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author Vas Crabb <vas@vastheman.com>2023-02-02 03:23:36 +1100
committer Vas Crabb <vas@vastheman.com>2023-02-02 03:23:36 +1100
commitf408dd83e27fb106ed60b66eafebc4015040bf26 (patch)
tree79780d8c55ac1e3cea679ceccfde26d2af05e910 /src/osd/sdl
parent942d07080a2f91b6a371e4f8b9027c99679d267e (diff)
osd: Fixed BGFX crash on toggling fullscreen on Linux.
Also fixed draw13.cpp upsetting older versions of clang.
Diffstat (limited to 'src/osd/sdl')
-rw-r--r--src/osd/sdl/osdsdl.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/osd/sdl/osdsdl.cpp b/src/osd/sdl/osdsdl.cpp
index 633abff3a3d..260fd74891a 100644
--- a/src/osd/sdl/osdsdl.cpp
+++ b/src/osd/sdl/osdsdl.cpp
@@ -703,6 +703,9 @@ void sdl_osd_interface::check_osd_inputs()
// check for toggling fullscreen mode
if (machine().ui_input().pressed(IPT_OSD_1))
{
+ // destroy the renderers first so that the render module can bounce if it depends on having a window handle
+ for (auto it = osd_common_t::window_list().rbegin(); osd_common_t::window_list().rend() != it; ++it)
+ (*it)->renderer_reset();
for (auto const &curwin : osd_common_t::window_list())
dynamic_cast<sdl_window_info &>(*curwin).toggle_full_screen();
}