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author MooglyGuy <MooglyGuy@users.noreply.github.com>2022-03-16 03:32:33 +0100
committer GitHub <noreply@github.com>2022-03-15 22:32:33 -0400
commit92ece92fedb15efa82a12901bc343b46a0f06905 (patch)
treedc16d467c041bb86470b409111d156ef803b73d3 /src/osd/windows
parent8d267ad2c7d3e757bf47d05ce816e060e37de401 (diff)
Updated BGFX fixes; verified as working on Linux and Windows. (#9420)
* -bgfx: Improved stability when encountering missing files, and improved multi-window stability. [Ryan Holtz] * -osd: Added video-init fallback functionality to other OSDs. [Ryan Holtz] * -bgfx: Fixed issues from the previous batch of changes. [Ryan Holtz] * -osdwindow: Remove no-longer-needed addition of post_create(). [Ryan Holtz]
Diffstat (limited to 'src/osd/windows')
-rw-r--r--src/osd/windows/window.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/osd/windows/window.cpp b/src/osd/windows/window.cpp
index bcf89fc0267..f2c7b08db1a 100644
--- a/src/osd/windows/window.cpp
+++ b/src/osd/windows/window.cpp
@@ -130,6 +130,7 @@ bool windows_osd_interface::window_init()
window_thread = GetCurrentThread();
window_threadid = main_threadid;
+ // initialize the renderer
const int fallbacks[VIDEO_MODE_COUNT] = {
-1, // NONE -> no fallback
VIDEO_MODE_NONE, // GDI -> NONE
@@ -151,7 +152,7 @@ bool windows_osd_interface::window_init()
{
bool error = false;
switch(current_mode)
- {
+ {
case VIDEO_MODE_NONE:
error = renderer_none::init(machine());
break;