diff options
author | 2013-05-27 05:27:08 +0000 | |
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committer | 2013-05-27 05:27:08 +0000 | |
commit | af6d6ee63e8f1ded54a1ce4965c365e5d4170ef6 (patch) | |
tree | 5eca13dff5db7f159773e7116363051b3167125b /src/mess/machine/sega8_slot.c | |
parent | 20687380f678b6d7e8af762757712da868d35188 (diff) |
(MESS) sg1000: fixed RAM in a few games and added support for the Othello PCB (ROM + 2K RAM). nw.
Diffstat (limited to 'src/mess/machine/sega8_slot.c')
-rw-r--r-- | src/mess/machine/sega8_slot.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mess/machine/sega8_slot.c b/src/mess/machine/sega8_slot.c index 673ec44579c..31d8245d966 100644 --- a/src/mess/machine/sega8_slot.c +++ b/src/mess/machine/sega8_slot.c @@ -183,6 +183,7 @@ static const sega8_slot slot_list[] = { SEGA8_JANGGUN, "janggun" }, { SEGA8_KOREAN, "korean" }, { SEGA8_KOREAN_NOBANK, "korean_nb" }, + { SEGA8_OTHELLO, "othello" }, { SEGA8_CASTLE, "castle" }, { SEGA8_BASIC_L3, "level3" }, { SEGA8_MUSIC_EDITOR, "music_editor" }, @@ -282,6 +283,11 @@ void sega8_cart_slot_device::setup_ram() m_cart->ram_alloc(machine(), 0x2000); m_cart->set_has_battery(FALSE); } + else if (m_type == SEGA8_OTHELLO) + { + m_cart->ram_alloc(machine(), 0x800); + m_cart->set_has_battery(FALSE); + } else if (m_type == SEGA8_BASIC_L3) { m_cart->ram_alloc(machine(), 0x8000); |