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author | Aaron Giles <aaron@aarongiles.com> | 2009-05-09 22:03:21 +0000 |
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committer | Aaron Giles <aaron@aarongiles.com> | 2009-05-09 22:03:21 +0000 |
commit | 564aa21bc1a16ca9d81e3dc93eddd0958cb493c5 (patch) | |
tree | 2d86df9b73176071dbd62509d3d9a5879f7b01f3 /src/osd | |
parent | 9216688bb17d04b1f1a4c64e9ea49d90c9b8b6ff (diff) |
Removed round() hack in favor of MSVC-specific #define in winprefix.h.
Changed bilinear filter to use faster rgbutil.h version. It would
be even faster if the texture code downconverted to fixed-point
earlier and then used the integer values when doing the texture
lookups.
Diffstat (limited to 'src/osd')
-rw-r--r-- | src/osd/windows/winprefix.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/osd/windows/winprefix.h b/src/osd/windows/winprefix.h index 6e5e059ca69..14134632fc2 100644 --- a/src/osd/windows/winprefix.h +++ b/src/osd/windows/winprefix.h @@ -39,6 +39,7 @@ void free_file_line(void *memory, const char *file, int line); #ifdef _MSC_VER #define alloca _alloca +#define round(x) floor((x) + 0.5) #if _MSC_VER < 1500 #define vsnprintf _vsnprintf #endif |