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author Fabio Priuli <etabeta78@users.noreply.github.com>2010-03-17 11:59:16 +0000
committer Fabio Priuli <etabeta78@users.noreply.github.com>2010-03-17 11:59:16 +0000
commitc02b195ede2a899f2e3312c03d09ac1ff3ae9a50 (patch)
tree11524a805092d0e91a33cca7d4cc27012b058205 /src/osd/sdl/gl_shader_tool.c
parent0bc5acacbcac6caecc16bf6bc4beaefe151f5d5b (diff)
several cleanups based on cppcheck and VS2008 Code Analysis [Oliver Stöneberg]
split.c: made the "split" return the actual result instead of just 0. [Oliver Stöneberg] clifront.c: made the identation of the CPU device in -listdevices the same like the others [Oliver Stöneberg] i386.c: gave some fatalerror() calls in the i386 proper messages [Oliver Stöneberg] ssem.c: fixed compilation of SSEM core with SSEM_DISASM_ON_UNIMPL [Oliver Stöneberg] srcclean.c: small wording change in the srcclean summary [Oliver Stöneberg] sdl/window.c: fixed a potential memory leak in sdlwindow_video_window_create() [Oliver Stöneberg]
Diffstat (limited to 'src/osd/sdl/gl_shader_tool.c')
-rw-r--r--src/osd/sdl/gl_shader_tool.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/osd/sdl/gl_shader_tool.c b/src/osd/sdl/gl_shader_tool.c
index c56874a793b..edce85ab673 100644
--- a/src/osd/sdl/gl_shader_tool.c
+++ b/src/osd/sdl/gl_shader_tool.c
@@ -345,7 +345,7 @@ static int delete_shader_tool( GLhandleARB *program, GLhandleARB *vertex_shader,
*fragment_shader=0;
}
- return 0;
+ return res;
}
int gl_compile_shader_source( GLhandleARB *shader, GLenum type, const char * shader_source, int verbose )