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author MooglyGuy <MooglyGuy@users.noreply.github.com>2022-03-16 03:32:33 +0100
committer GitHub <noreply@github.com>2022-03-15 22:32:33 -0400
commit92ece92fedb15efa82a12901bc343b46a0f06905 (patch)
treedc16d467c041bb86470b409111d156ef803b73d3 /src/osd/modules/render/bgfx/effect.cpp
parent8d267ad2c7d3e757bf47d05ce816e060e37de401 (diff)
Updated BGFX fixes; verified as working on Linux and Windows. (#9420)
* -bgfx: Improved stability when encountering missing files, and improved multi-window stability. [Ryan Holtz] * -osd: Added video-init fallback functionality to other OSDs. [Ryan Holtz] * -bgfx: Fixed issues from the previous batch of changes. [Ryan Holtz] * -osdwindow: Remove no-longer-needed addition of post_create(). [Ryan Holtz]
Diffstat (limited to 'src/osd/modules/render/bgfx/effect.cpp')
-rw-r--r--src/osd/modules/render/bgfx/effect.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/osd/modules/render/bgfx/effect.cpp b/src/osd/modules/render/bgfx/effect.cpp
index 6707b5cfc43..06fddee66ad 100644
--- a/src/osd/modules/render/bgfx/effect.cpp
+++ b/src/osd/modules/render/bgfx/effect.cpp
@@ -25,6 +25,7 @@ bgfx_effect::bgfx_effect(uint64_t state, bgfx::ShaderHandle vertex_shader, bgfx:
delete uniforms[i];
continue;
}
+ uniforms[i]->create();
m_uniforms[uniforms[i]->name()] = uniforms[i];
}
}