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author David Haywood <mamehaze@users.noreply.github.com>2016-04-10 00:36:53 +0100
committer David Haywood <mamehaze@users.noreply.github.com>2016-04-10 00:36:53 +0100
commitac03f886b2c1172b71a562916890e43c539f961e (patch)
tree70d8b0f7410d84a35cb55994aaecdb1ad6c2ff00 /src/osd/modules/input/input_xinput.cpp
parent9f5f04c3127602123a5e7e36804a9b7b46f8ff15 (diff)
some improvements to airraid / cross shooter driver based on hw tests, should improve things if anybody ever does work out how to extract the gfx.
unfortuantely it's starting to look like the colour look up proms are inside the modules too and in the case of the tilemaps the layout data definitely is, so getting access to the clean data from the outside might be very tricky (nw)
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