diff options
author | angelosa <lordkale4@gmail.com> | 2019-11-21 11:34:49 +0100 |
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committer | angelosa <lordkale4@gmail.com> | 2019-11-21 11:34:49 +0100 |
commit | bf22b6ba958757498c620395b88d9f33e25b12b0 (patch) | |
tree | bfb762480ea6b099dcc2e262324ae50d3836ebac /src/mame | |
parent | b5ace4609e693e503b25dc669189933ad0b6191a (diff) |
32x: move game specific notes to hash file
Diffstat (limited to 'src/mame')
-rw-r--r-- | src/mame/machine/mega32x.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mame/machine/mega32x.cpp b/src/mame/machine/mega32x.cpp index 5e92722e481..290d88f2141 100644 --- a/src/mame/machine/mega32x.cpp +++ b/src/mame/machine/mega32x.cpp @@ -11,16 +11,8 @@ - bcracers: write to undefined PWM register? - fifa96 / nbajamte: dies on the gameplay, waiting for a comm change that never occurs; - marsch1: doesn't boot, Master / Slave communicates through SCI - - nbajamte: missing I2C hookup, startup fails due of that (same I2C type as plain MD version); - - nflquart: black screen, missing h irq? - - sangoku4: black screen after the Sega logo - - soulstar: OSD and player sprite isn't drawn; - tempo: intro is too fast, mostly noticeable with the PWM sound that cuts off too early when it gets to the title screen; - tmek: gameplay is clearly too fast - - vrdxu: has 3d geometry bugs, caused by a SH-2 DRC bug; - - vrdxu: crashes if you attempt to enter into main menu; - - wwfwre: no 32x gfxs - - xmen: black screen after that you choose the level, needs bare minimum SH-2 SCI support 32x Marsch tests documentation (keep start pressed at start-up for individual tests): |