summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd/windows/windows.mak
diff options
context:
space:
mode:
author couriersud <couriersud@arcor.de>2015-02-25 23:44:17 +0100
committer couriersud <couriersud@arcor.de>2015-02-25 23:44:17 +0100
commit0fd2001a675cd51c7ec0915ec590fd486e9189cb (patch)
tree616a6b5082f8ca65bdb6286abf88aac5991a58bb /src/osd/windows/windows.mak
parentf0525b96cec2ef7134133abdc5565af72015c22b (diff)
Enable OpenGL renderer on Windows. By default, run-time function
resolution is enabled. To resolve addresses, the code now first tries GetProcAddress followed by wglGetProcAddress. [Couriersud]
Diffstat (limited to 'src/osd/windows/windows.mak')
-rw-r--r--src/osd/windows/windows.mak10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/osd/windows/windows.mak b/src/osd/windows/windows.mak
index 62c9c11c74c..5810f4e178a 100644
--- a/src/osd/windows/windows.mak
+++ b/src/osd/windows/windows.mak
@@ -67,7 +67,10 @@
# USE_SDL = 1
# uncomment next line to compile OpenGL video renderer
-# USE_OPENGL = 1
+USE_OPENGL = 1
+
+# uncomment the next line to build a binary using GL-dispatching.
+USE_DISPATCH_GL = 1
# uncomment next line to use QT debugger
# USE_QTDEBUG = 1
@@ -403,7 +406,12 @@ OSDOBJS += $(WINOBJ)/../sdl/drawogl.o $(WINOBJ)/../sdl/gl_shader_tool.o $(WINOB
OBJDIRS += $(WINOBJ)/../sdl
DEFS += -DUSE_OPENGL=1
+
+ifdef USE_DISPATCH_GL
+DEFS += -DUSE_DISPATCH_GL=1
+else
LIBS += -lopengl32
+endif
else
DEFS += -DUSE_OPENGL=0