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author ImJezze <jezze@gmx.net>2018-09-17 20:58:31 +0200
committer ImJezze <jezze@gmx.net>2018-09-17 21:07:20 +0200
commite5095e131c8180f7d7e74885aab61c88f68fdd56 (patch)
treee8e1a4d4f44d781536746c98040ba4811683a6a8 /src/osd/modules/render/d3d/d3dhlsl.cpp
parentcbd8cf4440f2b402e51787f1f4feef4269045dae (diff)
- fix not set default uniforms for vector pass (#4008)
Diffstat (limited to 'src/osd/modules/render/d3d/d3dhlsl.cpp')
-rw-r--r--src/osd/modules/render/d3d/d3dhlsl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/osd/modules/render/d3d/d3dhlsl.cpp b/src/osd/modules/render/d3d/d3dhlsl.cpp
index df5e2febea2..8191a2403be 100644
--- a/src/osd/modules/render/d3d/d3dhlsl.cpp
+++ b/src/osd/modules/render/d3d/d3dhlsl.cpp
@@ -780,7 +780,7 @@ int shaders::create_resources()
vector_effect
};
- for (int i = 0; i < 13; i++)
+ for (int i = 0; i < EFFECT_COUNT; i++)
{
effects[i]->add_uniform("SourceDims", uniform::UT_VEC2, uniform::CU_SOURCE_DIMS);
effects[i]->add_uniform("TargetDims", uniform::UT_VEC2, uniform::CU_TARGET_DIMS);