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author ImJezze <jezze@gmx.net>2015-12-31 16:59:23 +0100
committer ImJezze <jezze@gmx.net>2015-12-31 16:59:23 +0100
commita2c7b61daa5d66e0e9d7b1d1f683cf2f6d9f5973 (patch)
tree253a2da2a557260a1910e844c5c6bcd2b79b0fa9 /src/osd/modules/render/drawd3d.h
parenteea40fd0e47699261332904b5d930f0be68756e9 (diff)
Refactoring
- replaced shader parameters OrientationSwapXY xor RotationSwapXY by SwapXY - made shader parameters SourceDims, SourceRect, TargetDims, ScreenDims, QuadDims and SwapXY available for all shaders - color convolution, defocus and phosphor pass will now be skipped if all influencing parameters are 0 - removed unused bloom_texture and bloom_target arrays from cache_target class - fixed half texel offset in prescale.fx
Diffstat (limited to 'src/osd/modules/render/drawd3d.h')
-rw-r--r--src/osd/modules/render/drawd3d.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/osd/modules/render/drawd3d.h b/src/osd/modules/render/drawd3d.h
index ab5385914b5..906bd7711b8 100644
--- a/src/osd/modules/render/drawd3d.h
+++ b/src/osd/modules/render/drawd3d.h
@@ -53,9 +53,6 @@ public:
cache_target *next;
cache_target *prev;
-
- surface *bloom_target[11];
- texture *bloom_texture[11];
};
/* render_target is the information about a Direct3D render target chain */