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author Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
commitddb290d5f615019c33c42b8d94e5a5254cabcf33 (patch)
treea70f688b0df3acd19da7b1151e5902e3c6af3fa5 /src/osd/modules/render/drawd3d.h
parent333bff8de64dfaeb98134000412796b4fdef970b (diff)
NOTICE (TYPE NAME CONSOLIDATION)
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
Diffstat (limited to 'src/osd/modules/render/drawd3d.h')
-rw-r--r--src/osd/modules/render/drawd3d.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/osd/modules/render/drawd3d.h b/src/osd/modules/render/drawd3d.h
index 7420e5b9ecd..4c2a8a6f875 100644
--- a/src/osd/modules/render/drawd3d.h
+++ b/src/osd/modules/render/drawd3d.h
@@ -65,7 +65,7 @@ public:
virtual void save() override;
virtual void record() override;
virtual void toggle_fsfx() override;
- virtual void add_audio_to_recording(const INT16 *buffer, int samples_this_frame) override;
+ virtual void add_audio_to_recording(const int16_t *buffer, int samples_this_frame) override;
virtual std::vector<ui::menu_item> get_slider_list() override;
virtual void set_sliders_dirty() override;
@@ -126,7 +126,7 @@ public:
D3DFORMAT get_pixel_format() const { return m_pixformat; }
D3DDISPLAYMODE get_origmode() const { return m_origmode; }
- UINT32 get_last_texture_flags() const { return m_last_texture_flags; }
+ uint32_t get_last_texture_flags() const { return m_last_texture_flags; }
d3d_texture_manager * get_texture_manager() const { return m_texture_manager; }
texture_info * get_default_texture();
@@ -161,13 +161,13 @@ private:
D3DFORMAT m_screen_format; // format to use for screen textures
texture_info * m_last_texture; // previous texture
- UINT32 m_last_texture_flags; // previous texture flags
+ uint32_t m_last_texture_flags; // previous texture flags
int m_last_blendenable; // previous blendmode
int m_last_blendop; // previous blendmode
int m_last_blendsrc; // previous blendmode
int m_last_blenddst; // previous blendmode
int m_last_filter; // previous texture filter
- UINT32 m_last_wrap; // previous wrap state
+ uint32_t m_last_wrap; // previous wrap state
int m_last_modmode; // previous texture modulation
shaders * m_shaders; // HLSL interface