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author Aaron Giles <aaron@aarongiles.com>2011-02-12 03:47:37 +0000
committer Aaron Giles <aaron@aarongiles.com>2011-02-12 03:47:37 +0000
commit1b54456be5fd090b039b3e9f691ac0464ffdff12 (patch)
tree3839c21fada7804940b1c828dcceb6a57ff9c74f /src/osd/sdl/window.h
parent061548d2bec629c46712844ffe459292f3c745f4 (diff)
mame_file is now emu_file and is a class. It is required
to pass a core_options object to the constructor, along with a search path. This required pushing either a running_machine or a core_options through some code that wasn't previously ready to handle it. emu_files can be reused over multiple open/close sessions, and a lot of core code cleaned up nicely as things were converted to them. Also created a file_enumerator class for iterating over files in a searchpath. This replaces the old mame_openpath functions. Changed machine->options() to return a reference. Removed public nvram_open() and fixed jchan/kaneko16 to stop directly saving NVRAM. Removed most of the mame_options() calls; this will soon go away entirely, so don't add any more. Added core_options to device_validity_check() so they can be used to validate things.
Diffstat (limited to 'src/osd/sdl/window.h')
-rw-r--r--src/osd/sdl/window.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/osd/sdl/window.h b/src/osd/sdl/window.h
index 2c5e4200271..683432a230c 100644
--- a/src/osd/sdl/window.h
+++ b/src/osd/sdl/window.h
@@ -146,12 +146,12 @@ int drawsdl_scale_mode(const char *s);
// PROTOTYPES - drawogl.c
//============================================================
-int drawogl_init(sdl_draw_info *callbacks);
+int drawogl_init(running_machine &machine, sdl_draw_info *callbacks);
//============================================================
// PROTOTYPES - draw13.c
//============================================================
-int draw13_init(sdl_draw_info *callbacks);
+int draw13_init(running_machine &machine, sdl_draw_info *callbacks);
#endif /* __SDLWINDOW__ */