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author Angelo Salese <angelosa@users.noreply.github.com>2012-10-10 23:45:15 +0000
committer Angelo Salese <angelosa@users.noreply.github.com>2012-10-10 23:45:15 +0000
commit7e9a0ca0f7a52595f854f6d10734f2a62cd9d576 (patch)
tree2481b3c81b18d883144c1a8220151efd9f54c69d /src/mess/drivers/pc8801.c
parent7f38f3b98e466b98459fff743365e093458e6f29 (diff)
Notes update, OG: please check MESS forum
Diffstat (limited to 'src/mess/drivers/pc8801.c')
-rw-r--r--src/mess/drivers/pc8801.c58
1 files changed, 31 insertions, 27 deletions
diff --git a/src/mess/drivers/pc8801.c b/src/mess/drivers/pc8801.c
index e866c821d8e..67419ccd7d1 100644
--- a/src/mess/drivers/pc8801.c
+++ b/src/mess/drivers/pc8801.c
@@ -26,6 +26,7 @@
- Advanced Fantasian: wants an irq that can't happen (I is equal to 0x3f)
- American Success: reads the light pen?
- Balance of Power: uses the SIO port for something ...
+ - Belloncho Shintai Kensa: hangs
- Bishoujo Baseball Gakuen: checks ym2608 after intro screen;
- The Black Onyx: writes a katakana msg: "sono kata ha koko ni orimasen" then doesn't show up anything. (Needs user disk?)
- Campaign Ban Daisenryaku 2: Hangs at title screen?
@@ -40,6 +41,7 @@
- Fire Hawk: tries to r/w the opn ports (probably crashed due to floppy?)
- Gegege no Kitarou: title screen text/bitmap contrast is pretty ugly (BTANB?);
- Grobda: palette is ugly (parent pc8801 only);
+ - Makaimura: after losing a life the game doesn't work properly anymore, copy protection?
- Music Collection Vol. 2 - Final Fantasy Tokushuu: sound irq dies pretty soon
- N-BASIC: cursor doesn't show up;
- Star Cruiser: bad kanji data?
@@ -47,40 +49,42 @@
- Wanderers from Ys: user data disk looks screwed? It loads with everything as maximum as per now ...
- Xevious: game is too fast (parent pc8801 only)
- list of games/apps that crashes due of floppy issues:
- - Agni no Ishi
- - Amazoness no Hihou (takes invalid data from floppy)
+ list of games/apps that crashes due of floppy issues (* -> denotes games fixed with current floppy code, # -> moans at MESS boot regarding the d88 format with
+ current floppy code):
+ * Agni no Ishi
+ # Amazoness no Hihou (takes invalid data from floppy)
- American Truck / American Truck SR (polls read deleted data command)
- - Ankokujou
- - Ao No Sekizou (fdc CPU irq doesn't fire anymore)
- - Arcus
- - Attacker
+ * Ankokujou
+ # Ao No Sekizou (fdc CPU irq doesn't fire anymore)
+ # Arcus
+ # Attacker
- Autumn Park (BASIC error)
- - Battle Gorilla
- - Belloncho Shintai Kensa
- - Bishoujo Noriko Part I (writes to FDC CPU ROM then expects some strict values, taken from floppy image)
- - Blassty (attempts to read at 0x801b)
+ * Battle Gorilla
+ * Belloncho Shintai Kensa
+ # Bishoujo Noriko Part I (writes to FDC CPU ROM then expects some strict values, taken from floppy image)
+ * Blassty (attempts to read at 0x801b)
- Bokosuka Wars (polls read ID command)
- - Boukenshatachi
- - Can Can Bunny Superior
+ # Boukenshatachi
+ # Can Can Bunny Superior
- Carmine
- - Castle Excellent (sets sector 0xf4? Jumps to 0xa100 and it shouldn't)
+ - Castle Excellent (sets sector 0xf4? Jumps to 0xa100 and it shouldn't) (REGRESSED with current floppy code)
- Card Game Pro 8.8k Plus Unit 1 (prints Disk i/o error 135 in vram, not visible for whatever reason)
- Championship Lode Runner (fdc CPU irq doesn't fire anymore)
- - Change Vol. 1 (fdc CPU irq doesn't fire anymore)
- - Chikyuu Boueigun (disk i/o error during "ESDF SYSTEM LOADING")
- - Chikyuu Senshi Rayieza (fdc CPU crashes)
+ # Change Vol. 1 (fdc CPU irq doesn't fire anymore)
+ - Chikyuu Boueigun (disk i/o error during "ESDF SYSTEM LOADING") (REGRESSED with current floppy code)
+ * Chikyuu Senshi Rayieza (fdc CPU crashes)
- Choplifter
- Columns (code at 0x28c8, copy protection)
- - Corridor ("THIS SYSTEM NOT KOEI SYSTEM" printed on screen)
- - Craze (returns to basic after logo pops up, tries to self-modify program data via the window offset?)
- - Crimson
- - Crimson 3
- - Cuby Panic (copy protection routine at 0x911A)
- - Daidasso (prints "BOOT dekimasen" on screen, can't boot)
+ - Corridor ("THIS SYSTEM NOT KOEI SYSTEM" printed on screen) (REGRESSED with current floppy code)
+ # Craze (returns to basic after logo pops up, tries to self-modify program data via the window offset?)
+ # Crimson
+ * Crimson 3
+ * Cuby Panic (copy protection routine at 0x911A)
+ # Daidasso (prints "BOOT dekimasen" on screen -> can't boot)
+
- Daikoukai Jidai
- Databox (app)
- - Day Dream (hangs at the CrossMedia Soft logo)
+ # Day Dream (hangs at the CrossMedia Soft logo)
- Demons Ring
- Dennou Tsuushin
- Door Door MK-2 (sets up TC in the middle of execution phase read then wants status bit 6 to be low PC=0x7050 of fdc cpu)
@@ -96,7 +100,7 @@
- F2 Grand Prix ("Boot dekimasen")
- Fangs - The Saga of Wolf Blood (Crashes at the first random battle)
- Fantasian
- - Final Zone
+ * Final Zone
- Final Zone (demo)
- Fruit Panic
- FSD Sample Ongaku Shuu Vol. 1-7
@@ -119,8 +123,8 @@
- Harakiri
- Kaseijin (app) (code snippet is empty at some point)
- - MakaiMura (attempts to r/w the sio ports, but it's clearly crashed)
- - Mugen Senshi Valis (at Telenet logo, it also appears to have a nasty copy protection when taking a specific item)
+ * MakaiMura (attempts to r/w the sio ports, but it's clearly crashed)
+ * Mugen Senshi Valis (at Telenet logo, it also appears to have a nasty copy protection when taking a specific item (untested))
- Mr. Pro Yakyuu
- PC-8034 (app)
- PC-8037SR (app)