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author Vas Crabb <vas@vastheman.com>2023-01-17 01:32:14 +1100
committer Vas Crabb <vas@vastheman.com>2023-01-17 01:32:14 +1100
commit3632f1f3aceaccd6901e93836874272a8cf6950b (patch)
treee038d908891c9329afb9f236d986bacb86f4825d /src/osd/modules/input/input_sdl.cpp
parentcd697037eef5b38771f5b3eda17379ed1f786d14 (diff)
osd: Added support for guitar and drum kit controllers via XInput.
Diffstat (limited to 'src/osd/modules/input/input_sdl.cpp')
-rw-r--r--src/osd/modules/input/input_sdl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/osd/modules/input/input_sdl.cpp b/src/osd/modules/input/input_sdl.cpp
index 0f7ece4bdf1..9a93177d521 100644
--- a/src/osd/modules/input/input_sdl.cpp
+++ b/src/osd/modules/input/input_sdl.cpp
@@ -1259,7 +1259,7 @@ public:
#endif
// add axes
- std::tuple<SDL_GameControllerAxis, input_item_id, bool> axes[]{
+ std::tuple<SDL_GameControllerAxis, input_item_id, bool> const axes[]{
{ SDL_CONTROLLER_AXIS_LEFTX, ITEM_ID_XAXIS, false },
{ SDL_CONTROLLER_AXIS_LEFTY, ITEM_ID_YAXIS, false },
{ SDL_CONTROLLER_AXIS_RIGHTX, ITEM_ID_ZAXIS, false },
@@ -1299,7 +1299,7 @@ public:
}
// add automatically numbered buttons
- std::pair<SDL_GameControllerButton, SDL_GameControllerAxis> numberedbuttons[]{
+ std::pair<SDL_GameControllerButton, SDL_GameControllerAxis> const numberedbuttons[]{
{ SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_AXIS_INVALID },
{ SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_AXIS_INVALID },
{ SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_AXIS_INVALID },
@@ -1386,7 +1386,7 @@ public:
}
// add buttons with fixed item IDs
- std::pair<SDL_GameControllerButton, input_item_id> fixedbuttons[]{
+ std::pair<SDL_GameControllerButton, input_item_id> const fixedbuttons[]{
{ SDL_CONTROLLER_BUTTON_BACK, ITEM_ID_SELECT },
{ SDL_CONTROLLER_BUTTON_START, ITEM_ID_START },
{ SDL_CONTROLLER_BUTTON_DPAD_UP, ITEM_ID_HAT1UP },