diff options
author | 2019-02-16 16:44:21 +0100 | |
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committer | 2019-02-16 16:44:42 +0100 | |
commit | 757436bbfba420a8bc35ee99c2be93ecf125df84 (patch) | |
tree | 5475e0fde29990f5575277dbf265044564ab8db3 /src/osd/modules/input/input_common.cpp | |
parent | 983ffa2de6b409709a41d28aa1690604c7efc1b7 (diff) |
Fixed sdl2 keymap processing. [Couriersud]
Keymaps must have been broken for ages:
- It is now possible to map every scancode SDL2 defines.
- Removed keycode field. This was a leftover from SDL1.x
- Fixed bug preventing keymaps from working.
- Fixed the DE keymap.
- Converted other keymaps to new format and added a
comment that they have to be reviewed and fixed.
Diffstat (limited to 'src/osd/modules/input/input_common.cpp')
-rw-r--r-- | src/osd/modules/input/input_common.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/osd/modules/input/input_common.cpp b/src/osd/modules/input/input_common.cpp index 7c952ac05a4..ab51b6bbe34 100644 --- a/src/osd/modules/input/input_common.cpp +++ b/src/osd/modules/input/input_common.cpp @@ -34,8 +34,8 @@ #elif defined(OSD_SDL) // SDL include #include <SDL2/SDL.h> -#define KEY_TRANS_ENTRY0(mame, sdlsc, sdlkey, disc, virtual, uwp, ascii, UI) { ITEM_ID_##mame, SDL_SCANCODE_ ## sdlsc, SDLK_ ## sdlkey, ascii, "ITEM_ID_"#mame, (char *) UI } -#define KEY_TRANS_ENTRY1(mame, sdlsc, sdlkey, disc, virtual, uwp, ascii) { ITEM_ID_##mame, SDL_SCANCODE_ ## sdlsc, SDLK_ ## sdlkey, ascii, "ITEM_ID_"#mame, (char*) #mame } +#define KEY_TRANS_ENTRY0(mame, sdlsc, sdlkey, disc, virtual, uwp, ascii, UI) { ITEM_ID_##mame, SDL_SCANCODE_ ## sdlsc, ascii, "ITEM_ID_"#mame, (char *) UI } +#define KEY_TRANS_ENTRY1(mame, sdlsc, sdlkey, disc, virtual, uwp, ascii) { ITEM_ID_##mame, SDL_SCANCODE_ ## sdlsc, ascii, "ITEM_ID_"#mame, (char*) #mame } #elif defined(OSD_UWP) #define KEY_TRANS_ENTRY0(mame, sdlsc, sdlkey, disc, virtual, uwp, ascii, UI) { ITEM_ID_##mame, KEY_ ## disc, Windows::System::VirtualKey:: ## uwp, ascii, "ITEM_ID_"#mame, (char *) UI } #define KEY_TRANS_ENTRY1(mame, sdlsc, sdlkey, disc, virtual, uwp, ascii) { ITEM_ID_##mame, KEY_ ## disc, Windows::System::VirtualKey:: ## uwp, ascii, "ITEM_ID_"#mame, (char*) #mame } @@ -43,6 +43,8 @@ // osd mini #endif +// FIXME: sdl_key can be removed from the table below. It is no longer used. + #if defined(OSD_WINDOWS) || defined(OSD_SDL) || defined(OSD_UWP) key_trans_entry keyboard_trans_table::s_default_table[] = { |