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author couriersud <couriersud@arcor.de>2016-04-08 03:27:34 +0200
committer couriersud <couriersud@arcor.de>2016-04-08 03:30:12 +0200
commit632b10cd0ec304c0367321a5be62164d00b18ff1 (patch)
tree3eedc6c641eab298cd7be64e8952725213132175 /src/osd/modules/render/bgfx/chainentry.cpp
parentbc936dbc261a5eeb1400bdf0d0bc945577470905 (diff)
Fix SDL compile on linux. Took the opportunity to remove a number of
"emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved.
Diffstat (limited to 'src/osd/modules/render/bgfx/chainentry.cpp')
-rw-r--r--src/osd/modules/render/bgfx/chainentry.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/osd/modules/render/bgfx/chainentry.cpp b/src/osd/modules/render/bgfx/chainentry.cpp
index b8e47eea624..6e69968ab07 100644
--- a/src/osd/modules/render/bgfx/chainentry.cpp
+++ b/src/osd/modules/render/bgfx/chainentry.cpp
@@ -9,13 +9,14 @@
//
//============================================================
-#include "emu.h"
#include <bgfx/bgfx.h>
#include <bx/fpumath.h>
#include "chainentry.h"
+#include "emu.h"
+#include "render.h"
#include "effect.h"
#include "texture.h"
#include "target.h"