diff options
author | ImJezze <jezze@gmx.net> | 2015-12-26 12:27:07 +0100 |
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committer | ImJezze <jezze@gmx.net> | 2015-12-26 12:27:07 +0100 |
commit | ff77b7897bcf0a967f7e275b289a1f8fd18ecd7e (patch) | |
tree | aeb9666f35abd4c843a8011af426b6dd4c8243b9 /src/osd/windows/winmain.h | |
parent | 1b373eb812d11dfeb0fead627f7df4e827e27f8f (diff) |
Cleanup (nw)
- renamed shadow_mask_type to shadow_mask_tile_mode
- renamed bloom_type to bloom_blend_mode
- implemented "Source" shadow mask tile mode for artwork_support/post.fx
Diffstat (limited to 'src/osd/windows/winmain.h')
-rw-r--r-- | src/osd/windows/winmain.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/osd/windows/winmain.h b/src/osd/windows/winmain.h index 1e060a2b6f1..53f9e137604 100644 --- a/src/osd/windows/winmain.h +++ b/src/osd/windows/winmain.h @@ -36,7 +36,7 @@ #define WINOPTION_HLSL_WRITE "hlsl_write" #define WINOPTION_HLSL_SNAP_WIDTH "hlsl_snap_width" #define WINOPTION_HLSL_SNAP_HEIGHT "hlsl_snap_height" -#define WINOPTION_SHADOW_MASK_TYPE "shadow_mask_type" +#define WINOPTION_SHADOW_MASK_TILE_MODE "shadow_mask_tile_mode" #define WINOPTION_SHADOW_MASK_ALPHA "shadow_mask_alpha" #define WINOPTION_SHADOW_MASK_TEXTURE "shadow_mask_texture" #define WINOPTION_SHADOW_MASK_COUNT_X "shadow_mask_x_count" @@ -85,7 +85,7 @@ #define WINOPTION_VECTOR_LENGTH_SCALE "vector_length_scale" #define WINOPTION_VECTOR_LENGTH_RATIO "vector_length_ratio" #define WINOPTION_VECTOR_TIME_PERIOD "vector_time_period" -#define WINOPTION_BLOOM_TYPE "bloom_type" +#define WINOPTION_BLOOM_BLEND_MODE "bloom_blend_mode" #define WINOPTION_BLOOM_SCALE "bloom_scale" #define WINOPTION_BLOOM_OVERDRIVE "bloom_overdrive" #define WINOPTION_BLOOM_LEVEL0_WEIGHT "bloom_lvl0_weight" @@ -140,7 +140,7 @@ public: int d3d_hlsl_prescale_y() const { return int_value(WINOPTION_HLSL_PRESCALE_Y); } int d3d_snap_width() const { return int_value(WINOPTION_HLSL_SNAP_WIDTH); } int d3d_snap_height() const { return int_value(WINOPTION_HLSL_SNAP_HEIGHT); } - int screen_shadow_mask_type() const { return int_value(WINOPTION_SHADOW_MASK_TYPE); } + int screen_shadow_mask_tile_mode() const { return int_value(WINOPTION_SHADOW_MASK_TILE_MODE); } float screen_shadow_mask_alpha() const { return float_value(WINOPTION_SHADOW_MASK_ALPHA); } const char *screen_shadow_mask_texture() const { return value(WINOPTION_SHADOW_MASK_TEXTURE); } int screen_shadow_mask_count_x() const { return int_value(WINOPTION_SHADOW_MASK_COUNT_X); } @@ -183,7 +183,7 @@ public: float screen_vector_length_scale() const { return float_value(WINOPTION_VECTOR_LENGTH_SCALE); } float screen_vector_length_ratio() const { return float_value(WINOPTION_VECTOR_LENGTH_RATIO); } float screen_vector_time_period() const { return float_value(WINOPTION_VECTOR_TIME_PERIOD); } - int screen_bloom_type() const { return int_value(WINOPTION_BLOOM_TYPE); } + int screen_bloom_blend_mode() const { return int_value(WINOPTION_BLOOM_BLEND_MODE); } float screen_bloom_scale() const { return float_value(WINOPTION_BLOOM_SCALE); } const char *screen_bloom_overdrive() const { return value(WINOPTION_BLOOM_OVERDRIVE); } float screen_bloom_lvl0_weight() const { return float_value(WINOPTION_BLOOM_LEVEL0_WEIGHT); } |