, void *item_internal)
+dinput_api_helper::dinput_api_helper()
+ : m_dinput(nullptr),
+ m_dinput_create_prt(nullptr)
{
- auto *devinfo = static_cast<dinput_joystick_device *>(device_internal);
- int povnum = reinterpret_cast<uintptr_t>(item_internal) / 4;
- int povdir = reinterpret_cast<uintptr_t>(item_internal) % 4;
- int32_t result = 0;
- DWORD pov;
-
- // get the current state
- devinfo->module().poll_if_necessary(devinfo->machine());
- pov = devinfo->joystick.state.rgdwPOV[povnum];
+}
- // if invalid, return 0
- if ((pov & 0xffff) == 0xffff)
- return result;
+dinput_api_helper::~dinput_api_helper()
+{
+ m_dinput.Reset();
+}
- // return the current state
- switch (povdir)
+int dinput_api_helper::initialize()
+{
+ HRESULT result = DirectInput8Create(GetModuleHandleUni(), DIRECTINPUT_VERSION, IID_IDirectInput8, reinterpret_cast<void **>(m_dinput.GetAddressOf()), nullptr);
+ if (result != DI_OK)
{
- case POVDIR_LEFT: result = (pov >= 22500 && pov <= 31500); break;
- case POVDIR_RIGHT: result = (pov >= 4500 && pov <= 13500); break;
- case POVDIR_UP: result = (pov >= 31500 || pov <= 4500); break;
- case POVDIR_DOWN: result = (pov >= 13500 && pov <= 22500); break;
+ return result;
}
- return result;
+
+ osd_printf_verbose("DirectInput: Using DirectInput %d\n", DIRECTINPUT_VERSION >> 8);
+ return 0;
+}
+
+
+HRESULT dinput_api_helper::enum_attached_devices(int devclass, device_enum_interface *enumerate_interface, void *state) const
+{
+ device_enum_interface::dinput_callback_context ctx;
+ ctx.self = enumerate_interface;
+ ctx.state = state;
+
+ return m_dinput->EnumDevices(devclass, device_enum_interface::enum_callback, &ctx, DIEDFL_ATTACHEDONLY);
}
-#else
+#else // defined(OSD_WINDOWS)
+
MODULE_NOT_SUPPORTED(keyboard_input_dinput, OSD_KEYBOARDINPUT_PROVIDER, "dinput")
MODULE_NOT_SUPPORTED(mouse_input_dinput, OSD_MOUSEINPUT_PROVIDER, "dinput")
MODULE_NOT_SUPPORTED(joystick_input_dinput, OSD_JOYSTICKINPUT_PROVIDER, "dinput")
-#endif
+
+#endif // defined(OSD_WINDOWS)
MODULE_DEFINITION(KEYBOARDINPUT_DINPUT, keyboard_input_dinput)
MODULE_DEFINITION(MOUSEINPUT_DINPUT, mouse_input_dinput)
diff --git a/src/osd/modules/input/input_dinput.h b/src/osd/modules/input/input_dinput.h
index 01c37250c81..8d983799fcb 100644
--- a/src/osd/modules/input/input_dinput.h
+++ b/src/osd/modules/input/input_dinput.h
@@ -1,5 +1,7 @@
-#ifndef INPUT_DINPUT_H_
-#define INPUT_DINPUT_H_
+#ifndef MAME_OSD_INPUT_INPUT_DINPUT_H
+#define MAME_OSD_INPUT_INPUT_DINPUT_H
+
+#pragma once
#include "input_common.h"
#include "modules/lib/osdlib.h"
@@ -8,19 +10,6 @@
// dinput_device - base directinput device
//============================================================
-// DirectInput-specific information about a device
-struct dinput_api_state
-{
-#if DIRECTINPUT_VERSION >= 0x0800
- Microsoft::WRL::ComPtr<IDirectInputDevice8> device;
-#else
- Microsoft::WRL::ComPtr<IDirectInputDevice> device;
- Microsoft::WRL::ComPtr<IDirectInputDevice2> device2;
-#endif
- DIDEVCAPS caps;
- LPCDIDATAFORMAT format;
-};
-
class device_enum_interface
{
public:
@@ -44,11 +33,7 @@ public:
};
// Typedef for dynamically loaded function
-#if DIRECTINPUT_VERSION >= 0x0800
typedef HRESULT (WINAPI *dinput_create_fn)(HINSTANCE, DWORD, LPDIRECTINPUT8 *, LPUNKNOWN);
-#else
-typedef HRESULT (WINAPI *dinput_create_fn)(HINSTANCE, DWORD, LPDIRECTINPUT *, LPUNKNOWN);
-#endif
enum class dinput_cooperative_level
{
@@ -59,17 +44,12 @@ enum class dinput_cooperative_level
class dinput_api_helper
{
private:
-#if DIRECTINPUT_VERSION >= 0x0800
Microsoft::WRL::ComPtr<IDirectInput8> m_dinput;
-#else
- Microsoft::WRL::ComPtr<IDirectInput> m_dinput;
-#endif
- int m_dinput_version;
osd::dynamic_module::ptr m_dinput_dll;
dinput_create_fn m_dinput_create_prt;
public:
- dinput_api_helper(int version);
+ dinput_api_helper();
virtual ~dinput_api_helper();
int initialize();
@@ -93,36 +73,29 @@ public:
std::string utf8_instance_id = utf8_instance_name + " product_" + guid_to_string(instance->guidProduct) + " instance_" + guid_to_string(instance->guidInstance);
// allocate memory for the device object
- TDevice* devinfo = module.devicelist()->create_device<TDevice>(machine, utf8_instance_name.c_str(), utf8_instance_id.c_str(), module);
+ TDevice &devinfo = module.devicelist()->create_device<TDevice>(machine, std::move(utf8_instance_name), std::move(utf8_instance_id), module);
// attempt to create a device
- result = m_dinput->CreateDevice(instance->guidInstance, devinfo->dinput.device.GetAddressOf(), nullptr);
+ result = m_dinput->CreateDevice(instance->guidInstance, devinfo.dinput.device.GetAddressOf(), nullptr);
if (result != DI_OK)
goto error;
-#if DIRECTINPUT_VERSION < 0x0800
- // try to get a version 2 device for it so we can use the poll method
- result = devinfo->dinput.device.CopyTo(IID_IDirectInputDevice2, reinterpret_cast<void**>(devinfo->dinput.device2.GetAddressOf()));
- if (result != DI_OK)
- devinfo->dinput.device2 = nullptr;
-#endif
-
// get the caps
- devinfo->dinput.caps.dwSize = sizeof(devinfo->dinput.caps);
- result = devinfo->dinput.device->GetCapabilities(&devinfo->dinput.caps);
+ devinfo.dinput.caps.dwSize = sizeof(devinfo.dinput.caps);
+ result = devinfo.dinput.device->GetCapabilities(&devinfo.dinput.caps);
if (result != DI_OK)
goto error;
// attempt to set the data format
- devinfo->dinput.format = format1;
- result = devinfo->dinput.device->SetDataFormat(devinfo->dinput.format);
+ devinfo.dinput.format = format1;
+ result = devinfo.dinput.device->SetDataFormat(devinfo.dinput.format);
if (result != DI_OK)
{
// use the secondary format if available
- if (format2 != nullptr)
+ if (format2)
{
- devinfo->dinput.format = format2;
- result = devinfo->dinput.device->SetDataFormat(devinfo->dinput.format);
+ devinfo.dinput.format = format2;
+ result = devinfo.dinput.device->SetDataFormat(devinfo.dinput.format);
}
if (result != DI_OK)
goto error;
@@ -154,11 +127,11 @@ public:
}
// set the cooperative level
- result = devinfo->dinput.device->SetCooperativeLevel(hwnd, di_cooperative_level);
+ result = devinfo.dinput.device->SetCooperativeLevel(hwnd, di_cooperative_level);
if (result != DI_OK)
goto error;
- return devinfo;
+ return &devinfo;
error:
module.devicelist()->free_device(devinfo);
@@ -187,9 +160,17 @@ public:
class dinput_device : public device_info
{
public:
+ // DirectInput-specific information about a device
+ struct dinput_api_state
+ {
+ Microsoft::WRL::ComPtr<IDirectInputDevice8> device;
+ DIDEVCAPS caps;
+ LPCDIDATAFORMAT format;
+ };
+
dinput_api_state dinput;
- dinput_device(running_machine &machine, const char *name, const char *id, input_device_class deviceclass, input_module &module);
+ dinput_device(running_machine &machine, std::string &&name, std::string &&id, input_device_class deviceclass, input_module &module);
virtual ~dinput_device();
protected:
@@ -204,7 +185,7 @@ private:
public:
keyboard_state keyboard;
- dinput_keyboard_device(running_machine &machine, const char *name, const char *id, input_module &module);
+ dinput_keyboard_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module);
void poll() override;
void reset() override;
@@ -216,7 +197,7 @@ public:
mouse_state mouse;
public:
- dinput_mouse_device(running_machine &machine, const char *name, const char *id, input_module &module);
+ dinput_mouse_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module);
void poll() override;
void reset() override;
};
@@ -234,11 +215,10 @@ class dinput_joystick_device : public dinput_device
public:
dinput_joystick_state joystick;
public:
- dinput_joystick_device(running_machine &machine, const char *name, const char *id, input_module &module);
+ dinput_joystick_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module);
void reset() override;
void poll() override;
int configure();
};
-
-#endif
+#endif // MAME_OSD_INPUT_INPUT_DINPUT_H
diff --git a/src/osd/modules/input/input_module.h b/src/osd/modules/input/input_module.h
index d521d0d1860..732b9593a57 100644
--- a/src/osd/modules/input/input_module.h
+++ b/src/osd/modules/input/input_module.h
@@ -5,9 +5,10 @@
// input_module.h - OSD input module contracts
//
//============================================================
+#ifndef MAME_OSD_INPUT_INPUT_MODULE_H
+#define MAME_OSD_INPUT_INPUT_MODULE_H
-#ifndef INPUT_MODULE_H_
-#define INPUT_MODULE_H_
+#pragma once
#include "osdepend.h"
@@ -39,4 +40,4 @@ public:
#define OSD_LIGHTGUNINPUT_PROVIDER "lightgunprovider"
#define OSD_JOYSTICKINPUT_PROVIDER "joystickprovider"
-#endif /* INPUT_MODULE_H_ */
+#endif // MAME_OSD_INPUT_INPUT_MODULE_H
diff --git a/src/osd/modules/input/input_none.cpp b/src/osd/modules/input/input_none.cpp
index 0bad0fb1e7b..bbe19661ab6 100644
--- a/src/osd/modules/input/input_none.cpp
+++ b/src/osd/modules/input/input_none.cpp
@@ -12,13 +12,12 @@
class keyboard_input_none : public input_module
{
public:
- keyboard_input_none()
- : input_module(OSD_KEYBOARDINPUT_PROVIDER, "none") {}
+ keyboard_input_none() : input_module(OSD_KEYBOARDINPUT_PROVIDER, "none") { }
int init(const osd_options &options) override { return 0; }
- void poll_if_necessary(running_machine &machine) override {};
- void input_init(running_machine &machine) override {};
- void pause() override {};
- void resume() override {};
+ void poll_if_necessary(running_machine &machine) override { }
+ void input_init(running_machine &machine) override { }
+ void pause() override { }
+ void resume() override { }
};
MODULE_DEFINITION(KEYBOARD_NONE, keyboard_input_none)
@@ -26,13 +25,12 @@ MODULE_DEFINITION(KEYBOARD_NONE, keyboard_input_none)
class mouse_input_none : public input_module
{
public:
- mouse_input_none()
- : input_module(OSD_MOUSEINPUT_PROVIDER, "none") {}
+ mouse_input_none() : input_module(OSD_MOUSEINPUT_PROVIDER, "none") { }
int init(const osd_options &options) override { return 0; }
- void input_init(running_machine &machine) override {};
- void poll_if_necessary(running_machine &machine) override {};
- void pause() override {};
- void resume() override {};
+ void input_init(running_machine &machine) override { }
+ void poll_if_necessary(running_machine &machine) override { }
+ void pause() override { }
+ void resume() override { }
};
MODULE_DEFINITION(MOUSE_NONE, mouse_input_none)
@@ -40,13 +38,12 @@ MODULE_DEFINITION(MOUSE_NONE, mouse_input_none)
class lightgun_input_none : public input_module
{
public:
- lightgun_input_none()
- : input_module(OSD_LIGHTGUNINPUT_PROVIDER, "none") {}
+ lightgun_input_none() : input_module(OSD_LIGHTGUNINPUT_PROVIDER, "none") { }
int init(const osd_options &options) override { return 0; }
- void input_init(running_machine &machine) override {};
- void poll_if_necessary(running_machine &machine) override {};
- void pause() override {};
- void resume() override {};
+ void input_init(running_machine &machine) override { }
+ void poll_if_necessary(running_machine &machine) override { }
+ void pause() override { }
+ void resume() override { }
};
MODULE_DEFINITION(LIGHTGUN_NONE, lightgun_input_none)
@@ -54,13 +51,12 @@ MODULE_DEFINITION(LIGHTGUN_NONE, lightgun_input_none)
class joystick_input_none : public input_module
{
public:
- joystick_input_none()
- : input_module(OSD_JOYSTICKINPUT_PROVIDER, "none") {}
+ joystick_input_none() : input_module(OSD_JOYSTICKINPUT_PROVIDER, "none") { }
int init(const osd_options &options) override { return 0; }
- void input_init(running_machine &machine) override {};
- void poll_if_necessary(running_machine &machine) override {};
- void pause() override {};
- void resume() override {};
+ void input_init(running_machine &machine) override { }
+ void poll_if_necessary(running_machine &machine) override { }
+ void pause() override { }
+ void resume() override { }
};
MODULE_DEFINITION(JOYSTICK_NONE, joystick_input_none)
diff --git a/src/osd/modules/input/input_rawinput.cpp b/src/osd/modules/input/input_rawinput.cpp
index e023ca6eab3..248b7bb48ab 100644
--- a/src/osd/modules/input/input_rawinput.cpp
+++ b/src/osd/modules/input/input_rawinput.cpp
@@ -16,9 +16,9 @@
#include <tchar.h>
#undef interface
-#include <mutex>
-#include <functional>
#include <algorithm>
+#include <functional>
+#include <mutex>
// MAME headers
#include "emu.h"
@@ -274,8 +274,8 @@ private:
HANDLE m_handle = nullptr;
public:
- rawinput_device(running_machine &machine, const char *name, const char *id, input_device_class deviceclass, input_module &module) :
- event_based_device(machine, name, id, deviceclass, module)
+ rawinput_device(running_machine &machine, std::string &&name, std::string &&id, input_device_class deviceclass, input_module &module) :
+ event_based_device(machine, std::move(name), std::move(id), deviceclass, module)
{
}
@@ -292,8 +292,8 @@ class rawinput_keyboard_device : public rawinput_device
public:
keyboard_state keyboard;
- rawinput_keyboard_device(running_machine &machine, const char *name, const char *id, input_module &module) :
- rawinput_device(machine, name, id, DEVICE_CLASS_KEYBOARD, module),
+ rawinput_keyboard_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
+ rawinput_device(machine, std::move(name), std::move(id), DEVICE_CLASS_KEYBOARD, module),
keyboard({{0}})
{
}
@@ -328,8 +328,8 @@ private:
public:
mouse_state mouse;
- rawinput_mouse_device(running_machine &machine, const char *name, const char *id, input_module &module) :
- rawinput_device(machine, name, id, DEVICE_CLASS_MOUSE, module),
+ rawinput_mouse_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
+ rawinput_device(machine, std::move(name), std::move(id), DEVICE_CLASS_MOUSE, module),
mouse({0})
{
}
@@ -388,8 +388,8 @@ private:
public:
mouse_state lightgun;
- rawinput_lightgun_device(running_machine &machine, const char *name, const char *id, input_module &module) :
- rawinput_device(machine, name, id, DEVICE_CLASS_LIGHTGUN, module),
+ rawinput_lightgun_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
+ rawinput_device(machine, std::move(name), std::move(id), DEVICE_CLASS_LIGHTGUN, module),
lightgun({0})
{
}
@@ -545,17 +545,17 @@ protected:
std::wstring name = rawinput_device_improve_name(tname.get());
// convert name to utf8
- std::string utf8_name = osd::text::from_wstring(name.c_str());
+ std::string utf8_name = osd::text::from_wstring(name);
// set device id to raw input name
std::string utf8_id = osd::text::from_wstring(tname.get());
- TDevice *devinfo = devicelist()->create_device<TDevice>(machine, utf8_name.c_str(), utf8_id.c_str(), *this);
+ TDevice &devinfo = devicelist()->create_device<TDevice>(machine, std::move(utf8_name), std::move(utf8_id), *this);
// Add the handle
- devinfo->set_handle(rawinputdevice->hDevice);
+ devinfo.set_handle(rawinputdevice->hDevice);
- return devinfo;
+ return &devinfo;
}
bool handle_input_event(input_event eventid, void *eventdata) override
@@ -658,7 +658,7 @@ protected:
std::string name = osd::text::from_wstring(keyname);
// add the item to the device
- devinfo->device()->add_item(name.c_str(), itemid, generic_button_get_state<std::uint8_t>, &devinfo->keyboard.state[keynum]);
+ devinfo->device()->add_item(name, itemid, generic_button_get_state<std::uint8_t>, &devinfo->keyboard.state[keynum]);
}
}
};
@@ -764,11 +764,13 @@ protected:
} // anonymous namespace
-#else
+#else // defined(OSD_WINDOWS)
+
MODULE_NOT_SUPPORTED(keyboard_input_rawinput, OSD_KEYBOARDINPUT_PROVIDER, "rawinput")
MODULE_NOT_SUPPORTED(mouse_input_rawinput, OSD_MOUSEINPUT_PROVIDER, "rawinput")
MODULE_NOT_SUPPORTED(lightgun_input_rawinput, OSD_LIGHTGUNINPUT_PROVIDER, "rawinput")
-#endif
+
+#endif // defined(OSD_WINDOWS)
MODULE_DEFINITION(KEYBOARDINPUT_RAWINPUT, keyboard_input_rawinput)
MODULE_DEFINITION(MOUSEINPUT_RAWINPUT, mouse_input_rawinput)
diff --git a/src/osd/modules/input/input_sdl.cpp b/src/osd/modules/input/input_sdl.cpp
index 9612b9d3700..58901627bcf 100644
--- a/src/osd/modules/input/input_sdl.cpp
+++ b/src/osd/modules/input/input_sdl.cpp
@@ -46,6 +46,8 @@
#endif
+namespace {
+
// FIXME: sdl does not properly report the window for certain OS.
#define GET_FOCUS_WINDOW(ev) focus_window()
//#define GET_FOCUS_WINDOW(ev) window_from_id((ev)->windowID)
@@ -62,7 +64,7 @@ struct key_lookup_table
#define KE5(A, B, C, D, E) KE(A) KE(B) KE(C) KE(D) KE(E)
#define KE3(A, B, C) KE(A) KE(B) KE(C)
-static key_lookup_table sdl_lookup_table[] =
+key_lookup_table sdl_lookup_table[] =
{
KE(UNKNOWN)
@@ -332,7 +334,7 @@ static key_lookup_table sdl_lookup_table[] =
// lookup_sdl_code
//============================================================
-static int lookup_sdl_code(const char *scode)
+int lookup_sdl_code(const char *scode)
{
int i = 0;
@@ -352,8 +354,8 @@ static int lookup_sdl_code(const char *scode)
class sdl_device : public event_based_device<SDL_Event>
{
public:
- sdl_device(running_machine &machine, const char *name, const char *id, input_device_class devclass, input_module &module)
- : event_based_device(machine, name, id, devclass, module)
+ sdl_device(running_machine &machine, std::string &&name, std::string &&id, input_device_class devclass, input_module &module) :
+ event_based_device(machine, std::move(name), std::move(id), devclass, module)
{
}
@@ -373,8 +375,8 @@ class sdl_keyboard_device : public sdl_device
public:
keyboard_state keyboard;
- sdl_keyboard_device(running_machine &machine, const char *name, const char *id, input_module &module)
- : sdl_device(machine, name, id, DEVICE_CLASS_KEYBOARD, module),
+ sdl_keyboard_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
+ sdl_device(machine, std::move(name), std::move(id), DEVICE_CLASS_KEYBOARD, module),
keyboard({{0}})
{
#ifdef __APPLE__
@@ -483,8 +485,8 @@ private:
public:
mouse_state mouse;
- sdl_mouse_device(running_machine &machine, const char *name, const char *id, input_module &module)
- : sdl_device(machine, name, id, DEVICE_CLASS_MOUSE, module),
+ sdl_mouse_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
+ sdl_device(machine, std::move(name), std::move(id), DEVICE_CLASS_MOUSE, module),
last_x(0),
last_y(0),
mouse({0})
@@ -622,10 +624,10 @@ public:
sdl_joystick_state joystick;
sdl_api_state sdl_state;
- sdl_joystick_device(running_machine &machine, const char *name, const char *id, input_module &module)
- : sdl_device(machine, name, id, DEVICE_CLASS_JOYSTICK, module),
- joystick({{0}}),
- sdl_state({ nullptr })
+ sdl_joystick_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
+ sdl_device(machine, std::move(name), std::move(id), DEVICE_CLASS_JOYSTICK, module),
+ joystick({{0}}),
+ sdl_state({ nullptr })
{
}
@@ -709,8 +711,8 @@ public:
class sdl_sixaxis_joystick_device : public sdl_joystick_device
{
public:
- sdl_sixaxis_joystick_device(running_machine &machine, const char *name, const char *id, input_module &module)
- : sdl_joystick_device(machine, name, id, module)
+ sdl_sixaxis_joystick_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
+ sdl_joystick_device(machine, std::move(name), std::move(id), module)
{
}
@@ -749,8 +751,7 @@ public:
class sdl_input_module : public input_module_base, public sdl_event_subscriber
{
public:
- sdl_input_module(const char *type)
- : input_module_base(type, "sdl")
+ sdl_input_module(const char *type) : input_module_base(type, "sdl")
{
}
@@ -799,8 +800,9 @@ class sdl_keyboard_module : public sdl_input_module
{
keyboard_trans_table * m_key_trans_table;
public:
- sdl_keyboard_module()
- : sdl_input_module(OSD_KEYBOARDINPUT_PROVIDER), m_key_trans_table(nullptr)
+ sdl_keyboard_module() :
+ sdl_input_module(OSD_KEYBOARDINPUT_PROVIDER),
+ m_key_trans_table(nullptr)
{
}
@@ -816,8 +818,6 @@ public:
sdl_event_manager::instance().subscribe(event_types, std::size(event_types), this);
- sdl_keyboard_device *devinfo;
-
// Read our keymap and store a pointer to our table
m_key_trans_table = sdlinput_read_keymap(machine);
@@ -826,7 +826,7 @@ public:
osd_printf_verbose("Keyboard: Start initialization\n");
// SDL only has 1 keyboard add it now
- devinfo = devicelist()->create_device<sdl_keyboard_device>(machine, "System keyboard", "System keyboard", *this);
+ auto &devinfo = devicelist()->create_device<sdl_keyboard_device>(machine, "System keyboard", "System keyboard", *this);
// populate it
for (int keynum = 0; local_table[keynum].mame_key != ITEM_ID_INVALID; keynum++)
@@ -837,31 +837,26 @@ public:
char defname[20];
snprintf(defname, sizeof(defname) - 1, "%s", local_table[keynum].ui_name);
- devinfo->device()->add_item(defname, itemid, generic_button_get_state<std::int32_t>, &devinfo->keyboard.state[local_table[keynum].sdl_scancode]);
+ devinfo.device()->add_item(defname, itemid, generic_button_get_state<std::int32_t>, &devinfo.keyboard.state[local_table[keynum].sdl_scancode]);
}
- osd_printf_verbose("Keyboard: Registered %s\n", devinfo->name());
+ osd_printf_verbose("Keyboard: Registered %s\n", devinfo.name());
osd_printf_verbose("Keyboard: End initialization\n");
}
private:
- keyboard_trans_table* sdlinput_read_keymap(running_machine &machine)
+ keyboard_trans_table *sdlinput_read_keymap(running_machine &machine)
{
- char *keymap_filename;
- FILE *keymap_file;
- int line = 1;
- int sdl2section = 0;
-
keyboard_trans_table &default_table = keyboard_trans_table::instance();
if (!machine.options().bool_value(SDLOPTION_KEYMAP))
return &default_table;
- keymap_filename = (char *)downcast<sdl_options &>(machine.options()).keymap_file();
+ const char *const keymap_filename = downcast<sdl_options &>(machine.options()).keymap_file();
osd_printf_verbose("Keymap: Start reading keymap_file %s\n", keymap_filename);
- keymap_file = fopen(keymap_filename, "r");
- if (keymap_file == nullptr)
+ FILE *const keymap_file = fopen(keymap_filename, "r");
+ if (!keymap_file)
{
osd_printf_warning("Keymap: Unable to open keymap %s, using default\n", keymap_filename);
return &default_table;
@@ -877,6 +872,8 @@ private:
// Allocate the trans table to be associated with the machine so we don't have to free it
m_custom_table = std::make_unique<keyboard_trans_table>(std::move(key_trans_entries), default_table.size());
+ int line = 1;
+ int sdl2section = 0;
while (!feof(keymap_file))
{
char buf[256];
@@ -913,7 +910,9 @@ private:
osd_printf_verbose("Keymap: Mapped <%s> to <%s> with ui-text <%s>\n", sks, mks, kns);
}
else
+ {
osd_printf_error("Keymap: Error on line %d - %s key not found: %s\n", line, (sk<0) ? "sdl" : "mame", buf);
+ }
}
}
line++;
@@ -935,8 +934,7 @@ private:
class sdl_mouse_module : public sdl_input_module
{
public:
- sdl_mouse_module()
- : sdl_input_module(OSD_MOUSEINPUT_PROVIDER)
+ sdl_mouse_module() : sdl_input_module(OSD_MOUSEINPUT_PROVIDER)
{
}
@@ -953,45 +951,42 @@ public:
sdl_event_manager::instance().subscribe(event_types, std::size(event_types), this);
- sdl_mouse_device *devinfo;
- char defname[20];
- int button;
-
osd_printf_verbose("Mouse: Start initialization\n");
// SDL currently only supports one mouse
- devinfo = devicelist()->create_device<sdl_mouse_device>(machine, "System mouse", "System mouse", *this);
+ auto &devinfo = devicelist()->create_device<sdl_mouse_device>(machine, "System mouse", "System mouse", *this);
// add the axes
- devinfo->device()->add_item("X", ITEM_ID_XAXIS, generic_axis_get_state<std::int32_t>, &devinfo->mouse.lX);
- devinfo->device()->add_item("Y", ITEM_ID_YAXIS, generic_axis_get_state<std::int32_t>, &devinfo->mouse.lY);
+ devinfo.device()->add_item("X", ITEM_ID_XAXIS, generic_axis_get_state<std::int32_t>, &devinfo.mouse.lX);
+ devinfo.device()->add_item("Y", ITEM_ID_YAXIS, generic_axis_get_state<std::int32_t>, &devinfo.mouse.lY);
- for (button = 0; button < 4; button++)
+ for (int button = 0; button < 4; button++)
{
input_item_id itemid = (input_item_id)(ITEM_ID_BUTTON1 + button);
+ char defname[20];
snprintf(defname, sizeof(defname), "B%d", button + 1);
- devinfo->device()->add_item(defname, itemid, generic_button_get_state<std::int32_t>, &devinfo->mouse.buttons[button]);
+ devinfo.device()->add_item(defname, itemid, generic_button_get_state<std::int32_t>, &devinfo.mouse.buttons[button]);
}
- osd_printf_verbose("Mouse: Registered %s\n", devinfo->name());
+ osd_printf_verbose("Mouse: Registered %s\n", devinfo.name());
osd_printf_verbose("Mouse: End initialization\n");
}
};
-static void devmap_register(device_map_t &devmap, int physical_idx, const std::string &name)
+void devmap_register(device_map_t &devmap, int physical_idx, const std::string &name)
{
// Attempt to find the entry by name
- auto entry = std::find_if(std::begin(devmap.map), std::end(devmap.map), [&name](auto &item)
- {
- return item.name == name && item.physical < 0;
- });
+ auto entry = std::find_if(
+ std::begin(devmap.map),
+ std::end(devmap.map),
+ [&name] (auto &item) { return (item.name == name) && (item.physical < 0); });
// If we didn't find it by name, find the first free slot
if (entry == std::end(devmap.map))
{
- entry = std::find_if(std::begin(devmap.map), std::end(devmap.map), [](auto &item) { return item.name.empty(); });
+ entry = std::find_if(std::begin(devmap.map), std::end(devmap.map), [] (auto &item) { return item.name.empty(); });
}
if (entry != std::end(devmap.map))
@@ -1015,8 +1010,11 @@ private:
bool m_initialized_haptic;
bool m_sixaxis_mode;
public:
- sdl_joystick_module()
- : sdl_input_module(OSD_JOYSTICKINPUT_PROVIDER), m_initialized_joystick(false), m_initialized_haptic(false), m_sixaxis_mode(false)
+ sdl_joystick_module() :
+ sdl_input_module(OSD_JOYSTICKINPUT_PROVIDER),
+ m_initialized_joystick(false),
+ m_initialized_haptic(false),
+ m_sixaxis_mode(false)
{
}
@@ -1064,15 +1062,15 @@ public:
int physical_stick;
for (physical_stick = 0; physical_stick < SDL_NumJoysticks(); physical_stick++)
{
- std::string joy_name = remove_spaces(SDL_JoystickNameForIndex(physical_stick));
- devmap_register(m_joy_map, physical_stick, joy_name);
+ std::string joy_name = remove_spaces(SDL_JoystickNameForIndex(physical_stick));
+ devmap_register(m_joy_map, physical_stick, joy_name);
}
for (int stick = 0; stick < MAX_DEVMAP_ENTRIES; stick++)
{
- sdl_joystick_device *devinfo = create_joystick_device(machine, &m_joy_map, stick, DEVICE_CLASS_JOYSTICK);
+ sdl_joystick_device *const devinfo = create_joystick_device(machine, &m_joy_map, stick, DEVICE_CLASS_JOYSTICK);
- if (devinfo == nullptr)
+ if (!devinfo)
continue;
physical_stick = m_joy_map.map[stick].physical;
@@ -1110,7 +1108,7 @@ public:
else
itemid = ITEM_ID_OTHER_AXIS_ABSOLUTE;
- snprintf(tempname, sizeof(tempname), "A%d %s", axis, devinfo->name());
+ snprintf(tempname, sizeof(tempname), "A%d %s", axis, devinfo->name().c_str());
devinfo->device()->add_item(tempname, itemid, generic_axis_get_state<std::int32_t>, &devinfo->joystick.axes[axis]);
}
@@ -1163,9 +1161,9 @@ public:
else
itemid = ITEM_ID_OTHER_AXIS_RELATIVE;
- snprintf(tempname, sizeof(tempname), "R%d %s", ball * 2, devinfo->name());
+ snprintf(tempname, sizeof(tempname), "R%d %s", ball * 2, devinfo->name().c_str());
devinfo->device()->add_item(tempname, (input_item_id)itemid, generic_axis_get_state<std::int32_t>, &devinfo->joystick.balls[ball * 2]);
- snprintf(tempname, sizeof(tempname), "R%d %s", ball * 2 + 1, devinfo->name());
+ snprintf(tempname, sizeof(tempname), "R%d %s", ball * 2 + 1, devinfo->name().c_str());
devinfo->device()->add_item(tempname, (input_item_id)(itemid + 1), generic_axis_get_state<std::int32_t>, &devinfo->joystick.balls[ball * 2 + 1]);
}
}
@@ -1186,11 +1184,14 @@ public:
virtual void handle_event(SDL_Event &sdlevent) override
{
// Figure out which joystick this event id destined for
- auto target_device = std::find_if(devicelist()->begin(), devicelist()->end(), [&sdlevent](auto &device)
- {
- std::unique_ptr<device_info> &ptr = device;
- return downcast<sdl_joystick_device*>(ptr.get())->sdl_state.joystick_id == sdlevent.jdevice.which;
- });
+ auto target_device = std::find_if(
+ devicelist()->begin(),
+ devicelist()->end(),
+ [&sdlevent] (auto &device)
+ {
+ std::unique_ptr<device_info> &ptr = device;
+ return downcast<sdl_joystick_device*>(ptr.get())->sdl_state.joystick_id == sdlevent.jdevice.which;
+ });
// If we find a matching joystick, dispatch the event to the joystick
if (target_device != devicelist()->end())
@@ -1200,12 +1201,12 @@ public:
}
private:
- sdl_joystick_device* create_joystick_device(running_machine &machine, device_map_t *devmap, int index, input_device_class devclass)
+ sdl_joystick_device *create_joystick_device(running_machine &machine, device_map_t *devmap, int index, input_device_class devclass)
{
char tempname[20];
char guid_str[256];
SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(m_joy_map.map[index].physical);
- SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)-1);
+ SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str) - 1);
if (devmap->map[index].name.empty())
{
@@ -1222,16 +1223,20 @@ private:
}
return m_sixaxis_mode
- ? devicelist()->create_device<sdl_sixaxis_joystick_device>(machine, devmap->map[index].name.c_str(), guid_str, *this)
- : devicelist()->create_device<sdl_joystick_device>(machine, devmap->map[index].name.c_str(), guid_str, *this);
+ ? &devicelist()->create_device<sdl_sixaxis_joystick_device>(machine, std::string(devmap->map[index].name), guid_str, *this)
+ : &devicelist()->create_device<sdl_joystick_device>(machine, std::string(devmap->map[index].name), guid_str, *this);
}
};
-#else
+} // anonymous namespace
+
+#else // defined(SDLMAME_SDL2)
+
MODULE_NOT_SUPPORTED(sdl_keyboard_module, OSD_KEYBOARDINPUT_PROVIDER, "sdl")
MODULE_NOT_SUPPORTED(sdl_mouse_module, OSD_MOUSEINPUT_PROVIDER, "sdl")
MODULE_NOT_SUPPORTED(sdl_joystick_module, OSD_JOYSTICKINPUT_PROVIDER, "sdl")
-#endif
+
+#endif // defined(SDLMAME_SDL2)
MODULE_DEFINITION(KEYBOARDINPUT_SDL, sdl_keyboard_module)
MODULE_DEFINITION(MOUSEINPUT_SDL, sdl_mouse_module)
diff --git a/src/osd/modules/input/input_uwp.cpp b/src/osd/modules/input/input_uwp.cpp
index c201152b02a..111ff0e0784 100644
--- a/src/osd/modules/input/input_uwp.cpp
+++ b/src/osd/modules/input/input_uwp.cpp
@@ -26,6 +26,9 @@
#include "input_common.h"
#include "input_windows.h"
+
+namespace {
+
#define UWP_BUTTON_COUNT 32
using namespace concurrency;
@@ -54,10 +57,10 @@ private:
input_device *m_inputdevice;
internal:
- UwpInputDevice(running_machine &machine, const char *name, const char *id, input_device_class deviceclass, input_module &module)
- : m_machine(machine),
- m_name(name),
- m_id(id),
+ UwpInputDevice(running_machine &machine, std::string &&name, std::string &&id, input_device_class deviceclass, input_module &module) :
+ m_machine(machine),
+ m_name(std::move(name)),
+ m_id(std::move(id)),
m_devclass(deviceclass),
m_module(module),
m_inputdevice(nullptr)
@@ -115,8 +118,8 @@ private:
UwpInputDevice ^m_wrapped_device;
public:
- uwp_input_device(UwpInputDevice ^device)
- : device_info(device->Machine, device->Name.c_str(), device->Id.c_str(), device->DeviceClass, device->Module),
+ uwp_input_device(UwpInputDevice ^device) :
+ device_info(device->Machine, std::string(device->Name), std::string(device->Id), device->DeviceClass, device->Module),
m_wrapped_device(device)
{
}
@@ -148,9 +151,9 @@ private:
uwp_input_module *m_module;
internal:
- UwpInputModule(const char *type, const char *name)
- : m_type(type),
- m_name(name),
+ UwpInputModule(std::string &&type, std::string &&name) :
+ m_type(std::move(type)),
+ m_name(std::move(name)),
m_module(nullptr)
{
}
@@ -187,8 +190,8 @@ private:
UwpInputModule^ m_refmodule;
public:
- uwp_input_module(UwpInputModule^ refmodule)
- : wininput_module(refmodule->Type.c_str(), refmodule->Name.c_str()),
+ uwp_input_module(UwpInputModule^ refmodule) :
+ wininput_module(refmodule->Type.c_str(), refmodule->Name.c_str()),
m_refmodule(refmodule)
{
refmodule->NativeModule = this;
@@ -216,8 +219,8 @@ private:
std::mutex m_state_lock;
internal:
- UwpKeyboardDevice(Platform::Agile<CoreWindow> coreWindow, running_machine& machine, char *name, const char *id, input_module &module)
- : UwpInputDevice(machine, name, id, DEVICE_CLASS_KEYBOARD, module),
+ UwpKeyboardDevice(Platform::Agile<CoreWindow> coreWindow, running_machine& machine, std::string &&name, std::string &&id, input_module &module) :
+ UwpInputDevice(machine, std::move(name), std::move(id), DEVICE_CLASS_KEYBOARD, module),
keyboard({{0}}),
m_coreWindow(coreWindow)
{
@@ -244,7 +247,7 @@ internal:
const char *keyname = table.ui_label_for_mame_key(itemid);
char temp[256];
- if (keyname == nullptr)
+ if (!keyname)
{
snprintf(temp, std::size(temp), "Scan%03d", keynum);
keyname = temp;
@@ -301,8 +304,7 @@ private:
running_machine *m_machine;
internal:
- UwpKeyboardModule()
- : UwpInputModule(OSD_KEYBOARDINPUT_PROVIDER, "uwp")
+ UwpKeyboardModule() : UwpInputModule(OSD_KEYBOARDINPUT_PROVIDER, "uwp")
{
}
@@ -316,10 +318,10 @@ internal:
// Allocate the wrapper and add it to the list
auto created_devinfo = std::make_unique<uwp_input_device>(refdevice);
- uwp_input_device *devinfo = NativeModule->devicelist()->add_device<uwp_input_device>(machine, std::move(created_devinfo));
+ uwp_input_device &devinfo = NativeModule->devicelist()->add_device<uwp_input_device>(machine, std::move(created_devinfo));
// Give the UWP implementation a handle to the input_device
- refdevice->InputDevice = devinfo->device();
+ refdevice->InputDevice = devinfo.device();
// Configure the device
refdevice->Configure();
@@ -577,8 +579,6 @@ internal:
int padindex = 0;
std::for_each(begin(pads), end(pads), [&](Gamepad^ pad)
{
- uwp_input_device *devinfo;
-
std::ostringstream namestream;
namestream << "UWP Gamepad " << (padindex + 1);
@@ -589,7 +589,7 @@ internal:
// Allocate the wrapper and add it to the list
auto created_devinfo = std::make_unique<uwp_input_device>(refdevice);
- devinfo = NativeModule->devicelist()->add_device<uwp_input_device>(machine, std::move(created_devinfo));
+ auto &devinfo = NativeModule->devicelist()->add_device<uwp_input_device>(machine, std::move(created_devinfo));
// Give the UWP implementation a handle to the input_device
refdevice->InputDevice = devinfo->device();
@@ -634,16 +634,19 @@ private:
class uwp_joystick_module : public uwp_input_module
{
public:
- uwp_joystick_module()
- : uwp_input_module(ref new UwpJoystickModule())
+ uwp_joystick_module() : uwp_input_module(ref new UwpJoystickModule())
{
}
};
-#else
+} // anonymous namespace
+
+#else // defined(OSD_UWP)
+
MODULE_NOT_SUPPORTED(uwp_keyboard_module, OSD_KEYBOARDINPUT_PROVIDER, "uwp")
MODULE_NOT_SUPPORTED(uwp_joystick_module, OSD_JOYSTICKINPUT_PROVIDER, "uwp")
-#endif
+
+#endif // defined(OSD_UWP)
MODULE_DEFINITION(KEYBOARDINPUT_UWP, uwp_keyboard_module)
MODULE_DEFINITION(JOYSTICKINPUT_UWP, uwp_joystick_module)
diff --git a/src/osd/modules/input/input_win32.cpp b/src/osd/modules/input/input_win32.cpp
index 7128cf45f14..ff154140f7f 100644
--- a/src/osd/modules/input/input_win32.cpp
+++ b/src/osd/modules/input/input_win32.cpp
@@ -27,6 +27,8 @@
#include "input_common.h"
#include "input_windows.h"
+namespace {
+
//============================================================
// win32_keyboard_device
//============================================================
@@ -37,8 +39,8 @@ class win32_keyboard_device : public event_based_device<KeyPressEventArgs>
public:
keyboard_state keyboard;
- win32_keyboard_device(running_machine& machine, const char *name, const char *id, input_module &module)
- : event_based_device(machine, name, id, DEVICE_CLASS_KEYBOARD, module),
+ win32_keyboard_device(running_machine& machine, std::string &&name, std::string &&id, input_module &module)
+ : event_based_device(machine, std::move(name), std::move(id), DEVICE_CLASS_KEYBOARD, module),
keyboard({{0}})
{
}
@@ -72,7 +74,7 @@ public:
virtual void input_init(running_machine &machine) override
{
// Add a single win32 keyboard device that we'll monitor using Win32
- auto *devinfo = devicelist()->create_device<win32_keyboard_device>(machine, "Win32 Keyboard 1", "Win32 Keyboard 1", *this);
+ auto &devinfo = devicelist()->create_device<win32_keyboard_device>(machine, "Win32 Keyboard 1", "Win32 Keyboard 1", *this);
keyboard_trans_table &table = keyboard_trans_table::instance();
@@ -88,7 +90,7 @@ public:
std::string name = osd::text::from_tstring(keyname);
// add the item to the device
- devinfo->device()->add_item(name.c_str(), itemid, generic_button_get_state<std::uint8_t>, &devinfo->keyboard.state[keynum]);
+ devinfo.device()->add_item(name, itemid, generic_button_get_state<std::uint8_t>, &devinfo.keyboard.state[keynum]);
}
}
@@ -134,8 +136,8 @@ public:
mouse_state mouse;
win32_mouse_state win32_mouse;
- win32_mouse_device(running_machine& machine, const char *name, const char *id, input_module &module)
- : event_based_device(machine, name, id, DEVICE_CLASS_MOUSE, module),
+ win32_mouse_device(running_machine& machine, std::string &&name, std::string &&id, input_module &module)
+ : event_based_device(machine, std::move(name), std::move(id), DEVICE_CLASS_MOUSE, module),
mouse({0}),
win32_mouse({{0}})
{
@@ -200,35 +202,30 @@ public:
virtual void input_init(running_machine &machine) override
{
- win32_mouse_device *devinfo;
- int axisnum, butnum;
-
if (!input_enabled() || !mouse_enabled())
return;
// allocate a device
- devinfo = devicelist()->create_device<win32_mouse_device>(machine, "Win32 Mouse 1", "Win32 Mouse 1", *this);
- if (devinfo == nullptr)
- return;
+ auto &devinfo = devicelist()->create_device<win32_mouse_device>(machine, "Win32 Mouse 1", "Win32 Mouse 1", *this);
// populate the axes
- for (axisnum = 0; axisnum < 2; axisnum++)
+ for (int axisnum = 0; axisnum < 2; axisnum++)
{
- devinfo->device()->add_item(
+ devinfo.device()->add_item(
default_axis_name[axisnum],
static_cast<input_item_id>(ITEM_ID_XAXIS + axisnum),
generic_axis_get_state<LONG>,
- &devinfo->mouse.lX + axisnum);
+ &devinfo.mouse.lX + axisnum);
}
// populate the buttons
- for (butnum = 0; butnum < 2; butnum++)
+ for (int butnum = 0; butnum < 2; butnum++)
{
- devinfo->device()->add_item(
+ devinfo.device()->add_item(
default_button_name(butnum),
static_cast<input_item_id>(ITEM_ID_BUTTON1 + butnum),
generic_button_get_state<BYTE>,
- &devinfo->mouse.rgbButtons[butnum]);
+ &devinfo.mouse.rgbButtons[butnum]);
}
}
@@ -262,8 +259,8 @@ private:
public:
mouse_state mouse;
- win32_lightgun_device(running_machine& machine, const char *name, const char *id, input_module &module)
- : event_based_device(machine, name, id, DEVICE_CLASS_LIGHTGUN, module),
+ win32_lightgun_device(running_machine& machine, std::string &&name, std::string &&id, input_module &module)
+ : event_based_device(machine, std::move(name), std::move(id), DEVICE_CLASS_LIGHTGUN, module),
m_lightgun_shared_axis_mode(FALSE),
m_gun_index(0),
mouse({0})
@@ -392,32 +389,28 @@ public:
for (int gunnum = 0; gunnum < max_guns; gunnum++)
{
static const char *const gun_names[] = { "Win32 Gun 1", "Win32 Gun 2" };
- win32_lightgun_device *devinfo;
- int axisnum, butnum;
// allocate a device
- devinfo = devicelist()->create_device<win32_lightgun_device>(machine, gun_names[gunnum], gun_names[gunnum], *this);
- if (devinfo == nullptr)
- break;
+ auto &devinfo = devicelist()->create_device<win32_lightgun_device>(machine, gun_names[gunnum], gun_names[gunnum], *this);
// populate the axes
- for (axisnum = 0; axisnum < 2; axisnum++)
+ for (int axisnum = 0; axisnum < 2; axisnum++)
{
- devinfo->device()->add_item(
+ devinfo.device()->add_item(
default_axis_name[axisnum],
static_cast<input_item_id>(ITEM_ID_XAXIS + axisnum),
generic_axis_get_state<LONG>,
- &devinfo->mouse.lX + axisnum);
+ &devinfo.mouse.lX + axisnum);
}
// populate the buttons
- for (butnum = 0; butnum < 2; butnum++)
+ for (int butnum = 0; butnum < 2; butnum++)
{
- devinfo->device()->add_item(
+ devinfo.device()->add_item(
default_button_name(butnum),
static_cast<input_item_id>(ITEM_ID_BUTTON1 + butnum),
generic_button_get_state<BYTE>,
- &devinfo->mouse.rgbButtons[butnum]);
+ &devinfo.mouse.rgbButtons[butnum]);
}
}
}
@@ -439,11 +432,15 @@ public:
}
};
-#else
+} // anonymous namespace
+
+#else // defined(OSD_WINDOWS)
+
MODULE_NOT_SUPPORTED(keyboard_input_win32, OSD_KEYBOARDINPUT_PROVIDER, "win32")
MODULE_NOT_SUPPORTED(mouse_input_win32, OSD_MOUSEINPUT_PROVIDER, "win32")
MODULE_NOT_SUPPORTED(lightgun_input_win32, OSD_LIGHTGUNINPUT_PROVIDER, "win32")
-#endif
+
+#endif // defined(OSD_WINDOWS)
MODULE_DEFINITION(KEYBOARDINPUT_WIN32, keyboard_input_win32)
MODULE_DEFINITION(MOUSEINPUT_WIN32, mouse_input_win32)
diff --git a/src/osd/modules/input/input_windows.cpp b/src/osd/modules/input/input_windows.cpp
index 371c1aa3c59..a8578e786fc 100644
--- a/src/osd/modules/input/input_windows.cpp
+++ b/src/osd/modules/input/input_windows.cpp
@@ -167,4 +167,4 @@ void windows_osd_interface::customize_input_type_list(std::vector<input_type_ent
}
}
-#endif
+#endif // defined(OSD_WINDOWS) || defined(OSD_UWP)
diff --git a/src/osd/modules/input/input_windows.h b/src/osd/modules/input/input_windows.h
index 4a355e2793a..67a2efbc780 100644
--- a/src/osd/modules/input/input_windows.h
+++ b/src/osd/modules/input/input_windows.h
@@ -5,9 +5,10 @@
// input_windows.h - Common code used by Windows input modules
//
//============================================================
+#ifndef MAME_OSD_INPUT_INPUT_WINDOWS_H
+#define MAME_OSD_INPUT_INPUT_WINDOWS_H
-#ifndef INPUT_WIN_H_
-#define INPUT_WIN_H_
+#pragma once
// standard windows headers
#include <windows.h>
@@ -80,4 +81,4 @@ protected:
}
};
-#endif
+#endif // MAME_OSD_INPUT_INPUT_WINDOWS_H
diff --git a/src/osd/modules/input/input_winhybrid.cpp b/src/osd/modules/input/input_winhybrid.cpp
index ed6d88fd26b..4aad202ad4c 100644
--- a/src/osd/modules/input/input_winhybrid.cpp
+++ b/src/osd/modules/input/input_winhybrid.cpp
@@ -37,6 +37,8 @@
#include "input_xinput.h"
#include "input_dinput.h"
+namespace {
+
using namespace Microsoft::WRL;
template<class TCom>
@@ -46,8 +48,7 @@ private:
std::vector<TCom*> m_entries;
public:
- ComArray(size_t capacity)
- : m_entries(capacity, nullptr)
+ ComArray(size_t capacity) : m_entries(capacity, nullptr)
{
}
@@ -76,12 +77,12 @@ public:
void Release()
{
- for (int i = 0; i < m_entries.size(); i++)
+ for (auto &entry : m_entries)
{
- if (m_entries[i] != nullptr)
+ if (entry != nullptr)
{
- m_entries[i]->Release();
- m_entries[i] = nullptr;
+ entry->Release();
+ entry = nullptr;
}
}
}
@@ -91,7 +92,7 @@ struct bstr_deleter
{
void operator () (BSTR bstr) const
{
- if (bstr != nullptr)
+ if (bstr)
SysFreeString(bstr);
}
};
@@ -146,8 +147,8 @@ private:
bool m_xinput_detect_failed;
public:
- winhybrid_joystick_module()
- : wininput_module(OSD_JOYSTICKINPUT_PROVIDER, "winhybrid"),
+ winhybrid_joystick_module() :
+ wininput_module(OSD_JOYSTICKINPUT_PROVIDER, "winhybrid"),
m_xinput_helper(nullptr),
m_dinput_helper(nullptr),
m_xinput_detect_failed(false)
@@ -232,13 +233,13 @@ protected:
if (result != 0)
{
m_xinput_detect_failed = true;
- osd_printf_warning("XInput device detection failed. XInput won't be used. Error: 0x%X\n", static_cast<unsigned int>(result));
+ osd_printf_warning("XInput device detection failed. XInput won't be used. Error: 0x%X\n", uint32_t(result));
}
// Enumerate all the directinput joysticks and add them if they aren't xinput compatible
result = m_dinput_helper->enum_attached_devices(DI8DEVCLASS_GAMECTRL, this, &machine);
if (result != DI_OK)
- fatalerror("DirectInput: Unable to enumerate keyboards (result=%08X)\n", static_cast<uint32_t>(result));
+ fatalerror("DirectInput: Unable to enumerate game controllers (result=%08X)\n", uint32_t(result));
xinput_joystick_device *devinfo;
@@ -254,7 +255,7 @@ protected:
{
// allocate and link in a new device
devinfo = m_xinput_helper->create_xinput_device(machine, i, *this);
- if (devinfo == nullptr)
+ if (!devinfo)
continue;
// Configure each gamepad to add buttons and Axes, etc.
@@ -269,7 +270,7 @@ private:
{
int status = 0;
- if (m_xinput_helper == nullptr)
+ if (!m_xinput_helper)
{
m_xinput_helper = std::make_shared<xinput_api_helper>();
status = m_xinput_helper->initialize();
@@ -280,9 +281,9 @@ private:
}
}
- if (m_dinput_helper == nullptr)
+ if (!m_dinput_helper)
{
- m_dinput_helper = std::make_unique<dinput_api_helper>(DIRECTINPUT_VERSION);
+ m_dinput_helper = std::make_unique<dinput_api_helper>();
status = m_dinput_helper->initialize();
if (status != DI_OK)
{
@@ -441,8 +442,12 @@ private:
}
};
-#else
+} // anonymous namespace
+
+#else // defined(OSD_WINDOWS)
+
MODULE_NOT_SUPPORTED(winhybrid_joystick_module, OSD_JOYSTICKINPUT_PROVIDER, "winhybrid")
-#endif
+
+#endif // defined(OSD_WINDOWS)
MODULE_DEFINITION(JOYSTICKINPUT_WINHYBRID, winhybrid_joystick_module)
diff --git a/src/osd/modules/input/input_x11.cpp b/src/osd/modules/input/input_x11.cpp
index 757424f3858..e7481d6470e 100644
--- a/src/osd/modules/input/input_x11.cpp
+++ b/src/osd/modules/input/input_x11.cpp
@@ -38,6 +38,9 @@
#include "../../sdl/osdsdl.h"
#include "input_sdlcommon.h"
+
+namespace {
+
#define MAX_DEVMAP_ENTRIES 16
#define INVALID_EVENT_TYPE -1
@@ -71,7 +74,7 @@ struct x11_api_state
#define XI_DBG(format, ...) osd_printf_verbose(format, __VA_ARGS__)
#define print_motion_event(motion) print_motion_event_impl(motion)
-static inline void print_motion_event_impl(XDeviceMotionEvent *motion)
+inline void print_motion_event_impl(XDeviceMotionEvent *motion)
{
/*
* print a lot of debug informations of the motion event(s).
@@ -185,7 +188,7 @@ find_device_info(Display *display,
}
//Copypasted from xinfo
-static int
+int
register_events(
Display *dpy,
XDeviceInfo *info,
@@ -356,9 +359,9 @@ class x11_input_device : public event_based_device<XEvent>
public:
x11_api_state x11_state;
- x11_input_device(running_machine &machine, const char *name, const char *id, input_device_class devclass, input_module &module)
- : event_based_device(machine, name, id, devclass, module),
- x11_state({0})
+ x11_input_device(running_machine &machine, std::string &&name, std::string &&id, input_device_class devclass, input_module &module) :
+ event_based_device(machine, std::move(name), std::move(id), devclass, module),
+ x11_state({0})
{
}
};
@@ -372,9 +375,9 @@ class x11_lightgun_device : public x11_input_device
public:
lightgun_state lightgun;
- x11_lightgun_device(running_machine &machine, const char *name, const char *id, input_module &module)
- : x11_input_device(machine, name, id, DEVICE_CLASS_LIGHTGUN, module),
- lightgun({0})
+ x11_lightgun_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
+ x11_input_device(machine, std::move(name), std::move(id), DEVICE_CLASS_LIGHTGUN, module),
+ lightgun({0})
{
}
@@ -455,16 +458,16 @@ private:
device_map_t m_lightgun_map;
Display * m_display;
public:
- x11_lightgun_module()
- : input_module_base(OSD_LIGHTGUNINPUT_PROVIDER, "x11"),
- m_display(nullptr)
+ x11_lightgun_module() :
+ input_module_base(OSD_LIGHTGUNINPUT_PROVIDER, "x11"),
+ m_display(nullptr)
{
}
virtual bool probe() override
{
// If there is no X server, X11 lightguns cannot be supported
- if (XOpenDisplay(nullptr) == nullptr)
+ if (!XOpenDisplay(nullptr))
{
return false;
}
@@ -474,8 +477,6 @@ public:
void input_init(running_machine &machine) override
{
- int index;
-
osd_printf_verbose("Lightgun: Begin initialization\n");
devmap_init(machine, &m_lightgun_map, SDLOPTION_LIGHTGUNINDEX, 8, "Lightgun mapping");
@@ -487,7 +488,7 @@ public:
assert(m_display != nullptr);
// Loop through all 8 possible devices
- for (index = 0; index < 8; index++)
+ for (int index = 0; index < 8; index++)
{
XDeviceInfo *info;
@@ -495,19 +496,18 @@ public:
if (m_lightgun_map.map[index].name.length() == 0)
continue;
- x11_lightgun_device *devinfo;
std::string const &name = m_lightgun_map.map[index].name;
char defname[512];
// Register and add the device
- devinfo = create_lightgun_device(machine, index);
+ auto *devinfo = create_lightgun_device(machine, index);
osd_printf_verbose("%i: %s\n", index, name);
// Find the device info associated with the name
info = find_device_info(m_display, name.c_str(), 0);
// If we couldn't find the device, skip
- if (info == nullptr)
+ if (!info)
{
osd_printf_verbose("Can't find device %s!\n", name);
continue;
@@ -517,17 +517,17 @@ public:
if (info->num_classes > 0)
{
// Add the lightgun buttons based on what we read
- add_lightgun_buttons(static_cast<XAnyClassPtr>(info->inputclassinfo), info->num_classes, devinfo);
+ add_lightgun_buttons(static_cast<XAnyClassPtr>(info->inputclassinfo), info->num_classes, *devinfo);
// Also, set the axix min/max ranges if we got them
- set_lightgun_axis_props(static_cast<XAnyClassPtr>(info->inputclassinfo), info->num_classes, devinfo);
+ set_lightgun_axis_props(static_cast<XAnyClassPtr>(info->inputclassinfo), info->num_classes, *devinfo);
}
// Add X and Y axis
- sprintf(defname, "X %s", devinfo->name());
+ sprintf(defname, "X %s", devinfo->name().c_str());
devinfo->device()->add_item(defname, ITEM_ID_XAXIS, generic_axis_get_state<std::int32_t>, &devinfo->lightgun.lX);
- sprintf(defname, "Y %s", devinfo->name());
+ sprintf(defname, "Y %s", devinfo->name().c_str());
devinfo->device()->add_item(defname, ITEM_ID_YAXIS, generic_axis_get_state<std::int32_t>, &devinfo->lightgun.lY);
// Save the device id
@@ -596,24 +596,26 @@ public:
}
private:
- x11_lightgun_device* create_lightgun_device(running_machine &machine, int index)
+ x11_lightgun_device *create_lightgun_device(running_machine &machine, int index)
{
- char tempname[20];
-
if (m_lightgun_map.map[index].name.length() == 0)
{
if (m_lightgun_map.initialized)
{
+ char tempname[20];
snprintf(tempname, std::size(tempname), "NC%d", index);
- return devicelist()->create_device<x11_lightgun_device>(machine, tempname, tempname, *this);
- } else
+ return &devicelist()->create_device<x11_lightgun_device>(machine, tempname, tempname, *this);
+ }
+ else
+ {
return nullptr;
+ }
}
- return devicelist()->create_device<x11_lightgun_device>(machine, m_lightgun_map.map[index].name.c_str(), m_lightgun_map.map[index].name.c_str(), *this);
+ return &devicelist()->create_device<x11_lightgun_device>(machine, std::string(m_lightgun_map.map[index].name), std::string(m_lightgun_map.map[index].name), *this);
}
- void add_lightgun_buttons(XAnyClassPtr first_info_class, int num_classes, x11_lightgun_device *devinfo) const
+ void add_lightgun_buttons(XAnyClassPtr first_info_class, int num_classes, x11_lightgun_device &devinfo) const
{
XAnyClassPtr any = first_info_class;
@@ -626,7 +628,7 @@ private:
for (int button = 0; button < b->num_buttons; button++)
{
input_item_id itemid = static_cast<input_item_id>(ITEM_ID_BUTTON1 + button);
- devinfo->device()->add_item(default_button_name(button), itemid, generic_button_get_state<std::int32_t>, &devinfo->lightgun.buttons[button]);
+ devinfo.device()->add_item(default_button_name(button), itemid, generic_button_get_state<std::int32_t>, &devinfo.lightgun.buttons[button]);
}
break;
}
@@ -635,7 +637,7 @@ private:
}
}
- void set_lightgun_axis_props(XAnyClassPtr first_info_class, int num_classes, x11_lightgun_device *devinfo) const
+ void set_lightgun_axis_props(XAnyClassPtr first_info_class, int num_classes, x11_lightgun_device &devinfo) const
{
XAnyClassPtr any = first_info_class;
@@ -651,15 +653,15 @@ private:
if (j == 0)
{
XI_DBG("Set minx=%d, maxx=%d\n", axis_info->min_value, axis_info->max_value);
- devinfo->x11_state.maxx = axis_info->max_value;
- devinfo->x11_state.minx = axis_info->min_value;
+ devinfo.x11_state.maxx = axis_info->max_value;
+ devinfo.x11_state.minx = axis_info->min_value;
}
if (j == 1)
{
XI_DBG("Set miny=%d, maxy=%d\n", axis_info->min_value, axis_info->max_value);
- devinfo->x11_state.maxy = axis_info->max_value;
- devinfo->x11_state.miny = axis_info->min_value;
+ devinfo.x11_state.maxy = axis_info->max_value;
+ devinfo.x11_state.miny = axis_info->min_value;
}
}
break;
@@ -670,8 +672,12 @@ private:
}
};
-#else
+} // anonymous namespace
+
+#else // defined(SDLMAME_SDL2) && !defined(SDLMAME_WIN32) && defined(USE_XINPUT) && USE_XINPUT
+
MODULE_NOT_SUPPORTED(x11_lightgun_module, OSD_LIGHTGUNINPUT_PROVIDER, "x11")
-#endif
+
+#endif // defined(SDLMAME_SDL2) && !defined(SDLMAME_WIN32) && defined(USE_XINPUT) && USE_XINPUT
MODULE_DEFINITION(LIGHTGUN_X11, x11_lightgun_module)
diff --git a/src/osd/modules/input/input_xinput.cpp b/src/osd/modules/input/input_xinput.cpp
index 67348ebe162..4ae4cfba7ac 100644
--- a/src/osd/modules/input/input_xinput.cpp
+++ b/src/osd/modules/input/input_xinput.cpp
@@ -36,6 +36,127 @@
#define XINPUT_LIBRARIES { "xinput1_4.dll" }
#endif
+#define XINPUT_AXIS_MINVALUE -32767
+#define XINPUT_AXIS_MAXVALUE 32767
+
+namespace {
+
+// default axis names
+const char *const xinput_axis_name[] =
+{
+ "LSX",
+ "LSY",
+ "RSX",
+ "RSY"
+};
+
+const input_item_id xinput_axis_ids[] =
+{
+ ITEM_ID_XAXIS,
+ ITEM_ID_YAXIS,
+ ITEM_ID_RXAXIS,
+ ITEM_ID_RYAXIS
+};
+
+const USHORT xinput_pov_dir[] = {
+ XINPUT_GAMEPAD_DPAD_UP,
+ XINPUT_GAMEPAD_DPAD_DOWN,
+ XINPUT_GAMEPAD_DPAD_LEFT,
+ XINPUT_GAMEPAD_DPAD_RIGHT
+};
+
+const char *const xinput_pov_names[] = {
+ "DPAD Up",
+ "DPAD Down",
+ "DPAD Left",
+ "DPAD Right"
+};
+
+const USHORT xinput_buttons[] = {
+ XINPUT_GAMEPAD_A,
+ XINPUT_GAMEPAD_B,
+ XINPUT_GAMEPAD_X,
+ XINPUT_GAMEPAD_Y,
+ XINPUT_GAMEPAD_LEFT_SHOULDER,
+ XINPUT_GAMEPAD_RIGHT_SHOULDER,
+ XINPUT_GAMEPAD_START,
+ XINPUT_GAMEPAD_BACK,
+ XINPUT_GAMEPAD_LEFT_THUMB,
+ XINPUT_GAMEPAD_RIGHT_THUMB,
+};
+
+const char *const xinput_button_names[] = {
+ "A",
+ "B",
+ "X",
+ "Y",
+ "LB",
+ "RB",
+ "Start",
+ "Back",
+ "LS",
+ "RS"
+};
+
+
+//============================================================
+// xinput_joystick_module
+//============================================================
+
+class xinput_joystick_module : public wininput_module
+{
+public:
+ xinput_joystick_module() : wininput_module(OSD_JOYSTICKINPUT_PROVIDER, "xinput")
+ {
+ }
+
+ int init(const osd_options &options) override
+ {
+ // Call the base
+ int status = wininput_module::init(options);
+ if (status != 0)
+ return status;
+
+ // Create and initialize our helper
+ m_xinput_helper = std::make_shared<xinput_api_helper>();
+ status = m_xinput_helper->initialize();
+ if (status != 0)
+ {
+ osd_printf_error("xinput_joystick_module failed to get XInput interface! Error: %u\n", static_cast<unsigned int>(status));
+ return -1;
+ }
+
+ return 0;
+ }
+
+protected:
+ virtual void input_init(running_machine &machine) override
+ {
+ // Loop through each gamepad to determine if they are connected
+ for (UINT i = 0; i < XUSER_MAX_COUNT; i++)
+ {
+ XINPUT_STATE state = {0};
+
+ if (m_xinput_helper->xinput_get_state(i, &state) == ERROR_SUCCESS)
+ {
+ // allocate and link in a new device
+ auto *devinfo = m_xinput_helper->create_xinput_device(machine, i, *this);
+ if (!devinfo)
+ continue;
+
+ // Configure each gamepad to add buttons and Axes, etc.
+ devinfo->configure();
+ }
+ }
+ }
+
+private:
+ std::shared_ptr<xinput_api_helper> m_xinput_helper;
+};
+
+} // anonymous namespace
+
+
int xinput_api_helper::initialize()
{
m_xinput_dll = osd::dynamic_module::open(XINPUT_LIBRARIES);
@@ -58,8 +179,6 @@ int xinput_api_helper::initialize()
xinput_joystick_device * xinput_api_helper::create_xinput_device(running_machine &machine, UINT index, wininput_module &module)
{
- xinput_joystick_device *devinfo;
-
XINPUT_CAPABILITIES caps = { 0 };
if (FAILED(xinput_get_capabilities(index, 0, &caps)))
{
@@ -71,23 +190,23 @@ xinput_joystick_device * xinput_api_helper::create_xinput_device(running_machine
snprintf(device_name, sizeof(device_name), "XInput Player %u", index + 1);
// allocate the device object
- devinfo = module.devicelist()->create_device<xinput_joystick_device>(machine, device_name, device_name, module, shared_from_this());
+ auto &devinfo = module.devicelist()->create_device<xinput_joystick_device>(machine, device_name, device_name, module, shared_from_this());
// Set the player ID
- devinfo->xinput_state.player_index = index;
+ devinfo.xinput_state.player_index = index;
// Assign the caps we captured earlier
- devinfo->xinput_state.caps = caps;
+ devinfo.xinput_state.caps = caps;
- return devinfo;
+ return &devinfo;
}
//============================================================
// xinput_joystick_device
//============================================================
-xinput_joystick_device::xinput_joystick_device(running_machine &machine, const char *name, char const *id, input_module &module, std::shared_ptr<xinput_api_helper> helper)
- : device_info(machine, name, id, DEVICE_CLASS_JOYSTICK, module),
+xinput_joystick_device::xinput_joystick_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module, std::shared_ptr<xinput_api_helper> helper)
+ : device_info(machine, std::string(name), std::string(id), DEVICE_CLASS_JOYSTICK, module),
gamepad({{0}}),
xinput_state({0}),
m_xinput_helper(helper),
@@ -193,67 +312,10 @@ void xinput_joystick_device::configure()
m_configured = true;
}
-//============================================================
-// xinput_joystick_module
-//============================================================
-
-class xinput_joystick_module : public wininput_module
-{
-private:
- std::shared_ptr<xinput_api_helper> m_xinput_helper;
-
-public:
- xinput_joystick_module()
- : wininput_module(OSD_JOYSTICKINPUT_PROVIDER, "xinput"),
- m_xinput_helper(nullptr)
- {
- }
-
- int init(const osd_options &options) override
- {
- // Call the base
- int status = wininput_module::init(options);
- if (status != 0)
- return status;
+#else // defined(OSD_WINDOWS)
- // Create and initialize our helper
- m_xinput_helper = std::make_shared<xinput_api_helper>();
- status = m_xinput_helper->initialize();
- if (status != 0)
- {
- osd_printf_error("xinput_joystick_module failed to get XInput interface! Error: %u\n", static_cast<unsigned int>(status));
- return -1;
- }
-
- return 0;
- }
-
-protected:
- virtual void input_init(running_machine &machine) override
- {
- xinput_joystick_device *devinfo;
-
- // Loop through each gamepad to determine if they are connected
- for (UINT i = 0; i < XUSER_MAX_COUNT; i++)
- {
- XINPUT_STATE state = {0};
-
- if (m_xinput_helper->xinput_get_state(i, &state) == ERROR_SUCCESS)
- {
- // allocate and link in a new device
- devinfo = m_xinput_helper->create_xinput_device(machine, i, *this);
- if (devinfo == nullptr)
- continue;
-
- // Configure each gamepad to add buttons and Axes, etc.
- devinfo->configure();
- }
- }
- }
-};
-
-#else
MODULE_NOT_SUPPORTED(xinput_joystick_module, OSD_JOYSTICKINPUT_PROVIDER, "xinput")
-#endif
+
+#endif // defined(OSD_WINDOWS)
MODULE_DEFINITION(JOYSTICKINPUT_XINPUT, xinput_joystick_module)
diff --git a/src/osd/modules/input/input_xinput.h b/src/osd/modules/input/input_xinput.h
index 9772e941bb7..77aa7009a6c 100644
--- a/src/osd/modules/input/input_xinput.h
+++ b/src/osd/modules/input/input_xinput.h
@@ -1,111 +1,24 @@
-#ifndef INPUT_XINPUT_H_
-#define INPUT_XINPUT_H_
+#ifndef MAME_OSD_INPUT_INPUT_XINPUT_H
+#define MAME_OSD_INPUT_INPUT_XINPUT_H
-#include <mutex>
+#pragma once
#include "modules/lib/osdlib.h"
-#define XINPUT_MAX_POV 4
-#define XINPUT_MAX_BUTTONS 10
-#define XINPUT_MAX_AXIS 4
-
-#define XINPUT_AXIS_MINVALUE -32767
-#define XINPUT_AXIS_MAXVALUE 32767
+#include <cstdint>
+#include <memory>
+#include <mutex>
+#include <string_view>
class xinput_joystick_device;
-// default axis names
-static const char *const xinput_axis_name[] =
-{
- "LSX",
- "LSY",
- "RSX",
- "RSY"
-};
-
-static const input_item_id xinput_axis_ids[] =
-{
- ITEM_ID_XAXIS,
- ITEM_ID_YAXIS,
- ITEM_ID_RXAXIS,
- ITEM_ID_RYAXIS
-};
-
-static const USHORT xinput_pov_dir[] = {
- XINPUT_GAMEPAD_DPAD_UP,
- XINPUT_GAMEPAD_DPAD_DOWN,
- XINPUT_GAMEPAD_DPAD_LEFT,
- XINPUT_GAMEPAD_DPAD_RIGHT
-};
-
-static const char *const xinput_pov_names[] = {
- "DPAD Up",
- "DPAD Down",
- "DPAD Left",
- "DPAD Right"
-};
-
-static const USHORT xinput_buttons[] = {
- XINPUT_GAMEPAD_A,
- XINPUT_GAMEPAD_B,
- XINPUT_GAMEPAD_X,
- XINPUT_GAMEPAD_Y,
- XINPUT_GAMEPAD_LEFT_SHOULDER,
- XINPUT_GAMEPAD_RIGHT_SHOULDER,
- XINPUT_GAMEPAD_START,
- XINPUT_GAMEPAD_BACK,
- XINPUT_GAMEPAD_LEFT_THUMB,
- XINPUT_GAMEPAD_RIGHT_THUMB,
-};
-
-static const char *const xinput_button_names[] = {
- "A",
- "B",
- "X",
- "Y",
- "LB",
- "RB",
- "Start",
- "Back",
- "LS",
- "RS"
-};
-
-struct gamepad_state
-{
- BYTE buttons[XINPUT_MAX_BUTTONS];
- BYTE povs[XINPUT_MAX_POV];
- LONG left_trigger;
- LONG right_trigger;
- LONG left_thumb_x;
- LONG left_thumb_y;
- LONG right_thumb_x;
- LONG right_thumb_y;
-};
-
-// state information for a gamepad; state must be first element
-struct xinput_api_state
-{
- uint32_t player_index;
- XINPUT_STATE xstate;
- XINPUT_CAPABILITIES caps;
-};
-
-// Typedefs for dynamically loaded functions
-typedef DWORD (WINAPI *xinput_get_state_fn)(DWORD, XINPUT_STATE *);
-typedef DWORD (WINAPI *xinput_get_caps_fn)(DWORD, DWORD, XINPUT_CAPABILITIES *);
class xinput_api_helper : public std::enable_shared_from_this<xinput_api_helper>
{
public:
- xinput_api_helper()
- : m_xinput_dll(nullptr),
- XInputGetState(nullptr),
- XInputGetCapabilities(nullptr)
- {
- }
+ xinput_api_helper() { }
int initialize();
- xinput_joystick_device * create_xinput_device(running_machine &machine, UINT index, wininput_module &module);
+ xinput_joystick_device *create_xinput_device(running_machine &machine, UINT index, wininput_module &module);
DWORD xinput_get_state(DWORD dwUserindex, XINPUT_STATE *pState) const
{
@@ -118,14 +31,42 @@ public:
}
private:
- osd::dynamic_module::ptr m_xinput_dll;
- xinput_get_state_fn XInputGetState;
- xinput_get_caps_fn XInputGetCapabilities;
+ // Typedefs for dynamically loaded functions
+ typedef DWORD (WINAPI *xinput_get_state_fn)(DWORD, XINPUT_STATE *);
+ typedef DWORD (WINAPI *xinput_get_caps_fn)(DWORD, DWORD, XINPUT_CAPABILITIES *);
+
+ osd::dynamic_module::ptr m_xinput_dll = nullptr;
+ xinput_get_state_fn XInputGetState = nullptr;
+ xinput_get_caps_fn XInputGetCapabilities = nullptr;
};
class xinput_joystick_device : public device_info
{
public:
+ static inline constexpr int XINPUT_MAX_POV = 4;
+ static inline constexpr int XINPUT_MAX_BUTTONS = 10;
+ static inline constexpr int XINPUT_MAX_AXIS = 4;
+
+ struct gamepad_state
+ {
+ BYTE buttons[XINPUT_MAX_BUTTONS];
+ BYTE povs[XINPUT_MAX_POV];
+ LONG left_trigger;
+ LONG right_trigger;
+ LONG left_thumb_x;
+ LONG left_thumb_y;
+ LONG right_thumb_x;
+ LONG right_thumb_y;
+ };
+
+ // state information for a gamepad; state must be first element
+ struct xinput_api_state
+ {
+ uint32_t player_index;
+ XINPUT_STATE xstate;
+ XINPUT_CAPABILITIES caps;
+ };
+
gamepad_state gamepad;
xinput_api_state xinput_state;
@@ -135,11 +76,11 @@ private:
bool m_configured;
public:
- xinput_joystick_device(running_machine &machine, const char *name, const char *id, input_module &module, std::shared_ptr<xinput_api_helper> helper);
+ xinput_joystick_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module, std::shared_ptr<xinput_api_helper> helper);
void poll() override;
void reset() override;
void configure();
};
-#endif
+#endif // MAME_OSD_INPUT_INPUT_XINPUT_H