diff options
author | 2012-08-21 10:41:19 +0000 | |
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committer | 2012-08-21 10:41:19 +0000 | |
commit | 7285b359d259b2ae0fdf85096571c386ec8c991a (patch) | |
tree | a027aff57f1a255f9ec6cfd3b68cabe4b6683998 /src/mess/drivers/gamecom.c | |
parent | 67c425e90757876a6716b7867df30c0149912e74 (diff) |
Merge of MESS sources (no whatsnew)
Diffstat (limited to 'src/mess/drivers/gamecom.c')
-rw-r--r-- | src/mess/drivers/gamecom.c | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/src/mess/drivers/gamecom.c b/src/mess/drivers/gamecom.c new file mode 100644 index 00000000000..d75a1ed23b5 --- /dev/null +++ b/src/mess/drivers/gamecom.c @@ -0,0 +1,157 @@ +/*************************************************************************** + +Driver file to handle emulation of the Tiger Game.com by + Wilbert Pol + +Todo: + everything + - Finish memory map, fill in details + - Finish input ports + - Finish palette code + - Finish machine driver struct + - Finish cartslot code + - Etc, etc, etc. + + +***************************************************************************/ + +#include "includes/gamecom.h" + +static ADDRESS_MAP_START(gamecom_mem_map, AS_PROGRAM, 8, gamecom_state) + AM_RANGE( 0x0000, 0x0013 ) AM_RAM + AM_RANGE( 0x0014, 0x0017 ) AM_READWRITE( gamecom_pio_r, gamecom_pio_w ) // buttons + AM_RANGE( 0x0018, 0x001F ) AM_RAM + AM_RANGE( 0x0020, 0x007F ) AM_READWRITE( gamecom_internal_r, gamecom_internal_w )/* CPU internal register file */ + AM_RANGE( 0x0080, 0x03FF ) AM_RAM /* RAM */ + AM_RANGE( 0x0400, 0x0FFF ) AM_NOP /* Nothing */ + AM_RANGE( 0x1000, 0x1FFF ) AM_ROM /* Internal ROM (initially), or External ROM/Flash. Controlled by MMU0 (never swapped out in game.com) */ + AM_RANGE( 0x2000, 0x3FFF ) AM_ROMBANK("bank1") /* External ROM/Flash. Controlled by MMU1 */ + AM_RANGE( 0x4000, 0x5FFF ) AM_ROMBANK("bank2") /* External ROM/Flash. Controlled by MMU2 */ + AM_RANGE( 0x6000, 0x7FFF ) AM_ROMBANK("bank3") /* External ROM/Flash. Controlled by MMU3 */ + AM_RANGE( 0x8000, 0x9FFF ) AM_ROMBANK("bank4") /* External ROM/Flash. Controlled by MMU4 */ + AM_RANGE( 0xA000, 0xDFFF ) AM_RAM AM_SHARE("p_videoram") /* VRAM */ + AM_RANGE( 0xE000, 0xFFFF ) AM_RAM AM_SHARE("p_nvram")// AM_SHARE("nvram") /* Extended I/O, Extended RAM */ +ADDRESS_MAP_END + +static const SM8500_CONFIG gamecom_cpu_config = { + gamecom_handle_dma, + gamecom_update_timers +}; + +static INPUT_PORTS_START( gamecom ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_NAME( "Up" ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME( "Down" ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_NAME( "Left" ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_NAME( "Right" ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Menu" ) PORT_CODE( KEYCODE_M ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( DEF_STR(Pause) ) PORT_CODE( KEYCODE_V ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Sound" ) PORT_CODE( KEYCODE_B ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME( "Button A" ) + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME( "Button B" ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME( "Button C" ) + + PORT_START("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Reset" ) PORT_CODE( KEYCODE_N ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME( "Button D" ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Stylus press" ) PORT_CODE( KEYCODE_Z ) PORT_CODE( MOUSECODE_BUTTON1 ) + + PORT_START("STYX") + PORT_BIT( 0xff, 100, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1, 0, 0) PORT_MINMAX(0,199) PORT_SENSITIVITY(50) PORT_KEYDELTA(8) + + PORT_START("STYY") + PORT_BIT( 0xff, 80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1, 0, 0) PORT_MINMAX(0,159) PORT_SENSITIVITY(50) PORT_KEYDELTA(8) +INPUT_PORTS_END + +static const unsigned char palette[] = +{ + 0xDF, 0xFF, 0x8F, /* White */ + 0x8F, 0xCF, 0x8F, /* Gray 3 */ + 0x6F, 0x8F, 0x4F, /* Gray 2 */ + 0x0F, 0x4F, 0x2F, /* Gray 1 */ + 0x00, 0x00, 0x00, /* Black */ +}; + +static PALETTE_INIT( gamecom ) +{ + int index; + for ( index = 0; index < 5; index++ ) + { + palette_set_color_rgb(machine, 4-index, palette[index*3+0], palette[index*3+1], palette[index*3+2] ); + } +} + +UINT32 gamecom_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + copybitmap(bitmap, m_bitmap, 0, 0, 0, 0, cliprect); + return 0; +} + +static INTERRUPT_GEN( gamecom_interrupt ) +{ + cputag_set_input_line(device->machine(), "maincpu", LCDC_INT, ASSERT_LINE ); +} + +static MACHINE_CONFIG_START( gamecom, gamecom_state ) + /* basic machine hardware */ + MCFG_CPU_ADD( "maincpu", SM8500, XTAL_11_0592MHz/2 ) /* actually it's an sm8521 microcontroller containing an sm8500 cpu */ + MCFG_CPU_PROGRAM_MAP( gamecom_mem_map) + MCFG_CPU_CONFIG( gamecom_cpu_config ) + MCFG_CPU_VBLANK_INT("screen", gamecom_interrupt) + + MCFG_QUANTUM_TIME(attotime::from_hz(60)) + + //MCFG_NVRAM_ADD_0FILL("nvram") + + MCFG_MACHINE_RESET( gamecom ) + + /* video hardware */ + MCFG_VIDEO_START( gamecom ) + + MCFG_SCREEN_ADD("screen", LCD) + MCFG_SCREEN_REFRESH_RATE( 59.732155 ) + MCFG_SCREEN_VBLANK_TIME(500) + MCFG_SCREEN_UPDATE_DRIVER(gamecom_state, screen_update) + MCFG_SCREEN_SIZE( 200, 200 ) + MCFG_SCREEN_VISIBLE_AREA( 0, 199, 0, 159 ) + + MCFG_DEFAULT_LAYOUT(layout_lcd) + MCFG_PALETTE_LENGTH(5) + MCFG_PALETTE_INIT(gamecom) + + /* sound hardware */ +#if 0 + MCFG_SPEAKER_STANDARD_STEREO( "left", "right" ) + /* MCFG_SOUND_ADD( "custom", CUSTOM, 0 ) */ + /* MCFG_SOUND_CONFIG */ + MCFG_SOUND_ROUTE( 0, "left", 0.50 ) + MCFG_SOUND_ROUTE( 1, "right", 0.50 ) +#endif + + /* cartridge */ + MCFG_CARTSLOT_ADD("cart1") + MCFG_CARTSLOT_EXTENSION_LIST("bin,tgc") + MCFG_CARTSLOT_INTERFACE("gamecom_cart") + MCFG_CARTSLOT_LOAD(gamecom_cart1) + MCFG_SOFTWARE_LIST_ADD("cart_list","gamecom") + MCFG_CARTSLOT_ADD("cart2") + MCFG_CARTSLOT_EXTENSION_LIST("bin,tgc") + MCFG_CARTSLOT_INTERFACE("gamecom_cart") + MCFG_CARTSLOT_LOAD(gamecom_cart2) +MACHINE_CONFIG_END + +ROM_START( gamecom ) + ROM_REGION( 0x2000, "maincpu", 0 ) + ROM_LOAD( "internal.bin", 0x1000, 0x1000, CRC(a0cec361) SHA1(03368237e8fed4a8724f3b4a1596cf4b17c96d33) ) + + ROM_REGION( 0x40000, "kernel", 0 ) + ROM_LOAD( "external.bin", 0x00000, 0x40000, CRC(e235a589) SHA1(97f782e72d738f4d7b861363266bf46b438d9b50) ) + + ROM_REGION( 0x200000, "cart1", ROMREGION_ERASEFF ) + ROM_REGION( 0x200000, "cart2", ROMREGION_ERASEFF ) +ROM_END + +/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ +CONS( 1997, gamecom, 0, 0, gamecom, gamecom, gamecom_state, gamecom,"Tiger", "Game.com", GAME_NOT_WORKING | GAME_NO_SOUND) |