diff options
author | 2014-04-25 07:31:27 +0000 | |
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committer | 2014-04-25 07:31:27 +0000 | |
commit | f8f3d681876e2b39333e01b9bdb52ba61a5bfbe1 (patch) | |
tree | 32bbd8d8fc657b7c5c6a96412e9f917555c0697a /src/osd/sdl/debugqt.c | |
parent | fbef800627be494a0ab1592a83fa7c76cd63475d (diff) |
-Made osd_interface base class for OSD and moved initialization for each subsystem in it as virtual calls. (nw)
-Moved midi handling in base class
-Cleaned running_machine of information of next machine
-All is cleaned after exiting of running_machine so debugger window is removed as well till next machine is started
-Made osdmini to compile
Diffstat (limited to 'src/osd/sdl/debugqt.c')
-rw-r--r-- | src/osd/sdl/debugqt.c | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/osd/sdl/debugqt.c b/src/osd/sdl/debugqt.c index adf00a2bbcb..a718253d7ec 100644 --- a/src/osd/sdl/debugqt.c +++ b/src/osd/sdl/debugqt.c @@ -35,9 +35,6 @@ #include "debugqtmemorywindow.h" #include "debugqtbreakpointswindow.h" -#include "debugqt.h" - - //============================================================ // "Global" variables to make QT happy //============================================================ @@ -323,11 +320,14 @@ void xxx_osd_interface::wait_for_debugger(device_t &device, bool firststop) // Available for video.* //============================================================ -void debugwin_update_during_game(running_machine &machine) +void xxx_osd_interface::debugger_update() { qApp->processEvents(QEventLoop::AllEvents, 1); } +void xxx_osd_interface::debugger_exit() +{ +} #else @@ -340,7 +340,6 @@ void debugwin_update_during_game(running_machine &machine) #include "osdepend.h" #include "osdsdl.h" -// win32 stubs for linking void sdl_osd_interface::init_debugger() { } @@ -349,8 +348,11 @@ void sdl_osd_interface::wait_for_debugger(device_t &device, bool firststop) { } -// win32 stubs for linking -void debugwin_update_during_game(running_machine &machine) +void sdl_osd_interface::debugger_update() +{ +} + +void sdl_osd_interface::debugger_exit() { } |