diff options
author | Vas Crabb <vas@vastheman.com> | 2022-06-16 03:32:46 +1000 |
---|---|---|
committer | Vas Crabb <vas@vastheman.com> | 2022-06-16 03:32:46 +1000 |
commit | 1964365f34499ae5785c7b8f13836caa05156dfa (patch) | |
tree | 15ce654e3170c3509db1fddbb9b70a194f77cb46 /src/osd | |
parent | d345b7ec2ccf3c9a958bddd3906a202e42a88809 (diff) |
Optimisation, and baby steps towards untangling stuff:
Optimised the scheduler's handling of unscheduled timers - gives a 50%
performance improvement in some timer-heavy drivers.
Added better endianness swizzling helpers.
Got rid of some of the OSD input modules' dependence on concrete input
classes from emu.
Diffstat (limited to 'src/osd')
-rw-r--r-- | src/osd/interface/inputcode.h | 872 | ||||
-rw-r--r-- | src/osd/interface/inputman.h | 77 | ||||
-rw-r--r-- | src/osd/interface/inputseq.cpp | 210 | ||||
-rw-r--r-- | src/osd/interface/inputseq.h | 107 | ||||
-rw-r--r-- | src/osd/modules/input/input_common.cpp | 45 | ||||
-rw-r--r-- | src/osd/modules/input/input_common.h | 74 | ||||
-rw-r--r-- | src/osd/modules/input/input_dinput.cpp | 6 | ||||
-rw-r--r-- | src/osd/modules/input/input_rawinput.cpp | 12 | ||||
-rw-r--r-- | src/osd/modules/input/input_sdl.cpp | 8 | ||||
-rw-r--r-- | src/osd/modules/input/input_win32.cpp | 4 | ||||
-rw-r--r-- | src/osd/osdcomm.h | 22 |
11 files changed, 1366 insertions, 71 deletions
diff --git a/src/osd/interface/inputcode.h b/src/osd/interface/inputcode.h new file mode 100644 index 00000000000..1d5b1156ae5 --- /dev/null +++ b/src/osd/interface/inputcode.h @@ -0,0 +1,872 @@ +// license:BSD-3-Clause +// copyright-holders:Aaron Giles +/*************************************************************************** + + inputcode.h + + Codes for representing host inputs + +***************************************************************************/ +#ifndef MAME_OSD_INTERFACE_INPUTCODE_H +#define MAME_OSD_INTERFACE_INPUTCODE_H + +#pragma once + +#include "osdcomm.h" + +#include <cassert> + + +//************************************************************************** +// CONSTANTS +//************************************************************************** + +// maximum number of axis/buttons/hats with ITEM_IDs for use by osd layer +constexpr int INPUT_MAX_AXIS = 8; +constexpr int INPUT_MAX_BUTTONS = 32; +constexpr int INPUT_MAX_HATS = 4; +constexpr int INPUT_MAX_ADD_SWITCH = 16; +constexpr int INPUT_MAX_ADD_ABSOLUTE = 16; +constexpr int INPUT_MAX_ADD_RELATIVE = 16; + + +// device classes +enum input_device_class +{ + DEVICE_CLASS_INVALID, + DEVICE_CLASS_FIRST_VALID, + DEVICE_CLASS_KEYBOARD = DEVICE_CLASS_FIRST_VALID, + DEVICE_CLASS_MOUSE, + DEVICE_CLASS_LIGHTGUN, + DEVICE_CLASS_JOYSTICK, + DEVICE_CLASS_LAST_VALID = DEVICE_CLASS_JOYSTICK, + DEVICE_CLASS_INTERNAL, + DEVICE_CLASS_MAXIMUM +}; +DECLARE_ENUM_INCDEC_OPERATORS(input_device_class) + + +// device index +constexpr int DEVICE_INDEX_MAXIMUM = 0xff; + + +// input item classes +enum input_item_class +{ + ITEM_CLASS_INVALID, + ITEM_CLASS_SWITCH, + ITEM_CLASS_ABSOLUTE, + ITEM_CLASS_RELATIVE, + ITEM_CLASS_MAXIMUM +}; + + +// input item modifiers +enum input_item_modifier +{ + ITEM_MODIFIER_NONE, + ITEM_MODIFIER_REVERSE, + ITEM_MODIFIER_POS, + ITEM_MODIFIER_NEG, + ITEM_MODIFIER_LEFT, + ITEM_MODIFIER_RIGHT, + ITEM_MODIFIER_UP, + ITEM_MODIFIER_DOWN, + ITEM_MODIFIER_MAXIMUM +}; + + +// standard item IDs +enum input_item_id +{ + ITEM_ID_INVALID, + ITEM_ID_FIRST_VALID, + + // standard keyboard IDs + ITEM_ID_A = ITEM_ID_FIRST_VALID, + ITEM_ID_B, + ITEM_ID_C, + ITEM_ID_D, + ITEM_ID_E, + ITEM_ID_F, + ITEM_ID_G, + ITEM_ID_H, + ITEM_ID_I, + ITEM_ID_J, + ITEM_ID_K, + ITEM_ID_L, + ITEM_ID_M, + ITEM_ID_N, + ITEM_ID_O, + ITEM_ID_P, + ITEM_ID_Q, + ITEM_ID_R, + ITEM_ID_S, + ITEM_ID_T, + ITEM_ID_U, + ITEM_ID_V, + ITEM_ID_W, + ITEM_ID_X, + ITEM_ID_Y, + ITEM_ID_Z, + ITEM_ID_0, + ITEM_ID_1, + ITEM_ID_2, + ITEM_ID_3, + ITEM_ID_4, + ITEM_ID_5, + ITEM_ID_6, + ITEM_ID_7, + ITEM_ID_8, + ITEM_ID_9, + ITEM_ID_F1, + ITEM_ID_F2, + ITEM_ID_F3, + ITEM_ID_F4, + ITEM_ID_F5, + ITEM_ID_F6, + ITEM_ID_F7, + ITEM_ID_F8, + ITEM_ID_F9, + ITEM_ID_F10, + ITEM_ID_F11, + ITEM_ID_F12, + ITEM_ID_F13, + ITEM_ID_F14, + ITEM_ID_F15, + ITEM_ID_F16, + ITEM_ID_F17, + ITEM_ID_F18, + ITEM_ID_F19, + ITEM_ID_F20, + ITEM_ID_ESC, + ITEM_ID_TILDE, + ITEM_ID_MINUS, + ITEM_ID_EQUALS, + ITEM_ID_BACKSPACE, + ITEM_ID_TAB, + ITEM_ID_OPENBRACE, + ITEM_ID_CLOSEBRACE, + ITEM_ID_ENTER, + ITEM_ID_COLON, + ITEM_ID_QUOTE, + ITEM_ID_BACKSLASH, + ITEM_ID_BACKSLASH2, + ITEM_ID_COMMA, + ITEM_ID_STOP, + ITEM_ID_SLASH, + ITEM_ID_SPACE, + ITEM_ID_INSERT, + ITEM_ID_DEL, + ITEM_ID_HOME, + ITEM_ID_END, + ITEM_ID_PGUP, + ITEM_ID_PGDN, + ITEM_ID_LEFT, + ITEM_ID_RIGHT, + ITEM_ID_UP, + ITEM_ID_DOWN, + ITEM_ID_0_PAD, + ITEM_ID_1_PAD, + ITEM_ID_2_PAD, + ITEM_ID_3_PAD, + ITEM_ID_4_PAD, + ITEM_ID_5_PAD, + ITEM_ID_6_PAD, + ITEM_ID_7_PAD, + ITEM_ID_8_PAD, + ITEM_ID_9_PAD, + ITEM_ID_SLASH_PAD, + ITEM_ID_ASTERISK, + ITEM_ID_MINUS_PAD, + ITEM_ID_PLUS_PAD, + ITEM_ID_DEL_PAD, + ITEM_ID_ENTER_PAD, + ITEM_ID_BS_PAD, + ITEM_ID_TAB_PAD, + ITEM_ID_00_PAD, + ITEM_ID_000_PAD, + ITEM_ID_COMMA_PAD, + ITEM_ID_EQUALS_PAD, + ITEM_ID_PRTSCR, + ITEM_ID_PAUSE, + ITEM_ID_LSHIFT, + ITEM_ID_RSHIFT, + ITEM_ID_LCONTROL, + ITEM_ID_RCONTROL, + ITEM_ID_LALT, + ITEM_ID_RALT, + ITEM_ID_SCRLOCK, + ITEM_ID_NUMLOCK, + ITEM_ID_CAPSLOCK, + ITEM_ID_LWIN, + ITEM_ID_RWIN, + ITEM_ID_MENU, + ITEM_ID_CANCEL, + + // standard mouse/joystick/gun IDs + ITEM_ID_XAXIS, + ITEM_ID_YAXIS, + ITEM_ID_ZAXIS, + ITEM_ID_RXAXIS, + ITEM_ID_RYAXIS, + ITEM_ID_RZAXIS, + ITEM_ID_SLIDER1, + ITEM_ID_SLIDER2, + ITEM_ID_BUTTON1, + ITEM_ID_BUTTON2, + ITEM_ID_BUTTON3, + ITEM_ID_BUTTON4, + ITEM_ID_BUTTON5, + ITEM_ID_BUTTON6, + ITEM_ID_BUTTON7, + ITEM_ID_BUTTON8, + ITEM_ID_BUTTON9, + ITEM_ID_BUTTON10, + ITEM_ID_BUTTON11, + ITEM_ID_BUTTON12, + ITEM_ID_BUTTON13, + ITEM_ID_BUTTON14, + ITEM_ID_BUTTON15, + ITEM_ID_BUTTON16, + ITEM_ID_BUTTON17, + ITEM_ID_BUTTON18, + ITEM_ID_BUTTON19, + ITEM_ID_BUTTON20, + ITEM_ID_BUTTON21, + ITEM_ID_BUTTON22, + ITEM_ID_BUTTON23, + ITEM_ID_BUTTON24, + ITEM_ID_BUTTON25, + ITEM_ID_BUTTON26, + ITEM_ID_BUTTON27, + ITEM_ID_BUTTON28, + ITEM_ID_BUTTON29, + ITEM_ID_BUTTON30, + ITEM_ID_BUTTON31, + ITEM_ID_BUTTON32, + ITEM_ID_START, + ITEM_ID_SELECT, + + // Hats + ITEM_ID_HAT1UP, + ITEM_ID_HAT1DOWN, + ITEM_ID_HAT1LEFT, + ITEM_ID_HAT1RIGHT, + ITEM_ID_HAT2UP, + ITEM_ID_HAT2DOWN, + ITEM_ID_HAT2LEFT, + ITEM_ID_HAT2RIGHT, + ITEM_ID_HAT3UP, + ITEM_ID_HAT3DOWN, + ITEM_ID_HAT3LEFT, + ITEM_ID_HAT3RIGHT, + ITEM_ID_HAT4UP, + ITEM_ID_HAT4DOWN, + ITEM_ID_HAT4LEFT, + ITEM_ID_HAT4RIGHT, + + // Additional IDs + ITEM_ID_ADD_SWITCH1, + ITEM_ID_ADD_SWITCH2, + ITEM_ID_ADD_SWITCH3, + ITEM_ID_ADD_SWITCH4, + ITEM_ID_ADD_SWITCH5, + ITEM_ID_ADD_SWITCH6, + ITEM_ID_ADD_SWITCH7, + ITEM_ID_ADD_SWITCH8, + ITEM_ID_ADD_SWITCH9, + ITEM_ID_ADD_SWITCH10, + ITEM_ID_ADD_SWITCH11, + ITEM_ID_ADD_SWITCH12, + ITEM_ID_ADD_SWITCH13, + ITEM_ID_ADD_SWITCH14, + ITEM_ID_ADD_SWITCH15, + ITEM_ID_ADD_SWITCH16, + + ITEM_ID_ADD_ABSOLUTE1, + ITEM_ID_ADD_ABSOLUTE2, + ITEM_ID_ADD_ABSOLUTE3, + ITEM_ID_ADD_ABSOLUTE4, + ITEM_ID_ADD_ABSOLUTE5, + ITEM_ID_ADD_ABSOLUTE6, + ITEM_ID_ADD_ABSOLUTE7, + ITEM_ID_ADD_ABSOLUTE8, + ITEM_ID_ADD_ABSOLUTE9, + ITEM_ID_ADD_ABSOLUTE10, + ITEM_ID_ADD_ABSOLUTE11, + ITEM_ID_ADD_ABSOLUTE12, + ITEM_ID_ADD_ABSOLUTE13, + ITEM_ID_ADD_ABSOLUTE14, + ITEM_ID_ADD_ABSOLUTE15, + ITEM_ID_ADD_ABSOLUTE16, + + ITEM_ID_ADD_RELATIVE1, + ITEM_ID_ADD_RELATIVE2, + ITEM_ID_ADD_RELATIVE3, + ITEM_ID_ADD_RELATIVE4, + ITEM_ID_ADD_RELATIVE5, + ITEM_ID_ADD_RELATIVE6, + ITEM_ID_ADD_RELATIVE7, + ITEM_ID_ADD_RELATIVE8, + ITEM_ID_ADD_RELATIVE9, + ITEM_ID_ADD_RELATIVE10, + ITEM_ID_ADD_RELATIVE11, + ITEM_ID_ADD_RELATIVE12, + ITEM_ID_ADD_RELATIVE13, + ITEM_ID_ADD_RELATIVE14, + ITEM_ID_ADD_RELATIVE15, + ITEM_ID_ADD_RELATIVE16, + + // generic other IDs + ITEM_ID_OTHER_SWITCH, + ITEM_ID_OTHER_AXIS_ABSOLUTE, + ITEM_ID_OTHER_AXIS_RELATIVE, + ITEM_ID_MAXIMUM, + + // internal codes for sequences + ITEM_ID_SEQ_END, + ITEM_ID_SEQ_DEFAULT, + ITEM_ID_SEQ_NOT, + ITEM_ID_SEQ_OR, + + // absolute maximum ID + ITEM_ID_ABSOLUTE_MAXIMUM = 0xfff +}; +DECLARE_ENUM_INCDEC_OPERATORS(input_item_id) + + + +//************************************************************************** +// TYPE DEFINITIONS +//************************************************************************** + +// a combined code that describes a particular input on a particular device + +class input_code +{ +public: + // construction/destruction + constexpr input_code( + input_device_class devclass = DEVICE_CLASS_INVALID, + int devindex = 0, + input_item_class itemclass = ITEM_CLASS_INVALID, + input_item_modifier modifier = ITEM_MODIFIER_NONE, + input_item_id itemid = ITEM_ID_INVALID) noexcept + : m_internal(((devclass & 0xf) << 28) | ((devindex & 0xff) << 20) | ((itemclass & 0xf) << 16) | ((modifier & 0xf) << 12) | (itemid & 0xfff)) + { + assert(devclass >= 0 && devclass < DEVICE_CLASS_MAXIMUM); + assert(devindex >= 0 && devindex < DEVICE_INDEX_MAXIMUM); + assert(itemclass >= 0 && itemclass < ITEM_CLASS_MAXIMUM); + assert(modifier >= 0 && modifier < ITEM_MODIFIER_MAXIMUM); + assert(itemid >= 0 && itemid < ITEM_ID_ABSOLUTE_MAXIMUM); + } + constexpr input_code(const input_code &src) noexcept = default; + + // operators + constexpr bool operator==(const input_code &rhs) const noexcept { return m_internal == rhs.m_internal; } + constexpr bool operator!=(const input_code &rhs) const noexcept { return m_internal != rhs.m_internal; } + constexpr bool operator<(const input_code &rhs) const noexcept { return m_internal < rhs.m_internal; } + + // getters + constexpr bool internal() const noexcept { return device_class() == DEVICE_CLASS_INTERNAL; } + constexpr input_device_class device_class() const noexcept { return input_device_class((m_internal >> 28) & 0xf); } + constexpr int device_index() const noexcept { return ((m_internal >> 20) & 0xff); } + constexpr input_item_class item_class() const noexcept { return input_item_class((m_internal >> 16) & 0xf); } + constexpr input_item_modifier item_modifier() const noexcept { return input_item_modifier((m_internal >> 12) & 0xf); } + constexpr input_item_id item_id() const noexcept { return input_item_id(m_internal & 0xfff); } + + // setters + void set_device_class(input_device_class devclass) noexcept + { + assert(devclass >= 0 && devclass <= 0xf); + m_internal = (m_internal & ~(0xf << 28)) | ((devclass & 0xf) << 28); + } + void set_device_index(int devindex) noexcept + { + assert(devindex >= 0 && devindex <= 0xff); + m_internal = (m_internal & ~(0xff << 20)) | ((devindex & 0xff) << 20); + } + void set_item_class(input_item_class itemclass) noexcept + { + assert(itemclass >= 0 && itemclass <= 0xf); + m_internal = (m_internal & ~(0xf << 16)) | ((itemclass & 0xf) << 16); + } + void set_item_modifier(input_item_modifier modifier) noexcept + { + assert(modifier >= 0 && modifier <= 0xf); + m_internal = (m_internal & ~(0xf << 12)) | ((modifier & 0xf) << 12); + } + void set_item_id(input_item_id itemid) noexcept + { + assert(itemid >= 0 && itemid <= 0xfff); + m_internal = (m_internal & ~0xfff) | (itemid & 0xfff); + } + +private: + osd::u32 m_internal; +}; + + + +//************************************************************************** +// MACROS +//************************************************************************** + +// invalid codes +#define INPUT_CODE_INVALID input_code() + +// keyboard codes +constexpr input_code KEYCODE_A_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_A); } +constexpr input_code KEYCODE_B_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_B); } +constexpr input_code KEYCODE_C_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_C); } +constexpr input_code KEYCODE_D_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_D); } +constexpr input_code KEYCODE_E_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_E); } +constexpr input_code KEYCODE_F_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F); } +constexpr input_code KEYCODE_G_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_G); } +constexpr input_code KEYCODE_H_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_H); } +constexpr input_code KEYCODE_I_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_I); } +constexpr input_code KEYCODE_J_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_J); } +constexpr input_code KEYCODE_K_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_K); } +constexpr input_code KEYCODE_L_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_L); } +constexpr input_code KEYCODE_M_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_M); } +constexpr input_code KEYCODE_N_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_N); } +constexpr input_code KEYCODE_O_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_O); } +constexpr input_code KEYCODE_P_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_P); } +constexpr input_code KEYCODE_Q_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_Q); } +constexpr input_code KEYCODE_R_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_R); } +constexpr input_code KEYCODE_S_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_S); } +constexpr input_code KEYCODE_T_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_T); } +constexpr input_code KEYCODE_U_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_U); } +constexpr input_code KEYCODE_V_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_V); } +constexpr input_code KEYCODE_W_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_W); } +constexpr input_code KEYCODE_X_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_X); } +constexpr input_code KEYCODE_Y_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_Y); } +constexpr input_code KEYCODE_Z_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_Z); } +constexpr input_code KEYCODE_0_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_0); } +constexpr input_code KEYCODE_1_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_1); } +constexpr input_code KEYCODE_2_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_2); } +constexpr input_code KEYCODE_3_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_3); } +constexpr input_code KEYCODE_4_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_4); } +constexpr input_code KEYCODE_5_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_5); } +constexpr input_code KEYCODE_6_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_6); } +constexpr input_code KEYCODE_7_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_7); } +constexpr input_code KEYCODE_8_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_8); } +constexpr input_code KEYCODE_9_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_9); } +constexpr input_code KEYCODE_F1_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F1); } +constexpr input_code KEYCODE_F2_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F2); } +constexpr input_code KEYCODE_F3_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F3); } +constexpr input_code KEYCODE_F4_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F4); } +constexpr input_code KEYCODE_F5_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F5); } +constexpr input_code KEYCODE_F6_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F6); } +constexpr input_code KEYCODE_F7_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F7); } +constexpr input_code KEYCODE_F8_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F8); } +constexpr input_code KEYCODE_F9_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F9); } +constexpr input_code KEYCODE_F10_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F10); } +constexpr input_code KEYCODE_F11_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F11); } +constexpr input_code KEYCODE_F12_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F12); } +constexpr input_code KEYCODE_F13_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F13); } +constexpr input_code KEYCODE_F14_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F14); } +constexpr input_code KEYCODE_F15_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F15); } +constexpr input_code KEYCODE_F16_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F16); } +constexpr input_code KEYCODE_F17_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F17); } +constexpr input_code KEYCODE_F18_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F18); } +constexpr input_code KEYCODE_F19_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F19); } +constexpr input_code KEYCODE_F20_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_F20); } +constexpr input_code KEYCODE_ESC_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_ESC); } +constexpr input_code KEYCODE_TILDE_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_TILDE); } +constexpr input_code KEYCODE_MINUS_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_MINUS); } +constexpr input_code KEYCODE_EQUALS_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_EQUALS); } +constexpr input_code KEYCODE_BACKSPACE_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BACKSPACE); } +constexpr input_code KEYCODE_TAB_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_TAB); } +constexpr input_code KEYCODE_OPENBRACE_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_OPENBRACE); } +constexpr input_code KEYCODE_CLOSEBRACE_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_CLOSEBRACE); } +constexpr input_code KEYCODE_ENTER_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_ENTER); } +constexpr input_code KEYCODE_COLON_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_COLON); } +constexpr input_code KEYCODE_QUOTE_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_QUOTE); } +constexpr input_code KEYCODE_BACKSLASH_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BACKSLASH); } +constexpr input_code KEYCODE_BACKSLASH2_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BACKSLASH2); } +constexpr input_code KEYCODE_COMMA_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_COMMA); } +constexpr input_code KEYCODE_STOP_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_STOP); } +constexpr input_code KEYCODE_SLASH_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_SLASH); } +constexpr input_code KEYCODE_SPACE_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_SPACE); } +constexpr input_code KEYCODE_INSERT_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_INSERT); } +constexpr input_code KEYCODE_DEL_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_DEL); } +constexpr input_code KEYCODE_HOME_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_HOME); } +constexpr input_code KEYCODE_END_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_END); } +constexpr input_code KEYCODE_PGUP_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_PGUP); } +constexpr input_code KEYCODE_PGDN_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_PGDN); } +constexpr input_code KEYCODE_LEFT_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_LEFT); } +constexpr input_code KEYCODE_RIGHT_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_RIGHT); } +constexpr input_code KEYCODE_UP_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_UP); } +constexpr input_code KEYCODE_DOWN_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_DOWN); } +constexpr input_code KEYCODE_0_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_0_PAD); } +constexpr input_code KEYCODE_1_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_1_PAD); } +constexpr input_code KEYCODE_2_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_2_PAD); } +constexpr input_code KEYCODE_3_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_3_PAD); } +constexpr input_code KEYCODE_4_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_4_PAD); } +constexpr input_code KEYCODE_5_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_5_PAD); } +constexpr input_code KEYCODE_6_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_6_PAD); } +constexpr input_code KEYCODE_7_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_7_PAD); } +constexpr input_code KEYCODE_8_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_8_PAD); } +constexpr input_code KEYCODE_9_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_9_PAD); } +constexpr input_code KEYCODE_SLASH_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_SLASH_PAD); } +constexpr input_code KEYCODE_ASTERISK_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_ASTERISK); } +constexpr input_code KEYCODE_MINUS_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_MINUS_PAD); } +constexpr input_code KEYCODE_PLUS_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_PLUS_PAD); } +constexpr input_code KEYCODE_DEL_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_DEL_PAD); } +constexpr input_code KEYCODE_ENTER_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_ENTER_PAD); } +constexpr input_code KEYCODE_BS_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BS_PAD); } +constexpr input_code KEYCODE_TAB_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_TAB_PAD); } +constexpr input_code KEYCODE_00_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_00_PAD); } +constexpr input_code KEYCODE_000_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_000_PAD); } +constexpr input_code KEYCODE_COMMA_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_COMMA_PAD); } +constexpr input_code KEYCODE_EQUALS_PAD_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_EQUALS_PAD); } +constexpr input_code KEYCODE_PRTSCR_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_PRTSCR); } +constexpr input_code KEYCODE_PAUSE_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_PAUSE); } +constexpr input_code KEYCODE_LSHIFT_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_LSHIFT); } +constexpr input_code KEYCODE_RSHIFT_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_RSHIFT); } +constexpr input_code KEYCODE_LCONTROL_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_LCONTROL); } +constexpr input_code KEYCODE_RCONTROL_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_RCONTROL); } +constexpr input_code KEYCODE_LALT_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_LALT); } +constexpr input_code KEYCODE_RALT_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_RALT); } +constexpr input_code KEYCODE_SCRLOCK_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_SCRLOCK); } +constexpr input_code KEYCODE_NUMLOCK_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_NUMLOCK); } +constexpr input_code KEYCODE_CAPSLOCK_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_CAPSLOCK); } +constexpr input_code KEYCODE_LWIN_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_LWIN); } +constexpr input_code KEYCODE_RWIN_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_RWIN); } +constexpr input_code KEYCODE_MENU_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_MENU); } +constexpr input_code KEYCODE_CANCEL_INDEXED(int n) { return input_code(DEVICE_CLASS_KEYBOARD, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_CANCEL); } + +#define KEYCODE_A KEYCODE_A_INDEXED(0) +#define KEYCODE_B KEYCODE_B_INDEXED(0) +#define KEYCODE_C KEYCODE_C_INDEXED(0) +#define KEYCODE_D KEYCODE_D_INDEXED(0) +#define KEYCODE_E KEYCODE_E_INDEXED(0) +#define KEYCODE_F KEYCODE_F_INDEXED(0) +#define KEYCODE_G KEYCODE_G_INDEXED(0) +#define KEYCODE_H KEYCODE_H_INDEXED(0) +#define KEYCODE_I KEYCODE_I_INDEXED(0) +#define KEYCODE_J KEYCODE_J_INDEXED(0) +#define KEYCODE_K KEYCODE_K_INDEXED(0) +#define KEYCODE_L KEYCODE_L_INDEXED(0) +#define KEYCODE_M KEYCODE_M_INDEXED(0) +#define KEYCODE_N KEYCODE_N_INDEXED(0) +#define KEYCODE_O KEYCODE_O_INDEXED(0) +#define KEYCODE_P KEYCODE_P_INDEXED(0) +#define KEYCODE_Q KEYCODE_Q_INDEXED(0) +#define KEYCODE_R KEYCODE_R_INDEXED(0) +#define KEYCODE_S KEYCODE_S_INDEXED(0) +#define KEYCODE_T KEYCODE_T_INDEXED(0) +#define KEYCODE_U KEYCODE_U_INDEXED(0) +#define KEYCODE_V KEYCODE_V_INDEXED(0) +#define KEYCODE_W KEYCODE_W_INDEXED(0) +#define KEYCODE_X KEYCODE_X_INDEXED(0) +#define KEYCODE_Y KEYCODE_Y_INDEXED(0) +#define KEYCODE_Z KEYCODE_Z_INDEXED(0) +#define KEYCODE_0 KEYCODE_0_INDEXED(0) +#define KEYCODE_1 KEYCODE_1_INDEXED(0) +#define KEYCODE_2 KEYCODE_2_INDEXED(0) +#define KEYCODE_3 KEYCODE_3_INDEXED(0) +#define KEYCODE_4 KEYCODE_4_INDEXED(0) +#define KEYCODE_5 KEYCODE_5_INDEXED(0) +#define KEYCODE_6 KEYCODE_6_INDEXED(0) +#define KEYCODE_7 KEYCODE_7_INDEXED(0) +#define KEYCODE_8 KEYCODE_8_INDEXED(0) +#define KEYCODE_9 KEYCODE_9_INDEXED(0) +#define KEYCODE_F1 KEYCODE_F1_INDEXED(0) +#define KEYCODE_F2 KEYCODE_F2_INDEXED(0) +#define KEYCODE_F3 KEYCODE_F3_INDEXED(0) +#define KEYCODE_F4 KEYCODE_F4_INDEXED(0) +#define KEYCODE_F5 KEYCODE_F5_INDEXED(0) +#define KEYCODE_F6 KEYCODE_F6_INDEXED(0) +#define KEYCODE_F7 KEYCODE_F7_INDEXED(0) +#define KEYCODE_F8 KEYCODE_F8_INDEXED(0) +#define KEYCODE_F9 KEYCODE_F9_INDEXED(0) +#define KEYCODE_F10 KEYCODE_F10_INDEXED(0) +#define KEYCODE_F11 KEYCODE_F11_INDEXED(0) +#define KEYCODE_F12 KEYCODE_F12_INDEXED(0) +#define KEYCODE_F13 KEYCODE_F13_INDEXED(0) +#define KEYCODE_F14 KEYCODE_F14_INDEXED(0) +#define KEYCODE_F15 KEYCODE_F15_INDEXED(0) +#define KEYCODE_F16 KEYCODE_F16_INDEXED(0) +#define KEYCODE_F17 KEYCODE_F17_INDEXED(0) +#define KEYCODE_F18 KEYCODE_F18_INDEXED(0) +#define KEYCODE_F19 KEYCODE_F19_INDEXED(0) +#define KEYCODE_F20 KEYCODE_F20_INDEXED(0) +#define KEYCODE_ESC KEYCODE_ESC_INDEXED(0) +#define KEYCODE_TILDE KEYCODE_TILDE_INDEXED(0) +#define KEYCODE_MINUS KEYCODE_MINUS_INDEXED(0) +#define KEYCODE_EQUALS KEYCODE_EQUALS_INDEXED(0) +#define KEYCODE_BACKSPACE KEYCODE_BACKSPACE_INDEXED(0) +#define KEYCODE_TAB KEYCODE_TAB_INDEXED(0) +#define KEYCODE_OPENBRACE KEYCODE_OPENBRACE_INDEXED(0) +#define KEYCODE_CLOSEBRACE KEYCODE_CLOSEBRACE_INDEXED(0) +#define KEYCODE_ENTER KEYCODE_ENTER_INDEXED(0) +#define KEYCODE_COLON KEYCODE_COLON_INDEXED(0) +#define KEYCODE_QUOTE KEYCODE_QUOTE_INDEXED(0) +#define KEYCODE_BACKSLASH KEYCODE_BACKSLASH_INDEXED(0) +#define KEYCODE_BACKSLASH2 KEYCODE_BACKSLASH2_INDEXED(0) +#define KEYCODE_COMMA KEYCODE_COMMA_INDEXED(0) +#define KEYCODE_STOP KEYCODE_STOP_INDEXED(0) +#define KEYCODE_SLASH KEYCODE_SLASH_INDEXED(0) +#define KEYCODE_SPACE KEYCODE_SPACE_INDEXED(0) +#define KEYCODE_INSERT KEYCODE_INSERT_INDEXED(0) +#define KEYCODE_DEL KEYCODE_DEL_INDEXED(0) +#define KEYCODE_HOME KEYCODE_HOME_INDEXED(0) +#define KEYCODE_END KEYCODE_END_INDEXED(0) +#define KEYCODE_PGUP KEYCODE_PGUP_INDEXED(0) +#define KEYCODE_PGDN KEYCODE_PGDN_INDEXED(0) +#define KEYCODE_LEFT KEYCODE_LEFT_INDEXED(0) +#define KEYCODE_RIGHT KEYCODE_RIGHT_INDEXED(0) +#define KEYCODE_UP KEYCODE_UP_INDEXED(0) +#define KEYCODE_DOWN KEYCODE_DOWN_INDEXED(0) +#define KEYCODE_0_PAD KEYCODE_0_PAD_INDEXED(0) +#define KEYCODE_1_PAD KEYCODE_1_PAD_INDEXED(0) +#define KEYCODE_2_PAD KEYCODE_2_PAD_INDEXED(0) +#define KEYCODE_3_PAD KEYCODE_3_PAD_INDEXED(0) +#define KEYCODE_4_PAD KEYCODE_4_PAD_INDEXED(0) +#define KEYCODE_5_PAD KEYCODE_5_PAD_INDEXED(0) +#define KEYCODE_6_PAD KEYCODE_6_PAD_INDEXED(0) +#define KEYCODE_7_PAD KEYCODE_7_PAD_INDEXED(0) +#define KEYCODE_8_PAD KEYCODE_8_PAD_INDEXED(0) +#define KEYCODE_9_PAD KEYCODE_9_PAD_INDEXED(0) +#define KEYCODE_SLASH_PAD KEYCODE_SLASH_PAD_INDEXED(0) +#define KEYCODE_ASTERISK KEYCODE_ASTERISK_INDEXED(0) +#define KEYCODE_MINUS_PAD KEYCODE_MINUS_PAD_INDEXED(0) +#define KEYCODE_PLUS_PAD KEYCODE_PLUS_PAD_INDEXED(0) +#define KEYCODE_DEL_PAD KEYCODE_DEL_PAD_INDEXED(0) +#define KEYCODE_ENTER_PAD KEYCODE_ENTER_PAD_INDEXED(0) +#define KEYCODE_BS_PAD KEYCODE_BS_PAD_INDEXED(0) +#define KEYCODE_TAB_PAD KEYCODE_TAB_PAD_INDEXED(0) +#define KEYCODE_00_PAD KEYCODE_00_PAD_INDEXED(0) +#define KEYCODE_000_PAD KEYCODE_000_PAD_INDEXED(0) +#define KEYCODE_COMMA_PAD KEYCODE_COMMA_PAD_INDEXED(0) +#define KEYCODE_EQUALS_PAD KEYCODE_EQUALS_PAD_INDEXED(0) +#define KEYCODE_PRTSCR KEYCODE_PRTSCR_INDEXED(0) +#define KEYCODE_PAUSE KEYCODE_PAUSE_INDEXED(0) +#define KEYCODE_LSHIFT KEYCODE_LSHIFT_INDEXED(0) +#define KEYCODE_RSHIFT KEYCODE_RSHIFT_INDEXED(0) +#define KEYCODE_LCONTROL KEYCODE_LCONTROL_INDEXED(0) +#define KEYCODE_RCONTROL KEYCODE_RCONTROL_INDEXED(0) +#define KEYCODE_LALT KEYCODE_LALT_INDEXED(0) +#define KEYCODE_RALT KEYCODE_RALT_INDEXED(0) +#define KEYCODE_SCRLOCK KEYCODE_SCRLOCK_INDEXED(0) +#define KEYCODE_NUMLOCK KEYCODE_NUMLOCK_INDEXED(0) +#define KEYCODE_CAPSLOCK KEYCODE_CAPSLOCK_INDEXED(0) +#define KEYCODE_LWIN KEYCODE_LWIN_INDEXED(0) +#define KEYCODE_RWIN KEYCODE_RWIN_INDEXED(0) +#define KEYCODE_MENU KEYCODE_MENU_INDEXED(0) +#define KEYCODE_CANCEL KEYCODE_CANCEL_INDEXED(0) + +// mouse axes as relative devices +constexpr input_code MOUSECODE_X_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_RELATIVE, ITEM_MODIFIER_NONE, ITEM_ID_XAXIS); } +constexpr input_code MOUSECODE_Y_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_RELATIVE, ITEM_MODIFIER_NONE, ITEM_ID_YAXIS); } +constexpr input_code MOUSECODE_Z_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_RELATIVE, ITEM_MODIFIER_NONE, ITEM_ID_ZAXIS); } + +#define MOUSECODE_X MOUSECODE_X_INDEXED(0) +#define MOUSECODE_Y MOUSECODE_Y_INDEXED(0) +#define MOUSECODE_Z MOUSECODE_Z_INDEXED(0) + +// mouse axes as switches in +/- direction +constexpr input_code MOUSECODE_X_POS_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_POS, ITEM_ID_XAXIS); } +constexpr input_code MOUSECODE_X_NEG_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NEG, ITEM_ID_XAXIS); } +constexpr input_code MOUSECODE_Y_POS_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_POS, ITEM_ID_YAXIS); } +constexpr input_code MOUSECODE_Y_NEG_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NEG, ITEM_ID_YAXIS); } +constexpr input_code MOUSECODE_Z_POS_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_POS, ITEM_ID_ZAXIS); } +constexpr input_code MOUSECODE_Z_NEG_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NEG, ITEM_ID_ZAXIS); } + +#define MOUSECODE_X_POS_SWITCH MOUSECODE_X_POS_SWITCH_INDEXED(0) +#define MOUSECODE_X_NEG_SWITCH MOUSECODE_X_NEG_SWITCH_INDEXED(0) +#define MOUSECODE_Y_POS_SWITCH MOUSECODE_Y_POS_SWITCH_INDEXED(0) +#define MOUSECODE_Y_NEG_SWITCH MOUSECODE_Y_NEG_SWITCH_INDEXED(0) +#define MOUSECODE_Z_POS_SWITCH MOUSECODE_Z_POS_SWITCH_INDEXED(0) +#define MOUSECODE_Z_NEG_SWITCH MOUSECODE_Z_NEG_SWITCH_INDEXED(0) + +// mouse buttons +constexpr input_code MOUSECODE_BUTTON1_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON1); } +constexpr input_code MOUSECODE_BUTTON2_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON2); } +constexpr input_code MOUSECODE_BUTTON3_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON3); } +constexpr input_code MOUSECODE_BUTTON4_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON4); } +constexpr input_code MOUSECODE_BUTTON5_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON5); } +constexpr input_code MOUSECODE_BUTTON6_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON6); } +constexpr input_code MOUSECODE_BUTTON7_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON7); } +constexpr input_code MOUSECODE_BUTTON8_INDEXED(int n) { return input_code(DEVICE_CLASS_MOUSE, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON8); } + +#define MOUSECODE_BUTTON1 MOUSECODE_BUTTON1_INDEXED(0) +#define MOUSECODE_BUTTON2 MOUSECODE_BUTTON2_INDEXED(0) +#define MOUSECODE_BUTTON3 MOUSECODE_BUTTON3_INDEXED(0) +#define MOUSECODE_BUTTON4 MOUSECODE_BUTTON4_INDEXED(0) +#define MOUSECODE_BUTTON5 MOUSECODE_BUTTON5_INDEXED(0) +#define MOUSECODE_BUTTON6 MOUSECODE_BUTTON6_INDEXED(0) +#define MOUSECODE_BUTTON7 MOUSECODE_BUTTON7_INDEXED(0) +#define MOUSECODE_BUTTON8 MOUSECODE_BUTTON8_INDEXED(0) + +// gun axes as absolute devices +constexpr input_code GUNCODE_X_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NONE, ITEM_ID_XAXIS); } +constexpr input_code GUNCODE_Y_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NONE, ITEM_ID_YAXIS); } + +#define GUNCODE_X GUNCODE_X_INDEXED(0) +#define GUNCODE_Y GUNCODE_Y_INDEXED(0) + +// gun buttons +constexpr input_code GUNCODE_BUTTON1_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON1); } +constexpr input_code GUNCODE_BUTTON2_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON2); } +constexpr input_code GUNCODE_BUTTON3_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON3); } +constexpr input_code GUNCODE_BUTTON4_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON4); } +constexpr input_code GUNCODE_BUTTON5_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON5); } +constexpr input_code GUNCODE_BUTTON6_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON6); } +constexpr input_code GUNCODE_BUTTON7_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON7); } +constexpr input_code GUNCODE_BUTTON8_INDEXED(int n) { return input_code(DEVICE_CLASS_LIGHTGUN, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON8); } + +#define GUNCODE_BUTTON1 GUNCODE_BUTTON1_INDEXED(0) +#define GUNCODE_BUTTON2 GUNCODE_BUTTON2_INDEXED(0) +#define GUNCODE_BUTTON3 GUNCODE_BUTTON3_INDEXED(0) +#define GUNCODE_BUTTON4 GUNCODE_BUTTON4_INDEXED(0) +#define GUNCODE_BUTTON5 GUNCODE_BUTTON5_INDEXED(0) +#define GUNCODE_BUTTON6 GUNCODE_BUTTON6_INDEXED(0) +#define GUNCODE_BUTTON7 GUNCODE_BUTTON7_INDEXED(0) +#define GUNCODE_BUTTON8 GUNCODE_BUTTON8_INDEXED(0) + +// joystick axes as absolute devices +constexpr input_code JOYCODE_X_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NONE, ITEM_ID_XAXIS); } +constexpr input_code JOYCODE_Y_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NONE, ITEM_ID_YAXIS); } +constexpr input_code JOYCODE_Z_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NONE, ITEM_ID_ZAXIS); } +constexpr input_code JOYCODE_U_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NONE, ITEM_ID_RXAXIS); } +constexpr input_code JOYCODE_V_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NONE, ITEM_ID_RYAXIS); } +constexpr input_code JOYCODE_W_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NONE, ITEM_ID_RZAXIS); } + +#define JOYCODE_X JOYCODE_X_INDEXED(0) +#define JOYCODE_Y JOYCODE_Y_INDEXED(0) +#define JOYCODE_Z JOYCODE_Z_INDEXED(0) +#define JOYCODE_U JOYCODE_U_INDEXED(0) +#define JOYCODE_V JOYCODE_V_INDEXED(0) +#define JOYCODE_W JOYCODE_W_INDEXED(0) + +// joystick axes as absolute half-axes +constexpr input_code JOYCODE_X_POS_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_POS, ITEM_ID_XAXIS); } +constexpr input_code JOYCODE_X_NEG_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NEG, ITEM_ID_XAXIS); } +constexpr input_code JOYCODE_Y_POS_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_POS, ITEM_ID_YAXIS); } +constexpr input_code JOYCODE_Y_NEG_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NEG, ITEM_ID_YAXIS); } +constexpr input_code JOYCODE_Z_POS_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_POS, ITEM_ID_ZAXIS); } +constexpr input_code JOYCODE_Z_NEG_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NEG, ITEM_ID_ZAXIS); } +constexpr input_code JOYCODE_U_POS_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_POS, ITEM_ID_RXAXIS); } +constexpr input_code JOYCODE_U_NEG_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NEG, ITEM_ID_RXAXIS); } +constexpr input_code JOYCODE_V_POS_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_POS, ITEM_ID_RYAXIS); } +constexpr input_code JOYCODE_V_NEG_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NEG, ITEM_ID_RYAXIS); } +constexpr input_code JOYCODE_W_POS_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_POS, ITEM_ID_RZAXIS); } +constexpr input_code JOYCODE_W_NEG_ABSOLUTE_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_ABSOLUTE, ITEM_MODIFIER_NEG, ITEM_ID_RZAXIS); } + +#define JOYCODE_X_POS_ABSOLUTE JOYCODE_X_POS_ABSOLUTE_INDEXED(0) +#define JOYCODE_X_NEG_ABSOLUTE JOYCODE_X_NEG_ABSOLUTE_INDEXED(0) +#define JOYCODE_Y_POS_ABSOLUTE JOYCODE_Y_POS_ABSOLUTE_INDEXED(0) +#define JOYCODE_Y_NEG_ABSOLUTE JOYCODE_Y_NEG_ABSOLUTE_INDEXED(0) +#define JOYCODE_Z_POS_ABSOLUTE JOYCODE_Z_POS_ABSOLUTE_INDEXED(0) +#define JOYCODE_Z_NEG_ABSOLUTE JOYCODE_Z_NEG_ABSOLUTE_INDEXED(0) +#define JOYCODE_U_POS_ABSOLUTE JOYCODE_U_POS_ABSOLUTE_INDEXED(0) +#define JOYCODE_U_NEG_ABSOLUTE JOYCODE_U_NEG_ABSOLUTE_INDEXED(0) +#define JOYCODE_V_POS_ABSOLUTE JOYCODE_V_POS_ABSOLUTE_INDEXED(0) +#define JOYCODE_V_NEG_ABSOLUTE JOYCODE_V_NEG_ABSOLUTE_INDEXED(0) +#define JOYCODE_W_POS_ABSOLUTE JOYCODE_W_POS_ABSOLUTE_INDEXED(0) +#define JOYCODE_W_NEG_ABSOLUTE JOYCODE_W_NEG_ABSOLUTE_INDEXED(0) + +// joystick axes as switches; X/Y are specially handled for left/right/up/down mapping +constexpr input_code JOYCODE_X_LEFT_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_LEFT, ITEM_ID_XAXIS); } +constexpr input_code JOYCODE_X_RIGHT_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_RIGHT, ITEM_ID_XAXIS); } +constexpr input_code JOYCODE_Y_UP_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_UP, ITEM_ID_YAXIS); } +constexpr input_code JOYCODE_Y_DOWN_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_DOWN, ITEM_ID_YAXIS); } +constexpr input_code JOYCODE_Z_POS_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_POS, ITEM_ID_ZAXIS); } +constexpr input_code JOYCODE_Z_NEG_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NEG, ITEM_ID_ZAXIS); } +constexpr input_code JOYCODE_U_POS_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_POS, ITEM_ID_RXAXIS); } +constexpr input_code JOYCODE_U_NEG_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NEG, ITEM_ID_RXAXIS); } +constexpr input_code JOYCODE_V_POS_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_POS, ITEM_ID_RYAXIS); } +constexpr input_code JOYCODE_V_NEG_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NEG, ITEM_ID_RYAXIS); } +constexpr input_code JOYCODE_W_POS_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_POS, ITEM_ID_RZAXIS); } +constexpr input_code JOYCODE_W_NEG_SWITCH_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NEG, ITEM_ID_RZAXIS); } + +#define JOYCODE_X_LEFT_SWITCH JOYCODE_X_LEFT_SWITCH_INDEXED(0) +#define JOYCODE_X_RIGHT_SWITCH JOYCODE_X_RIGHT_SWITCH_INDEXED(0) +#define JOYCODE_Y_UP_SWITCH JOYCODE_Y_UP_SWITCH_INDEXED(0) +#define JOYCODE_Y_DOWN_SWITCH JOYCODE_Y_DOWN_SWITCH_INDEXED(0) +#define JOYCODE_Z_POS_SWITCH JOYCODE_Z_POS_SWITCH_INDEXED(0) +#define JOYCODE_Z_NEG_SWITCH JOYCODE_Z_NEG_SWITCH_INDEXED(0) +#define JOYCODE_U_POS_SWITCH JOYCODE_U_POS_SWITCH_INDEXED(0) +#define JOYCODE_U_NEG_SWITCH JOYCODE_U_NEG_SWITCH_INDEXED(0) +#define JOYCODE_V_POS_SWITCH JOYCODE_V_POS_SWITCH_INDEXED(0) +#define JOYCODE_V_NEG_SWITCH JOYCODE_V_NEG_SWITCH_INDEXED(0) +#define JOYCODE_W_POS_SWITCH JOYCODE_W_POS_SWITCH_INDEXED(0) +#define JOYCODE_W_NEG_SWITCH JOYCODE_W_NEG_SWITCH_INDEXED(0) + +// joystick buttons +constexpr input_code JOYCODE_BUTTON1_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON1); } +constexpr input_code JOYCODE_BUTTON2_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON2); } +constexpr input_code JOYCODE_BUTTON3_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON3); } +constexpr input_code JOYCODE_BUTTON4_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON4); } +constexpr input_code JOYCODE_BUTTON5_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON5); } +constexpr input_code JOYCODE_BUTTON6_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON6); } +constexpr input_code JOYCODE_BUTTON7_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON7); } +constexpr input_code JOYCODE_BUTTON8_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON8); } +constexpr input_code JOYCODE_BUTTON9_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON9); } +constexpr input_code JOYCODE_BUTTON10_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON10); } +constexpr input_code JOYCODE_BUTTON11_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON11); } +constexpr input_code JOYCODE_BUTTON12_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON12); } +constexpr input_code JOYCODE_BUTTON13_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON13); } +constexpr input_code JOYCODE_BUTTON14_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON14); } +constexpr input_code JOYCODE_BUTTON15_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON15); } +constexpr input_code JOYCODE_BUTTON16_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON16); } +constexpr input_code JOYCODE_BUTTON17_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON17); } +constexpr input_code JOYCODE_BUTTON18_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON18); } +constexpr input_code JOYCODE_BUTTON19_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON19); } +constexpr input_code JOYCODE_BUTTON20_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON20); } +constexpr input_code JOYCODE_BUTTON21_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON21); } +constexpr input_code JOYCODE_BUTTON22_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON22); } +constexpr input_code JOYCODE_BUTTON23_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON23); } +constexpr input_code JOYCODE_BUTTON24_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON24); } +constexpr input_code JOYCODE_BUTTON25_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON25); } +constexpr input_code JOYCODE_BUTTON26_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON26); } +constexpr input_code JOYCODE_BUTTON27_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON27); } +constexpr input_code JOYCODE_BUTTON28_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON28); } +constexpr input_code JOYCODE_BUTTON29_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON29); } +constexpr input_code JOYCODE_BUTTON30_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON30); } +constexpr input_code JOYCODE_BUTTON31_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON31); } +constexpr input_code JOYCODE_BUTTON32_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_BUTTON32); } +constexpr input_code JOYCODE_START_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_START); } +constexpr input_code JOYCODE_SELECT_INDEXED(int n) { return input_code(DEVICE_CLASS_JOYSTICK, n, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, ITEM_ID_SELECT); } + +#define JOYCODE_BUTTON1 JOYCODE_BUTTON1_INDEXED(0) +#define JOYCODE_BUTTON2 JOYCODE_BUTTON2_INDEXED(0) +#define JOYCODE_BUTTON3 JOYCODE_BUTTON3_INDEXED(0) +#define JOYCODE_BUTTON4 JOYCODE_BUTTON4_INDEXED(0) +#define JOYCODE_BUTTON5 JOYCODE_BUTTON5_INDEXED(0) +#define JOYCODE_BUTTON6 JOYCODE_BUTTON6_INDEXED(0) +#define JOYCODE_BUTTON7 JOYCODE_BUTTON7_INDEXED(0) +#define JOYCODE_BUTTON8 JOYCODE_BUTTON8_INDEXED(0) +#define JOYCODE_BUTTON9 JOYCODE_BUTTON9_INDEXED(0) +#define JOYCODE_BUTTON10 JOYCODE_BUTTON10_INDEXED(0) +#define JOYCODE_BUTTON11 JOYCODE_BUTTON11_INDEXED(0) +#define JOYCODE_BUTTON12 JOYCODE_BUTTON12_INDEXED(0) +#define JOYCODE_BUTTON13 JOYCODE_BUTTON13_INDEXED(0) +#define JOYCODE_BUTTON14 JOYCODE_BUTTON14_INDEXED(0) +#define JOYCODE_BUTTON15 JOYCODE_BUTTON15_INDEXED(0) +#define JOYCODE_BUTTON16 JOYCODE_BUTTON16_INDEXED(0) +#define JOYCODE_BUTTON17 JOYCODE_BUTTON17_INDEXED(0) +#define JOYCODE_BUTTON18 JOYCODE_BUTTON18_INDEXED(0) +#define JOYCODE_BUTTON19 JOYCODE_BUTTON19_INDEXED(0) +#define JOYCODE_BUTTON20 JOYCODE_BUTTON20_INDEXED(0) +#define JOYCODE_BUTTON21 JOYCODE_BUTTON21_INDEXED(0) +#define JOYCODE_BUTTON22 JOYCODE_BUTTON22_INDEXED(0) +#define JOYCODE_BUTTON23 JOYCODE_BUTTON23_INDEXED(0) +#define JOYCODE_BUTTON24 JOYCODE_BUTTON24_INDEXED(0) +#define JOYCODE_BUTTON25 JOYCODE_BUTTON25_INDEXED(0) +#define JOYCODE_BUTTON26 JOYCODE_BUTTON26_INDEXED(0) +#define JOYCODE_BUTTON27 JOYCODE_BUTTON27_INDEXED(0) +#define JOYCODE_BUTTON28 JOYCODE_BUTTON28_INDEXED(0) +#define JOYCODE_BUTTON29 JOYCODE_BUTTON29_INDEXED(0) +#define JOYCODE_BUTTON30 JOYCODE_BUTTON30_INDEXED(0) +#define JOYCODE_BUTTON31 JOYCODE_BUTTON31_INDEXED(0) +#define JOYCODE_BUTTON32 JOYCODE_BUTTON32_INDEXED(0) +#define JOYCODE_START JOYCODE_START_INDEXED(0) +#define JOYCODE_SELECT JOYCODE_SELECT_INDEXED(0) + + +#endif // MAME_OSD_INTERFACE_INPUTCODE_H diff --git a/src/osd/interface/inputman.h b/src/osd/interface/inputman.h new file mode 100644 index 00000000000..223c9a6926d --- /dev/null +++ b/src/osd/interface/inputman.h @@ -0,0 +1,77 @@ +// license:BSD-3-Clause +// copyright-holders:Aaron Giles +/*************************************************************************** + + inputman.h + + OSD interface to the input manager. + +***************************************************************************/ +#ifndef MAME_OSD_INTERFACE_INPUTMAN_H +#define MAME_OSD_INTERFACE_INPUTMAN_H + +#pragma once + +#include "inputcode.h" + +#include <string_view> + + +namespace osd { + +//************************************************************************** +// CONSTANTS +//************************************************************************** + +// relative devices return ~512 units per on-screen pixel +constexpr s32 INPUT_RELATIVE_PER_PIXEL = 512; + +// absolute devices return values between -65536 and +65536 +constexpr s32 INPUT_ABSOLUTE_MIN = -65'536; +constexpr s32 INPUT_ABSOLUTE_MAX = 65'536; + +// invalid memory value for axis polling +constexpr s32 INVALID_AXIS_VALUE = 0x7fff'ffff; + + + +//************************************************************************** +// TYPE DEFINITIONS +//************************************************************************** + +// base for application representation of host input device + +class input_device +{ +public: + // callback for getting the value of an individual input on a device + typedef s32 (*item_get_state_func)(void *device_internal, void *item_internal); + + virtual ~input_device() = default; + + virtual input_item_id add_item( + std::string_view name, + input_item_id itemid, + item_get_state_func getstate, + void *internal = nullptr) = 0; +}; + + +// base for application input manager + +class input_manager +{ +public: + virtual ~input_manager() = default; + + virtual input_device &add_device( + input_device_class devclass, + std::string_view name, + std::string_view id, + void *internal = nullptr) = 0; +}; + + +} // namespace osd + +#endif // MAME_OSD_INTERFACE_INPUTMAN_H diff --git a/src/osd/interface/inputseq.cpp b/src/osd/interface/inputseq.cpp new file mode 100644 index 00000000000..da1f2b98b26 --- /dev/null +++ b/src/osd/interface/inputseq.cpp @@ -0,0 +1,210 @@ +// license:BSD-3-Clause +// copyright-holders:Aaron Giles +/*************************************************************************** + + inputseq.cpp + + A combination of hosts inputs that can be assigned to a control. + +***************************************************************************/ + +#include "inputseq.h" + + +namespace osd { + +//************************************************************************** +// CONSTANTS +//************************************************************************** + +// additional expanded input codes for sequences +constexpr input_code input_seq::end_code; +constexpr input_code input_seq::default_code; +constexpr input_code input_seq::not_code; +constexpr input_code input_seq::or_code; + +// constant sequences +const input_seq input_seq::empty_seq; + + + +//************************************************************************** +// INPUT SEQ +//************************************************************************** + +//------------------------------------------------- +// operator+= - append a code to the end of an +// input sequence +//------------------------------------------------- + +input_seq &input_seq::operator+=(input_code code) noexcept +{ + // if not enough room, return false + const int curlength = length(); + if (curlength < m_code.size()) + { + m_code[curlength] = code; + if ((curlength + 1) < m_code.size()) + m_code[curlength + 1] = end_code; + } + return *this; +} + + +//------------------------------------------------- +// operator|= - append a code to a sequence; if +// the sequence is non-empty, insert an OR +// before the new code +//------------------------------------------------- + +input_seq &input_seq::operator|=(input_code code) noexcept +{ + // overwrite end/default with the new code + if (m_code[0] == default_code) + { + m_code[0] = code; + m_code[1] = end_code; + } + else + { + // otherwise, append an OR token and then the new code + const int curlength = length(); + if ((curlength + 1) < m_code.size()) + { + m_code[curlength] = or_code; + m_code[curlength + 1] = code; + if ((curlength + 2) < m_code.size()) + m_code[curlength + 2] = end_code; + } + } + return *this; +} + + +//------------------------------------------------- +// length - return the length of the sequence +//------------------------------------------------- + +int input_seq::length() const noexcept +{ + // find the end token; error if none found + for (int seqnum = 0; seqnum < m_code.size(); seqnum++) + if (m_code[seqnum] == end_code) + return seqnum; + return m_code.size(); +} + + +//------------------------------------------------- +// is_valid - return true if a given sequence is +// valid +//------------------------------------------------- + +bool input_seq::is_valid() const noexcept +{ + // "default" can only be of length 1 + if (m_code[0] == default_code) + return m_code[1] == end_code; + + // scan the sequence for valid codes + input_item_class lastclass = ITEM_CLASS_INVALID; + input_code lastcode = INPUT_CODE_INVALID; + decltype(m_code) positive_codes; + decltype(m_code) negative_codes; + auto positive_codes_end = positive_codes.begin(); + auto negative_codes_end = negative_codes.begin(); + for (input_code code : m_code) + { + // invalid codes are never permitted + if (code == INPUT_CODE_INVALID) + return false; + + // if we hit an OR or the end, validate the previous chunk + if (code == or_code || code == end_code) + { + // must be at least one positive code + if (positive_codes.begin() == positive_codes_end) + return false; + + // last code must not have been an internal code + if (lastcode.internal()) + return false; + + // if this is the end, we're ok + if (code == end_code) + return true; + + // reset the state for the next chunk + positive_codes_end = positive_codes.begin(); + negative_codes_end = negative_codes.begin(); + lastclass = ITEM_CLASS_INVALID; + } + else if (code == not_code) + { + // if we hit a NOT, make sure we don't have a double + if (lastcode == not_code) + return false; + } + else + { + // track positive codes, and don't allow positive and negative for the same code + if (lastcode != not_code) + { + *positive_codes_end++ = code; + if (std::find(negative_codes.begin(), negative_codes_end, code) != negative_codes_end) + return false; + } + else + { + *negative_codes_end++ = code; + if (std::find(positive_codes.begin(), positive_codes_end, code) != positive_codes_end) + return false; + } + + // non-switch items can't have a NOT + input_item_class itemclass = code.item_class(); + if (itemclass != ITEM_CLASS_SWITCH && lastcode == not_code) + return false; + + // absolute/relative items must all be the same class + if ((lastclass == ITEM_CLASS_ABSOLUTE && itemclass != ITEM_CLASS_ABSOLUTE) || + (lastclass == ITEM_CLASS_RELATIVE && itemclass != ITEM_CLASS_RELATIVE)) + return false; + } + + // remember the last code + lastcode = code; + } + + // if we got here, we were missing an END token; fail + return false; +} + + +//------------------------------------------------- +// backspace - "backspace" over the last entry in +// a sequence +//------------------------------------------------- + +void input_seq::backspace() noexcept +{ + // if we have at least one entry, remove it + const int curlength = length(); + if (curlength > 0) + m_code[curlength - 1] = end_code; +} + + +//------------------------------------------------- +// replace - replace all instances of oldcode +// with newcode in a sequence +//------------------------------------------------- + +void input_seq::replace(input_code oldcode, input_code newcode) noexcept +{ + for (input_code &elem : m_code) + if (elem == oldcode) + elem = newcode; +} + +} // namespace osd diff --git a/src/osd/interface/inputseq.h b/src/osd/interface/inputseq.h new file mode 100644 index 00000000000..62704462d47 --- /dev/null +++ b/src/osd/interface/inputseq.h @@ -0,0 +1,107 @@ +// license:BSD-3-Clause +// copyright-holders:Aaron Giles +/*************************************************************************** + + inputseq.h + + A combination of hosts inputs that can be assigned to a control. + +***************************************************************************/ +#ifndef MAME_OSD_INTERFACE_INPUTSEQ_H +#define MAME_OSD_INTERFACE_INPUTSEQ_H + +#pragma once + +#include "inputcode.h" + +#include <algorithm> +#include <array> +#include <cassert> +#include <utility> + + +namespace osd { + +//************************************************************************** +// TYPE DEFINITIONS +//************************************************************************** + +// a combination of input_codes, supporting AND/OR and inversion + +class input_seq +{ +public: + // construction/destruction + input_seq() noexcept : input_seq(std::make_index_sequence<std::tuple_size<decltype(m_code)>::value>()) + { + } + template <typename... T> + input_seq(input_code code_0, T... code_n) noexcept : + input_seq(std::make_index_sequence<std::tuple_size<decltype(m_code)>::value - sizeof...(T) - 1>(), code_0, code_n...) + { + } + constexpr input_seq(const input_seq &rhs) noexcept = default; + + // operators + bool operator==(const input_seq &rhs) const noexcept { return m_code == rhs.m_code; } + bool operator!=(const input_seq &rhs) const noexcept { return m_code != rhs.m_code; } + constexpr input_code operator[](int index) const noexcept { return (index >= 0 && index < m_code.size()) ? m_code[index] : end_code; } + input_seq &operator+=(input_code code) noexcept; + input_seq &operator|=(input_code code) noexcept; + + // getters + constexpr bool empty() const noexcept { return m_code[0] == end_code; } + constexpr int max_size() const noexcept { return std::tuple_size<decltype(m_code)>::value; } + int length() const noexcept; + bool is_valid() const noexcept; + constexpr bool is_default() const noexcept { return m_code[0] == default_code; } + + // setters + template <typename... T> void set(input_code code_0, T... code_n) noexcept + { + static_assert(sizeof...(T) < std::tuple_size<decltype(m_code)>::value, "too many codes for input_seq"); + set<0>(code_0, code_n...); + } + void reset() noexcept { set(end_code); } + void set_default() noexcept { set(default_code); } + void backspace() noexcept; + void replace(input_code oldcode, input_code newcode) noexcept; + + // constant codes used in sequences + static constexpr input_code end_code { DEVICE_CLASS_INTERNAL, 0, ITEM_CLASS_INVALID, ITEM_MODIFIER_NONE, ITEM_ID_SEQ_END }; + static constexpr input_code default_code { DEVICE_CLASS_INTERNAL, 0, ITEM_CLASS_INVALID, ITEM_MODIFIER_NONE, ITEM_ID_SEQ_DEFAULT }; + static constexpr input_code not_code { DEVICE_CLASS_INTERNAL, 0, ITEM_CLASS_INVALID, ITEM_MODIFIER_NONE, ITEM_ID_SEQ_NOT }; + static constexpr input_code or_code { DEVICE_CLASS_INTERNAL, 0, ITEM_CLASS_INVALID, ITEM_MODIFIER_NONE, ITEM_ID_SEQ_OR }; + + // constant sequences + static const input_seq empty_seq; + +private: + static constexpr input_code get_end_code(size_t) noexcept { return end_code; } + + template <size_t... N, typename... T> + input_seq(std::integer_sequence<size_t, N...>, T... code) noexcept : m_code({ code..., get_end_code(N)... }) + { + } + template <size_t... N> + input_seq(std::integer_sequence<size_t, N...>) noexcept : m_code({ get_end_code(N)... }) + { + } + + template <unsigned N> void set() noexcept + { + std::fill(std::next(m_code.begin(), N), m_code.end(), end_code); + } + template <unsigned N, typename... T> void set(input_code code_0, T... code_n) noexcept + { + m_code[N] = code_0; + set<N + 1>(code_n...); + } + + // internal state + std::array<input_code, 16> m_code; +}; + +} // namespace osd + +#endif // MAME_OSD_INTERFACE_INPUTSEQ_H diff --git a/src/osd/modules/input/input_common.cpp b/src/osd/modules/input/input_common.cpp index bb596295ea9..7127a7878fa 100644 --- a/src/osd/modules/input/input_common.cpp +++ b/src/osd/modules/input/input_common.cpp @@ -14,6 +14,8 @@ #include "emu.h" #include "input_common.h" +#include "inputdev.h" // FIXME: still using concrete input device class in input_module_base::poll + // winnt.h defines this #ifdef DELETE #undef DELETE @@ -277,3 +279,46 @@ int input_module_base::init(const osd_options &options) return 0; } + +void input_module_base::poll(running_machine &machine) +{ + // ignore if not enabled + if (m_input_enabled) + { + // grab the current time + m_last_poll = m_clock.now(); + + before_poll(machine); + + // track if mouse/lightgun is enabled, for mouse hiding purposes + m_mouse_enabled = machine.input().device_class(DEVICE_CLASS_MOUSE).enabled(); + m_lightgun_enabled = machine.input().device_class(DEVICE_CLASS_LIGHTGUN).enabled(); + } + + // poll all of the devices + if (should_poll_devices(machine)) + { + m_devicelist.poll_devices(); + } + else + { + m_devicelist.reset_devices(); + } +} + +void input_module_base::pause() +{ + // keep track of the paused state + m_input_paused = true; +} + +void input_module_base::resume() +{ + // keep track of the paused state + m_input_paused = false; +} + +void input_module_base::exit() +{ + devicelist().free_all_devices(); +} diff --git a/src/osd/modules/input/input_common.h b/src/osd/modules/input/input_common.h index c030d8f17b2..e220445c266 100644 --- a/src/osd/modules/input/input_common.h +++ b/src/osd/modules/input/input_common.h @@ -14,7 +14,7 @@ #include "input_module.h" -#include "inputdev.h" +#include "interface/inputman.h" #include <algorithm> #include <chrono> @@ -204,7 +204,7 @@ class device_info private: const std::string m_name; const std::string m_id; - input_device * m_device; + osd::input_device * m_device; running_machine & m_machine; input_module & m_module; input_device_class m_deviceclass; @@ -228,7 +228,7 @@ public: running_machine & machine() const { return m_machine; } const std::string & name() const { return m_name; } const std::string & id() const { return m_id; } - input_device * device() const { return m_device; } + osd::input_device * device() const { return m_device; } input_module & module() const { return m_module; } input_device_class deviceclass() const { return m_deviceclass; } @@ -255,8 +255,8 @@ protected: virtual void process_event(TEvent &ev) = 0; public: - event_based_device(running_machine &machine, std::string &&name, std::string &&id, input_device_class deviceclass, input_module &module) - : device_info(machine, std::move(name), std::move(id), deviceclass, module) + event_based_device(running_machine &machine, std::string &&name, std::string &&id, input_device_class deviceclass, input_module &module) : + device_info(machine, std::move(name), std::move(id), deviceclass, module) { } @@ -338,14 +338,14 @@ public: // allocate the device object auto devinfo = std::make_unique<TActual>(machine, std::move(name), std::move(id), module, std::forward<TArgs>(args)...); - return add_device(machine, std::move(devinfo)); + return add_device(machine.input(), std::move(devinfo)); } template <typename TActual> - TActual &add_device(running_machine &machine, std::unique_ptr<TActual> &&devinfo) + TActual &add_device(osd::input_manager &manager, std::unique_ptr<TActual> &&devinfo) { // Add the device to the machine - devinfo->m_device = &machine.input().device_class(devinfo->deviceclass()).add_device(devinfo->name(), devinfo->id(), devinfo.get()); + devinfo->m_device = &manager.add_device(devinfo->deviceclass(), devinfo->name(), devinfo->id(), devinfo.get()); // append us to the list return *static_cast<TActual *>(m_list.emplace_back(std::move(devinfo)).get()); @@ -453,9 +453,9 @@ public: bool mouse_enabled() const { return m_mouse_enabled; } bool lightgun_enabled() const { return m_lightgun_enabled; } - int init(const osd_options &options) override; + virtual int init(const osd_options &options) override; - void poll_if_necessary(running_machine &machine) override + virtual void poll_if_necessary(running_machine &machine) override { auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(m_clock.now() - m_last_poll); if (elapsed.count() >= MIN_POLLING_INTERVAL) @@ -464,51 +464,13 @@ public: } } - virtual void poll(running_machine &machine) - { - // ignore if not enabled - if (m_input_enabled) - { - // grab the current time - m_last_poll = m_clock.now(); - - before_poll(machine); - - // track if mouse/lightgun is enabled, for mouse hiding purposes - m_mouse_enabled = machine.input().device_class(DEVICE_CLASS_MOUSE).enabled(); - m_lightgun_enabled = machine.input().device_class(DEVICE_CLASS_LIGHTGUN).enabled(); - } - - // poll all of the devices - if (should_poll_devices(machine)) - { - m_devicelist.poll_devices(); - } - else - { - m_devicelist.reset_devices(); - } - } - - virtual void pause() override - { - // keep track of the paused state - m_input_paused = true; - } - - virtual void resume() override - { - // keep track of the paused state - m_input_paused = false; - } - - virtual void exit() override - { - devicelist().free_all_devices(); - } + virtual void pause() override; + virtual void resume() override; + virtual void exit() override; protected: virtual int init_internal() { return 0; } + virtual void poll(running_machine &machine); virtual bool should_poll_devices(running_machine &machine) = 0; virtual void before_poll(running_machine &machine) { } }; @@ -571,14 +533,14 @@ inline int32_t normalize_absolute_axis(double raw, double rawmin, double rawmax) if (raw >= center) { // above center - double result = (raw - center) * INPUT_ABSOLUTE_MAX / (rawmax - center); - return std::min(result, (double)INPUT_ABSOLUTE_MAX); + double result = (raw - center) * osd::INPUT_ABSOLUTE_MAX / (rawmax - center); + return std::min(result, (double)osd::INPUT_ABSOLUTE_MAX); } else { // below center - double result = -((center - raw) * (double)-INPUT_ABSOLUTE_MIN / (center - rawmin)); - return std::max(result, (double)INPUT_ABSOLUTE_MIN); + double result = -((center - raw) * (double)-osd::INPUT_ABSOLUTE_MIN / (center - rawmin)); + return std::max(result, (double)osd::INPUT_ABSOLUTE_MIN); } } diff --git a/src/osd/modules/input/input_dinput.cpp b/src/osd/modules/input/input_dinput.cpp index fa273e5fdb1..77467f80d59 100644 --- a/src/osd/modules/input/input_dinput.cpp +++ b/src/osd/modules/input/input_dinput.cpp @@ -389,9 +389,9 @@ void dinput_mouse_device::poll() dinput_device::poll_dinput(&mouse); // scale the axis data - mouse.lX *= INPUT_RELATIVE_PER_PIXEL; - mouse.lY *= INPUT_RELATIVE_PER_PIXEL; - mouse.lZ *= INPUT_RELATIVE_PER_PIXEL; + mouse.lX *= osd::INPUT_RELATIVE_PER_PIXEL; + mouse.lY *= osd::INPUT_RELATIVE_PER_PIXEL; + mouse.lZ *= osd::INPUT_RELATIVE_PER_PIXEL; } void dinput_mouse_device::reset() diff --git a/src/osd/modules/input/input_rawinput.cpp b/src/osd/modules/input/input_rawinput.cpp index 8547a967dab..94018f9c404 100644 --- a/src/osd/modules/input/input_rawinput.cpp +++ b/src/osd/modules/input/input_rawinput.cpp @@ -347,12 +347,12 @@ public: if (rawinput.data.mouse.usFlags == MOUSE_MOVE_RELATIVE) { - mouse.lX += rawinput.data.mouse.lLastX * INPUT_RELATIVE_PER_PIXEL; - mouse.lY += rawinput.data.mouse.lLastY * INPUT_RELATIVE_PER_PIXEL; + mouse.lX += rawinput.data.mouse.lLastX * osd::INPUT_RELATIVE_PER_PIXEL; + mouse.lY += rawinput.data.mouse.lLastY * osd::INPUT_RELATIVE_PER_PIXEL; // update zaxis if (rawinput.data.mouse.usButtonFlags & RI_MOUSE_WHEEL) - mouse.lZ += static_cast<int16_t>(rawinput.data.mouse.usButtonData) * INPUT_RELATIVE_PER_PIXEL; + mouse.lZ += static_cast<int16_t>(rawinput.data.mouse.usButtonData) * osd::INPUT_RELATIVE_PER_PIXEL; // update the button states; always update the corresponding mouse buttons if (rawinput.data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_DOWN) mouse.rgbButtons[0] = 0x80; @@ -405,12 +405,12 @@ public: { // update the X/Y positions - lightgun.lX = normalize_absolute_axis(rawinput.data.mouse.lLastX, 0, INPUT_ABSOLUTE_MAX); - lightgun.lY = normalize_absolute_axis(rawinput.data.mouse.lLastY, 0, INPUT_ABSOLUTE_MAX); + lightgun.lX = normalize_absolute_axis(rawinput.data.mouse.lLastX, 0, osd::INPUT_ABSOLUTE_MAX); + lightgun.lY = normalize_absolute_axis(rawinput.data.mouse.lLastY, 0, osd::INPUT_ABSOLUTE_MAX); // update zaxis if (rawinput.data.mouse.usButtonFlags & RI_MOUSE_WHEEL) - lightgun.lZ += static_cast<int16_t>(rawinput.data.mouse.usButtonData) * INPUT_RELATIVE_PER_PIXEL; + lightgun.lZ += static_cast<int16_t>(rawinput.data.mouse.usButtonData) * osd::INPUT_RELATIVE_PER_PIXEL; // update the button states; always update the corresponding mouse buttons if (rawinput.data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_DOWN) lightgun.rgbButtons[0] = 0x80; diff --git a/src/osd/modules/input/input_sdl.cpp b/src/osd/modules/input/input_sdl.cpp index 73d722525fa..76f8c494f70 100644 --- a/src/osd/modules/input/input_sdl.cpp +++ b/src/osd/modules/input/input_sdl.cpp @@ -526,8 +526,8 @@ public: switch (sdlevent.type) { case SDL_MOUSEMOTION: - mouse.lX += sdlevent.motion.xrel * INPUT_RELATIVE_PER_PIXEL; - mouse.lY += sdlevent.motion.yrel * INPUT_RELATIVE_PER_PIXEL; + mouse.lX += sdlevent.motion.xrel * osd::INPUT_RELATIVE_PER_PIXEL; + mouse.lY += sdlevent.motion.yrel * osd::INPUT_RELATIVE_PER_PIXEL; { int cx = -1, cy = -1; @@ -676,8 +676,8 @@ public: case SDL_JOYBALLMOTION: //printf("Ball %d %d\n", sdlevent.jball.xrel, sdlevent.jball.yrel); - joystick.balls[sdlevent.jball.ball * 2] = sdlevent.jball.xrel * INPUT_RELATIVE_PER_PIXEL; - joystick.balls[sdlevent.jball.ball * 2 + 1] = sdlevent.jball.yrel * INPUT_RELATIVE_PER_PIXEL; + joystick.balls[sdlevent.jball.ball * 2] = sdlevent.jball.xrel * osd::INPUT_RELATIVE_PER_PIXEL; + joystick.balls[sdlevent.jball.ball * 2 + 1] = sdlevent.jball.yrel * osd::INPUT_RELATIVE_PER_PIXEL; break; case SDL_JOYHATMOTION: diff --git a/src/osd/modules/input/input_win32.cpp b/src/osd/modules/input/input_win32.cpp index 17128d7c0d6..459e624fcfa 100644 --- a/src/osd/modules/input/input_win32.cpp +++ b/src/osd/modules/input/input_win32.cpp @@ -149,8 +149,8 @@ public: if (!(cursor_info.flags & CURSOR_SHOWING)) { // We measure the position change from the previously set center position - mouse.lX = (cursor_info.ptScreenPos.x - win32_mouse.last_point.x) * INPUT_RELATIVE_PER_PIXEL; - mouse.lY = (cursor_info.ptScreenPos.y - win32_mouse.last_point.y) * INPUT_RELATIVE_PER_PIXEL; + mouse.lX = (cursor_info.ptScreenPos.x - win32_mouse.last_point.x) * osd::INPUT_RELATIVE_PER_PIXEL; + mouse.lY = (cursor_info.ptScreenPos.y - win32_mouse.last_point.y) * osd::INPUT_RELATIVE_PER_PIXEL; RECT window_pos = {0}; GetWindowRect(std::static_pointer_cast<win_window_info>(osd_common_t::s_window_list.front())->platform_window(), &window_pos); diff --git a/src/osd/osdcomm.h b/src/osd/osdcomm.h index 0b372e4e61e..516dd3e681a 100644 --- a/src/osd/osdcomm.h +++ b/src/osd/osdcomm.h @@ -71,6 +71,7 @@ using s64 = std::int64_t; } // namespace OSD + /*************************************************************************** FUNDAMENTAL MACROS ***************************************************************************/ @@ -111,4 +112,25 @@ using ssize_t = std::make_signed_t<size_t>; #endif #endif + +// macro for defining a copy constructor and assignment operator to prevent copying +#define DISABLE_COPYING(TYPE) \ + TYPE(const TYPE &) = delete; \ + TYPE &operator=(const TYPE &) = delete + +// macro for declaring enumeration operators that increment/decrement like plain old C +#define DECLARE_ENUM_INCDEC_OPERATORS(TYPE) \ +inline TYPE &operator++(TYPE &value) { return value = TYPE(std::underlying_type_t<TYPE>(value) + 1); } \ +inline TYPE &operator--(TYPE &value) { return value = TYPE(std::underlying_type_t<TYPE>(value) - 1); } \ +inline TYPE operator++(TYPE &value, int) { TYPE const old(value); ++value; return old; } \ +inline TYPE operator--(TYPE &value, int) { TYPE const old(value); --value; return old; } + +// macro for declaring bitwise operators for an enumerated type +#define DECLARE_ENUM_BITWISE_OPERATORS(TYPE) \ +constexpr TYPE operator~(TYPE value) { return TYPE(~std::underlying_type_t<TYPE>(value)); } \ +constexpr TYPE operator&(TYPE a, TYPE b) { return TYPE(std::underlying_type_t<TYPE>(a) & std::underlying_type_t<TYPE>(b)); } \ +constexpr TYPE operator|(TYPE a, TYPE b) { return TYPE(std::underlying_type_t<TYPE>(a) | std::underlying_type_t<TYPE>(b)); } \ +inline TYPE &operator&=(TYPE &a, TYPE b) { return a = a & b; } \ +inline TYPE &operator|=(TYPE &a, TYPE b) { return a = a | b; } + #endif // MAME_OSD_OSDCOMM_H |